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{{Bassarid Article}} | {{Feature|July, 2024}}{{Bassarid Article}} | ||
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<strong>Today's Date:</strong> {{#invoke:BassaridianCalendar|getCurrentDate}} | |||
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{{Infobox Nation Comprehensive | {{Infobox Nation Comprehensive | ||
|fullname = Bassaridia Vaeringheim | |fullname = Bassaridia Vaeringheim | ||
| Line 5: | Line 8: | ||
|commonname = Bassarids, Vaeringheim | |commonname = Bassarids, Vaeringheim | ||
|flag = File:Imperial Trade Union flag.png | |flag = File:Imperial Trade Union flag.png | ||
|coa = File: | |coa = File:BVRCrest610.png | ||
|motto = | |motto = | ||
|anthem = | |anthem = [https://suno.com/s/4NCgDmbQWRrMnlvJ the Ballad of Old Lake Morovia] | ||
|map = File: | |map = File:Bvr1222B.png | ||
|mapversions = | |mapversions = [https://micras.org/archives/bigworldb-v17.8.4.png 17.8.4] - present | ||
|capital = | |capital = [[List of cities in Bassaridia Vaeringheim#Vaeringheim|Vaeringheim]] | ||
|largecity = [[Vaeringheim]] | |largecity = [[List of cities in Bassaridia Vaeringheim#Vaeringheim|Vaeringheim]] | ||
|lang = {{unbulleted list|[[Istvanistani language|Istvanistani]]|[[Pallisican language|Pallisical]]|[[Hammish]]|[[Haifan]]|[[Alpazkigz]]}} | |lang = {{unbulleted list|[[Istvanistani language|Istvanistani]]|[[Pallisican language|Pallisical]]|[[Hammish]]|[[Haifan]]|[[Alpazkigz]]}} | ||
|religion = {{unbulleted list|[[Stripping Path|Bassaridianism]]|[[Pallisican religion]]|[ | |religion = {{unbulleted list|[[Stripping Path|Bassaridianism]]|[[Pallisican religion]]|[https://micras.org/mwiki/Alperkin Alpazkigz Religion]}} | ||
|demnoun = Bassaridian | |demnoun = Bassaridian | ||
|demadj = Assorted | |demadj = Assorted | ||
|govtype = | |govtype = constitutional sacralist stratocracy | ||
|headofstatetitle = Council of Kings | |headofstatetitle = '''Council of Kings''' | ||
|headofstate = | |headofstate = <br> | ||
*Commander General of the Bassaridian War League — '''[[Aurelian Vardanes]]'''<br> | |||
*Merchant General of the General Port of Lake Morovia — '''[[Basilios Barakat al-Moravi]]'''<br> | |||
*High Priestess of the Bassarid Temple of Vaeringheim — '''[[Sabina Thalassene]]'''<br> | |||
|headofgovernmenttitle = | |headofgovernmenttitle = | ||
|headofgovernment = | |headofgovernment = | ||
|legislature = | |legislature = <br> | ||
*Council of Representatives<br> | |||
*Senate of Elders | |||
|estdate = 47.58 [[PSSC]] (6/9/2023) | |estdate = 47.58 [[PSSC]] (6/9/2023) | ||
|agerank = N/A | |agerank = N/A | ||
|area = ~ | |area = ~ 1,844,352 sqkm (+997,056 sqkm Dependencies) | ||
|arearank = NA | |arearank = NA | ||
|pop = | |pop = 125,480,509 (52.00 [[PSSC]]) | ||
|activepop = | |activepop = | ||
|poprank = | |poprank = 13th (as of 50.58 PSSC) | ||
|currency = Poli | |currency = Poli | ||
|GDP (P) = TBA | |GDP (P) = TBA | ||
|abbrev = | |abbrev = VAE | ||
| | |Anthem = [https://suno.com/song/eea73310-e53b-49e7-be81-b5b10f26c437 Ballad of Old Lake Morovia] | ||
|forum = N/A | |forum = N/A | ||
|animal = Upper Haifan | |animal = [[Upper Haifan woolly lion]] | ||
|food = | |food = [[Blood-Infused Red Wine Risotto with Abalone]] | ||
|drink = | |drink = [[Camel Hump Water Tea]] | ||
|tree = | |tree = [[Alon Pyralis]] | ||
}} | }} | ||
[[File:VaeringheimCanal.gif|200px|thumb|left|A view of one of the many canals carved through the nation's capital city, and home of the [[General Port of Lake Morovia]].]]<br> | |||
The '''Associate Domain of Bassaridia Vaeringheim''' is a nation established in the aftermath of the collapse of the [[Haifo-Pallisican Imperial Trade Union]] in the 47th Era [[PSSC]], when rogue forces once loyal to the [[New Zimian War League (Post 41.72 PSSC)|New Zimian War League]] seized control of the [[General Port of Lake Morovia]] and expelled local, mostly [[Alperkin]] chieftans from positions of power in the local government. | The '''Associate Domain of Bassaridia Vaeringheim''' is a nation established in the aftermath of the collapse of the [[Haifo-Pallisican Imperial Trade Union]] in the 47th Era [[PSSC]], when rogue forces once loyal to the [[New Zimian War League (Post 41.72 PSSC)|New Zimian War League]] seized control of the [[General Port of Lake Morovia]] and expelled local, mostly [[Alperkin]] chieftans from positions of power in the local government. | ||
==Geography== | |||
[[File:Adletstat3.png|200px|thumb|left|The most famous of all regions in Bassaridia Vaeringheim is the Gloom Forest of Perpetual Autumn. This forest is sacred to the nation's indigenous, nomadic [[Alperkin]] peoples, who bury their dead in the tar-pits found in the heart of the region. The Gloom Forest is said to be haunted by a golden [[Strait of Haifa#Terrestrial Fauna|Adlet]], known as the [[Archigós]], which is believed to be a manifestation of the [[Host Spirit]]. Statues of the Archigós can be found along roads throughout the Gloom Forest, especially in the woods surrounding [[List of cities in Bassaridia Vaeringheim#Erythros|Erythros]].]] | |||
Bassaridia Vaeringheim occupies the northern shores of [[Strait of Haifa|Lake Morovia]], including the city of [[Vaeringheim]] and large portions of the territory once controlled by the [[Alperkin]]. Bassaridian influence extends to a lesser extent to the cities of the former [[Maritime Markets of the Strait of Haifa]], namely [[Jogi]] and the historic capital of the [[Stripping Path|Bassarid Religion]], [[Mylecia|Mylecia-Agripinilla]]. | |||
The main portion of Bassaridia Vaeringheim's recognized claims can be broken up into several political divisions, including Bassarid Vaeringheim Proper, Alpazkigz Alperkin, and Odiferaen Alperkin. The first of these regions serves as the nation's administrative center, and encompasses the nation's capital city of [[List of cities in Bassaridia Vaeringheim#Vaeringheim|Vaeringheim]], as well as the cities of [[List of cities in Bassaridia Vaeringheim#Luminaria|Luminaria]], [[List of cities in Bassaridia Vaeringheim#Serena|Serena]], [[List of cities in Bassaridia Vaeringheim#Lunalis Sancta|Lunalis Sancta]], [[List of cities in Bassaridia Vaeringheim#Sylvapolis|Sylvapolis]], [[List of cities in Bassaridia Vaeringheim#Delphica|Delphica]], [[List of cities in Bassaridia Vaeringheim#Symphonara|Symphonara]], [[List of cities in Bassaridia Vaeringheim#Aurelia|Aurelia]], [[List of cities in Bassaridia Vaeringheim#Ferrum Citadel|Ferrum Citadel]], and [[List of cities in Bassaridia Vaeringheim#Catonis Atrium|Catonis Atrium]]. Alpazkigz Alperkin encompasses the nation's western periphery, including lands once entirely controlled by the government of the Alpazkigz, the national government of former Alperkin, and includes cities such as [[List of cities in Bassaridia Vaeringheim#Pyralis|Pyralis]], [[List of cities in Bassaridia Vaeringheim#Nexa|Nexa]], [[List of cities in Bassaridia Vaeringheim#Acheron|Acheron]], [[List of cities in Bassaridia Vaeringheim#Saluria|Saluria]], [[List of cities in Bassaridia Vaeringheim#Erythros|Erythros]], [[List of cities in Bassaridia Vaeringheim#Aetherium|Aetherium]], [[List of cities in Bassaridia Vaeringheim#Koinonía|Koinonía]], and [[List of cities in Bassaridia Vaeringheim#Aureum|Aureum]]. Odiferaen Alperkin represents the nation's southernmost regions, and includes lands formerly governed by the Odiferian Alperkin tribal Chieftains, including the city of [[List of cities in Bassaridia Vaeringheim#Somniumpolis|Somniumpolis]]. | |||
[[File:Ferrum125.png|200px|thumb|right|The high desert surrounding [[List of cities in Bassaridia Vaeringheim#Ferrum Citadel|Ferrum Citadel]] was once a vast, vibrant wetland, until the region was cursed by the High Alp, Regáus, after her husband, Typhön, fell in love with the mortal daughter of a prosperous fisherman.]] | |||
The nation can furthermore be broken up into several different physical geographic regions including the Plains of Vaeringheim, the Coastal Woodlands, the Southern Odiferae Wetlands, the Gloom Forest of Perpetual Autumn, and the Northern and Western Highlands. The Plains of Vaeringheim are characterized by vast, open plains which are ideal for agriculture, and are an important contributor to the nation's economic strength. The Coastal Woodlands span across the nation's southeastern coastal region, and are characterized by sparse, swampy marshes and forests. The Southern Odiferae Wetlands are characterized by dense, heavily forested swamps which are the traditional home of the tribes of Odiferian Alperkin. The Gloom Forest of Perpetual Autumn is the spiritual center of the Alperkin religion, and is characterized by a dense, autumnal rainforest. The Northern and Western Highlands are mountainous regions which historically mark the nation's northern and western borders. | |||
In mid-49 [[PSSC]], Bassaridia Vaeringheim expanded to include the traditional homeland of the [[Normarkian]] people along the northern [[Strait of Haifa]], following the [[New South Jangsong Campaign]]. Major cities annexed included [[List of cities in Bassaridia Vaeringheim#Skýrophos|Skýrophos]] (de facto capital of New South Jangsong), [[List of cities in Bassaridia Vaeringheim#Bjornopolis|Bjornopolis]], [[List of cities in Bassaridia Vaeringheim#Aegirheim|Aegirheim]], [[List of cities in Bassaridia Vaeringheim#Norsolyra|Norsolyra]], and [[List of cities in Bassaridia Vaeringheim#Thorsalon|Thorsalon]]; with smaller cities including [[List of cities in Bassaridia Vaeringheim#Pelagia|Pelagia]], [[List of cities in Bassaridia Vaeringheim#Myrene|Myrene]], [[List of cities in Bassaridia Vaeringheim#Thyrea|Thyrea]], [[List of cities in Bassaridia Vaeringheim#Ephyra|Ephyra]], and [[List of cities in Bassaridia Vaeringheim#Halicarn|Halicarn]]. | |||
Through a coordinated sequence of operations—joint participation in [[Operation Thunder Drop]] and the subsequent [[Southern Lake Morovia Campaign]]—Bassaridia Vaeringheim dismantled rogue pirate and insurgent networks, restored secure trade across the southern [[Strait of Haifa]] and eastern [[Lake Morovia]], and formalized accessions via locally administered referendums. The Haifan urban belt integrated into Bassaridia Vaeringheim now includes the major cities of [[List of cities in Bassaridia Vaeringheim#Keybir-Aviv|Keybir-Aviv]], [[List of cities in Bassaridia Vaeringheim#Tel-Amin|Tel-Amin]], [[List of cities in Bassaridia Vaeringheim#Diamandis|Diamandis]], [[List of cities in Bassaridia Vaeringheim#Jogi|Jogi]], and [[List of cities in Bassaridia Vaeringheim#Lewisburg|Lewisburg]]; and the minor cities of [[List of cities in Bassaridia Vaeringheim#Thermosalem|Thermosalem]], [[List of cities in Bassaridia Vaeringheim#Akróstadium|Akróstadium]], [[List of cities in Bassaridia Vaeringheim#Sufriya|Sufriya]], and [[List of cities in Bassaridia Vaeringheim#Lykopolis|Lykopolis]]. Within this sequence, the Southern Lake Morovia Campaign secured [[List of cities in Bassaridia Vaeringheim#Lewisburg|Lewisburg]] and its wetlands, reopening littoral corridors to the General Port system and transferring civil–shrine administration to Bassaridian authorities. | |||
Early Atosiel 51 [[PSSC]] Bassaridia Vaeringheim completed the conquest and annexation of the [[Normarkian]] city of [[Riddersborg]] and the island of [[Aderstein]] following the [[Lower Jangsong Campaign]]. This far-northern [[Keltia]] acquisition enabled the establishment of the territory of [[Bassaridian Normark]]. | |||
In early Opsithiel 51 [[PSSC]], the Ouriana Dependency was created. The government amended the [[Bassaridian Constitution of 50.43 PSSC]] to permit annexation of the Valley of Central Keltia as a Dependency, following opening phases of the [[Valley of Keltia Campaign]] that secured [[List of cities in Bassaridia Vaeringheim#Bashkim|Bashkim]], [[List of cities in Bassaridia Vaeringheim#Ourid|Ourid]], and [[List of cities in Bassaridia Vaeringheim#Tonar|Tonar]]. The region—between the northern Lacaran Mountains and the southern edge of the [[Keltia|Eastern Caledonian Highlands]]—was placed under Bassaridian protection and governance pursuant to a new Section III of Article VI. | |||
In late Atosiel 52 [[PSSC]], [[Bashkim]] and [[Ourid]] petitioned for full annexation under the [[Regional Investor of the Ouriana]] and were approved within the same Charter cycle, dissolving transitional dependency status and creating the Ouriana Territory. Shrine registries and civil administrations were inducted into national law and the Temple Bank’s canonical roll, with Shrine Watch districts integrated into national structure. [[Tonar]]—identified as a doctrinally unstable zone—was excluded and remains under Article X authority as a Ritual Containment Zone pending tribunal review. In Bassaridian usage, “Ouriana” now refers to the fully annexed municipal corridor centered on Bashkim and Ourid, with Tonar provisionally excluded until spiritual and civic benchmarks are met. | |||
Following a period of peaceful integration across the Eastern Caledonian Highlands, Bassaridia Vaeringheim recognized new dependencies in northern and southern Caledonia on 57/1/52 PSSC, collectively styled the Dependency of Caledonia. The process began with the registry of regional companies to the [[General Port of Lake Morovia]] on 159/3/51 PSSC—including the Notranskja-based White Ruby Communes, Fanghorn-based Fange Velvet, the Amber Ports of Slevik, and the Sårensby branch of the Trans-Keltian Express. This was followed by the deployment of Reformed Stripping Path missionaries to the listed cities and the highlands at large on 31/1/52 PSSC, and a limited War League deployment to [[List of cities in Bassaridia Vaeringheim#Fanghorn|Fanghorn]] on 56/1/52 PSSC to stabilize corridors during formal talks. After negotiations between the [[Council of Kings]] and local and regional officials, the cities of [[List of cities in Bassaridia Vaeringheim#Fanghorn|Fanghorn]], [[List of cities in Bassaridia Vaeringheim#Eikbu|Eikbu]], [[List of cities in Bassaridia Vaeringheim#Galvø|Galvø]], [[List of cities in Bassaridia Vaeringheim#Sårensby|Sårensby]], [[List of cities in Bassaridia Vaeringheim#Slevik|Slevik]], [[List of cities in Bassaridia Vaeringheim#Sjøsborg|Sjøsborg]], and [[List of cities in Bassaridia Vaeringheim#Storesund|Storesund]] in the north, together with [[List of cities in Bassaridia Vaeringheim#Notranskja|Notranskja]] in the south, were recognized as dependencies under a unified administrative banner, with explicit plans to incorporate all major cities of the Eastern Caledonian Highlands over subsequent charter cycles. | |||
==Climate== | |||
[[File:CanyonMarket.gif|200px|thumb|left|On 1/3/50 [[PSSC]], the first day of Opsitheiel, Acheron received light snowfall in an event not typical, but not altogether unsurprising for the region.]] | |||
Bassaridia Vaeringheim encompasses a wide range of climates, shaped by variations in elevation, proximity to bodies of water, and regional landforms. In the Humid Subtropical (Cfa) regions surrounding Lake Morovia—most notably near Vaeringheim and Somniumpolis—long, warm summers and mild, rainy winters support ample agricultural activities. Here, entities such as the Gladeseed Farmers’ Union thrive by leveraging naturally irrigated fields to produce staple crops, while the Lake Morovia Blockade Fund times its regulatory efforts around seasonal storms that both challenge and aid their operations on the lake. In these same waters, the Roving Wind Farm Corporation uses floating turbine platforms, harnessing steady lake winds even as frequent humidity and rainfall demand robust, weatherproof technology. | |||
Moving inland, Oceanic (Cfb) zones, typified by Luminaria or Symphonara, experience moderate temperatures year-round with regular rainfall. Such conditions allow industries like the Temple University of Delphica to benefit from a temperate climate that seldom interrupts academic routines, though occasional landslides or flood events prompt ongoing infrastructure maintenance. By contrast, Mediterranean (Csa) locales, such as Aurelia and Tel-Amin, undergo hot, dry summers and mild winters. While this climate favors orchard farming and vineyards, enterprises like the Shï Collective must remain vigilant against brushfires and droughts, balancing water conservation with artisanal production of luxury goods. | |||
In higher altitudes, Subarctic (Dfc) settlements, including Aetherium and Aegirheim, endure short but cool summers and lengthy, frosty winters prone to blizzards. Although challenging, these conditions still host specialized endeavors: some mining cooperatives excel at high-elevation resource extraction, and the Camel Herders of the Jangsong Province adopt creative herding routes to traverse snowy passes. Meanwhile, the Hot Desert (BWh) environment at Ferrum Citadel features scorching days and cooler nights, setting the stage for dust storms that affect extraction ventures like the Thalassian Temple Granite Export Cooperative, which must prepare for wind-blown sand and limited rainfall. Finally, Cold Steppe (BSk) zones in places such as Acheron or Akróstadium exhibit warm, somewhat arid summers and cool winters. Large-scale agriculture may be constrained here, but fortress-based commerce and rail development—exemplified by the Trans-Morovian Railway Company—adapt to flash flood risks and the sparse water supply. | |||
In addition to these varied climatic zones, Bassaridian Normark—encompassing the far northern cities of Riddersborg and Ardclach—presents a distinct environmental profile. Riddersborg, with its Subpolar Oceanic (Cfc) climate, experiences cool summers and cold winters where the moderating influence of the adjacent sea tempers temperature extremes but also brings frequent coastal storms, blizzards, and occasional flooding from storm surges. Ardclach, situated on the far northern island of Aderstein, endures a harsher Subarctic (Dfc) climate characterized by very short, cool summers and long, bitterly cold winters marked by heavy snowfall and persistent, wind-driven blizzards. These northern conditions necessitate specialized infrastructure and adaptive strategies, as local communities invest in robust coastal defenses, advanced snow and ice management systems, and renewable energy solutions that harness the region’s strong, persistent winds. | |||
Taken together, these climate zones—from lake-fed subtropical basins and oceanic forests to desert expanses and snow-laden highlands, as well as the unique challenges of the northern Normark region—dictate both day-to-day living conditions and long-term economic strategies in Bassaridia Vaeringheim and beyond. Companies ranging from agricultural collectives to energy cooperatives routinely adjust to environmental demands, whether contending with floods, droughts, blizzards, or dust storms. Through careful infrastructure planning, tailored crop selections, and climate-specific protective measures, each region finds unique opportunities for growth while mitigating the climatic challenges that define its corner of the nation. | |||
{| class="wikitable sortable" style="width:100%; font-size:90%;" | |||
|- | |||
! style="background-color:#e0e0e0;" | City | |||
! style="background-color:#e0e0e0;" | Location | |||
! style="background-color:#e0e0e0;" | Physical Geography | |||
! style="background-color:#e0e0e0;" | Climate (Köppen) | |||
! style="background-color:#e0e0e0;" | Weather Patterns | |||
! style="background-color:#e0e0e0;" | Natural Disasters | |||
|- | |||
! colspan="6" style="background-color:#d0d0d0; text-align:center;" | '''MAJOR CITIES IN BASSARIDIA VAERINGHEIM''' | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Vaeringheim Vaeringheim]''' | |||
| Northern shore of Lake Morovia, Plains of Vaeringheim | |||
| Lakeside lowlands, fertile plains | |||
| style="background-color:#FFE4C4;" | Cfa (Humid Subtropical) | |||
| Warm, humid summers; mild winters; high rainfall | |||
| Seasonal storms and lake-driven floods | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Luminaria Luminaria]''' | |||
| Eastern Plains of Vaeringheim | |||
| Rolling hills, sparsely wooded plains | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Moderate temperatures year-round; regular rainfall | |||
| River floods during heavy rains | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Serena Serena]''' | |||
| Ismaelean Mountains, Northern Highlands | |||
| Mountain slopes, forested highlands | |||
| style="background-color:#CCFFFF;" | Cfc (Subpolar Oceanic) | |||
| Cool summers, cold winters, steady precipitation | |||
| Snowstorms at higher elevations | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Pyralis Pyralis]''' | |||
| Northern Gloom Forest of Perpetual Autumn | |||
| Forested area with geothermal springs | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Damp conditions, mild summers, cool, misty winters | |||
| Occasional steam vent eruptions | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Symphonara Symphonara]''' | |||
| Foothills of the Ismaelean Mountains, Northern Highlands | |||
| Hill country, forests, waterfalls | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Mild summers, cool winters, frequent rain | |||
| Landslides on steep slopes | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Aurelia Aurelia]''' | |||
| Western Highlands near Morovian border | |||
| Semi-arid rolling hills, juniper forests | |||
| style="background-color:#FFE4C4;" | Csa (Mediterranean, hot summer) | |||
| Hot, dry summers; mild winters; limited rain | |||
| Droughts and brushfires | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Somniumpolis Somniumpolis]''' | |||
| Odiferae Wetlands, western shore of Lake Morovia | |||
| Swampy lowlands, marshes | |||
| style="background-color:#FFE4C4;" | Cfa (Humid Subtropical) | |||
| Hot, humid summers, short mild winters | |||
| Recurrent flooding in marshes | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Nexa Nexa]''' | |||
| Deep Gloom Forest of Perpetual Autumn | |||
| Dense forest, moderate elevation | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Cool, misty climate, year-round rainfall | |||
| Localized mudslides | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Lunalis_Sancta Lunalis Sancta]''' | |||
| Western Highlands | |||
| Hills, wooded valleys, small lakes | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Mild summers, cool winters, consistent moisture | |||
| Fog-related travel hazards | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Sylvapolis Sylvapolis]''' | |||
| Rainy Odiferae Wetlands | |||
| Forested swamps, winding rivers | |||
| style="background-color:#FFE4C4;" | Cfa (Humid Subtropical) | |||
| High rainfall, warm summers, mild winters | |||
| Swamp flooding | |||
|- | |||
! colspan="6" style="background-color:#d0d0d0; text-align:center;" | '''MINOR CITIES IN BASSARIDIA VAERINGHEIM''' | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Saluria Saluria]''' | |||
| Eastern Gloom Forest | |||
| Misty forest, winding rivers | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Cool, damp air, frequent drizzle | |||
| River floods | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Aetherium Aetherium]''' | |||
| Far Northern Highlands | |||
| Snowy mountains, camel-herding terrain | |||
| style="background-color:#CAB3FF;" | Dfc (Subarctic) | |||
| Short summers, long cold winters, snowfall | |||
| Blizzards | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Ferrum_Citadel Ferrum Citadel]''' | |||
| High desert, far western Vaeringheim | |||
| Rocky plateaus, desert outcrops | |||
| style="background-color:#FFD1DC;" | BWh (Hot Desert) | |||
| Hot days, cool nights, low rainfall | |||
| Dust storms and heatwaves | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Acheron Acheron]''' | |||
| Canyonlands, Northern Gloom Forest | |||
| Rugged canyons, some forest cover | |||
| style="background-color:#FFECB3;" | BSk (Cold Steppe) | |||
| Warm summers, cool winters, moderate dryness | |||
| Occasional flash floods in canyon floors | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Erythros Erythros]''' | |||
| Tar-Lands in Gloom Forest | |||
| Forest with tar pools | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Cool, damp, mist-shrouded forest | |||
| Tar-pit gas releases | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Catonis_Atrium Catonis Atrium]''' | |||
| Juniper forests, northern highlands | |||
| Hill country, forested meadows | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Temperate summers, cool winters, steady precipitation | |||
| Landslides on steep slopes | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Delphica Delphica]''' | |||
| Coastal Woodlands in eastern Vaeringheim | |||
| Redwood forests, winding rivers | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Mild temperatures, high humidity, frequent rains | |||
| Coastal storms | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Koinonía Koinonía]''' | |||
| Juniper foothills, Northern Highlands | |||
| Valley farmland, hidden labyrinth | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Warm summers, cool winters, moderate rainfall | |||
| Mild landslides | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Aureum Aureum]''' | |||
| Rolling hills with gold deposits | |||
| Hills, forest edges, small rivers | |||
| style="background-color:#FFE4C4;" | Csa (Mediterranean, hot summer) | |||
| Hot summers, mild winters, moderate rainfall | |||
| Summer wildfires | |||
|- | |||
! colspan="6" style="background-color:#d0d0d0; text-align:center;" | '''MAJOR CITIES IN NEW SOUTH JANGSONG''' | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Skýrophos Skýrophos]''' | |||
| Western shore, Northern Strait of Haifa | |||
| Coastal cliffs (Suncliffs), Alterbulb Forest | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Cool breezes, short mild summers, damp winters | |||
| Cliff erosion and sea storms | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Bjornopolis Bjornopolis]''' | |||
| Edge of Agnian Fjord, forested region | |||
| Fjord coastline, waterfalls | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Cool summers, chilly winters, regular rainfall | |||
| Flood surges near waterfalls | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Aegirheim Aegirheim]''' | |||
| Rugged coast by Pythe Spine Mountains | |||
| Maritime fortress area, rocky coast | |||
| style="background-color:#CAB3FF;" | Dfc (Subarctic) | |||
| Short, cool summers, cold winters, snow | |||
| Coastal gales, blizzards | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Norsolyra Norsolyra]''' | |||
| Tarnand Fjord meets Northern Strait; Veinscour Marsh | |||
| Marshes, terraces above fjord | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Cool, humid conditions, moderate year-round rain | |||
| Marsh flooding | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Thorsalon Thorsalon]''' | |||
| Coast near Haemomantine Cliffs | |||
| Cliffside vineyards | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Cool summers, cool winters, consistent drizzle | |||
| Occasional cliff collapses | |||
|- | |||
! colspan="6" style="background-color:#d0d0d0; text-align:center;" | '''MINOR CITIES IN NEW SOUTH JANGSONG''' | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Pelagia Pelagia]''' | |||
| Near Saltsteppes, Northern Strait | |||
| Semi-arid coastal zone, oases | |||
| style="background-color:#FFDFAF;" | BSh (Hot Steppe) | |||
| Hot summers, mild winters, moderate dryness | |||
| Sandstorms | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Myrene Myrene]''' | |||
| Elysian Vale, Parnassian Hills | |||
| Lush valley, Nornstream River | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Gentle summers, cool winters, frequent mist | |||
| Minor landslides | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Thyrea Thyrea]''' | |||
| Shore of Lake Kedem, Shoshan Marsh | |||
| Marshland, lake shore | |||
| style="background-color:#FFE4C4;" | Cfa (Humid Subtropical) | |||
| Warm, humid summers, short mild winters | |||
| Lake overflows, marsh flooding | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Ephyra Ephyra]''' | |||
| Vale of Delpa, surrounded by Pythe Spine Mountains | |||
| Mountain valley, sacred springs | |||
| style="background-color:#CCFFFF;" | Cfc (Subpolar Oceanic) | |||
| Cool summers, cold winters, steady mountain precipitation | |||
| Avalanches in higher passes | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Halicarn Halicarn]''' | |||
| Valley of Heroes, Helicon Hills | |||
| Fertile valley, Orontes River | |||
| style="background-color:#FFE4C4;" | Csa (Mediterranean, hot summer) | |||
| Warm to hot summers, mild winters, seasonal rains | |||
| Occasional flash floods | |||
|- | |||
! colspan="6" style="background-color:#d0d0d0; text-align:center;" | '''MAJOR CITIES IN HAIFAN BASSARIDIA''' | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Keybir-Aviv Keybir-Aviv]''' | |||
| Northern Coral Woodlands, eastern Lake Morovia | |||
| Lakeside woodlands, coral formations | |||
| style="background-color:#FFE4C4;" | Cfa (Humid Subtropical) | |||
| Warm, humid summers, mild winters, stormy transitional seasons | |||
| Shoreline flooding | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Tel-Amin Tel-Amin]''' | |||
| Western shore of Southern Strait, Plains of Melusine | |||
| Coral Woodlands, apple-tree forests | |||
| style="background-color:#FFE4C4;" | Csa (Mediterranean, hot summer) | |||
| Hot summers, mild winters, moderate rains | |||
| Wildfires in dry spells | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Diamandis Diamandis]''' | |||
| Near Valley of Diamonds | |||
| Plains with diamond mines | |||
| style="background-color:#FFE4C4;" | Csa (Mediterranean, hot summer) | |||
| Hot summers, mild winters, limited precipitation | |||
| Droughts | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Jogi Jogi]''' | |||
| Eastern shore of Southern Strait, Plains of Jogi | |||
| Fertile farmland | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Mild temperatures, regular rain, moderate humidity | |||
| River floods | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Lewisburg Lewisburg]''' | |||
| Western interior of Haifan Bassaridia, near Lake Morovia | |||
| Swamps, dense forests | |||
| style="background-color:#FFE4C4;" | Cfa (Humid Subtropical) | |||
| Hot summers, warm, rainy transitions, mild winters | |||
| Swamp overflows | |||
|- | |||
! colspan="6" style="background-color:#d0d0d0; text-align:center;" | '''MINOR CITIES IN HAIFAN BASSARIDIA''' | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Thermosalem Thermosalem]''' | |||
| Inland hills with hot springs | |||
| Forested valleys, thermal pools | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Mild climate, stable temperatures, year-round moisture | |||
| Occasional landslides near hot springs | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Akróstadium Akróstadium]''' | |||
| Hilltop fortress, southwestern interior | |||
| Terraced slopes, strategic outpost | |||
| style="background-color:#FFECB3;" | BSk (Cold Steppe) | |||
| Warm summers, cool winters, lower rainfall | |||
| Dust devils on dry slopes | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Sufriya Sufriya]''' | |||
| Southern Abeisan Inlet, border of Lake Morovia & the Strait | |||
| Coastal lowlands, multi-ethnic trade city | |||
| style="background-color:#FFE4C4;" | Cfa (Humid Subtropical) | |||
| Warm, moist air, precipitation year-round | |||
| Storm surges from inlet | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Lykopolis Lykopolis]''' | |||
| Valley of Haifa, northwest of Mylecia | |||
| Coal-rich forests, hilly terrain | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Cool, damp climate, consistent drizzle | |||
| Mine collapses, gas leaks | |||
|- | |||
! colspan="6" style="background-color:#d0d0d0; text-align:center;" | '''MAJOR CITIES IN BASSARIDIAN NORMARK''' | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Ardclach Ardclach]''' | |||
| Coast of the far northern Keltian island of Aderstein | |||
| Rocky coastal forests, mountainous interior | |||
| style="background-color:#CAB3FF;" | Dfc (Subarctic) | |||
| Short, cool summers; long, cold winters with heavy snowfall | |||
| Blizzards, sea storms, avalanche risk | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Riddersborg Riddersborg]''' | |||
| Coast of far northern Keltia | |||
| Deep natural harbor, hilly coastal terrain | |||
| style="background-color:#CCFFFF;" | Cfc (Subpolar Oceanic) | |||
| Cool summers, cold winters, frequent coastal storms | |||
| Storm surges, blizzards, occasional flooding | |||
|- | |||
! colspan="6" style="background-color:#d0d0d0; text-align:center;" | '''MAJOR CITIES IN OURIANA''' | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Ourid Ourid]''' | |||
| Ouriana Basin, Eastern Caledonian Highlands (Valley of Keltia) | |||
| Ridge-and-canyon shrine-city above the Ouriana River | |||
| style="background-color:#FFECB3;" | BSk (Cold Steppe) | |||
| Warm summers; cold, windy winters; spring thunderstorms along the steppe | |||
| River floods; landslides on ridge roads and shrine causeways | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Bashkim Bashkim]''' | |||
| Central Valley of Keltia, Ouriana River terrace | |||
| Steppe terraces, caravan markets, river quays | |||
| style="background-color:#FFECB3;" | BSk (Cold Steppe) | |||
| Warm summers; cold winters; gusty steppe winds; convective storms in Thalassiel | |||
| River floods during heavy rains; occasional flash floods | |||
|- | |||
|- | |||
! colspan="6" style="background-color:#d0d0d0; text-align:center;" | '''MAJOR CITIES IN EASTERN CALEDONIA''' | |||
|- | |||
| '''Skøda''' | |||
| Central Caledonian Highlands (northern latitudes) | |||
| High mountain basins, conifer taiga, glacial cirques | |||
| style="background-color:#CAB3FF;" | Dfc (Subarctic) | |||
| Short, cool summers; long, severe winters; frequent katabatic winds | |||
| Avalanches, rockfalls, freeze–thaw landslides | |||
|- | |||
| '''Fanghorn''' | |||
| Caledonian High-Steppes escarpment (central continent) | |||
| Sheer cliff valleys, funicular slopes, pine belt | |||
| style="background-color:#CAB3FF;" | Dfc (Subarctic) | |||
| Cool summers; heavy orographic snowfall; strong ridge gusts | |||
| Rockfalls, avalanches, solvent-slope slides | |||
|- | |||
| '''Eikbu''' | |||
| Central Caledonian Massif (northern latitudes) | |||
| Alpine valleys, periglacial scree, hanging tarns | |||
| style="background-color:#CAB3FF;" | Dfc (Subarctic) | |||
| Prolonged frost, late thaws, downslope wind events | |||
| Blizzard whiteouts, icefall and cornice collapses | |||
|- | |||
| '''Galvø''' | |||
| Northern latitudes, central continental interior | |||
| Upland plateau, kettle lakes, subalpine forest | |||
| style="background-color:#CAB3FF;" | Dfc (Subarctic) | |||
| Persistent cold, frequent snow squalls, strong winter winds | |||
| Ground blizzards, frost-heave damage, ice storms | |||
|- | |||
| '''Slevik''' | |||
| Arctic fjord coast, Eastern Caledonia | |||
| Deep fjord, kelp beds, sea-ice margins | |||
| style="background-color:#CCFFFF;" | Cfc (Subpolar Oceanic) | |||
| Cool summers; cold, windy winters; frequent coastal storms | |||
| Sea-ice surges, harbor icing, storm-surge flooding | |||
|- | |||
| '''Sårensby''' | |||
| Arctic coastal dockyards, Eastern Caledonia | |||
| Low headlands and sheltered fjord inlets | |||
| style="background-color:#CCFFFF;" | Cfc (Subpolar Oceanic) | |||
| Short, cool summers; wet, stormy winters; frequent gales | |||
| Storm surges, blizzards, quay icing | |||
|- | |||
| '''Krlsgorod''' | |||
| Lakeshore lowlands, Eastern Caledonia (arctic rim) | |||
| Broad lacustrine shoreline, marshy deltas, dune ridges | |||
| style="background-color:#CAB3FF;" | Dfc (Subarctic) | |||
| Bitter winters with lake-effect snow; brief cool summers | |||
| Ice-jam floods, whiteouts, shoreline erosion under lake-ice shove | |||
|- | |||
| '''Kaledonija''' | |||
| Peninsula on a glacial lake, Eastern Caledonia (arctic rim) | |||
| Low peninsulas, drumlin fields, shallow bays | |||
| style="background-color:#CAB3FF;" | Dfc (Subarctic) | |||
| Cold, windy conditions; freezing drizzle and fog common | |||
| Shore-ice pressure ridges, ice storms, glaze-ice treefall | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Sjøsborg Sjøsborg]''' | |||
| Northern Morovian littoral, eastern Østfold coast (arctic rim) | |||
| Fjord–lake hinge coast; terraced quays backed by drumlin lowlands and moraine rises | |||
| style="background-color:#CCFFFF;" | Cfc (Subpolar Oceanic) | |||
| Short, cool summers; cold, windy winters; frequent fog and freezing spray; recurring coastal storms | |||
| Storm surges; harbor icing and ice shove; blizzards; shoreline erosion on exposed headlands | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Storesund Storesund]''' | |||
| Estuarine delta on the northern Morovia shore, eastern Østfold | |||
| Braided distributaries, leveed channels, tidal flats and reed marsh; low, engineered waterfronts | |||
| style="background-color:#CCFFFF;" | Cfc (Subpolar Oceanic) | |||
| Windy, wet winters with sleet and sea fog; brief cool summers; frequent pressure-ridge formation on outer flats | |||
| Storm-surge inundation; ice-jam floods in distributaries; quay undermining from scour; channel siltation after cyclones | |||
|} | |||
{{#invoke:BassaridiaForecast|weatherForecast}} | |||
==History== | ==History== | ||
[[File:Vaeringheim1119B.png|200px|thumb|right|A local marketplace in the heart of the ancient, storied capital city of Vaeringheim.]]<br> | |||
=== Establishment by the Kingdom of Normark === | |||
The city of [[Vaeringheim]] was originally established by the [[Kingdom of Normark]], an ancient maritime kingdom renowned for its strategic settlements and naval power. Located on the northern shores of [[Strait of Haifa|Lake Morovia]], Vaeringheim was founded as a fortified outpost, strategically positioned to control lucrative trade routes and protect against potential invasions. The city’s fortifications and its access to both inland trade routes and the waterways of the Strait of Haifa made Vaeringheim a key military and trading outpost for Normark, contributing significantly to the kingdom’s prosperity. | |||
=== Transition to the Maritime Markets === | |||
As the Kingdom of Normark’s influence waned, Vaeringheim entered a new phase of its history. The weakening of centralized control in the region led to a rise in piracy along the Strait of Haifa. Vaeringheim, with its established infrastructure and strategic location, quickly became a prominent player in the [[Maritime Markets of the Strait of Haifa]]. These markets were a confederation of pirate havens and freeports that thrived on the wealth generated from plundering ships passing through the region. | |||
During this period, Vaeringheim evolved from a fortified trading post into a bustling center of commerce, heavily influenced by the trade of goods obtained through piracy. The city attracted a diverse population of merchants, sailors, and adventurers, contributing to its rapid growth and the development of a thriving black-market economy. Vaeringheim’s reputation as a hub for both legitimate and illicit trade solidified its importance in the region. | |||
=== Integration into the Haifo-Pallisican Empire === | |||
As the [[Haifo-Pallisican Imperial Trade Union]] rose to prominence, Vaeringheim’s role shifted from that of a pirate stronghold to a crucial member of the imperial trade network. This transformation was particularly evident during the [[Strait of Haifa Campaign]], a brutal conflict that was part of the larger [[War of Lost Brothers]]. The campaign was marked by extreme violence, espionage, and subversion, with Vaeringheim playing a critical role as a strategic base for Bassarid military operations. The city’s fortifications were further strengthened to defend against external threats, cementing its position as a vital asset for the Haifo-Pallisican Empire. The successful integration of Vaeringheim into the empire established the city as a central hub in the expansive trade network. | |||
=== The Bassarid Periphery and Alperkin Influence === | |||
Following the War of Lost Brothers, Vaeringheim became part of the [[Bassarid Periphery]], a region influenced by the [[Alperkin]], a nomadic people known for their deep spiritual connection to nature and communal lifestyle. The Alperkin’s influence brought significant cultural and religious changes to Vaeringheim, contributing to the emergence of the [[Reformed Stripping Path]]. This religious movement combined elements of the [[Hostianism|Hostian]], [[Pallisican Religion|Pallisican]], [[Alperkin]], and [[Stripping Path|Bassarid]] religious philosophies, creating a unique spiritual framework that emphasized divine protection, communal spirituality, and ritual practices. The Reformed Stripping Path became a defining aspect of Vaeringheim’s cultural identity, shaping its social and religious structures. | |||
=== The Hammish Civil War === | |||
The [[Hammish Civil War]], which erupted in the nearby region of [[Hamland|Hammish]], had significant implications for Vaeringheim. The civil war, characterized by intense conflict and the fragmentation of the Hammish state, led to widespread instability. Vaeringheim, given its proximity and strategic importance, became involved in the conflict as various factions sought support from neighboring powers. The instability disrupted trade routes and led to an influx of refugees into Vaeringheim. The city’s leaders, while attempting to maintain neutrality, navigated the complex political landscape by providing humanitarian assistance to refugees and securing its borders against potential spillover from the civil war. The Hammish Civil War ultimately reshaped the region's geopolitical landscape, and Vaeringheim’s adaptability during this period helped maintain its stability and influence. | |||
=== The Haifan Civil War === | |||
Vaeringheim’s stability was further tested during the [[Haifan Civil War]], a conflict that erupted as various factions within the Haifan territories vied for power. The civil war had significant ramifications for the region, including Vaeringheim. As the conflict unfolded, Vaeringheim’s leaders had to balance maintaining local autonomy with responding to the demands of the warring Haifan factions. The city's strategic importance made it a key asset that multiple factions sought to control. However, through careful diplomacy and strategic alliances, Vaeringheim managed to retain a degree of independence and emerged from the civil war with its influence intact. The aftermath of the Haifan Civil War further solidified Vaeringheim's role as a central power in the region, particularly through its contributions to reconstruction efforts and the re-establishment of disrupted trade networks. | |||
=== The Greater Morovian Independence Initiative === | |||
As Vaeringheim became increasingly integrated into foreign-controlled networks, local resistance grew, leading to the rise of the [[Greater Morovian Independence Initiative]]. This movement sought to oppose external influence in the region and establish Morovian autonomy. The initiative gained widespread support, driven by a desire for self-determination and the preservation of local culture. However, it faced significant opposition from the [[Bassaridia Vaeringheim#Bassaridian War League|Bassaridian War League]]. The capture of the [[Independent Port of Lake Morovia]] by the War League marked a turning point, severely weakening the independence movement. This was followed by the [[Morovian Frontier Campaign]], a series of military operations that consolidated control over the region. The establishment of the [[General Port of Lake Morovia]] effectively ended the Greater Morovian Independence Initiative, as Vaeringheim’s leadership aligned with the Bassaridian War League to secure control over this critical port. | |||
=== Establishment of Bassaridia Vaeringheim === | |||
In the aftermath of these events, Bassaridia Vaeringheim was established as a sovereign state. The nation, with its blend of Normark fortifications, Alperkin yurts, [[Haifan]] architectural influences, and modern infrastructure, declared Vaeringheim as its capital. In the modern era, Bassaridia Vaeringheim further expanded its influence through the successful [[New South Jangsong Campaign]], demonstrating its military capabilities and ability to integrate diverse territories into its expanding domain. This campaign not only secured valuable resources and strategic advantages for the nation but also reinforced its status as a dominant regional power. | |||
=== Modern Era === | |||
Today, Bassaridia Vaeringheim is a significant political and economic power in the wider basin of [[Lake Morovia]] and the northern [[Strait of Haifa]]. With the [[General Port of Lake Morovia]] serving as a central hub for trade, the nation anchors a network of territories and dependencies consolidated through major operations including the [[Morovian Frontier Campaign]], [[Haifan Bassaridia Campaign]], [[Southern Lake Morovia Campaign]], [[New South Jangsong Campaign]], [[Lower Jangsong Campaign]], [[Operation Somniant]], the [[Valley of Keltia Campaign]], and rules-based initiatives such as [[Bassaridian involvement in Corum]]. Taken together, these campaigns secured the Haifan littoral, annexed [[New South Jangsong]] and [[Bassaridian Normark]], brought the Ouriana corridor in the Valley of Central [[Keltia]] under Bassaridian protection, and stabilized key interiors around Lake Morovia and the Odiferian Wetlands. As a result, Bassaridia Vaeringheim now commands a well-organized military and a diverse, prosperous economy that links core urban centers, shrine-cities, frontier territories, and overseas commercial nodes. | |||
Beyond formal annexations, Bassaridian influence has deepened through trade-driven integration and diaspora networks. In the [[Eastern Caledonian Highlands]], long-term commercial ties and missionary activity with former Normark-aligned city-states such as [[Fanghorn]], [[Slevik]], and [[Sårensby]] among others, have supported the creation of new Caledonian dependencies and highland investor corridors tied back to the General Port. At the same time, a web of investors and company charters maintains close economic and spiritual links with Bassaridian diaspora communities in [[Corum]], [[Eura]], and across central and southern [[Keltia]], ensuring that distant populations remain connected to the national economy and to the [[Reformed Stripping Path]]. Culturally, Bassaridia Vaeringheim continues to be shaped above all by the Reformed Stripping Path, whose public rituals, temple structures, and festival calendar provide a shared framework of identity even as the nation’s territorial footprint and commercial reach continue to expand. | |||
==Politics== | ==Politics== | ||
[[File: | [[File:Council128.png|200px|thumb|left|Bassaridia Vaeringheim is ruled by the Council of Kings, which is responsible for managing the political, economic, and social affairs of the nation.]] | ||
The political structure of Bassaridia Vaeringheim embodies a complex and multifaceted approach to governance, reflecting its historical, cultural, and economic development. Centralized authority is carefully balanced with regional autonomy, a structure shaped by both internal and external conflicts. The most transformative moment in the nation's political history came with the establishment of the national legislature in 50.43 PSSC. This change was driven by public outrage following the [[Gulf of Jangsong Crucifixions]], a violent and divisive event that exposed systemic weaknesses in governance and human rights protections. In response, the nation ratified its first formal constitution, known as the [[Bassaridian Constitution of 50.43 PSSC]], creating a bicameral legislature designed to ensure broader representation, accountability, and transparency in governance. | |||
The Council of Representatives and the Senate of Elders work alongside the [[Council of Kings]], which oversees military, economic, and religious governance. Together, these governing bodies strive to maintain social cohesion, promote prosperity, and respect the traditions of the nation’s diverse populace. The introduction of the legislature provided citizens and various factions—ranging from powerful trade guilds to indigenous groups—with a direct voice in the nation's governance, fostering a more inclusive political landscape. | |||
===National Government=== | ===National Government=== | ||
[[File:Palace128.png|200px|thumb|right|Located in central Vaeringheim, the Palace of Kings is the heart of the nation's government.]] | |||
The Council of Kings functions as the central authority, with leadership divided among three key branches: military, economic, and religious. The [[Commander General of the Bassaridian War League]] leads military operations, the [[Merchant General of the General Port of Lake Morovia]] oversees trade and economic growth, and the [[High Priestess of the Bassarid Temple of Vaeringheim]] governs religious and cultural matters. These leaders work in coordination with the bicameral legislature to develop, implement, and enforce national policies. | |||
The Council of Representatives serves as the lower legislative chamber and represents citizens from all regions, including both major and minor cities, as well as [[Alperkin]] tribes that request formal representation. Each city elects three representatives, ensuring that urban and rural communities are equally represented. Recognized Alperkin tribes receive one representative each, reflecting their unique status and historical significance. This council introduces and debates legislation, addressing issues ranging from infrastructure development and trade policy to civil rights and social welfare. | |||
The Senate of Elders functions as the upper legislative chamber and represents key societal institutions, including religious, economic, and military organizations. It is composed of two representatives from each [[Reformed Stripping Path]] cult, each company headquartered at the [[General Port of Lake Morovia]], and each division of the Bassaridian War League. The Senate reviews, amends, and approves legislation proposed by the Council of Representatives, offering a long-term perspective rooted in tradition and stability. Proposed bills must pass through both chambers and ultimately receive unanimous approval from the Council of Kings to become law, ensuring that all major aspects of governance are considered. | |||
Municipal legislative bodies within major cities mirror the structure of the national legislature, consisting of a lower house of elected representatives and an upper house comprised of military leaders, business leaders representing local companies, and representatives from major Reformed Bassarid cults based in each city. These municipal legislatures possess the authority to draft and enact laws relevant to their cities, as well as govern surrounding minor cities, towns, and villages. Their structure ensures local representation and decision-making while maintaining consistency with national laws and principles established by the Council of Kings. | |||
===Elections=== | |||
The constitutional framework for elections in Bassaridia Vaeringheim is established by the [[Bassaridian Constitution of 50.43 PSSC]], which creates the [[Council of Representatives]] and [[Senate of Elders]] as the national legislature and defines a tiered system of citizenship. In practice, electoral practice has evolved into a system of annual general elections that regularly refreshes the popular chamber and many municipal bodies, while corporatist institutions appoint members to the Senate of Elders. | |||
At the national level, the Council of Representatives is composed of three elected members from each major and minor city listed on the [[List of cities in Bassaridia Vaeringheim]], together with one elected representative from each recognised Alperkin tribe that petitions for formal representation. All seats are contested every year on the same calendar date: the 122nd day of the 183-day Bassaridian year, corresponding to the end of the month of Thalassiel. The Council is constitutionally described as having four-year terms, but these annual elections have created a de facto system of one-year mandates that can be repeatedly renewed. Full voting rights in national elections are reserved to Tier 1 citizens, including citizens residing abroad who vote through consular arrangements. | |||
The Senate of Elders is not elected by popular vote. Instead, its seats are filled by appointees from key institutions: two representatives from each recognised [[Reformed Stripping Path]] cult, two from each company based at the [[General Port of Lake Morovia]], and two from each division of the [[Bassaridian War League]]. Through this corporatist structure, religious, economic, and military interests participate directly in the legislative process, reviewing and amending bills passed by the Council of Representatives and advising the [[Council of Kings]] on matters of long-term strategy and doctrine. | |||
Municipal elections mirror this national pattern. Major city legislatures consist of elected lower houses and corporatist upper houses composed of local military leaders, business leaders tied to regional investors at the General Port, and representatives of major Reformed Stripping Path cults active in each city. Tier 1 and Tier 2 citizens vote in municipal elections, which are usually held on or near the national polling day. These local contests determine the composition of councils in core urban centres such as [[List of cities in Bassaridia Vaeringheim#Vaeringheim|Vaeringheim]], [[List of cities in Bassaridia Vaeringheim#Luminaria|Luminaria]], [[List of cities in Bassaridia Vaeringheim#Somniumpolis|Somniumpolis]] and other regional hubs, and they often serve as gateways to positions in the national legislature and Senate of Elders. | |||
A more detailed overview of electoral procedures, franchise rules, and party systems is provided at [[Elections in Bassaridia Vaeringheim]], which also documents current and historical election results by district. An analysis of historical elections and election trends is provided at [[Historical elections in Bassaridia Vaeringheim]]. | |||
===Commander General of the Bassaridian War League=== | |||
[[File:Skystreet.png|200px|thumb|left|The Commander General is responsible for overseeing all military operations carried out by the Bassaridian War League.]] | |||
The Commander General holds responsibility for the defense and security of Bassaridia Vaeringheim, directing military operations, intelligence activities, and strategic initiatives to protect the nation’s borders and interests. This role encompasses not only traditional military functions, such as maintaining armed forces and fortifying borders, but also covert operations and espionage. The Commander General works closely with local militias, regional defense networks, and specialized units that operate in sensitive areas, such as the [[Strait of Haifa]], a critical point for both trade and military strategy. Legislative oversight from the Senate of Elders, which includes representatives from the Bassaridian War League, ensures that military strategies align with national interests and maintain public accountability. | |||
===Merchant General of the General Port of Lake Morovia=== | |||
[[File:Koinonmarket.jpg|200px|thumb|right|The Merchant General is responsible for overseeing the nation's economic activities.]] | |||
The Merchant General serves as the nation’s economic steward, overseeing the [[General Port of Lake Morovia]], a major hub of trade and commerce. This role involves managing trade policies, negotiating international trade agreements, and regulating the flow of goods, including high-value commodities. The Merchant General ensures that profits from trade are distributed equitably, with a focus on economic development and public welfare. Policies concerning taxation, market regulation, and investment incentives undergo rigorous review by the Council of Representatives and the Senate of Elders to ensure that the economic benefits reach all citizens. The Merchant General also works with private companies and trade guilds to foster innovation and competition, prevent monopolization, and promote economic stability. | |||
===High Priestess of the Bassarid Temple of Vaeringheim=== | |||
[[File:Dreamweaver128.jpg|200px|thumb|left|The High Priestess of the Temple of Vaeringheim is responsible for overseeing the activities of the cults and mysteries of the Reformed Stripping Path, including rituals such as the Dreamweaver's Vigil, one of the most important rituals carried out by the [[Nephele#Reverie Nebulous|cult]] of Nephele.]] | |||
The High Priestess leads religious and cultural affairs, guiding the nation’s adherence to the Reformed Stripping Path, a faith blending elements of [[Hostian]], [[Pallisican]], and [[Bassarid]] beliefs. The High Priestess plays a crucial role in shaping religious policies, mediating disputes, and fostering unity among different religious sects and communities. This position involves close collaboration with the [[Saint Mothers]], influential leaders who represent indigenous traditions and customs. The High Priestess ensures that religious laws and customs are integrated into national policies, working alongside representatives from Reformed Stripping Path cults in the Senate of Elders to maintain spiritual harmony and cultural preservation. | |||
===Government Presence=== | ===Government Presence=== | ||
The Council of Kings | [[File:Admincap2.jpg|200px|thumb|right|The national government of Bassaridia Vaeringheim is supported by municipal governments which operate in each of the nation's major and minor cities.]] | ||
The [https://micras.org/mwiki/Bassaridia_Vaeringheim#National_Government Council of Kings] extends its influence across Bassaridia Vaeringheim through a comprehensive network of embassies in major urban centers, known as the [[Embassies of the Council of Kings]]. These institutions coordinate political, economic, and security affairs on behalf of the central government and report directly to the three leaders of the Council: the [https://micras.org/mwiki/Bassaridian_Constitution_of_50.43_PSSC#Section_3:_Powers_of_the_Commander_General Commander General of the Bassaridian War League], the [https://micras.org/mwiki/Bassaridian_Constitution_of_50.43_PSSC#Section_4:_Powers_of_the_Merchant_General Merchant General of the General Port of Lake Morovia], and the [https://micras.org/mwiki/Bassaridian_Constitution_of_50.43_PSSC#Section_5:_Powers_of_the_High_Priestess High Priestess of the Bassarid Temple of Vaeringheim]. In smaller territories, governance is administered by appointed delegates working alongside Clan Chieftains, ensuring implementation of national policy in accordance with local tradition. | |||
To ensure meaningful representation and institutional oversight, the [https://micras.org/mwiki/Bassaridian_Constitution_of_50.43_PSSC#Section_1:_The_Council_of_Representatives Council of Representatives] and [https://micras.org/mwiki/Bassaridian_Constitution_of_50.43_PSSC#Section_2:_The_Senate_of_Elders Senate of Elders] operate in concert with the [https://micras.org/mwiki/Bassaridia_Vaeringheim#National_Government Council of Kings], reviewing and supporting the directives that guide both domestic governance and strategic deployment of national forces. Each city—major and minor, from [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Vaeringheim Vaeringheim] and [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Luminaria Luminaria] to [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Saluria Saluria] and [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Erythros Erythros]—maintains detailed municipal data systems that track incidents of unrest, rebellion, environmental threats, and civic discontent. This information feeds into the broader intelligence apparatus used by the national government to guide regional intervention. | |||
At the core of these interventions is the [https://micras.org/mwiki/Bassaridia_Vaeringheim#Military Bassaridian War League], the principal military institution of the state. Acting on the direct orders of the [[Bassaridia Vaeringheim#Commander General of the Bassaridian War League|Commander General of the Bassaridian War League]] and at the behest of the Council of Kings, the War League conducts military operations to safeguard the interests of the Bassaridian government—strengthening the state’s hold on vital infrastructure, protecting commercial networks, pacifying dissent, and projecting national strength. All military activities are carried out with the oversight and approval of the [https://micras.org/mwiki/Bassaridian_Constitution_of_50.43_PSSC#Section_1:_The_Council_of_Representatives Council of Representatives] and [https://micras.org/mwiki/Bassaridian_Constitution_of_50.43_PSSC#Section_2:_The_Senate_of_Elders Senate of Elders], ensuring that such actions are aligned with the constitutional framework and legislative will of the nation. | |||
Each division of the War League is assigned a specific region and operates in tandem with its designated [https://micras.org/mwiki/General_Port_of_Lake_Morovia#Bank_of_the_General_Port Regional Investor], reinforcing the economic and security goals of the state. The [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Vaeringheim Vaeringheim Division], under [[Operation "Nenajióz"]], has deployed forces to [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Sylvapolis Sylvapolis], [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Delphica Delphica], and [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Pelagia Pelagia] to respond to civil unrest, cultural sabotage, and separatist activity. Its deployment to [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Vaeringheim Vaeringheim] itself served to monitor and manage unrest among powerful merchant factions linked to the [https://micras.org/mwiki/General_Port_of_Lake_Morovia#Company_Information Maritime Guild of the Cult of Maskmakers]. The [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Saluria Alpazkigz Division], through [[Operation "Nazht Séiakaren"]], furthered the state’s mandate by protecting medical supply routes in [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Saluria Saluria], disrupting extortionist rebel networks in [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Acheron Acheron], and responding to blizzard-induced infrastructure collapse in [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Aetherium Aetherium]. By protecting critical logistics and agricultural production, the division directly upheld the economic interests of the central government. The [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Pelagia Hatch Ministry Division] coordinated amphibious and naval operations under [[Operation "Ice azdigáit"]], deploying warships and privateer forces to weaken Normarkian-aligned shipping networks in the [[Normark–Lindley Passage]]. These actions helped secure national waters and protect commercial traffic vital to the [[General Port of Lake Morovia]]. The campaign concluded with a War League peacekeeping presence in [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Ardclach Ardclach], reinforcing the government’s foothold in contested areas. In parallel, the [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Norsolyra New South Jangsong Division] led the execution of [[Operation "Qandros Wrath"]], overseeing major combat and interdiction operations in [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Pelagia Pelagia], [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Bjornopolis Bjornopolis], and [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Riddersborg Riddersborg] during the [[Lower Jangsong Campaign]]. These efforts secured key trade routes, neutralized separatist enclaves, and reasserted Bassaridian authority in border regions. The [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Somniumpolis Odiferia Division], through [[Operation "De Séiakaren"]], pursued forced labor syndicates and protected shipping lanes in western [[Lake Morovia]], while the [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Lewisburg Jeseri Division] supported regional stabilization in [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Keybir-Aviv Keybir-Aviv] and [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Lewisburg Lewisburg], following widespread power grid collapse and subsequent unrest. Finally, the [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Tel-Amin Haifan Bassaridia Division] conducted [[Operation "Arete"]], providing domestic support in [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Tel-Amin Tel-Amin], [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Thermosalem Thermosalem], and [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Jogi Jogi], ensuring the uninterrupted flow of goods, pacifying unrest in agricultural regions, and securing strategic facilities under threat. | |||
===Rule of Law=== | Through these regionally targeted operations, the [https://micras.org/mwiki/Bassaridia_Vaeringheim#Military Bassaridian War League] functions not merely as a defensive force, but as a constitutional arm of the state—advancing the strategic, economic, and ideological interests of [[Bassaridia Vaeringheim]]. Acting at the direction of the [[Bassaridia Vaeringheim#Commander General of the Bassaridian War League|Commander General of the Bassaridian War League]], and with the full backing of the Council of Kings, [[Bassaridia Vaeringheim#Council of Representatives|Council of Representatives]], and [[Bassaridia Vaeringheim#Senate of Elders|Senate of Elders]], the War League ensures the continued cohesion, security, and prosperity of the Bassaridian nation. | ||
The | |||
===Rule of Law and Judicial System=== | |||
[[File:ReformedCourt128.jpg|200px|thumb|left|The judicial system in Bassaridia Vaeringheim is divided between Religious Courts, which oversee matters relating to family law, religious observance, and moral conduct, and Secular Courts, which oversee civil disputes, criminal cases, and matters of commerce and national security.]] | |||
The judicial system of [[Bassaridia Vaeringheim]] blends secular and religious courts to reflect the nation’s diverse traditions and legal needs. Secular courts, presided over by judges appointed by the Council of Kings, handle a broad range of issues, including civil disputes, criminal cases, and matters of commerce and national security. These courts ensure consistent application of laws passed by the national legislature and provide a framework for legal redress and accountability. | |||
Religious courts, led by the High Priestess and other religious authorities, address issues related to the Reformed Stripping Path. These courts handle matters such as family law, religious observance, and moral conduct, ensuring adherence to religious doctrines and customs. Their rulings must align with national law and constitutional principles, maintaining a balance between spiritual and secular governance. | |||
Tribal courts, led by local clan authorities, preserve indigenous legal traditions, offering a distinct legal framework for the Alperkin and other recognized tribes. These courts function independently, provided their decisions do not conflict with national law. The Council of Representatives and Senate of Elders shape laws that respect cultural diversity, fostering a legal system that accommodates multiple traditions and upholds justice for all citizens. | |||
===Social Services=== | ===Social Services=== | ||
The Council of Kings | Social services in Bassaridia Vaeringheim are administered through a unique economic model centered around the General Port of Lake Morovia. All citizens receive goods, products, and essential services through stipends allocated by Regional Investors, who invest in the General Port to support economic growth and public welfare. These stipends enable access to healthcare, education, infrastructure development, and other vital services. By allocating resources equitably, this system ensures that wealth generated through trade and commerce benefits the entire population, bridging the gap between urban elites and rural or tribal communities. | ||
The Council of Representatives and Senate of Elders shape and review policies governing resource distribution, ensuring that economic gains are reinvested into social welfare. Partnerships with tribal economies and organizations, such as the Bulhanu Ranchers' Association and the Norsolyrian Wisp Rice Farmers, highlight the government’s commitment to fostering prosperity and social cohesion. Investments at the General Port of Lake Morovia support both local and national economic initiatives, creating a sustainable model of development and social welfare that reaches even the most remote communities. | |||
===Foreign Policy=== | |||
[[File:CoralVillage128.png|200px|thumb|right|Bassaridia Vaeringheim retains a highly isolationist foreign policy with very few exceptions. One such exception is [[History of the Strait of Haifa#Operation Thunder Drop|Operation Thunder Drop]], where Bassaridian forces cooperated closely with the [[Imperial Federation]] in Haifan Bassaridia.]] | |||
Bassaridia Vaeringheim’s foreign policy is grounded in a pronounced isolationist stance, emphasizing internal stability, cultural preservation, and economic self‑sufficiency over permanent external entanglements. The [[Council of Kings]] exercises broad constitutional authority to privilege domestic cohesion over international activism and to review or terminate external commitments when they no longer serve the public interest. | |||
Even so, the Associate Domain engages decisively when vital interests align. Cooperation with the [[Imperial Federation]] during [[History of the Strait of Haifa#Operation Thunder Drop|Operation Thunder Drop]] to stabilize trade routes in the southern [[Strait of Haifa]] illustrates the government’s willingness to act where security and commerce intersect. | |||
This cautious openness has been expressed through narrowly scoped treaties that reinforce resilience without eroding sovereignty. In 1746 AN (19/3/51 [[PSSC]]), Bassaridia Vaeringheim concluded the '''[[Treaty between Bassaridia Vaeringheim and Çakaristan]]''' at [[Portpur]], signed by [[Merchant General Basilios Barakat al-Moravi]] and the Çakari Grand Vizier [[Şahin Faris]]. The accord establishes firm peace and diplomatic exchange, mutual recognition of civil acts, and a regulated civil‑aviation overflight regime for non‑military traffic that preserves Bassaridian air‑defence prerogatives. It provides for quinquennial review and allows withdrawal on twelve months’ notice following an initial ten‑year term with automatic five‑year renewals. | |||
On 8.IV.1748 AN (15/01/52 [[PSSC]]), Bassaridia Vaeringheim and [[Sanama]] signed the '''[[Treaty between Sanama and Bassaridia Vaeringheim]]''' in [[Vaeringheim]], with President [[Toti Lampa]] and Merchant General Basilios Barakat al‑Moravi acting under the authority of the Council of Kings. The treaty creates visa‑free entry for up to ninety days, designates a “Protected Keltian Corridor” for cargo, grants Sanaman‑flagged vessels most‑favoured‑port status with a fifty‑percent reduction in standard dues at the [[General Port of Lake Morovia]] and connected ports, eliminates tariffs on specified goods (coffee and tea from Vaeringheim; rice and fresh fruit from Sanama), and establishes both a single‑window system for traders and a dedicated Sanama Trade Window at the General Port. It is of indefinite duration with withdrawal on twelve months’ notice, ensuring flexibility without diluting sovereignty. | |||
This treaty‑led engagement complements the Port‑centred approach to external relations. On 26/2/51 [[PSSC]], ferry routes linking the [[Kingdom of Moorland]] to the General Port were formally established, marking the first post‑constitution commercial partnership; on 27/2/51 [[PSSC]] the Imperial Federation formalised its role by operating six new investors—among them an investor on behalf of [[Baicha Heavy Industries]]—thereby expanding the Port’s reach while preserving Bassaridian regulatory control. Together with the Çakaristan and Sanama accords, these steps have transformed a previously inward‑facing harbour into a multilateral trading crossroads without recourse to dynastic diplomacy such as [[Order of the Holy Lakes|marriage alliances]]. | |||
The principle remains intact: Bassaridia Vaeringheim crafts tightly bounded, interest‑based compacts that protect airspace, secure shipping, and streamline trade under Hostian legal supremacy and the oversight of the Council of Kings. A self‑sufficient internal market—financed through Regional Investors at the General Port—reduces exposure to foreign credit, while the nation’s reputation for decisive, sometimes severe, military action in theatres from the [[Hammish Civil War]] to the [[Gulf of Jangsong Crucifixions]] deters undue pressure and allows the Associate Domain to choose its partners on rigorous terms. | |||
{| class="wikitable sortable" | |||
! Partner !! Relationship type !! Instrument / link !! Signed / established !! Core elements (summary) !! Review / withdrawal !! Status !! Notes / source | |||
|- | |||
| [[Nouvelle Alexandrie]] & [[Oportia]] || Humanitarian oversight partnership (White-Lane observers) || [[Haifa Compliance Exchange]] MOU (White-Lane Observer Access) || 19/1/52 [[PSSC]] (activation following 18/1/52 invitation) || Reached in response to the [[Corum War]]; accredited observers accompany or shadow select White-Lane humanitarian convoys at approved, geofenced sites; mutual recognition of manifests/placards; kit-exclusion verification (no encrypted radios/UAVs/dual-use sensors); neutral attestations filed to expedited appeals track (HCE → SCT → SAC); no operational control or political role || Subject to HCE protocols; revocable by any party per notice to HCE; liaison maintained during transition || Active || | |||
|- | |||
| [[Sanama]] || Trade, transit, and mobility treaty || [[Treaty between Sanama and Bassaridia Vaeringheim]] || 8.IV.1748 [[AN]] (15/01/52 [[PSSC]]), [[Vaeringheim]] || Visa-free entry (90 days); “Protected Keltian Corridor” for cargo; most-favoured-port (−50% dues) at [[General Port of Lake Morovia]] & linked ports; alcoholic beverages duty-free; zero tariffs on coffee/tea (BV) and rice/fresh fruit (Sanama); “Sanama Trade Window”; embassies; Joint Commission; MLAT/extradition framework || Indefinite; withdrawal on 12 months’ notice || Active || | |||
|- | |||
| [[Çakaristan]] || Friendship & cooperation treaty || [[Treaty between Bassaridia Vaeringheim and Çakaristan]] || 11.VII.1746 [[AN]] (19/3/51 [[PSSC]]), [[Portpur]] || Perpetual peace; mutual recognition of civil acts; civil-aviation overflight (non-state traffic) with fees & ADIZ compliance; diplomatic exchange; mediation/arbitration options || Initial 10-year term; automatic 5-year renewals; quinquennial review; withdrawal on 12 months’ notice || Active || | |||
|- | |||
| [[Imperial Federation]] || Port investment / market access || [[General Port of Lake Morovia]] || 27/2/51 [[PSSC]] || Operates six investors at the General Port; formalises long-standing commercial ties; extends services to former Bassarid communities || Subject to General Port rules and [[Council of Kings]] oversight || Active || | |||
|- | |||
| [[Kingdom of Moorland]] || Ferry link / commercial access || [[General Port of Lake Morovia]] || 26/2/51 [[PSSC]] || Establishes Trans-Morovian Express ferry routes across the northern [[Strait of Haifa]]; first post-constitution foreign investor at the Port || Commercial arrangement subject to Port rules || Active || | |||
|- | |||
| [[Union of States around the Sovereign Oceans|USSO]] || Historical forum (legacy ties via [[Haifo-Pallisican Imperial Trade Union]]) || [[Union of States around the Sovereign Oceans]] || 1645 [[AN]] – various; defunct || Economic / defence coordination among members; antecedent linkages informing later Vaeringheim–Çakaristan contacts || N/A (defunct) || Historical / legacy || | |||
|} | |||
<small>Dates shown in [[AN]] and/or [[PSSC]] as available.</small> | |||
===Straits Governance=== | |||
The [[Straits Conventions of 52.06 PSSC]] establish Bassaridia Vaeringheim’s sovereign stewardship over the [[Morovia–Haifa Straits System]], the inland–sea corridor linking [[Lake Morovia]] to the [[Strait of Haifa]]. Proclaimed by the [[Council of Kings]], the Conventions elevate the [[General Port of Lake Morovia]] to the role of statutory regulator of the straits, with executive authority exercised by the Merchant General. | |||
Day-to-day administration is carried out by the General Port Authority and the Port Resilience Authority (PRA), which oversee pilotage, vessel traffic services (VTS “MOROVIA CONTROL”), port-state control, and cyber-physical safety. Enforcement is provided by the [[Bassaridian War League]] and the [[Hatch Ministry]], ensuring that trade lanes remain open while piracy, sabotage, and ritual desecration are prevented. | |||
The Conventions guarantee neutral passage for all compliant vessels, regulate warship tonnage and submarine access in line with the strait’s narrow and shallow geography, and impose strict environmental and sacred-space protections. Emergency situations are governed by the Leviathan Protocol, allowing for convoying, temporary closures, and humanitarian priority. Disputes are adjudicated by the Straits Control Tribunal (SCT) in Vaeringheim, with appeals heard by the Straits Arbitration Chamber (SAC). | |||
By formalizing Bassaridia Vaeringheim’s role as gatekeeper of the straits, the Conventions strengthen both the nation’s economic lifelines and its spiritual obligations, reinforcing the authority of the Council of Kings in regional and international affairs. | |||
==Economy== | ==Economy== | ||
[[File:NexaSphinx128.png|200px|thumb|right|The marketplace is the center of all all Bassarid communities.]] | |||
The economy of Bassaridia Vaeringheim is supported and sustained by ongoing investments in the reformed [[General Port of Lake Morovia]], a Bassarid-style marketplace which has served the economic interests of the Haifan and Bassarid peoples of Lake Morovia and the central Strait of Haifa since approximately 37.71 PSSC. Control of the General Port was seized in 47.58 PSSC, by military forces once loyal to the [[New Zimian War League (Post 41.72 PSSC)|New Zimian War League]]. | The economy of Bassaridia Vaeringheim is supported and sustained by ongoing investments in the reformed [[General Port of Lake Morovia]], a Bassarid-style marketplace which has served the economic interests of the Haifan and Bassarid peoples of Lake Morovia and the central Strait of Haifa since approximately 37.71 PSSC. Control of the General Port was seized in 47.58 PSSC, by military forces once loyal to the [[New Zimian War League (Post 41.72 PSSC)|New Zimian War League]]. | ||
===Population Distribution=== | ===Population Distribution=== | ||
The population of Bassaridia Vaeringheim is represented on the General Port of Lake Morovia by | The population of Bassaridia Vaeringheim is represented on the [[General Port of Lake Morovia]] by '''ten''' distinct Regional Investors. These include the Alpazkigz Division which invests in the market on behalf of the people of Alpazkigz Alperkin, the Odiferia Division which invests on behalf of the people of Odiferaen Alperkin, the Vaeringheim Division which represents the people of Bassarid Vaeringheim Proper, the Hafaa and Jeseri Divisions which represent the nation's Haifan and Jeseri populations, and the Hatch Ministry Division which represents those associated with the Hatch Ministry community of privateers. | ||
In the mid-49th Era, a seventh Regional Investor was created—the New South Jangsong Division—in order to represent the financial interests of Normarkian populations inhabiting newly annexed territories along the northern [[Strait of Haifa]]. Similarly, an eighth Regional Investor was created in 50.27 [[PSSC]] following an agreement between Bassaridia Vaeringheim and the [[Imperial Federation]], in order to represent the financial interests of citizens inhabiting the newly annexed territories of Haifan Bassaridia, including major cities such as [[Jogi]] and [[Tel-Amin]]. | |||
Following the conclusion of the [[Lower Jangsong Campaign]] and the establishment of [[Bassaridian Normark]] (including the integration of territories such as [[Ardclach]] and [[Riddersborg]]), a ninth Regional Investor was authorized—the '''Regional Investor of Bassaridian Normark'''—to oversee trade, commerce, and industrial development for the newly annexed Normarkian territory and to represent its population within the General Port system. | |||
''' | Finally, following the territorial consolidation achieved during the [[Valley of Keltia Campaign]], a tenth Regional Investor was authorized—the '''Regional Investor of the Ouriana'''—to represent the interests of the Ourianian corridor, with the cities of [[Bashkim]] and [[Ourid]] proceeding under this investor framework as they sought full annexation and long-term integration into Bassaridian governance and the General Port economy. | ||
Of these, the largest Regional Investors by population are typically the Alpazkigz, Vaeringheim, and Odiferia Divisions, with the Ourianian, Haifan Bassaridia, and New South Jangsong Investors forming the next tier of major demographic blocs. | |||
'''52.68 PSSC''' | |||
{| class="wikitable" | {| class="wikitable" | ||
! Region !! Population | ! Region !! Population | ||
|- | |- | ||
| Alpazkigz Division || | | Alpazkigz Division || 48,561,570 | ||
|- | |- | ||
| Odiferia Division || | | Odiferia Division || 39,922,768 | ||
|- | |- | ||
| Vaeringheim Division || | | Vaeringheim Division || 43,365,749 | ||
|- | |- | ||
| Hafaa Division || | | Hafaa Division || 3,331,232 | ||
|- | |- | ||
| Jeseri Division || | | Jeseri Division || 1,977,455 | ||
|- | |- | ||
| Hatch Ministry Division || | | Hatch Ministry Division || 14,330,132 | ||
|- | |- | ||
| Total || | | New South Jangsong Division || 20,271,673 | ||
|- | |||
| Haifan Bassaridia || 21,595,041 | |||
|- | |||
| Bassaridian Normark || 13,424,288 | |||
|- | |||
| Ourianian Division || 23,278,157 | |||
|- | |||
| Total || 230,058,064 | |||
|} | |} | ||
===Economic Strength=== | ===Economic Strength=== | ||
The economy of Bassaridia Vaeringheim is strong relative to other nations of similar sizes. The nation enjoys a high level of economic diversity, with a broad range of businesses in the agricultural, manufacturing, and service sectors. The nation's economy is furthermore characterized by a high level of growth, with new businesses regularly joining the General Port of Lake Morovia. | The economy of Bassaridia Vaeringheim is strong relative to other nations of similar sizes. The nation enjoys a high level of economic diversity, with a broad range of businesses in the agricultural, manufacturing, and service sectors. The nation's economy is furthermore characterized by a high level of growth, with new businesses regularly joining the General Port of Lake Morovia. | ||
| Line 104: | Line 685: | ||
===Agriculture and Trade=== | ===Agriculture and Trade=== | ||
Bassaridia | [[File:Amincoffee.jpeg|200px|thumb|right|Coffee is an important crop cultivated in the Plains of Melusine which surround the city of [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Tel-Amin Tel-Amin].]] | ||
Bassaridia Vaeringheim’s agricultural sector is the backbone of its economy, dwarfing both manufacturing and services in size and importance. The General Port of Lake Morovia plays a key role in this thriving industry, with many companies exporting a wide range of products. Major contributors like the Gladseed Farmers' Union, Plains of Jogi, and the Bulhanu Ranchers' Association supply staples such as rice, wheat, and oats, alongside distinctive goods like Wisp Rice, Queen's Garlic, and Morovian Water Buffalo. Innovative agricultural practices, including fertilization techniques involving parasitic Morovian Wisps, showcase the sector’s ingenuity and adaptability. This diversity supports local consumption, fuels international trade, and cements agriculture as a pillar of the nation’s economy. | |||
====Influence on Cuisine==== | |||
The richness of Bassaridian agriculture is reflected in its [[Bassaridian cuisine|cuisine]], which blends local traditions with global influences. Staples like rice and wheat form the heart of daily meals, while specialty ingredients such as Amina Crab, Anterran Spicy Onion, and Camel Hump Water Tea add unique flavors to the national palate. The abundant seafood from Suncliff Fisheries and premium meats like Sea Cow Beef feature prominently in festive and everyday dishes. Meanwhile, artisanal beverages like the meads of the Grand Cave Bee Meadery and horehound-infused drinks from the Salurian Temple of Sacred Horehound highlight the creative integration of agriculture into the nation’s culinary heritage. | |||
====Economic and Cultural Impact==== | |||
Agriculture shapes the nation’s identity and traditions. It sustains livelihoods, inspires festivals, and drives innovation, with products like [[Noctic-Rabrev]] flowers and velvet worm meat leading the way in niche markets. From the bustling marketplaces of Vaeringheim to regional celebrations showcasing local specialties, agriculture plays a vital role in uniting the nation’s people and preserving its cultural legacy. | |||
==Military== | ==Military== | ||
[[File:Pyramidsoldier.jpeg|200px|thumb|left|Bassarid forces have historically engaged in a wide range of conflicts in the region surrounding Lake Morovia. Today, they serve to defend all of the region's various peoples.]] | |||
The Associate Domain is defended by the Bassaridian War League, a substantial military force which once comprised a large portion of the Leagues of Haifan Keltiania under the banner of the New Zimian War League, and which declared independence from the War League following the collapse of the [[Bassarids]]. The Bassaridian War League, with this said, maintains the organizational and command structures which were in place prior to its declaration of independence from the New Zimian War League. | The Associate Domain is defended by the Bassaridian War League, a substantial military force which once comprised a large portion of the Leagues of Haifan Keltiania under the banner of the New Zimian War League, and which declared independence from the War League following the collapse of the [[Bassarids]]. The Bassaridian War League, with this said, maintains the organizational and command structures which were in place prior to its declaration of independence from the New Zimian War League. | ||
[[File: | [[File:Riceship.jpg|200px|thumb|right|During the mid 50.40s [[PSSC]], the Bassaridian War League began the process of phasing out weaponry inherited from the [[Haifo-Pallisican Imperial Trade Union]] in favor of new, more specialized and advanced technology developed by the [[General Port of Lake Morovia#Company Information|Somniant Stock Fund]], such as the Cetus Class Attack Craft, which replaced the Bijeko Class.]] | ||
Historically, the War League relied upon military hardware manufactured by former [[USSO]] allies of the [[Haifo-Pallisican Imperial Trade Union]], namely the [[Bassarids]], [[Jingdao]], [[Krasnocoria]], and [[Nova England]]. Beginning in the 50.40s [[PSSC]], however, the War League transitioned away from these outdated technologies, adopting instead the used of much more advanced weapons systems developed by Bassaridia Vaeringheim's own [[Somniant Stock Fund Military Hardware|Somniant Stock Fund]]. | |||
===Military Influence=== | ===Military Influence=== | ||
The Bassaridian War League exerts the majority of its influence in the region surrounding Lake Morovia in central Keltia. It exerts lesser degrees of influence along the Northern and Southern Straits of Haifa, to the extent that it regularly conducts operations intended to defend shipping lanes between Bassaridia Vaeringheim and territories formerly associated with the [[Maritime Markets of the Strait of Haifa]] and the [[Bassarid Periphery]] in Keltia. | The Bassaridian War League exerts the majority of its influence in the region surrounding Lake Morovia in central Keltia. It exerts lesser degrees of influence along the Northern and Southern Straits of Haifa, to the extent that it regularly conducts operations intended to defend shipping lanes between Bassaridia Vaeringheim and territories formerly associated with the [[Maritime Markets of the Strait of Haifa]] and the [[Bassarid Periphery]] in Keltia. | ||
===Bassaridian War League=== | ===Bassaridian War League=== | ||
{| class="wikitable" | Following its establishment, the Bassaridian War League initially relied on military hardware inherited from the [[Haifo-Pallisican Imperial Trade Union]]. This equipment, acquired through the trade union's affiliation with other members of the Union of States around the Sovereign Oceans ([[USSO]]), formed the backbone of the War League's early military capabilities. However, by the 50.40s PSSC, it became evident that this inherited hardware was outdated and insufficient for the War League's evolving strategic needs. To address this shortcoming, the Bassaridian War League undertook a comprehensive modernization program, replacing the antiquated equipment with advanced military hardware developed by the [[General Port of Lake Morovia#Company Information|Somniant Stock Fund]]. This transition not only enhanced the War League's operational effectiveness but also marked a significant step towards technological self-sufficiency and regional military prominence. | ||
! Image ! | ====Unit Numbers==== | ||
This table presents a detailed accounting of the military forces and equipment allocated to each domestic Regional Investor operating under the command structure of the General Port of Lake Morovia. Each Regional Investor is responsible for using the forces acquired through port-based investment to ensure the defense of the city or cities they represent. These responsibilities are distributed across major divisions, including the Vaeringheim Division, the Alpazkigz Division, the Odiferia Division, the Haifa Division, the Jeseri Division, the Hatch Ministry Division, the New South Jangsong Division, the Haifan Bassaridia Division, and as of 61/2/51 PSSC, the Bassaridian Normark Division. Each division is composed of various cities or territories whose respective military contributions are shown in numerical detail, with figures reflecting both standing force levels and recent expansions. | |||
At the national level, the Council of Kings Division serves as the central command structure for forces that are not tied to any individual region but instead serve the strategic interests of the entire nation. Established in late 51 PSSC, the Council of Kings Division draws upon foreign investments—most notably from ports such as Corumia and Euranidom—which, due to constitutional bans, are legally prohibited from importing weaponry directly from Bassaridia Vaeringheim. Consequently, the arms and equipment funded by these foreign entities are claimed and managed by the Council of Kings, which uses them to support Regional Investors as needed and to conduct foreign military campaigns. This ensures both legal compliance with export restrictions and strategic flexibility in the deployment of forces. | |||
The body of the table enumerates total force and equipment levels across a range of categories. These include active and reserve personnel totals, as well as a full inventory of specific military hardware types. These range from small arms like the Kalithros Class Rifle and Chrysos Commando Rifle to heavy vehicles such as the Makra Class Battle Tank and Thalassa Class Main Battle Tank. Artillery systems, armored recovery vehicles, mobile command units, and advanced robotics like the Quadwalker series are also represented, alongside a robust fleet of naval and aerial assets including aircraft carriers, submarines, frigates, attack helicopters, and unmanned aerial vehicles. Each item is tabulated with a total quantity and its respective distribution across the divisions. | |||
As shown, divisions such as Alpazkigz and Vaeringheim tend to receive the largest shares of advanced weaponry and personnel, reflecting their prominence and investment in port infrastructure. In contrast, smaller or more specialized divisions such as Jeseri or the Hatch Ministry often receive a more targeted allocation, reflecting unique operational mandates or territorial scope. Naval and aerospace assets are similarly distributed with a focus on coastal or high-value divisions. | |||
The table remains a critical reference for understanding the defense structure of Bassaridia Vaeringheim and the strategic role of the General Port of Lake Morovia in sustaining national and regional security. | |||
====Unit Numbers (Activated 61/2/51 PSSC)==== | |||
{| class="wikitable sortable" style="width:100%;" | |||
|+ '''Unit Numbers (Activated 61/2/51 PSSC)''' | |||
! rowspan="2" | Image | |||
! rowspan="2" | Unit | |||
! rowspan="2" | Total | |||
! colspan="6" | Regional investors | |||
! colspan="4" | Service divisions / national allocations | |||
|- | |||
! Vaeringheim Regional Investor | |||
! Alpazkigz Regional Investor | |||
! Odiferia Regional Investor | |||
! Hafaan Regional Investor | |||
! Jeseri Regional Investor | |||
! Hatch Ministry Regional Investor | |||
! New South Jangsong Division | |||
! Haifan Bassaridia Division | |||
! Bassaridian Normark | |||
! Council of Kings Division | |||
|- | |||
! colspan="13" style="background:#f2f2f2; text-align:left;" | '''Personnel & readiness''' | |||
|- | |||
| [[File:ActiveUnit1226.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Active_Units|Active Units]] || 249,984 || 25,868 || 20,847 || 25,045 || 1,749 || 1,011 || 7,248 || 10,189 || 15,383 || 8,355 || 134,289 | |||
|- | |||
| [[File:ReserveSoldier1226.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Reserve_Units|Reserve Units]] || 305,571 || 31,623 || 25,490 || 30,620 || 2,148 || 1,235 || 8,858 || 12,453 || 18,801 || 10,212 || 164,131 | |||
|- | |||
! colspan="13" style="background:#f2f2f2; text-align:left;" | '''Small arms & infantry weapons''' | |||
|- | |||
| [[File:KalithrosClass1226.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Kalithros_Class_Rifle|Kalithros Class Rifle]] || 169,837 || 17,563 || 14,156 || 17,006 || 1,192 || 688 || 4,931 || 6,916 || 10,466 || 5,684 || 91,234 | |||
|- | |||
| [[File:DelphicaClass1226.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Delphica_Class_Grenadier_Rifle|Delphica Class Grenadier Rifle]] || 44,520 || 4,604 || 3,711 || 4,458 || 312 || 180 || 1,293 || 1,813 || 2,744 || 1,490 || 23,915 | |||
|- | |||
| [[File:ChrysosClass1226.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] || 19,821 || 2,050 || 1,652 || 1,985 || 139 || 80 || 575 || 807 || 1,221 || 663 || 10,648 | |||
|- | |||
| [[File:Lothaya1226.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] || 6,099 || 631 || 509 || 611 || 43 || 25 || 177 || 248 || 375 || 204 || 3,277 | |||
|- | |||
| [[File:ErythrosPist1226.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Erythros_Class_Pistol|Erythros Class Pistol]] || 28,540 || 2,952 || 2,379 || 2,858 || 200 || 116 || 828 || 1,162 || 1,758 || 955 || 15,332 | |||
|- | |||
| [[File:Bubalus1226.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Bubalus_XT_Class_Revolver|Bubalus XT Class Revolver]] || 150,285 || 15,541 || 12,526 || 15,049 || 1,055 || 609 || 4,363 || 6,120 || 9,261 || 5,030 || 80,731 | |||
|- | |||
| [[File:Cathartes1226.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Cathartes_Class_RPG|Cathartes Class RPG]] || 6,182 || 640 || 516 || 620 || 43 || 25 || 179 || 251 || 380 || 206 || 3,322 | |||
|- | |||
| [[File:Hapyriya1226.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Harpyia_Class_Submachine_Gun|Harpyia Class Submachine Gun]] || 22,349 || 2,312 || 1,863 || 2,238 || 157 || 91 || 649 || 910 || 1,377 || 748 || 12,006 | |||
|- | |||
| [[File:StrixShotgun1226.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Strix_Class_Combat_Shotgun|Strix Class Combat Shotgun]] || 35,555 || 3,677 || 2,964 || 3,561 || 249 || 144 || 1,032 || 1,448 || 2,190 || 1,190 || 19,100 | |||
|- | |||
| [[File:Regavis1226.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] || 43,178 || 4,465 || 3,599 || 4,323 || 303 || 175 || 1,254 || 1,759 || 2,661 || 1,445 || 23,195 | |||
|- | |||
! colspan="13" style="background:#f2f2f2; text-align:left;" | '''Armored vehicles & ground support''' | |||
|- | |||
| [[File:Makra1226.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Makra_Class_Battle_Tank|Makra Class Battle Tank]] || 1,290 || 133 || 107 || 129 || 9 || 5 || 37 || 53 || 79 || 43 || 693 | |||
|- | |||
| [[File:LayaClass1226.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Laya_Class_Heavy_Tank|Laya Class Heavy Tank]] || 444 || 46 || 37 || 45 || 3 || 2 || 13 || 18 || 27 || 15 || 239 | |||
|- | |||
| [[File:Arachne1226.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Arachne_Class_Light_Tank|Arachne Class Light Tank]] || 1,560 || 162 || 130 || 157 || 11 || 6 || 45 || 63 || 95 || 52 || 838 | |||
|- | |||
| [[File:ThalassaMBT1226.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Thalassa_Class_Main_Battle_Tank|Thalassa Class Main Battle Tank]] || 765 || 80 || 64 || 77 || 5 || 3 || 22 || 30 || 46 || 25 || 412 | |||
|- | |||
| [[File:Syrinx1226.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] || 7,067 || 731 || 589 || 708 || 50 || 29 || 205 || 288 || 436 || 237 || 3,797 | |||
|- | |||
| [[File:Bijarian1226.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] || 115 || 12 || 10 || 12 || 1 || 0 || 3 || 4 || 6 || 3 || 62 | |||
|- | |||
| [[File:Onceanic1226.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Onceanic_Recon_Vehicle|Onceanic Recon Vehicle]] || 495 || 52 || 42 || 50 || 3 || 2 || 14 || 20 || 30 || 16 || 266 | |||
|- | |||
| [[File:Ephyra1226.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Ephyra_Class_Anti-Aircraft_Vehicle|Ephyra Class Anti-Aircraft Vehicle]] || 218 || 23 || 19 || 22 || 1 || 1 || 6 || 8 || 13 || 7 || 118 | |||
|- | |||
| [[File:AmpelosARV1226.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] || 495 || 52 || 42 || 50 || 3 || 2 || 14 || 20 || 30 || 16 || 266 | |||
|- | |||
| [[File:Penthia1226.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Penthia_Class_Bridge-Laying_Vehicle|Penthia Class Bridge-Laying Vehicle]] || 146 || 16 || 13 || 15 || 1 || 0 || 4 || 5 || 8 || 4 || 79 | |||
|- | |||
| [[File:Ampelostr1226.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Rail-Laying_Engineering_Vehicle|Ampelos Class Rail-Laying Engineering Vehicle]] || 301 || 32 || 26 || 31 || 2 || 1 || 8 || 12 || 17 || 9 || 163 | |||
|- | |||
| [[File:Corythia1226.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Dedicated Logistics and Transport Truck]] || 301 || 32 || 26 || 31 || 2 || 1 || 8 || 12 || 17 || 9 || 163 | |||
|- | |||
| [[File:Icaria1226.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/Combat_Engineering_Vehicle|Icaria Class Mine-Clearing / Combat Engineering Vehicle]] || 134 || 14 || 11 || 14 || 1 || 0 || 4 || 5 || 8 || 4 || 72 | |||
|- | |||
! colspan="13" style="background:#f2f2f2; text-align:left;" | '''Artillery, mortars & coastal fires''' | |||
|- | |||
| [[File:Aithra1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Aithra_Class_Howitzer|Aithra Class Howitzer]] || 321 || 34 || 27 || 33 || 2 || 1 || 9 || 13 || 19 || 10 || 173 | |||
|- | |||
| [[File:Aetheris1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Aetheris_Class_Towed_Howitzer|Aetheris Class Towed Howitzer]] || 941 || 98 || 79 || 95 || 7 || 4 || 27 || 38 || 57 || 31 || 506 | |||
|- | |||
| [[File:Iynas1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Iynas_Class_Field_Gun|Iynas Class Field Gun]] || 753 || 78 || 63 || 76 || 5 || 3 || 22 || 30 || 46 || 25 || 405 | |||
|- | |||
| [[File:Secutor1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#300mm_Secutor_Class_Coastal_Gun|300mm Secutor Class Coastal Gun]] || 516 || 53 || 43 || 52 || 4 || 2 || 15 || 21 || 32 || 17 || 277 | |||
|- | |||
| [[File:Halicarn1226.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#155mm_Halicarn_Class_Self-Propelled_Howitzer|155mm Halicarn Class Self-Propelled Howitzer]] || 373 || 39 || 32 || 38 || 3 || 1 || 10 || 15 || 22 || 12 || 201 | |||
|- | |||
| [[File:Odiferian1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#120mm_Odiferian_Class_Mortar_Carrier|120mm Odiferian Class Mortar Carrier]] || 218 || 23 || 19 || 22 || 1 || 1 || 6 || 8 || 13 || 7 || 118 | |||
|- | |||
! colspan="13" style="background:#f2f2f2; text-align:left;" | '''Autonomous systems, prototypes & fixed defenses''' | |||
|- | |||
| [[File:Houndbot231227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Quadwalker_“Horehound”_4170|Quadwalker “Horehound” 4170]] || 495 || 52 || 42 || 50 || 3 || 2 || 14 || 20 || 30 || 16 || 266 | |||
|- | |||
| [[File:Dungbeetle1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Quadwalker_“Dungbeetle”_4172|Quadwalker “Dungbeetle” 4172]] || 361 || 37 || 30 || 36 || 3 || 1 || 10 || 15 || 22 || 12 || 194 | |||
|- | |||
| [[File:KillBot1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Quadwalker_“Killbot”_4200|Quadwalker “Killbot” 4200]] || 734 || 76 || 62 || 74 || 5 || 3 || 21 || 29 || 45 || 24 || 395 | |||
|- | |||
| [[File:Mechaoble1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Quadwalker_“Oble-Lisea”_4189|Quadwalker “Oble-Lisea” 4189]] || 528 || 55 || 44 || 53 || 4 || 2 || 15 || 21 || 32 || 17 || 284 | |||
|- | |||
| [[File:Nexa1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Nexa_Class_Advanced_Prototype|Nexa Class Advanced Prototype]] || 1,095 || 114 || 92 || 110 || 8 || 4 || 31 || 44 || 67 || 36 || 589 | |||
|- | |||
| [[File:GarganiClass1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Gargani_Class_Quadwalker|Gargani Class Quadwalker]] || 683 || 71 || 57 || 69 || 5 || 3 || 19 || 27 || 41 || 22 || 367 | |||
|- | |||
| [[File:AbeisMobile1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Abeis_Class_Advanced_Air_Defense_System_(Mobile_Laser)|Abeis Class Advanced Air Defense System (Mobile Laser)]] || 146 || 16 || 13 || 15 || 1 || 0 || 4 || 5 || 8 || 4 || 79 | |||
|- | |||
| [[File:AbeisStatic1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Abeis_Class_Static_Emplacement_(Fixed_Laser)|Abeis Class Static Emplacement (Fixed Laser)]] || 95 || 11 || 9 || 10 || 0 || 0 || 2 || 3 || 5 || 3 || 52 | |||
|- | |||
| [[File:Fenruvian1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Fenruvian_THAAD_System_Facility|Fenruvian THAAD System Facility]] || 12 || 1 || 1 || 1 || 0 || 0 || 0 || 1 || 1 || 1 || 6 | |||
|- | |||
| [[File:DelphisTower1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Delphis_Class_Coastal_Surveillance_Tower|Delphis Class Coastal Surveillance Tower]] || 28 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 10 | |||
|- | |||
| [[File:AnguillaClass1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Anguilla_Class_Coastal_Missile_Battery|Anguilla Class Coastal Missile Battery]] || 373 || 39 || 32 || 38 || 3 || 1 || 10 || 15 || 22 || 12 || 201 | |||
|- | |- | ||
| - || | | [[File:V991227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Model_V-99_Thunderguard_Citadel_Train|Model V-99 Thunderguard Citadel Train]] || 31 || 4 || 3 || 3 || 0 || 0 || 1 || 1 || 2 || 1 || 17 | ||
|- | |- | ||
! colspan="13" style="background:#f2f2f2; text-align:left;" | '''Naval forces & maritime platforms''' | |||
|- | |- | ||
| [[File: | | [[File:Erigone1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Abeis-Erigone_Class_Littoral_Orbital_&_Missile_Intercept_Catamaran|Abeis-Erigone Class Littoral Orbital & Missile Intercept Catamaran]] || 12 || 2 || 1 || 2 || 0 || 0 || 0 || 0 || 0 || 0 || 7 | ||
|- | |- | ||
| [[File: | | [[File:GenportManf1225.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Abeis-Empress_Class_Littoral_Battlecruiser|Abeis-Empress Class Littoral Battlecruiser]] || 31 || 4 || 3 || 3 || 0 || 0 || 1 || 1 || 2 || 1 || 17 | ||
|- | |- | ||
| [[File: | | [[File:Aetherion1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Abeis-Aetherion Class Multidomain Hover-Corvette|Abeis-Aetherion Class Multidomain Hover-Corvette]]<br> ('''active 1/2/52 [[PSSC]]''')|| 4 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 4 | ||
|- | |- | ||
| [[File: | | [[File:KalithrosBarge1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Kalithros-Class_Amphibious_Airstrip_Barge|Kalithros-Class Amphibious Airstrip Barge]] || 12 || 2 || 1 || 2 || 0 || 0 || 0 || 0 || 0 || 0 || 7 | ||
|- | |- | ||
| [[File: | | [[File:Aiji1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Aiji_Class_Air-Caravan|Aiji Class Air-Caravan]] || 31 || 4 || 3 || 3 || 0 || 0 || 1 || 1 || 2 || 1 || 17 | ||
|- | |- | ||
| [[File: | | [[File:Seidolon1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Sideron_Class_Coastal_Battlecruiser|Sideron Class Coastal Battlecruiser]] || 31 || 4 || 3 || 3 || 0 || 0 || 1 || 1 || 2 || 1 || 17 | ||
|- | |- | ||
| [[File: | | [[File:Eidolon1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Eidolon_Class_Cruiser|Eidolon Class Cruiser]] || 31 || 4 || 3 || 3 || 0 || 0 || 1 || 1 || 2 || 1 || 17 | ||
|- | |- | ||
| [[File: | | [[File:Acheron1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Acheron_Class_Submersible_Destroyer|Acheron Class Submersible Destroyer]] || 12 || 2 || 1 || 2 || 0 || 0 || 0 || 0 || 0 || 0 || 7 | ||
|- | |- | ||
| [[File: | | [[File:Xylanda1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Xylanda_Class_Attack_Submarine|Xylanda Class Attack Submarine]] || 31 || 4 || 3 || 3 || 0 || 0 || 1 || 1 || 2 || 1 || 17 | ||
|- | |- | ||
| [[File: | | [[File:Bijarian1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Ballistic_Missile_Submarine|Bijarian Ballistic Missile Submarine]] || 12 || 2 || 1 || 2 || 0 || 0 || 0 || 0 || 0 || 0 || 7 | ||
|- | |- | ||
| [[File: | | [[File:Vaeringheim1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Vaeringheim_Class_Corvette|Vaeringheim Class Corvette]] || 83 || 9 || 7 || 9 || 0 || 0 || 2 || 3 || 5 || 3 || 45 | ||
|- | |- | ||
| [[File: | | [[File:Sylvapolis1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Sylvapolis_Class_Frigate|Sylvapolis Class Frigate]] || 43 || 5 || 4 || 5 || 0 || 0 || 1 || 1 || 2 || 1 || 24 | ||
|- | |- | ||
| [[File: | | [[File:Atteran1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Atterian_Class_Combat_Ship|Atterian Class Combat Ship]] || 12 || 2 || 1 || 2 || 0 || 0 || 0 || 0 || 0 || 0 || 7 | ||
|- | |- | ||
| [[File: | | [[File:Aetherium1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Aetherium_Class_Patrol_Ship|Aetherium Class Patrol Ship]] || 95 || 11 || 9 || 10 || 0 || 0 || 2 || 3 || 5 || 3 || 52 | ||
|- | |- | ||
| | | [[File:Velkara1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Velkara_Class_Littoral_Landing_Ship|Velkara Class Littoral Landing Ship]] || 31 || 4 || 3 || 3 || 0 || 0 || 1 || 1 || 2 || 1 || 17 | ||
|- | |- | ||
| [[File: | | [[File:Saluria1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] || 43 || 5 || 4 || 5 || 0 || 0 || 1 || 1 || 2 || 1 || 24 | ||
|- | |- | ||
| | | [[File:Riceship.jpg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Cetus_Class_Attack_Craft|Cetus Class Attack Craft]] || 64 || 7 || 6 || 7 || 0 || 0 || 1 || 2 || 3 || 2 || 35 | ||
|- | |- | ||
| [[File: | | [[File:Tartarian1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Tartarian_Amphibious_Assault_Craft|Tartarian Amphibious Assault Craft]] || 83 || 9 || 7 || 9 || 0 || 0 || 2 || 3 || 5 || 3 || 45 | ||
|- | |- | ||
| [[File: | | [[File:Ismael1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Ismael_Class_Privateer_Commission|Ismael Class Privateer Commission]] || 50 || 0 || 0 || 0 || 0 || 0 || 0 || 50 || 0 || 0 || 0 | ||
|- | |- | ||
| [[File: | | [[File:Odobenus1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Odobenus_Class_Minelayer|Odobenus Class Minelayer]] || 31 || 4 || 3 || 3 || 0 || 0 || 1 || 1 || 2 || 1 || 17 | ||
|- | |- | ||
| [[File: | | [[File:Cetomagna1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Cetomagna_Class_Minehunter|Cetomagna Class Minehunter]] || 31 || 4 || 3 || 3 || 0 || 0 || 1 || 1 || 2 || 1 || 17 | ||
|- | |- | ||
! colspan="13" style="background:#f2f2f2; text-align:left;" | '''Mobile platforms, UAVs & aviation''' | |||
|- | |- | ||
| [[File: | | [[File:Bulhanu1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Class_High-Speed_Skirmisher_(Hoverbike)|Abeis-Bulhanu Class High-Speed Skirmisher (Hoverbike)]] || 1,290 || 133 || 107 || 129 || 9 || 5 || 37 || 53 || 79 || 43 || 693 | ||
|- | |- | ||
| [[File: | | [[File:Khamsin1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Khamsin-Class_Desert_Skirmisher|Abeis-Bulhanu Khamsin-Class Desert Skirmisher]] || 1,063 || 110 || 89 || 107 || 7 || 4 || 31 || 43 || 65 || 35 || 571 | ||
|- | |- | ||
| [[File: | | [[File:Virelia1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] || 671 || 69 || 56 || 67 || 5 || 3 || 19 || 27 || 41 || 22 || 360 | ||
|- | |- | ||
| [[File: | | [[File:Hrimthurs1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Hrimthurs-Class_Arctic_Hoverbike|Abeis-Bulhanu Hrimthurs-Class Arctic Hoverbike]] || 805 || 84 || 67 || 81 || 5 || 3 || 23 || 33 || 49 || 27 || 433 | ||
|- | |- | ||
| [[File: | | [[File:IsmaelHover1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Abeis-Ismael_Class_“Cathartes”_Littoral_Hoverbike|Abeis-Ismael Class “Cathartes” Littoral Hoverbike]] || 857 || 89 || 72 || 86 || 6 || 3 || 25 || 35 || 52 || 28 || 460 | ||
|- | |- | ||
| [[File: | | [[File:Strix1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Abeis-Empress_Class_“Strix-E”_Swarm-Interdictor_Littoral_Hoverbike|Abeis-Empress Class “Strix-E” Swarm-Interdictor Littoral Hoverbike]] || 683 || 71 || 57 || 69 || 5 || 3 || 19 || 27 || 41 || 22 || 367 | ||
|- | |- | ||
| [[File: | | [[File:Minerva1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Abeis-Minerva_Class_Combat_Littoral_Strike_Aircraft|Abeis-Minerva Class Combat Littoral Strike Aircraft]] || 83 || 9 || 7 || 9 || 0 || 0 || 2 || 3 || 5 || 3 || 45 | ||
|- | |- | ||
| [[File: | | [[File:Boreas1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Abeis-Boreas_Littoral_Dominance_Helicopter|Abeis-Boreas Littoral Dominance Helicopter]] || 134 || 14 || 11 || 14 || 1 || 0 || 4 || 5 || 8 || 4 || 72 | ||
|- | |- | ||
| [[File: | | [[File:AithraFighter1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Aithra_Class_Proximity_Aircraft|Aithra Class Proximity Aircraft]] || 146 || 16 || 13 || 15 || 1 || 0 || 4 || 5 || 8 || 4 || 79 | ||
|- | |- | ||
| | | [[File:Intercept1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Symphonara_Class_Compound_Intercept|Symphonara Class Compound Intercept]] || 83 || 9 || 7 || 9 || 0 || 0 || 2 || 3 || 5 || 3 || 45 | ||
|- | |- | ||
| [[File: | | [[File:ThalassaCopt1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Thalassa_Class_Attack_Helicopter|Thalassa Class Attack Helicopter]] || 198 || 21 || 17 || 21 || 1 || 1 || 5 || 7 || 11 || 6 || 107 | ||
|- | |- | ||
| [[File: | | [[File:Catonisuav1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Catonis_Class_Unmanned_Aircraft_(UAV)|Catonis Class Unmanned Aircraft (UAV)]] || 95 || 11 || 9 || 10 || 0 || 0 || 2 || 3 || 5 || 3 || 52 | ||
|- | |- | ||
| [[File: | | [[File:Lotos1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] || 167 || 18 || 14 || 17 || 1 || 1 || 4 || 6 || 10 || 5 || 90 | ||
|- | |- | ||
| [[File: | | [[File:Aurantius1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] || 167 || 18 || 14 || 17 || 1 || 1 || 4 || 6 || 10 || 5 || 90 | ||
|- | |- | ||
| [[File: | | [[File:SeaBomber1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Sea_Bomber|Chrysos Class Sea Bomber]] || 218 || 23 || 19 || 22 || 1 || 1 || 6 || 8 || 13 || 7 || 118 | ||
|- | |- | ||
| [[File: | | [[File:MisttalonBomber1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Misttalon_Class_Heavy_Bomber|Misttalon Class Heavy Bomber]] || 31 || 4 || 3 || 3 || 0 || 0 || 1 || 1 || 2 || 1 || 17 | ||
|- | |- | ||
| [[File: | | [[File:Change into a 202512291428.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Orphali_Class_Tanker_Aircraft|Orphali Class Tanker Aircraft]] || 64 || 7 || 6 || 7 || 0 || 0 || 1 || 2 || 3 || 2 || 35 | ||
|- | |- | ||
| [[File: | | [[File:Ventiflor1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Ventiflor_Eye_Class_AEW&C_Aircraft|Ventiflor Eye Class AEW&C Aircraft]] || 31 || 4 || 3 || 3 || 0 || 0 || 1 || 1 || 2 || 1 || 17 | ||
|- | |- | ||
| | | [[File:Fluxus1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Fluxus_Class_Maritime_Patrol_Aircraft|Fluxus Class Maritime Patrol Aircraft]] || 95 || 11 || 9 || 10 || 0 || 0 || 2 || 3 || 5 || 3 || 52 | ||
|- | |- | ||
| [[File: | | [[File:Hostica1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Hostica_Class_Maritime_Patrol_Aircraft|Hostica Class Maritime Patrol Aircraft]] || 95 || 11 || 9 || 10 || 0 || 0 || 2 || 3 || 5 || 3 || 52 | ||
|- | |- | ||
| [[File: | | [[File:NefelianTransport1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Nefelian_Transport_Plane|Nefelian Transport Plane]] || 115 || 12 || 10 || 12 || 1 || 0 || 3 || 4 || 6 || 3 || 62 | ||
|- | |- | ||
| [[File: | | [[File:Noctiluna1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] || 134 || 14 || 11 || 14 || 1 || 0 || 4 || 5 || 8 || 4 || 72 | ||
|- | |- | ||
| [[File: | | [[File:Umbraclaw1227.jpeg|150px|border]] || [[Somniant_Stock_Fund_Military_Hardware#Umbraclaw_Class_Heavy_Transport_Helicopter|Umbraclaw Class Heavy Transport Helicopter]] || 115 || 12 || 10 || 12 || 1 || 0 || 3 || 4 || 6 || 3 || 62 | ||
|} | |||
====Organizational Breakdown- Ground Forces==== | |||
{| class="wikitable sortable" | |||
! rowspan="2" style="vertical-align:middle;" | Organizational Level | |||
! rowspan="2" style="vertical-align:middle;" | Composition (Subunits per Parent) | |||
! colspan="10" style="text-align:center;" | Division Breakdown (Units / Personnel) | |||
|- | |- | ||
! Alpazkigz Division | |||
! Odiferia Division | |||
! Vaeringheim Division | |||
! Haifa Division | |||
! Jeseri Division | |||
! Hatch Ministry Division | |||
! New South Jangsong Division | |||
! Haifan Bassaridia Division | |||
! Bassaridian Normark Division | |||
! Council of Kings Division | |||
|- | |- | ||
| | ! Division Totals | ||
| 1 Division | |||
| 1 unit<br>(20,847 active / 25,480 reserve) | |||
| 1 unit<br>(25,045 active / 30,610 reserve) | |||
| 1 unit<br>(25,865 active / 31,613 reserve) | |||
| 1 unit<br>(1,749 active / 2,138 reserve) | |||
| 1 unit<br>(1,011 active / 1,235 reserve) | |||
| 1 unit<br>(7,248 active / 8,858 reserve) | |||
| 1 unit<br>(10,189 active / 12,453 reserve) | |||
| 1 unit<br>(15,383 active / 18,801 reserve) | |||
| 1 unit<br>(8,355 active / 10,212 reserve) | |||
| 1 unit<br>(134,289 active / 164,131 reserve) | |||
|- | |- | ||
| | ! Cohortes | ||
| 1 Division = Varies | |||
| ~14 Cohortes<br>(1,489 active / 1,820 reserve) | |||
| ~17 Cohortes<br>(1,473 active / 1,801 reserve) | |||
| ~18 Cohortes<br>(1,437 active / 1,756 reserve) | |||
| ~1 Cohors <br>(175 active / 213 reserve) | |||
| ~1 Cohors <br>(101 active / 124 reserve) | |||
| ~7 Cohortes<br>(1,035 active / 1,265 reserve) | |||
| ~10 Cohortes<br>(1,456 active / 1,782 reserve) | |||
| ~15 Cohortes<br>(2,307 active / 2,850 reserve) | |||
| ~4 Cohortes<br>(2,089 active / 2,553 reserve) | |||
| ~90 Cohortes<br>(1,492 active / 1,824 reserve) | |||
|- | |- | ||
| | ! Centuriae | ||
| 1 Cohors = 4 Centuriae | |||
| 56 Centuriae<br>(372 active / 455 reserve) | |||
| 68 Centuriae<br>(368 active / 451 reserve) | |||
| 72 Centuriae<br>(359 active / 439 reserve) | |||
| 4 Centuriae<br>(44 active / 54 reserve) | |||
| 4 Centuriae<br>(25 active / 31 reserve) | |||
| 28 Centuriae<br>(259 active / 323 reserve) | |||
| 40 Centuriae<br>(365 active / 446 reserve) | |||
| 60 Centuriae<br>(578 active / 713 reserve) | |||
| 16 Centuriae<br>(522 active / 638 reserve) | |||
| 360 Centuriae<br>(373 active / 456 reserve) | |||
|- | |- | ||
| | ! Manipuli | ||
| 1 Centuria = 5 Manipuli | |||
| 280 Manipuli<br>(74 active / 91 reserve) | |||
| 340 Manipuli<br>(74 active / 90 reserve) | |||
| 360 Manipuli<br>(72 active / 88 reserve) | |||
| 20 Manipuli<br>(9 active / 11 reserve) | |||
| 20 Manipuli<br>(6 active / 7 reserve) | |||
| 140 Manipuli<br>(52 active / 65 reserve) | |||
| 200 Manipuli<br>(73 active / 89 reserve) | |||
| 300 Manipuli<br>(116 active / 143 reserve) | |||
| 80 Manipuli<br>(104 active / 128 reserve) | |||
| 1,343 Manipuli<br>(100 active / 122 reserve) | |||
|- | |- | ||
| | ! Ordinis | ||
| 1 Manipulus = 3 Ordinis | |||
| 840 Ordinis<br>(24 active / 30 reserve) | |||
| 1,020 Ordinis<br>(24 active / 30 reserve) | |||
| 1,080 Ordinis<br>(22 active / 27 reserve) | |||
| 60 Ordinis<br>(3 active / 4 reserve) | |||
| 60 Ordinis<br>(3 active / 3 reserve) | |||
| 420 Ordinis<br>(19 active / 23 reserve) | |||
| 600 Ordinis<br>(27 active / 33 reserve) | |||
| 900 Ordinis<br>(43 active / 53 reserve) | |||
| 240 Ordinis<br>(35 active / 43 reserve) | |||
| 4,069 Ordinis<br>(33 active / 41 reserve) | |||
|- | |- | ||
| | ! Contubernia | ||
| 1 Ordo = 2 Contubernia | |||
| 1,680 Contubernia<br>(12 active / 15 reserve) | |||
| 2,040 Contubernia<br>(12 active / 15 reserve) | |||
| 2,160 Contubernia<br>(11 active / 14 reserve) | |||
| 120 Contubernia<br>(2 active / 3 reserve) | |||
| 120 Contubernia<br>(1 active / 2 reserve) | |||
| 840 Contubernia<br>(9 active / 11 reserve) | |||
| 1,200 Contubernia<br>(13 active / 16 reserve) | |||
| 1,800 Contubernia<br>(21 active / 27 reserve) | |||
| 480 Contubernia<br>(17 active / 21 reserve) | |||
| 7,899 Contubernia<br>(16 active / 20 reserve) | |||
|- | |- | ||
| | ! Turmae | ||
| 1 Contubernium = 2 Turmae | |||
| 3,360 Turmae<br>(6 active / 8 reserve) | |||
| 4,080 Turmae<br>(6 active / 8 reserve) | |||
| 4,320 Turmae<br>(6 active / 7 reserve) | |||
| 240 Turmae<br>(1 active / 2 reserve) | |||
| 240 Turmae<br>(1 active / 1 reserve) | |||
| 1,680 Turmae<br>(5 active / 6 reserve) | |||
| 2,400 Turmae<br>(6 active / 8 reserve) | |||
| 3,600 Turmae<br>(11 active / 13 reserve) | |||
| 960 Turmae<br>(9 active / 11 reserve) | |||
| 16,786 Turmae<br>(8 active / 10 reserve) | |||
|} | |||
====Organizational Breakdown - Naval Forces==== | |||
{| class="wikitable sortable" | |||
! rowspan="2" style="vertical-align:middle;" | Organizational Level | |||
! rowspan="2" style="vertical-align:middle;" | Composition | |||
! colspan="8" style="text-align:center;" | Division Breakdown | |||
|- | |||
! Alpazkigz Division | |||
! Odiferia Division | |||
! Vaeringheim Division | |||
! Haifa Division | |||
! Jeseri Division | |||
! Hatch Ministry Division | |||
! New South Jangsong Division | |||
! Haifan Bassaridia Division | |||
|- | |- | ||
! Ordu (Task Group) | |||
| 1 Ordu = 2 Tabur-i Derya (≈12 ships) | |||
| 5 Ordus<br>(59 ships) | |||
| 5 Ordus<br>(53 ships) | |||
| 4 Ordus<br>(43 ships) | |||
| — | |||
| — | |||
| 6 Ordus<br>(63 ships) | |||
| 2 Ordus<br>(14 ships) | |||
| 4 Ordus<br>(42 ships) | |||
|- | |- | ||
| | ! Tabur-i Derya (Task Unit) | ||
| 1 Tabur = 3 Birlik-i Gemi (≈6 ships) | |||
| 10 Tabur<br>(59 ships) | |||
| 9 Tabur<br>(53 ships) | |||
| 8 Tabur<br>(43 ships) | |||
| — | |||
| — | |||
| 11 Tabur<br>(63 ships) | |||
| 3 Tabur<br>(14 ships) | |||
| 7 Tabur<br>(42 ships) | |||
|- | |- | ||
| | ! Birlik-i Gemi (Patrol Element) | ||
| 1 Birlik = 2 ships | |||
| 30 Birlik<br>(59 ships) | |||
| 27 Birlik<br>(53 ships) | |||
| 22 Birlik<br>(43 ships) | |||
| — | |||
| — | |||
| 32 Birlik<br>(63 ships) | |||
| 7 Birlik<br>(14 ships) | |||
| 21 Birlik<br>(42 ships) | |||
|} | |} | ||
====Organizational Breakdown – Air Forces==== | |||
{| class="wikitable sortable" | |||
! rowspan="2" style="vertical-align:middle;" | Organizational Level | |||
! rowspan="2" style="vertical-align:middle;" | Composition (Sub-units / Aircraft per Parent) | |||
! colspan="8" style="text-align:center;" | Division Breakdown (Units / Aircraft) | |||
|- | |||
! Alpazkigz Division | |||
! Odiferia Division | |||
! Vaeringheim Division | |||
! Haifa Division | |||
! Jeseri Division | |||
! Hatch Ministry Division | |||
! New South Jangsong Division | |||
! Haifan Bassaridia Division | |||
|- | |||
! Division Totals | |||
| 1 Division | |||
| 1 unit<br>(202 a/c) | |||
| 1 unit<br>(169 a/c) | |||
| 1 unit<br>(147 a/c) | |||
| 1 unit<br>(9 a/c) | |||
| 1 unit<br>(1 a/c) | |||
| 1 unit<br>(49 a/c) | |||
| 1 unit<br>(69 a/c) | |||
| 1 unit<br>(142 a/c) | |||
|- | |||
! Moira <br>(Squadron) | |||
| '''1 Moira = 3 Ptiseis ≈ 12 a/c''' | |||
| 17 Moirai<br>(202 a/c) | |||
| 15 Moirai<br>(169 a/c) | |||
| 13 Moirai<br>(147 a/c) | |||
| 1 Moira<br>(9 a/c) | |||
| 1 Moira<br>(1 a/c) | |||
| 5 Moirai<br>(49 a/c) | |||
| 6 Moirai<br>(69 a/c) | |||
| 12 Moirai<br>(142 a/c) | |||
|- | |||
! Ptisis <br>(Flight) | |||
| '''1 Ptisis = 2 Zeygi ≈ 4 a/c''' | |||
| 51 Ptiseis<br>(202 a/c) | |||
| 43 Ptiseis<br>(169 a/c) | |||
| 37 Ptiseis<br>(147 a/c) | |||
| 3 Ptiseis<br>(9 a/c) | |||
| 1 Ptisis<br>(1 a/c) | |||
| 13 Ptiseis<br>(49 a/c) | |||
| 18 Ptiseis<br>(69 a/c) | |||
| 36 Ptiseis<br>(142 a/c) | |||
|- | |||
! Zeygi <br>(Element) | |||
| '''1 Zeygi = 2 aircraft''' | |||
| 101 Zeygi<br>(202 a/c) | |||
| 85 Zeygi<br>(169 a/c) | |||
| 74 Zeygi<br>(147 a/c) | |||
| 5 Zeygi<br>(9 a/c) | |||
| 1 Zeygi<br>(1 a/c) | |||
| 25 Zeygi<br>(49 a/c) | |||
| 35 Zeygi<br>(69 a/c) | |||
| 71 Zeygi<br>(142 a/c) | |||
|} | |||
====Emergency Reports==== | |||
The table below provides a succinct, day-to-day summary of incidents and activities occurring throughout the major and minor cities of the Bassaridian territories. Each entry highlights developments that may require the attention or direct intervention of the Bassaridian War League, including organized criminal operations, political unrest, cult-related upheavals, and other emergent concerns. By cataloging these situations on a regular basis, the table functions as a centralized reference, enabling leadership and military strategists to prioritize resources, coordinate responses, and maintain stability within Bassaridia’s extensive urban and rural communities. | |||
{{#invoke:BassaridianDailyEvents|makeTable}} | |||
====Operational Activity==== | ====Operational Activity==== | ||
: ''See also: [[Bassaridian War League Operational Activity (Pre-50.92 PSSC)]]'' | |||
: ''See also: [[Bassaridian War League Operational Activity (51 PSSC)]]'' | |||
The table below provides a concise account of both past and ongoing missions undertaken by the various Divisions of the Bassaridian War League. Each entry details the key dates, the specific unit or formatiocn involved, the operation’s objectives, and a short synopsis of events and progress. By compiling this information, the table offers an accessible reference to the War League’s strategic commitments, illustrating how different Divisions tackle insurgencies, protect vital infrastructure, and ensure overall security across the Bassaridian sphere. | |||
{| class="wikitable sortable collapsible" border="1" | {| class="wikitable sortable collapsible" border="1" | ||
|- | |- | ||
| Line 244: | Line 1,166: | ||
! scope="col" | Operation Image | ! scope="col" | Operation Image | ||
|- | |- | ||
| 52 [[PSSC]] | |||
|| '''Vaeringheim Division''' | |||
|| '''Operation "Nenajióz"''' | |||
|| | |||
*'''3/1/52 [[PSSC]]:''' The [[Vaeringheim Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Serena|Serena]] after masked riders loot monastic grain caches and night signals are observed across ridgelines. Forces are tasked with securing remaining stores, interdicting mounted raiders in highland terrain, and suppressing ridge-to-ridge signaling without civilian harm. Mountainous subpolar oceanic conditions (39 °F, 74 % chance of rain, 4 mph SW winds; chilly breeze; scattered showers). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Hrimthurs_Class_Arctic_Hoverbike|Abeis-Hrimthurs Class Arctic Hoverbike]] squads (fast ridge pursuit in slush; rapid cutoff of mounted raiders) <br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Quadwalker_%22Oble-Lisea%22_4189|Quadwalker “Oble-Lisea” 4189]] element (high-angle overwatch, path interdiction on scree slopes) <br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Onceanic_Recon_Vehicle|Onceanic Recon Vehicle]] (sensor mast & spot-light package for night signal detection; rough-track mobility) <br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (secure depots; dismounts for cache defense and checkpoints) <br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2; EW/ISR coordination; convoy control) <br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (bulk grain recovery; barrier & supply haul) <br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] infantry squads (night pursuit & cordon teams) <br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (long-ridge counter-signal / counter-scout fires) <br> | |||
***Attachment (logistics/civil support): 1 × [[Eosphorus_Motor_Company#Kybele_Nomad_Terrain_Wagon|Kybele Nomad Terrain Wagon]] and 1 × [[Eosphorus_Motor_Company#Aurelia_Utility_Pickup|Aurelia Utility Pickup]] (rough-track shuttles for monks, recovered sacks, and local liaison) <br> | |||
**'''Naval Forces'''<br> | |||
**None<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (thermal scan of ridgeline routes; tracking dispersed riders at night) <br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT to map heliograph/flash pattern relays and handheld radios) <br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (insertion/extraction on terraces; sling-load cache covers) <br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Thalassa_Class_Attack_Helicopter|Thalassa Class Attack Helicopter]] (show-of-force at dawn; ridge cutoff and armed overwatch) <br> | |||
*'''11/1/52 [[PSSC]]:''' The [[Vaeringheim Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Ferrum_Citadel|Ferrum Citadel]] after a gas eruption in Deep Gallery 7 triggers a chain collapse, leaving mining crews trapped underground. Objectives are to stabilize shafts, contain toxic gases, rescue trapped miners, and restore critical industrial operations. Hot desert conditions (97 °F, 69 % chance of rain, 13 mph N winds; patchy desert haze; strong sun overhead). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 coordination with mine engineers and civil rescue authorities)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (tunnel stabilization, rubble clearance, emergency shoring)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (heavy debris removal, winch support for collapsed gallery sections)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (air filtration units, medical supplies, water tanks, and evacuation shuttles)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Hrimthurs_Class_Arctic_Hoverbike|Abeis-Hrimthurs Class Arctic Hoverbike]] squads adapted with desert filter kits (rapid perimeter patrol and messenger runs across the arid plateau)<br> | |||
***1 × Engineering detachment with portable drills, gas detectors, and collapsible braces (paired with Icaria vehicle)<br> | |||
**'''Naval Forces'''<br> | |||
**None (landlocked desert site)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (thermal mapping of surface fissures; comms relay to miners’ handhelds if functional)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (MEDEVAC hoist; rapid extraction of survivors to triage)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Umbraclaw_Class_Heavy_Transport_Helicopter|Umbraclaw Class Heavy Transport Helicopter]] (sling-load braces, pumps, and heavy drilling gear)<br> | |||
*'''13/1/52 [[PSSC]]:''' The [[Vaeringheim Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Symphonara|Symphonara]] after saboteurs breach the city’s main aqueduct, causing a pressure collapse that forces emergency rationing. Objectives are to secure the aqueduct system, repair critical breaks, prevent further sabotage, and ensure potable water distribution to the lower districts. Oceanic conditions (63 °F, 70 % chance of rain, 8 mph SW; gentle but persistent rainfall; green foliage thriving). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 hub; integrates civil water authority & shrine wardens for ration oversight)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (aqueduct shoring; breach sealing; rubble clearance)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (crane/winch work to re-seat collapsed segments)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (water tank carriage; distribution kits; rations)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (patrol and security along aqueduct arches; checkpoint enforcement of rationing orders)<br> | |||
***1 × infantry detachment with [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] (close-guard and saboteur pursuit teams in adjoining forests)<br> | |||
**'''Naval Forces'''<br> | |||
**None (inland site)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (line inspection; mapping of damaged spans; comms relay)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT sweep for saboteur signals near the aqueduct zone)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (rapid lift of engineers and water tanks; MEDEVAC for wounded crew)<br> | |||
*'''19/1/52 [[PSSC]]:''' The [[Vaeringheim Division]] dispatches one Manipulus on a nighttime relief operation to rural coastal communities surrounding [[List_of_cities_in_Bassaridia_Vaeringheim#Symphonara|Symphonara]] as marsh flooding threatens low-lying settlements. Objectives are to conduct nocturnal evacuations, reinforce flood defenses, deliver relief supplies, and maintain order under poor visibility. Oceanic conditions (52 °F, 72 % chance of rain, 4 mph W; morning fog, coastal storms, marsh flooding possible). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2; coordinates with local shrine wardens and flood monitors; fitted with night ops suite)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (levee reinforcement, culvert clearance, flood-barrier emplacement)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (debris removal; winch recovery of stranded vehicles and livestock wagons)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (water purification units, portable lighting, rations and blankets)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Ismael_Class%E2%80%9CCathartes%E2%80%9D_Littoral_Hoverbike|Abeis-Ismael “Cathartes” Littoral Hoverbike]] patrols (night reconnaissance and rapid relief dispatch through marshlands)<br> | |||
***1 × security detachment with [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] (cordon duties, prevention of theft during evacuations)<br> | |||
**'''Naval Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (flooded inlet patrol, night searchlight SAR, ferry of evacuees to higher ground)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (thermal and IR imaging of flooded villages; comms relay for night ops)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (wide-area flood mapping; RF relay between isolated posts)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (night SAR hoist; medevac)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Umbraclaw_Class_Heavy_Transport_Helicopter|Umbraclaw Class Heavy Transport Helicopter]] (sling-load portable levees, pumps, and lighting towers)<br> | |||
*'''22/1/52 [[PSSC]]:''' The [[Vaeringheim Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Catonis_Atrium|Catonis Atrium]] after explosive charges are discovered on the Three-Juniper Causeway, forcing a complete freeze of traffic across the span. Objectives are to secure the causeway, render safe all devices, prevent further disruption to trade and pilgrimage traffic, and identify the cell responsible. Oceanic conditions (63 °F, 85 % chance of rain, 11 mph SE; slow-moving clouds; mild temperatures). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] infantry squads (causeway cordon, vehicle searches, detainee handling)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored security for render-safe teams; rapid reinforcement)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (bomb disposal support, breach of blocked lanes, shoring damaged spans)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (VBIED removal if detected; casualty extraction)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 hub; coordinates render-safe operations and city watch liaison)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (barriers, portable lighting, supply haul for extended cordon)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Quadwalker%22Oble-Lisea%22_4189|Quadwalker “Oble-Lisea” 4189]] element (overwatch from causeway towers; thermal and optical scan of spans)<br> | |||
**'''Naval Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (riverine patrol under the causeway; diver deployment to check pilings)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (thermal scan of span surfaces; overwatch for secondary devices; comms relay)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT to detect remote triggers or spotter nets)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (rapid insertion of EOD specialists; medevac capability)<br> | |||
*'''31/1/52 [[PSSC]]:''' The [[Vaeringheim Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Vaeringheim|Vaeringheim]] after armed bargemen stage a container-barge blockade across the central navigation channel over inspection fee disputes, collapsing throughput by ~60% in three hours. Objectives are to re-establish navigational flow, secure the channel, detain disruptive elements, protect civilian mariners, and re-open port approaches under managed conditions. Humid subtropical conditions (68 °F, 74 % chance of rain, 13 mph W; scattered clouds, brief shower by dusk). | |||
**'''Ground / Littoral Forces''' | |||
**One Manipulus (riverine/littoral posture), consisting of: | |||
***2 × Abeis-Bulhanu Virelia-Class Urban Pacifier squads — crowd/civilian control at quays, non-lethal interdiction of deck crowds, detainee handling. | |||
***1 × Syrinx Class Armored Infantry IFV — dismounts for pier-side tactical clearances and convoy protection for salvage teams. | |||
***1 × Icaria Class Combat Engineering Vehicle — clear sunken obstructions, rig temporary dolphin moorings, and assist salvage brace works. | |||
***1 × Ampelos Class Armored Recovery Vehicle — winch and recover disabled barges/vehicles; tow support on shallow approaches. | |||
***1 × Bijarian Command Vehicle — afloat/shore C2 node coordinating port authority, salvage, and maritime police liaisons. | |||
***2 × Corythia Class Transport Truck — barrier modules, evidence containers, and logistic shuttle to staging piers. | |||
***Attachment (riverine security): 2 × Abeis-Ismael “Cathartes” Littoral Hoverbike patrol pairs — rapid interdiction across channel approaches, boarding posture for skiffs. | |||
**'''Naval / Riverine Forces''' | |||
**Riverine Detachment: | |||
***1 × Saluria Class Gunboat — channel enforcement, medical pickup, small-boat interdiction. | |||
***2 × Vaeringheim Class Corvette (shallow draft) — close escort, VBSS (visit, board, search, seizure) teams, presence patrol. | |||
**'''Aerial Forces (Ptisis Flight)''' | |||
***2 × Lotos Class Tactical UAV — persistent overwatch of channel, deck-level thermal & optical feeds for hidden weapons/secondary blockages. | |||
***1 × Aurantius Class Multi-Role UAV — RF/SIGINT to locate coordination nets and handheld radios controlling blockaders. | |||
***1 × Noctiluna Class Medium Transport Helicopter — fast lift of boarding teams, MEDEVAC and evidence transport; can hover for boardings in calm windows. | |||
*'''34/1/52 [[PSSC]]:''' The [[Vaeringheim Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Sylvapolis|Sylvapolis]] after a small-scale outbreak of [[Public health and disease in Bassaridia Vaeringheim|White Pestilence]] is confirmed, prompting the imposition of tiered quarantines, convoy assays, and cordon checkpoints. Objectives are to enforce movement restrictions, protect medical detachments, stabilize key wards, and preserve commercial continuity under health regulations. Humid subtropical conditions (64 °F, 75 % chance of rain, 7 mph SE; scattered clouds with a brief shower by dusk). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (establish tiered cordons; non-lethal crowd control at quarantine perimeters; manage displaced populations)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored reassurance presence; convoy escort for medical shipments and assay kits)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 integration with civil health authorities and shrine wardens; encrypted comms)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (modifies street layouts for barriers; assists in rapid construction of isolation compounds)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (clear obstructions; emergency casualty transfer from sealed wards)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (supplies: sanitation gear, potable water tanks, relief rations)<br> | |||
**'''Naval Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (controls riverside approaches to Sylvapolis; enforces quarantine on canal/river traffic)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (thermal scan of ward perimeters; monitor quarantine breaks; comms relay)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF sweep for unauthorized convoy comms; relay for health authority command net)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (airlift of medical teams and supplies; MEDEVAC for non-contagious casualties from secured zones)<br> | |||
*'''42/1/52 [[PSSC]]:''' The [[Vaeringheim Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Symphonara|Symphonara]] after saboteurs breach the main aqueduct, causing a pressure collapse that forces emergency rationing. Objectives are to secure and inspect the aqueduct corridors, stabilize damaged spans, restore limited flow with high-capacity pump trains, and enforce perimeter security while public-health measures are implemented (Pilgrim’s Flux—boil notices, cistern audits, ORS distribution; Agnian Lockjaw—tetanus boosters, injury clinics). Oceanic conditions (57 °F, 52 % chance of rain, 13 mph SW; slow-moving clouds; mild temperatures). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (cordons along aqueduct arches and valve houses; crowd control at ration points; escort for public-health teams)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (shoring/rock-bolt emplacement; debris push; gatehouse breach repair; drives pump headers into position)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (crane/winch for fractured flumes; lifts valve plates; casualty extraction from collapsed galleries)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (haul pump modules, hoses, water bladders, public-health kits, barriers; shuttle potable water to priority clinics)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 with city water works, shrine wardens, and health bureau; encrypted comms; ration schedule publishing)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored reassurance near breach site; dismounts to secure valve galleries and pump sites)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (patrols adjacent canals/inlets to deter secondary sabotage; water-borne relay for med and engineering loads)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (line inspection over the aqueduct; thermal/optical scan for additional breaches and siphon taps; comms relay to perimeter posts)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT sweep to locate saboteur lookout nets; airborne repeater for health-bureau broadcasts and boil notices)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (rapid lift of engineers, pump sections, and medical teams; MEDEVAC for trauma cases)<br> | |||
*'''1/2/52 [[PSSC]]:''' The [[Vaeringheim Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Sylvapolis|Sylvapolis]] after militants threaten to poison municipal wells using stolen industrial chemicals unless a land-tax amnesty is granted. The operation’s objectives are to seal and secure the perimeter around the threatened water grid, track and neutralize the militant cell, recover hazardous materials, and protect public health infrastructure. Humid subtropical conditions (79 °F, 74 % chance of rain, 1 mph W; nighttime storms lingering into early morning). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] infantry squads (rapid cordon deployment; interdiction patrols along canal roads; suspect capture)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored containment and protected transport for HAZMAT responders)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squad (civil crowd management, wellhead perimeter security, evacuation control)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (seals contaminated drains; constructs containment dikes; assists in chemical recovery under armored cover)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (crane work for tank removal; lifting hazardous barrels and debris)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (transport of chemical containment kits, PPE, decontamination units, and potable water reserves)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 integration with city sanitation bureau, health ministry, and temple wardens; radio network linking well stations)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (high-roof overwatch near well compounds; counter-sniper & overwatch against militant lookouts)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (patrol of canal and reservoir inlets; prevention of chemical discharge; support for divers conducting sample extraction)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (HAZMAT Support Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (thermal/visual tracking of suspected chemical transport routes; aerial mapping of contamination risk zones; comms relay)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT to locate militant transmissions; airborne relay for health-alert broadcasts and emergency coordination)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (airlift of hazardous-material teams and containment equipment; MEDEVAC for exposure victims)<br> | |||
*'''14/2/52 [[PSSC]]:''' The [[Vaeringheim Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Serena|Serena]] after masked riders loot monastic grain caches and night signals are observed flashing across surrounding ridgelines, suggesting coordinated raiding activity. Objectives are to recover stolen grain, interdict fleeing raiders, restore order in the monastery districts, and secure supply lines for ongoing relief shipments. Subpolar oceanic conditions (50 °F, 85 % chance of rain, calm winds from the W; cool, short days with periodic drizzle). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Hrimthurs_Class_Arctic_Hoverbike|Abeis-Hrimthurs Class Arctic Hoverbike]] squads (rapid pursuit of mounted raiders across wet ridgelines; interception and flanking of retreat routes)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored escort for grain convoys and monastery relief shipments; static defense near cache sites)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 hub coordinating monastery watch, grain wardens, and aerial patrols; integration of signal intercept data)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (road stabilization for convoy passage; rubble clearance from burned storage barns; reinforcement of cache compounds)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (recovery of overturned wagons and burned carts; removal of barricades along monastic roads)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (redistribution of recovered grain; delivery of relief rations and storage supplies to monasteries)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (ridge overwatch; counter-signal monitoring of flare and torch relays)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (river patrol through monastery valley; transport of aid personnel and recovered supplies; spotlight and floodlight operations during night searches)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Reconnaissance and Pursuit Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (thermal imaging of ridgeline signal points; tracking of fleeing riders; comms relay for patrols in rough terrain)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT analysis of raider coordination signals; broad-area mapping of activity beyond Serena’s valley)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (rapid redeployment of pursuit teams between ridgelines; aerial recovery of seized grain stores; MEDEVAC for injured personnel)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Thalassa_Class_Attack_Helicopter|Thalassa Class Attack Helicopter]] (armed overwatch at dusk; deterrence of additional raids; aerial illumination for night pursuit)<br> | |||
*'''18/2/52 [[PSSC]]:''' The [[Vaeringheim Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Catonis_Atrium|Catonis Atrium]] after “purity patrols” abduct several merchants for forced re-education, triggering a crowd surge that storms the city forum and disrupts trade and civic order. Objectives are to break up the mob without escalation, recover abductees, dismantle illegal patrol operations, and restore security around the forum and adjacent markets. Oceanic conditions (57 °F, 9 % chance of rain, 9 mph NE; moist air with lingering fog drifting along streambeds). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (non-lethal crowd dispersal in the forum; protection of abducted merchants; checkpoint control across shrine and guild avenues)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored reassurance presence; transports storm teams securing alleys used by “purity patrols”)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 hub linking guild councils, civic guard, and temple liaisons; manages public-safety broadcasts and calm directives)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (removal of barricades erected in forum approaches; reinforcement of damaged gates and colonnade walkways)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (clears overturned carts and market stalls; extraction of trapped civilians beneath collapsed stands)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (civil-relief supplies, potable-water tanks for fog-affected wards, detainee and rescue transport)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (rooftop overwatch of forum arcades; counters attempts by patrol lookouts to relay crowd movements)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
*1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (patrol of stream and canal junctions feeding into the city; intercepts patrol vessels attempting to relocate abductees via waterways; searchlight support through fog zones)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Ismael_Class_%E2%80%9CCathartes%E2%80%9D_Littoral_Hoverbike|Abeis-Ismael “Cathartes” Littoral Hoverbike]] patrols (rapid shuttle of negotiators and medical crews through fog-covered streambeds and lower wards)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Stabilization Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (crowd-mapping across the forum; tracking of patrol cells withdrawing into fog belts; relay for public-order broadcasts)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT to locate “purity patrol” communications; identifies safe corridors for hostage recovery teams)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (rapid insertion of storm teams behind forum arcades; aerial evac for injured civilians and hostages)<br> | |||
*'''19/2/52 [[PSSC]]:''' The [[Vaeringheim Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Aurelia|Aurelia]] after an armed gang attempts to hijack a bullion convoy on the mint road, initiating a firefight before an armored squad executes a counter-ambush at a designated choke point. Objectives are to secure the bullion load, neutralize remaining gang elements, re-establish convoy safety along the mint corridor, and stabilize nearby civilian districts affected by the engagement. Humid subtropical conditions (84 °F, 99 % chance of rain, 3 mph W; brief overnight relief, but intense heat returning early). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] squads (counter-ambush maneuver teams; clearing gang firing positions; securing mint-road chokepoints)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored escort for bullion vehicles; rapid reinforcement for storm teams; mobile cover during extraction and recovery)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squad (cordon control in nearby trade wards; detainee processing; civilian safety management during firefight aftermath)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 node linking mint authorities, city guard, and convoy logistics; manages drone feeds and road closures)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (clearance of destroyed vehicles; debris removal; reinforcement of damaged roadway and culverts)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (recovery of disabled bullion carriers; crane support for overturned escort vehicles; heavy debris extraction)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (transport of bullion security crates, casualty supplies, emergency water/cooling kits for heat-affected personnel)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (long-range overwatch on high walls and ridge terraces flanking the mint road; counter-sniper coverage)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (patrol of Aurelia’s riverside mint-approach canals; blocks gang escape into water network; spotlight support for night searches)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Ismael_Class_%E2%80%9CCathartes%E2%80%9D_Littoral_Hoverbike|Abeis-Ismael “Cathartes” Littoral Hoverbike]] patrols (rapid courier between roadblocks and riverside security posts; pursuit of fleeing suspects along canal margins)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Counter-Ambush & Recon Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (tracking fleeing gang cells through street grids; thermal sweep of foliage and culverts; comms relay for roadblock teams)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT mapping of gang communications; identifies safe routes for bullion extraction; relay for interdiction coordination)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (rapid insertion of reinforcement squads; MEDEVAC for injured convoy personnel and civilians)<br> | |||
*'''38/2/52 [[PSSC]]:''' The [[Vaeringheim Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Sylvapolis|Sylvapolis]] after armed raiders besiege the forest gate and take several cart drivers hostage, disrupting trade-lane movement and forcing the market militia to form an improvised relief column. Objectives are to break the siege, rescue hostages, restore gate operations, and secure surrounding forest-track approaches against further incursions. Humid subtropical conditions (88 °F, 76 % chance of rain, 13 mph S; sticky air with isolated short downpours). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] squads (assault and flanking teams breaking raider cordons; close-quarters clearing of gatehouses and cart bays)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squad (non-lethal suppression to protect hostages; detainee handling; coordination with market militia relief column)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored push to gate threshold; extraction of rescued drivers; security for reopening of trade-lane traffic)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (clear debris from blocked forest-track approaches; reinforce palisades and gate supports damaged in the siege)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored_Recovery Vehicle]] (lift overturned carts and barricades; remove raider obstacles; recovery of damaged militia wagons)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (transport relief supplies to displaced forest villagers; movement of water/ORS during heat and humidity spikes)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 integrating militia commanders, forest-warden networks, and UAV surveillance; manages gate reopening sequence)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (overwatch from canopy towers and ridge huts; counters raider lookouts; protects extraction teams)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (patrol of lowland irrigation canals feeding forest edge; monitors escape routes; ferry for medics and reinforcements during downpours)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Ismael_Class_%E2%80%9CCathartes%E2%80%9D_Littoral_Hoverbike|Abeis-Ismael “Cathartes” Littoral Hoverbike]] patrols (rapid courier between militia’s relief column and forward Vaeringheim positions; scouting of alternative ingress paths)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Recon & Rescue Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (locate raider firing points; track attempted breakout routes; monitor forest-canopy heat signatures during humidity spikes)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT mapping of raider comms; coordination relay for Vaeringheim–militia joint action)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (insertion of assault teams behind raider lines; MEDEVAC for injured hostages and militia)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Thalassa_Class_Attack_Helicopter|Thalassa Class Attack Helicopter]] (armed overwatch; deterrence during gate retake; illumination for dusk operations in the forest belt)<br> | |||
*'''59/2/52 [[PSSC]]:''' The [[Vaeringheim Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Delphica|Delphica]] after an armed faction occupies the University archives, seizing research chips and attempting to ransom proprietary data. A controlled breach-and-clear operation is authorized to recover materials, rescue staff, and preserve irreplaceable records. Oceanic conditions (68 °F, 32 % chance of rain, 8 mph NW; frequent cloud cover with a gentle summer breeze). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] squads (precision breach of archive stacks; room-by-room clearance; hostage recovery with document-preservation protocols)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squad (non-lethal control of evacuees and detainees; protection of faculty and students; corridor discipline during extraction)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored outer-perimeter security; shielded ingress for response teams; secure transport of recovered materials)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (controlled entry points; structural shoring of archive floors; detection and neutralization of booby traps near stacks and vaults)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (heavy-lift for safes and damaged shelving; debris removal to protect collections)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (archival crates, climate-controlled cases for research chips, lighting towers, medical kits)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 integrating university administration, digital forensics, and evidence custody; manages negotiation channel and breach timing)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (overwatch of quadrangles and rooftops; counters lookout elements; protects extraction routes)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
**None (inland university district)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Archive Security Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (interior/exterior ISR of courtyards and roofs; thermal checks for hidden occupants; comms relay within thick masonry)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT to identify ransom comms, jammers, and remote-wipe attempts; evidence capture)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (rapid MEDEVAC; secure aerial transfer of recovered research chips to forensic custody if required)<br> | |||
*'''60/2/52 [[PSSC]]:''' The [[Vaeringheim Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Vaeringheim|Vaeringheim]] after the abduction of a senior cantor outside the Temple of Vaeringheim, with kidnappers issuing an ultimatum demanding a doctrinal reversal by sundown. Objectives are to locate and recover the cantor, dismantle the kidnapping cell, secure temple precincts, and prevent panic or sectarian escalation while maintaining doctrinal authority. Humid subtropical conditions (91 °F, 81 % chance of rain, 13 mph S; sticky air with isolated short downpours). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] squads (rapid manhunt teams; discreet entry into safehouses; hostage-recovery operations with time-sensitive execution)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squad (non-lethal control around temple approaches; crowd safety and rumor suppression; detainee handling)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored mobility for quick response across inner wards; secure extraction corridor once contact is made)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 hub integrating temple authorities, doctrinal councils, intelligence cells, and missionary cadres; manages deadline-driven decision cycles)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (forced entry support; breaching of fortified doors and cellar access; inspection for secondary devices at holding sites)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (vehicle interdiction; recovery of barricades or disabled transports used by kidnappers)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (mobile command support, lighting towers for dusk operations, med kits, water and ORS for heat stress)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (rooftop overwatch of temple quarter and suspected routes; counters lookout elements during negotiations or breach)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (canal patrols to interdict waterborne movement; spotlight coverage near riverside safehouses; rapid ferry for response teams)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Manhunt & Overwatch Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (tracking suspect movement through dense wards; monitoring handoff points; comms relay in rain-affected streets)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT to locate ransom communications and burner devices; time-to-contact analysis before sundown)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (rapid insertion of recovery teams; MEDEVAC for the cantor upon extraction)<br> | |||
**'''Missionary Support (Reformed Stripping Path)'''<br> | |||
**One Kleisthenes (≈25 operatives), consisting of:<br> | |||
***[[Temple of Aprobelle]] detachment (psychological stability & social order) – manages public messaging, rumor suppression, and crowd calm around the Temple of Vaeringheim; advises C2 on minimizing doctrinal panic<br> | |||
***[[Noctis (Reformed Stripping Path)#Order of the Umbral Oracle|Order of the Umbral Oracle]] (Noctis) cell – spiritual diagnostics of coercive rites and symbolic threats; interpretation of kidnapping demands and cultic signals; guidance on unsafe ritual sites<br> | |||
***[[Thalassa (Reformed Stripping Path)#Azure Sentinel Sect|Azure Sentinel Sect]] – covert operatives (“Assassins”) tasked with discrete tracking, shadowing, and neutralization of irreconcilable kidnapping leadership if recovery window collapses; operate under strict Temple authorization and War League coordination<br> | |||
***[[Plateau (Reformed Stripping Path)#Sanctum Vitalis|Sanctum Vitalis]] field mission – standby medical and psychological care for the recovered cantor; treatment for shock, dehydration, and ritual trauma; discreet triage facilities near the temple precinct<br> | |||
*Attached civlog shuttles: Kybele Nomad Terrain Wagon & Aurelia Utility Pick-up (secure transport for missionaries, medics, and recovered personnel)<br> | |||
|| [[File:Vaeringheim52PSSCB.jpeg|150px|border|VaeringheimDivision]] | |||
|- | |||
| 52 [[PSSC]] | |||
|| '''Alpazkigz Division''' | |||
|| '''Operation "Nazht Séiakaren"''' | |||
|| | |||
*'''1/1/52 [[PSSC]]:''' The Alpazkigz Division dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Aetherium|Aetherium]] after explosive charges are discovered in funicular pylons linking the high shrines. Forces are tasked with isolating and rendering safe all devices, detaining the sabotage cell, restoring service in phases, and preserving shrine infrastructure and public. Subarctic conditions (43 °F, 84 % chance of rain, 2 mph N winds; slush build‑up mid‑morning; partial sun midday). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Quadwalker_%22Oble-Lisea%22_4189|Quadwalker "Oble‑Lisea" 4189]] elements (catwalk/roofline reconnaissance, pylon overwatch & counter‑surveillance)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (carries EOD and dismounted storm teams to pylon bases)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 with shrine wardens; secure comms & EW coordination)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (render‑safe support, mechanical breaching, temporary bracing at suspect pylons)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (recovery, route clearance, casualty extraction on steep approaches)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Hrimthurs_Class_Arctic_Hoverbike|Abeis‑Hrimthurs Class Arctic Hoverbike]] (rapid movement along slushy inclines and funicular service tracks)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (EOD kit haul, barriers, detainee transport & supply delivery)<br> | |||
**'''Naval Forces'''<br> | |||
**None<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (cable‑line overwatch, thermal search & comms relay)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi‑Role UAV]] (RF/SIGINT sweep for remote triggers & repeater nodes)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (rope insertion/extraction for EOD teams; sling‑load braces)<br> | |||
*'''5/1/52 [[PSSC]]:''' The [[Alpazkigz Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Pyralis|Pyralis]] after a coordinated arson spree across three public halls. Objectives are to secure each site, support engineers cutting firebreaks, hunt arson teams moving between halls, and provide aerial overwatch to spot embers and reignitions. Oceanic conditions (54 °F, 87 % chance of rain, 13 mph SE winds; off-and-on showers with brief sunny interludes). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (rapid corridor response; non-lethal crowd control; perimeter patrol around burning halls)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (dismounted teams to secure interiors and protect municipal fire crews)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (debris push, breach blocked lanes, assist firebreak cuts and structural shoring)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (clear wrecks/blocked streets; winch collapsed timbers; casualty extraction pathing)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 node integrating city fire brigade and hall wardens; blue-force tracking)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (barriers, hoses, water bladders, respirators; detainee & supply shuttles)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Quadwalker%22Oble-Lisea%22_4189|Quadwalker “Oble-Lisea” 4189]] element (high-angle overwatch; alley/mews interdiction; thermal spot from rooftops)<br> | |||
***2 × squads armed with [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] (site security, arsonist interdiction teams)<br> | |||
**'''Naval Forces'''<br> | |||
**None<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (low-altitude thermal ember spotting, roofline scan, comms relay over three halls)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (wide-area IR sweep to catch reignitions and track fleeing arson cells)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (rapid lift of engineer teams/gear between sites; bucket-sling capability for hotspot knockdown)<br> | |||
*'''14/1/52 [[PSSC]]:''' The [[Alpazkigz Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Pyralis|Pyralis]] after a geothermal vent opens beside a major bathhouse terrace, forcing an emergency evacuation and immediate rock-bolting operations to prevent collapse. Objectives are to secure the site, stabilize the terrace, contain gas emissions, and ensure safe civilian return. Oceanic conditions (55 °F, 79 % chance of rain, 4 mph S; late-afternoon clearing, crisp evening air; unusual atmospheric activity observed). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 hub; integrates civil engineers, shrine overseers, and local bathhouse guild authorities)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (drill/bolt emplacement; rubble clearance; thermal shielding)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (structural brace placement; crane operations near terrace wall)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (vent fans, portable shelters, civilian transport)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (cordon and crowd management; enforce evacuation zones)<br> | |||
***1 × infantry detachment with [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] (close-guard for engineers; quick reaction in case of secondary collapse)<br> | |||
**'''Naval Forces'''<br> | |||
**None<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (thermal mapping of vent emissions; monitor terrace fissures; comms relay)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (SIGINT and atmospheric sensor package; tracks unusual vent activity)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (rapid lift of engineering teams, medevac for bathhouse workers)<br> | |||
*'''41/1/52 [[PSSC]]:''' The [[Alpazkigz Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Aetherium|Aetherium]] after militants ambush a camel-train at Frost Spire and seize hostages. Objectives are to fix and isolate the ambushers, conduct precision rescue of hostages, and secure the alpine caravan route. Subarctic mountainous conditions (37 °F, 34 % chance of rain, 11 mph N; slush build-up mid-morning; partial sun at midday). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Hrimthurs_Class_Arctic_Hoverbike|Abeis-Hrimthurs Class Arctic Hoverbike]] squads (rapid ridge pursuit in slush; cut-off teams on saddle routes)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored insertion of storm teams; protected exfil corridor for hostages)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Quadwalker_%22Oble-Lisea%22_4189|Quadwalker “Oble-Lisea” 4189]] element (high-angle overwatch; thermal/optical scan of spurs and snow gullies)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2; blue-force tracking; negotiator/translator cell; altitude-adapted comms)<br> | |||
***1 × light engineer detachment (portable anchors, ladders, hypothermia kits; micro-charges for blocked mule tracks)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (counter-scout interdiction; precision cover for rescue)<br> | |||
**'''Naval Forces'''<br> | |||
**None (high-alpine interior)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (thermal mapping of tree lines and scree; hostage location cueing; comms relay in canyons)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT to find ambusher spotters and jammer nodes; overwatch for movement on back trails)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Thalassa_Class_Attack_Helicopter|Thalassa Class Attack Helicopter]] (armed overwatch; precision strike on withdrawal routes if militants attempt to displace with hostages)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (fast-rope insertion to ridge shoulders; hostage extraction and MEDEVAC)<br> | |||
*'''48/1/52 [[PSSC]]:''' The [[Alpazkigz Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Aetherium|Aetherium]] after an avalanche buries the patrol road above Alabaster Switch, trapping several road crews and supply convoys beneath snow and rock. Objectives are to locate and extract survivors, stabilize the slope against secondary collapse, reopen the road for essential traffic, and coordinate with local shrine wardens for recovery rites. Subarctic mountainous conditions (41 °F, 73 % chance of rain, 1 mph SE; slush build-up midmorning; partial sun midday). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Hrimthurs_Class_Arctic_Hoverbike|Abeis-Hrimthurs Class Arctic Hoverbike]] squads (rapid ascent and slope scouting; thermal beacon marking; survivor retrieval on ridgelines)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (snowpack cutting, controlled excavation, rock-bolt placement to prevent further slides)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (winch recovery of trapped vehicles; structural brace placement; casualty extraction)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2; coordinates slope-monitor data, drone feeds, and local rescue services)<br> | |||
***1 × light engineer detachment (avalanche probes, acoustic sensors, portable heating tents, triage equipment)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (high-angle overwatch; rockfall watch; communications relay at upper ridge)<br> | |||
**'''Naval Forces'''<br> | |||
**None (high-alpine interior)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Rescue Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (thermal search across snowfields; hazard mapping of upper cornices; comms relay through mountain passes)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF relay; coordinates slope sensors and radio links for trapped crew beacons)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (hoist rescue of survivors; sling-load of snow-clearing gear; MEDEVAC for hypothermic casualties)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Thalassa_Class_Attack_Helicopter|Thalassa Class Attack Helicopter]] (equipped with searchlights and loudhailers; provides illumination and overwatch for night operations)<br> | |||
*'''55/1/52 [[PSSC]]:''' The [[Alpazkigz Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Koinonía|Koinonía]] after rioters breach the labyrinth forecourt during a major Offering, damaging sections of the sacred gates and forcing the immediate lockdown of nearby shrine districts. Objectives are to re-establish order, secure the labyrinth perimeter, prevent further incursions, and coordinate emergency restoration of the forecourt’s structural integrity and sanctity. Oceanic conditions (57 °F, 79 % chance of rain, 11 mph N; off-and-on showers, brief sunny interludes). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (crowd dispersal and containment; enforcement of shrine perimeter; evacuation of injured pilgrims)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored reserve; dismounts for securing collapsed gate structures and clearing debris)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 hub coordinating temple authorities, civic guard, and restoration crews; real-time drone feed integration)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (debris removal; gate reinforcement; controlled barricade placement along shrine approach corridors)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (crane lift of fallen stonework; recovery of vehicles and equipment trapped in plaza area)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (transport of shrine workers, barricade materials, medical supplies, and rations for containment crews)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (high-roof overwatch; precision coverage of narrow temple lanes and rooftops)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (patrol of nearby canals; perimeter illumination and blockade enforcement on waterfront approach routes)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Security & Engineering Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (crowd-mapping; rooftop surveillance; damage assessment of gate façade)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT sweep for agitator coordination; command relay for restoration teams and security cordons)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (aerial lighting platform; rapid insertion of repair crews and medevac for injured civilians)<br> | |||
*'''4/2/52 [[PSSC]]:''' The [[Alpazkigz Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Pyralis|Pyralis]] after a White Pestilence outbreak is confirmed in several market wards, prompting tiered quarantine zones, convoy assays, and cordon checkpoints. Objectives are to enforce health containment measures, safeguard medical convoys, ensure orderly ration and medicine distribution, and coordinate flood-response contingencies should storms worsen. Oceanic conditions (68 °F, 91 % chance of rain, calm winds from the NE; intermittent showers with potential flash floods and coastal storms). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (establish outer cordons; control movement between quarantine tiers; escort health workers)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored security for medical convoys; reinforcement presence near hospital complexes)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 hub integrating civil health bureau, temple wardens, and flood-watch command; comms broadcast for public advisories)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (barrier construction between quarantine rings; road repair during floods; drainage clearance)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (heavy debris removal; vehicle recovery along cordon routes; flood rescue support)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (sanitation gear, medical kits, potable water and ORS distribution; flood-aid delivery)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (high-roof overwatch of cordon crossings; safeguard supply convoys from opportunistic raids)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (patrols canal arteries; monitors illegal movement across water quarantine boundaries; assists in waterborne evacuation of patients and civilians)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Ismael_Class_%E2%80%9CCathartes%E2%80%9D_Littoral_Hoverbike|Abeis-Ismael “Cathartes” Littoral Hoverbike]] patrols (rapid courier of medical teams, sanitation supplies, and field-testing kits between flood-affected wards)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Containment and Relief Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (thermal mapping of quarantined wards; monitor civilian traffic and potential breach attempts; comms relay for field hospitals)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT tracking for unauthorized comms and smuggling networks attempting to bypass containment)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (MEDEVAC for severe cases; transport of medical convoys and vaccines to isolated wards)<br> | |||
*'''26/2/52 [[PSSC]]:''' The [[Alpazkigz Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Koinonía|Koinonía]] after armed thieves torch multiple granaries to mask an alms-store robbery, leaving four wards without staple supplies and prompting urgent food-security measures. Objectives are to extinguish fires, recover stolen alms, secure remaining granaries, and stabilize distribution networks under shrine and civic oversight. Oceanic conditions (66 °F, 97 % chance of rain, 5 mph N; soft rains, lush vegetation, stable temperatures). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (crowd and cordon management at fire perimeters; protect alms workers and evacuees; detainee handling)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored escort for firefighting crews; reinforcement presence at high-value storehouses; distribution-route security)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (rubble removal from burned granary frames; construction of hydrant berms; stabilization of weakened storehouse walls)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (lifting collapsed beams; extraction of trapped personnel; clearing access for fire crews and wagons)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 for shrine larders, civic grain wardens, and relief convoys; coordination of firebreaks and emergency ration points)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (movement of emergency grain shipments, tarps, water tanks, and cooking kits to deprived wards)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (overwatch of granary corridors and shrine courtyards; counters thieves’ lookouts and arsonists attempting secondary ignitions)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (patrol of the Koinonía canal belts; illumination and waterline pumping support; intercepts small craft attempting to flee with stolen goods)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Ismael_Class_%E2%80%9CCathartes%E2%80%9D_Littoral_Hoverbike|Abeis-Ismael “Cathartes” Littoral Hoverbike]] patrol (rapid courier for shrine grain wardens; delivery of ration kits and lanterns to flooded alleys)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Fire & Relief Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (thermal hotspot identification; tracking thieves fleeing through forested outskirts; comms relay for distribution convoys)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT sweep for coordinated arson cells; broadcast relay for ration-drop announcements)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class_Medium Transport Helicopter]] (delivery of grain pallets, relief rations, and fire-foam pods; aerial evacuation for severe burn victims)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Thalassa_Class_Attack_Helicopter|Thalassa Class Attack Helicopter]] (armed overwatch against thieves’ escape routes; nighttime illumination and deterrence)<br> | |||
*'''32/2/52 [[PSSC]]:''' The [[Alpazkigz Division]] and the [[Council_of_Kings_Division|Council of Kings Division]] jointly deploy one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Pyralis|Pyralis]] after a moderate but [[Pyralis Eruption of 52 PSSC|serious volcanic eruption (VEI 3–4) from one of the northern volcanic cones triggers heavy ashfall, pyroclastic surges, lahars, geothermal ruptures, and widespread structural damage across multiple wards. The eruption coincides with an active Haifan Crimson Fever outbreak (dengue/chikungunya analogue) already affecting the city, forcing simultaneous mass-casualty, respiratory, and vector-borne disease response. Objectives are to conduct rescue operations, stabilize volcanic slopes, clear ash-choked infrastructure, divert lahars, support clinic operations under Crimson Fever load, and maintain public safety during ongoing seismic activity. Oceanic conditions (64 °F, 95 % chance of rain, 8 mph E; intermittent showers escalating into flash floods and coastal storms). | |||
**'''Ground Forces'''<br> | |||
**One Joint Manipulus (Alpazkigz Division + Council of Kings Division), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] squads (rescue in collapsed bathhouse districts; clearing buried neighborhoods; escorting evacuees and medical teams through ashfall)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (non-lethal crowd control in low-visibility ash conditions; queue discipline at fever and respiratory clinics; cordon enforcement around pyroclastic damage zones)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Quadwalker_%22Oble-Lisea%22_4189|Quadwalker “Oble-Lisea” 4189]] dozer units (ash dozing; lahar-channel clearing; slope stabilization; removal of scorched trees and debris from drainage lines)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (trenching for lahar diversion; shoring of collapsed terraces; sealing ruptured geothermal ducts; drainage clearance to reduce standing water / vector breeding zones)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (debris extraction; lifting roof panels; recovery of buried service vehicles)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored access to pyroclastic-damaged wards; escort for mixed trauma/fever convoys; safe passage through superheated pavements)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (respirators, masks, IV/ORS stock, antipyretics, mosquito nets, larvicide, potable-water pallets, shelter frames for evacuees and overflow fever wards)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (joint C2 with volcanic monitoring feeds, city health bureau, shrine wardens, and civil defense; issues combined ash/Crimson Fever advisories)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (overwatch of unstable slopes; protection of rescue and vector-control teams; thermal confirmation of ignition points in sacred groves)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (patrol of ash-choked canals; ferry for evacuees and fever patients to lakeside triage camps; floodlight and waterborne lahar-scouting)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Ismael_Class_%E2%80%9CCathartes%E2%80%9D_Littoral_Hoverbike|Abeis-Ismael “Cathartes” Littoral Hoverbike]] patrols (rapid courier runs between isolated wards, clinics, and shelter sites; scouting lahar paths and ash-blocked drainage outlets)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Volcano & Epidemic Response Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (ashfall thickness mapping; thermal spotting of trapped civilians; monitoring lahar channels and flood basins near fever-prone districts; comms relay)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT for emergency beacons and network outages; airborne relay for evacuation, boil-water, and vector-control broadcasts)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (MEDEVAC from collapsed wards; lift of shoring gear, medical pallets, and Crimson Fever treatment kits to overwhelmed clinics)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Thalassa_Class_Attack_Helicopter|Thalassa Class Attack Helicopter]] (thermal imaging through ash plumes; illumination for night rescue; deterrence against looting or unrest around clinics and supply depots)<br> | |||
**'''Missionary Support (Reformed Stripping Path)'''<br> | |||
**One Kleisthenes (≈25 operatives), consisting of:<br> | |||
***[[Temple of Aprobelle]] detachment (calming rituals at evacuation and fever-treatment centers; psychological stabilization for ash-trauma and fever-anxiety victims; rumor-control and public-order messaging in ash- and disease-stressed wards)<br> | |||
***[[Order of the Umbral Oracle]] (Noctis) cell (spiritual diagnostics and interpretation of eruption and epidemic omens; identification of panic catalysts or eidolic agitation in sacred sites; guidance on safely maintaining ritual observances indoors)<br> | |||
***[[Sanctum Vitalis]] field mission (dual-role trauma and epidemic support: treatment for ash inhalation and burns; Crimson Fever triage and hydration; ORS and mosquito-net distribution; water-safety and standing-water audits to reduce vector breeding near shelters and canals)<br> | |||
***Attached civlog shuttles: Kybele Nomad Terrain Wagon & Aurelia Utility Pick-up (missionary and medical transport between shelters, crater-edge camps, fever clinics, and command posts)<br> | |||
|| [[File:Alpazkigz52PSSCB.jpeg|150px|border|Alpazkigz Division]] | |||
|- | |- | ||
| | | 52 [[PSSC]] | ||
|| '''Odiferia Division''' | |||
|| '''Operation "De Séiakaren"''' | |||
|| | |||
*'''4/1/52 [[PSSC]]:''' The [[Odiferia Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Lunalis_Sancta|Lunalis Sancta]] after sectarian street battles between Reverie Nebulous affiliates and Court of the Ironclad sympathizers spill over into the library quarter. Objectives are to restore order, safeguard collections and archivists, and suppress further violence while coordinating with authorized missionary mediators. Oceanic conditions (57 °F, 78 % chance of rain, 4 mph E winds; frequent light rain, cool breezes all day). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (non-lethal crowd control, corridor clearing, EW soft-kill for hand-held comms)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (dismounted storm teams; library perimeter defense; shield elements)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 with city authorities and shrine wardens; encrypted comms)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (barricade reduction; street obstacle removal; temporary shoring)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (vehicle recovery; debris clearance)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (barrier modules, detainee & supply movement)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (high-roof overwatch; restricted arcs to protect stacks)<br> | |||
**'''Naval Forces'''<br> | |||
**None<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (alley and rooftop ISR; crowd flow mapping)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT to trace coordinators; relay for command net)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (MEDEVAC & rapid insertion to sealed courtyards; holds outside library skyline)<br> | |||
**'''Missionary Cadres (Temple Bank)'''<br> | |||
**One Kleisthenes (≈25 operatives), consisting of:<br> | |||
***Order of the Umbral Oracle (Noctis) – local mediation, de-escalation, safe-passage corridors for civilians and librarians (unarmed; paired with civil security)<br> | |||
***Sanctum Vitalis field detachment – triage posts and aid stations for both factions (neutral), integrated with MEDEVAC routing<br> | |||
***Attached civlog shuttles: [[Eosphorus_Motor_Company#Kybele_Nomad_Terrain_Wagon|Kybele Nomad Terrain Wagon]] and [[Eosphorus_Motor_Company#Aurelia_Utility_Pickup|Aurelia Utility Pickup]] (missionary & liaison transport; supply shuttles)<br> | |||
*'''34/1/52 [[PSSC]]:''' The [[Odiferia Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Somniumpolis|Somniumpolis]] after a red tide outbreak on Lake Morovia causes a mass die-off of sea-cows, prompting immediate bans on marine products. Objectives are to secure lakeshore markets, enforce product embargoes, support ecological response teams, and reassure local communities dependent on the Bulhanu herds. Humid subtropical conditions (77 °F, 20 % chance of rain, 2 mph E; warm breezes carrying faint floral scents). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (market patrols, embargo enforcement, crowd control at fishmongers’ stalls)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2; coordinates with city health bureau, shrine wardens, and fisheries guild)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (transport of confiscated product, supply of rations to affected households)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (removal of large carcasses from docks; clear access for ecological survey boats)<br> | |||
***1 × engineering detachment with portable pumps and containment nets (to aid civil responders in water sampling and shoreline cleanup)<br> | |||
**'''Naval Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (patrols Lake Morovia waterfront; enforces ban on fishing and product shipments)<br> | |||
***2 × littoral patrol craft from port auxiliaries (escort ecological survey teams; monitor smugglers attempting to move contaminated goods)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (thermal/visual scan of shoreline for carcass accumulation and illicit fish markets)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (wide-area mapping of red tide bloom; comms relay for ecological survey teams)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (airlift of marine biologists and relief cargo to outlying settlements)<br> | |||
''' | *'''18/2/52 [[PSSC]]:''' The [[Odiferia Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Sylvapolis|Sylvapolis]] after primary irrigation canal gates are sabotaged overnight, causing a flood pulse that overtops berms and inundates granaries in the southern wards. Objectives are to shut and reinforce canal gates, drain flooded districts, safeguard stored grain stocks, and coordinate with Odiferia engineers for structural restoration and sanitation control. Humid subtropical conditions (91 °F, 94 % chance of rain, 4 mph NE; tropical humidity; afternoon thunder possible). | ||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (crowd management and perimeter control around flood zones; assist with civilian evacuations from submerged districts)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (gate reconstruction, floodwall emplacement, and culvert debris clearance)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (heavy-lift support for collapsed canal sections; debris removal from grain silos and roadways)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 hub coordinating Odiferia engineer detachments, civil flood-control offices, and temple wardens; real-time canal telemetry link)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (sandbags, pumps, water-purification units, and rations for displaced residents)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored security and convoy escort for engineer columns repairing canal gates)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (overwatch of damaged flood berms and pump sites; deterrence against further sabotage attempts)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (canal patrol; waterborne pumping and evacuation; transport of engineers and salvage divers along flooded channels)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Ismael_Class_%E2%80%9CCathartes%E2%80%9D_Littoral_Hoverbike|Abeis-Ismael “Cathartes” Littoral Hoverbike]] patrols (rapid inspection of canal networks and sluice gates; courier duties between command posts and field engineers)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Engineering and Relief Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (flood mapping; detection of gate breaches and overtopped berms; comms relay across low-lying wards)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT to trace saboteur comms and coordinate relief routing; data link for hydrological sensors)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (airlift of engineer teams, pumps, and medical equipment; MEDEVAC for displaced or injured residents)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Thalassa_Class_Attack_Helicopter|Thalassa Class Attack Helicopter]] (aerial illumination and deterrent presence during nighttime recovery operations; overwatch against further sabotage)<br> | |||
|| [[File: | *'''28/2/52 [[PSSC]]:''' The [[Odiferia Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Somniumpolis|Somniumpolis]] after charges detonate in drainage galleries beneath the transit spine, causing a localized cave-in and sewer-gas release. Perpetrators are believed to be eidolic cultists. Objectives are to stabilize collapsed galleries, clear toxic pockets, locate additional charges, and support spiritual-psychological containment alongside civil authorities. Humid subtropical conditions (81 °F, 93 % chance of rain, 1 mph SW; intermittent heavy downpours, muggy evenings). | ||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] squads (gallery entry & sweep; extraction of trapped civilians; security for gas-repair teams)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squad (non-lethal cordon enforcement around sinkholes; crowd control at sealed transit stops)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (debris removal; tunnel shoring; sealing compromised vent stacks; search for secondary charges)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (lifting collapsed roadway plates; extraction of trapped service vehicles)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 node linking transit authority, Odiferia counter-cult cells, health bureau, and missionary cadres)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (air-scrubber pallets, masks, potable-water tanks, relief kits for evacuated wards)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (overwatch from elevated transit pylons; counters cultist lookouts and spotters)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (patrol of canal arteries connected to drainage galleries; floodlight sweeps of water-borne entry points; support for divers checking sewer outfalls)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Ismael_Class_%E2%80%9CCathartes%E2%80%9D_Littoral_Hoverbike|Abeis-Ismael “Cathartes” Littoral Hoverbike]] patrols (rapid courier for gas sensors, PPE, and emergency kits between canal stations and C2)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Hazard & Recon Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (thermal mapping of sub-surface collapse lines; detection of gas pockets; tracking underground movement of suspected cult cells; comms relay)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT analysis of cultist transmissions; identification of hidden rally points; airborne relay for public-safety messaging)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (MEDEVAC for collapse victims; lift of shoring gear and scrubber modules; rapid movement of medical teams)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Thalassa_Class_Attack_Helicopter|Thalassa Class Attack Helicopter]] (armed overwatch in case of follow-on detonations; searchlight/illumination support during heavy downpours)<br> | |||
**'''Missionary Support (Reformed Stripping Path)'''<br> | |||
**One Kleisthenes (≈25 operatives), consisting of:<br> | |||
***[[Temple of Aprobelle]] detachment (psychological harmony & social order) – crowd-calming at evacuation points; emotional stabilization for panic-affected commuters; screening for eidolic indoctrination markers; rumor-control and public-message discipline<br> | |||
***[[Order of the Umbral Oracle]] (Noctis) cell – spiritual diagnostics of cult influence; identification of eidolic contamination patterns; advisory on “unsafe” symbolic sites in tunnels and galleries<br> | |||
***[[Sanctum Vitalis]] field mission – treatment for sewer-gas inhalation and collapse injuries; purification rites and water-safety advisories; ORS and sterile-wash distribution at sealed transit nodes<br> | |||
|| [[File:Odiferia52B2.jpeg|150px|border|Alpazkigz Division]] | |||
|- | |- | ||
| | | 52 [[PSSC]] | ||
'''' | || '''Jeseri Division''' | ||
||[[File: | || '''Operation "Häme frebéiot"''' | ||
|| *'''28/1/52 [[PSSC]]:''' The [[Jeseri Division]] deploys one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Luminaria|Luminaria]] after gunmen seize the Moon-Fount cloisters of the Conclave Illuminara during dawn rites, with hostages reported inside. Objectives are to isolate the cloisters, conduct precision breach-and-clear operations, free hostages, and preserve sacred architecture. Oceanic conditions (52 °F, 8 % chance of rain, 3 mph E; late-afternoon clearing, crisp evening air). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, Jeseri Detachment, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] squads (primary assault teams for cloister breach, room-by-room clearance)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Harpyia_Class_SMG|Harpyia Class SMG]] squad (CQB specialists for interior cloister galleries and confined hallways)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team and [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (rooftop overwatch; counter-sniper against cloister towers)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 hub; hostage negotiation channel; comms relay to temple wardens)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squad (perimeter control; non-lethal crowd management of pilgrims outside cloisters)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (medical evacuation staging; detainee transport)<br> | |||
**'''Naval Forces'''<br> | |||
**None (interior cloister complex)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (live-feed ISR; rooftop and courtyard monitoring; relay for tactical comms)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT sweep to locate hostage-takers’ comms and jammers)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (rapid assault insertion onto cloister roofs or MEDEVAC for wounded hostages)<br> | |||
|| [[File:JeseriDivision52.png|150px|border|Alpazkigz Division]] | |||
|- | |- | ||
| | | 52 [[PSSC]] | ||
''' | || '''Hatch Ministry Division''' | ||
||[[File: | || '''Operation "Ice azdigáit"''' | ||
|| | |||
*'''37/1/52 [[PSSC]]:''' Under Captain Julius Drusus, the [[Hatch Ministry Division]] deploys a precision maritime patrol group to the [[Southern Strait of Haifa]] following several days of piracy reports routed via the [[General Port of Lake Morovia]]. Objectives are to establish an escorted corridor, execute targeted VBSS of suspect craft, and maintain persistent ISR to cue interdictions—all actions conducted under and limited by the [[Straits Conventions of 52.06 PSSC]]. Oceanic conditions (58 °F, 51 % chance of rain, 4 mph S; late-afternoon clearing; crisp evening air). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus (VBSS), organizational breakdown:<br> | |||
***3 × Ordinis (assault/boarding teams), each with:<br> | |||
****1 × [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] boarding element (visit, board, search, seizure; evidence handling)<br> | |||
****1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] section (non-lethal deck/cargo control; detainee management)<br> | |||
****Shared precision overwatch: [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team (long-pier overwatch; anti-skiff counters)<br> | |||
***Attached fast-intercept cell: Abeis-Bulhanu Class High-Speed Skirmishers squad (rapid skiff interception; cross-decking to suspect craft)<br> | |||
***C2: [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (afloat/shore node when staging boardings from harbor)<br> | |||
**'''Naval Forces'''<br> | |||
**One Tabur-i Derya (Task Unit), composed of 3 Birlik-i Gemi (≈6 ships):<br> | |||
***Birlik-i Gemi A (flag/escort): 1 × Abeis-Empress Class Littoral Battlecruiser (flagship; littoral sensors/precision fires; VBSS staging) + 1 × [[Somniant_Stock_Fund_Military_Hardware#Sylvapolis_Class_Frigate|Sylvapolis Class Frigate]] (ASW/escort; flight deck)<br> | |||
***Birlik-i Gemi B (pursuit/compliance): 1 × [[Somniant_Stock_Fund_Military_Hardware#Vaeringheim_Class_Corvette|Vaeringheim Class Corvette]] (close escort; rapid skiff response) + 1 × Abeis-Erigone Class Littoral Orbital & Missile Intercept Catamaran (point/layered missile defense, cueing & intercept in confined waters)<br> | |||
***Birlik-i Gemi C (lane assurance): 1 × [[Somniant_Stock_Fund_Military_Hardware#Cetomagna_Class_Minehunter|Cetomagna Class Minehunter]] (MCM verification of choke-points) + 1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (quay/estuary interdiction in narrow channels)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Maritime Flight), consisting of 2 Zeygi (4 a/c):<br> | |||
***Zeygi-ISR: 2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (persistent ship-launched ISR; target cueing; deck-level video)<br> | |||
***Zeygi-Air: 1 × [[Somniant_Stock_Fund_Military_Hardware#Fluxus_Class_Maritime_Patrol_Aircraft|Fluxus Class Maritime Patrol Aircraft]] (wide-area surface/ASW search) + 1 × [[Somniant_Stock_Fund_Military_Hardware#Ventiflor_Eye_Class_AEW%26C_Aircraft|Ventiflor Eye AEW&C Aircraft]] (air/surface picture; datalink management)<br> | |||
***Organic aviation (ship-embarked): 1 × ASW/utility helicopter (embarked on the Sylvapolis Frigate; dipping sonar/torpedoes; fast-rope VBSS support)<br> | |||
*'''17/2/52 [[PSSC]]:''' The [[Hatch Ministry Division]] under Captain Julius Drusus deploys a high-priority naval interception force to [[List_of_cities_in_Bassaridia_Vaeringheim#Skýrophos|Skýrophos]] after reconnaissance confirms that a rogue privateer flotilla has formed beyond the quartz outcrops east of the city. The flotilla—believed to include ex-commissioned raiders and drone-tender craft—threatens coastal trade lanes and the northern Morovian approaches. Objectives are to locate, isolate, and neutralize hostile vessels, restore secure transit through the Skýrophos Channel, and demonstrate sustained maritime control of the strait. Oceanic conditions (64 °F, 59 % chance of rain, 4 mph NW; maritime winds carrying light spray inland). | |||
**'''Ground Forces (Embarked Boarding / Recovery Elements)'''<br> | |||
**One Manipulus (maritime posture), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] VBSS platoons (boarding and seizure of hostile hulls; close-quarters interdiction of rogue privateers)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squad (non-lethal control of detainees; crew processing and deck security)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (long-range overwatch during boarding and pier-head defense at Skýrophos docks)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 link between flotilla command and coastal defense grid; integrates data from AEW&C and UAV feeds)<br> | |||
**'''Naval Forces (Task Group Skýrophos)'''<br> | |||
**One Tabur-i Derya (Interception Task Unit), composed of 3 Birlik-i Gemi (≈6 ships):<br> | |||
***Birlik-i Gemi A (flag / heavy command): 1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Empress_Class_Littoral_Battlecruiser|Abeis-Empress Class Littoral Battlecruiser]] (flagship; heavy littoral firepower, CEC data node, VBSS staging) + 1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Erigone_Class_Littoral_Orbital_&_Missile_Intercept_Catamaran|Abeis-Erigone Class Littoral Orbital & Missile Intercept Catamaran]] (point / area missile and drone intercept; fleet-level sensor fusion)<br> | |||
***Birlik-i Gemi B (hunter screen): 1 × [[Somniant_Stock_Fund_Military_Hardware#Eidolon_Class_Cruiser|Eidolon Class Cruiser]] (area AAW / ASuW command ship) + 1 × [[Somniant_Stock_Fund_Military_Hardware#Sylvapolis_Class_Frigate|Sylvapolis Class Frigate]] (ASW / convoy escort; flight deck for ASW helicopter)<br> | |||
***Birlik-i Gemi C (close pursuit and interdiction): 1 × [[Somniant_Stock_Fund_Military_Hardware#Vaeringheim_Class_Corvette|Vaeringheim Class Corvette]] (high-speed chase / gunfire support) + 1 × [[Somniant_Stock_Fund_Military_Hardware#Cetomagna_Class_Minehunter|Cetomagna Class Minehunter]] (drone-mine sweep; navigation safety through outcrop channel)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Maritime Intercept Flight), consisting of 2 Zeygi (4 a/c):<br> | |||
***Zeygi-ISR: 2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (persistent ship-launched ISR; tracking of small drone tenders and pirate skiffs; optical relay for missile intercept coordination)<br> | |||
***Zeygi-Air: 1 × [[Somniant_Stock_Fund_Military_Hardware#Fluxus_Class_Maritime_Patrol_Aircraft|Fluxus Class Maritime Patrol Aircraft]] (wide-area surface search and ASW screening) + 1 × [[Somniant_Stock_Fund_Military_Hardware#Ventiflor_Eye_Class_AEW%26C_Aircraft|Ventiflor Eye AEW&C Aircraft]] (air / surface picture management; data-link control across the flotilla)<br> | |||
***Organic aviation (ship-embarked): 2 × ASW / utility helicopters (embarked on the Eidolon Cruiser and Sylvapolis Frigate; dipping sonar, fast-rope VBSS, SAR support)<br> | |||
*'''3/3/52 [[PSSC]]:''' Under the command of Cornelia Urbanus, the Hatch Ministry Division dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Sufriya|Sufriya]] after an explosive-laden container is discovered on the ro-ro ramp, triggering an immediate terminal lockdown for EOD disruption. The operation is led afloat by Ismael‑class Privateer Commission, serving as on-scene command and maritime security anchor. Objectives are to isolate the device, clear adjacent decks and vehicle lanes, conduct a controlled render-safe, and restore limited terminal operations once cleared. Humid subtropical conditions (82 °F, 85 % chance of rain, 8 mph SE; sparse cloud cover, generally tranquil). | |||
*'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] squads (inner-ring security at the ro-ro ramp; sweep for secondary devices; protection of EOD teams)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squad (non-lethal crowd control; evacuation of drivers and stevedores; perimeter discipline at terminal gates)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored barrier at ramp mouth; shielded access for EOD robots and technicians)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (EOD platform support; debris clearance; emplacement of blast shields and standoff barriers)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (controlled repositioning of suspect container; heavy-lift and ramp clearance)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (blast blankets, water curtains, lighting towers, medical kits, decontamination supplies)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (shore C2 integrating port authority, customs, and EOD; synchronized with privateer afloat command)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (overwatch of gantries and ramp approaches; counters lookout activity during render-safe)<br> | |||
*'''Naval / Littoral Forces'''<br> | |||
*1 × Ismael‑class Privateer Commission (flagship under Captain Urbanus; maritime C2, exclusion-zone enforcement, and evidence custody afloat)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (waterside exclusion zone; floodlight and water-curtain support; patrol of adjacent berths)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Ismael_Class_%E2%80%9CCathartes%E2%80%9D_Littoral_Hoverbike|Abeis-Ismael “Cathartes” Littoral Hoverbike]] patrol (rapid courier between quay posts and afloat command; inspection of nearby floats and service craft)<br> | |||
*'''Aerial Forces'''<br> | |||
**One Ptisis (EOD & Port-Security Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (thermal/visual ISR of ramp decks and container stacks; comms relay within steel superstructure)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT to detect remote triggers or accomplice coordination; evidence capture)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (standby MEDEVAC; rapid repositioning of specialists and equipment)<br> | |||
|| [[File:Hatch52B.png|150px|border|Alpazkigz Division]] | |||
|- | |- | ||
| | | 52 [[PSSC]] | ||
''' | || '''New South Jangsong Division''' | ||
||[[File: | || '''Operation "Qandros Wrath"''' | ||
|| | |||
*'''7/1/52 [[PSSC]]:''' The [[New South Jangsong Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Norsolyra|Norsolyra]] in response to a potential flood surge during morning fog and coastal storms. Objectives are to pre-stage levee defenses, secure wisp-rice terraces and canal gates, conduct precautionary evacuations in low-lying quarters, and provide wide-area ISR for surge tracking. Oceanic conditions (55 °F, 72 % chance of rain, 14 mph NE; morning fog; marsh flooding possible). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 node; flood-ops coordination with civil works)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (berm building, culvert clearance, debris push)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Penthia_Class_Bridge-Laying_Vehicle|Penthia Class Bridge-Laying Vehicle]] (rapid spans over washed-out crossings; float kit as needed)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (winch/recovery; route clearance)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (pumps, sandbags, barriers; evac supply shuttles)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Ismael_Class_%E2%80%9CCathartes%E2%80%9D_Littoral_Hoverbike|Abeis-Ismael “Cathartes” Littoral Hoverbike]] patrols (marsh/high-water mobility; spot/mark breaches)<br> | |||
**'''Naval Forces'''<br> | |||
**Riverine detachment, consisting of:<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (canal/estuary SAR, relay for command net)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (levee/breach thermal sweep; fog-gap ISR; comms relay)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (wide-area mapping; RF beacons for evac lanes)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (SAR hoist; medevac)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Umbraclaw_Class_Heavy_Transport_Helicopter|Umbraclaw Class Heavy Transport Helicopter]] (sling-load pallets: sandbags, portable bridges, pumps)<br> | |||
**'''Civil/Logistics Attachments (Eosphorus)'''<br> | |||
***1 × [[Eosphorus_Motor_Company#Kybele_Nomad_Terrain_Wagon|Kybele Nomad Terrain Wagon]] and 1 × [[Eosphorus_Motor_Company#Oros_Lynceum_Crossover_SUV|Oros Lynceum Crossover SUV]] (high-clearance evac shuttles; sealed electrics for fording)<br> | |||
*'''13/1/52 [[PSSC]]:''' The [[New South Jangsong Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Thyrea|Thyrea]] after coordinated incendiaries ignite devotional markets across two wards, prompting citywide firebreak orders and a request for War League support. Objectives are to suppress blazes, prevent spread into residential quarters, apprehend arsonists, and maintain civil order as shrine markets close. Humid subtropical conditions (70 °F, 85 % chance of rain, 3 mph NW; early morning storms; flood surge from the lake possible). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (crowd control at devotional markets, cordon management, arrest of suspected arsonists)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored presence, dismount fire teams for rapid response at market intersections)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (street barricade removal, firebreak cutting, debris push)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (structural collapse clearance; route opening for fire brigades)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (portable water tanks, pumps, supply shuttles for displaced civilians)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 integration with shrine wardens, fire brigades, and city authorities)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (quay-side pump assist; flood-watch relay; lake surge monitoring)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (overhead ISR of fire spread, ember spotting, comms relay)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF sweep for arsonist coordinators, signals relay)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (MEDEVAC, supply lift, aerial water-bucket support)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Umbraclaw_Class_Heavy_Transport_Helicopter|Umbraclaw Class Heavy Transport Helicopter]] (sling-load of firebreak machinery, sandbags, portable pumps)<br> | |||
*'''14/1/52 [[PSSC]]:''' The [[New South Jangsong Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Skýrophos|Skýrophos]] after dangerous coastal storms trigger extreme flooding across rural settlements. Objectives are to secure evacuation routes, reinforce levees and marsh dikes, deliver emergency supplies, and maintain order as lowland communities are inundated. Oceanic conditions (55 °F, 74 % chance of rain, 5 mph S; morning fog; coastal storms with marsh flooding possible). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2; integrates civil engineers, shrine wardens, and local councils)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (levee shoring, culvert clearance, berm reinforcement)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Penthia_Class_Bridge-Laying_Vehicle|Penthia Class Bridge-Laying Vehicle]] (emergency spans across washed-out roads and marsh channels)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (recovery of stranded vehicles; winch support)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (sandbags, pumps, food/water aid; evac shuttle)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Ismael_Class%E2%80%9CCathartes%E2%80%9D_Littoral_Hoverbike|Abeis-Ismael “Cathartes” Littoral Hoverbike]] patrols (high-water mobility; fast liaison to isolated farmsteads)<br> | |||
**'''Naval Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (flooded marsh SAR, evacuation lift, waterborne patrol of inlets)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (thermal mapping of inundated zones; comms relay to isolated villages)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (wide-area flood imaging; relay for command net)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (SAR hoist; civilian airlift from cut-off settlements)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Umbraclaw_Class_Heavy_Transport_Helicopter|Umbraclaw Class Heavy Transport Helicopter]] (sling-load pallets of sandbags, pumps, portable bridges)<br> | |||
*'''21/1/52 [[PSSC]]:''' The [[New South Jangsong Division]] dispatches one Manipulus to the rural salt-flat communities surrounding [[List_of_cities_in_Bassaridia_Vaeringheim#Pelagia|Pelagia]] after coordinated raids strike three caravanserai rings, with hostages reported taken. Objectives are to secure the caravanserai, extract hostages, pursue raiding bands across the open flats, and re-establish security for trade traffic. Hot steppe conditions (79 °F, 53 % chance of rain, 2 mph W; clear horizon with wind picking up in late evening; unusual atmospheric activity detected). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] infantry squads (raid response, hostage extraction teams)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored thrust to secure caravanserai perimeters; troop transport)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Hrimthurs_Class_Arctic_Hoverbike|Abeis-Hrimthurs Class Arctic Hoverbike]] squad adapted for salt-flat pursuit (rapid interdiction of raiders across open terrain)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Quadwalker_%22Oble-Lisea%22_4189|Quadwalker “Oble-Lisea” 4189]] element (high-angle overwatch from caravanserai towers and ridges)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 with local militia and caravan masters; coordinates pursuit operations)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (medical kits, detainee movement, supply shuttle between rings)<br> | |||
**'''Naval Forces'''<br> | |||
**None (interior salt-flat terrain)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (thermal sweep of salt-flat approaches, comms relay, hostage site mapping)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT to track raider comms, guide intercept teams)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Thalassa_Class_Attack_Helicopter|Thalassa Class Attack Helicopter]] (armed overwatch; rapid strike against raider convoys attempting escape)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (air insertion of quick reaction force; hostage extraction lift)<br> | |||
*'''34/1/52 [[PSSC]]:''' The [[New South Jangsong Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Thorsalon|Thorsalon]] after temple edicts restrict blood-wine exports to key markets, widely regarded by merchants and the Council as an act of market manipulation. The operation’s objective is to restore lawful export flows, reopen bonded warehouses, and reassure trading partners while managing civil unrest sparked by the perception of outside interference. Tensions are further heightened by visible Hafaan support for the mission. Oceanic conditions (54 °F, 55 % chance of rain, 3 mph N; slow-moving clouds; mild temperatures). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (manage protests at vineyard depots; ensure safe reopening of warehouses; non-lethal crowd control)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored reassurance at convoy gates; supports storm teams clearing blocked export routes)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 hub; coordinates with port inspectors and merchant councils)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (transport of seized stock, provision of relief rations, detainee and casualty handling)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (overwatch on vineyard roads; counters smuggling guards or snipers attempting to hold storage facilities)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (removes barricades and blockades on wine convoys; clears protest-built obstacles)<br> | |||
**'''Naval Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (patrols river and lake channels; prevents temple loyalists from smuggling embargoed blood-wine to sympathetic buyers)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (ISR over bonded depots and vineyard roads; detect convoys attempting to slip through edict lines)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF sweep for smugglers’ comms and temple faction coordination; relay for command net)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (rapid insertion of storm teams into seized warehouses; MEDEVAC for civilians if protests escalate)<br> | |||
*'''1/2/52 [[PSSC]]:''' The [[New South Jangsong Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Bjornopolis|Bjornopolis]] after a VBIED skiff detonates beneath a harvest-pontoon, causing mass casualties and forcing a full waterfront evacuation. The attack occurs amid an active outbreak of Pilgrim’s Flux, requiring boil notices, cistern audits, and ORS distribution. Despite the crisis, operations are aided by the relative calm and religious order that prevail in the aftermath of [[Operation Somniant]] and [[Operation Leviathan]]. Oceanic conditions (66 °F, 84 % chance of rain, 6 mph S; light rain off and on; mild temperatures). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (crowd control and evacuation management at wharves and market approaches; non-lethal security for health teams)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored escort for casualty evacuation convoys; rapid insertion of relief personnel)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 hub integrating port authority, sanitation corps, and temple wardens; broadcast of emergency boil-water directives)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (clears debris from pontoon remains; fortifies levees and canal barriers to contain contaminated runoff)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (crane recovery of sunken hulls and wreckage; casualty extraction from submerged debris)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (movement of potable water tanks, ORS stock, rations, and sanitation gear for displaced civilians)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (high-roof overwatch for perimeter defense; counter-sniper coverage over docks)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (patrols canal lanes and outer harbor; floodlight and search platform for recovery divers; deterrence of follow-on skiff attacks)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Ismael_Class_%E2%80%9CCathartes%E2%80%9D_Littoral_Hoverbike|Abeis-Ismael “Cathartes” Littoral Hoverbike]] patrols (high-speed perimeter sweep and liaison with waterborne med teams)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Relief and Security Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (real-time imaging of harbor area; heat and chemical signature monitoring for contaminated zones; comms relay)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT for potential militant transmissions; relay for health broadcasts and emergency coordination)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (airlift of medical teams, potable water, and casualty stretchers; MEDEVAC for critical patients)<br> | |||
*'''8/2/52 [[PSSC]]:''' The [[New South Jangsong Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Thorsalon|Thorsalon]] to pressure local vineyards to release withheld reserves of Blood Wine following escalating shortages that have disrupted trade with Southern Keltiania. Objectives are to ensure compliance with Council directives, secure transport convoys for export, and maintain civil order among vineyard guilds protesting release mandates. Oceanic conditions (66 °F, 52 % chance of rain, 4 mph SE; maritime winds carrying light spray inland). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (presence patrols across vineyard districts; non-lethal enforcement at storage depots and bonded warehouses; riot deterrence)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored reassurance at bottling halls and transport staging zones; convoy escort to the port railhead)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 node coordinating with vineyard cooperatives, trade inspectors, and the Council’s commerce attachés)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (removal of road barricades and storage-yard blockades; reinforcement of transport bridges)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (recovery of seized or sabotaged transport vehicles; heavy-load towing support for export convoys)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (hauling of wine casks and bonded goods; supply of rations to vineyard workers under state requisition)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (ridge overwatch for convoy corridors; long-range observation over vineyard approaches)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (patrol of river piers and export docks; monitors smuggling attempts of unregistered casks; provides escort for outbound cargo barges)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Ismael_Class_%E2%80%9CCathartes%E2%80%9D_Littoral_Hoverbike|Abeis-Ismael “Cathartes” Littoral Hoverbike]] patrols (rapid liaison between vineyard clusters and port customs authority; response to theft or sabotage alerts)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Oversight and Logistics Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (aerial mapping of vineyard clusters; track convoy progress and crowd movements along estate roads; comms relay to command vehicle)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT sweep for illicit merchant communications; coordinates export manifests with Council inspectors)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (rapid redeployment of Pacifier teams; aerial lift of confiscated reserves to secure bonded warehouses)<br> | |||
*'''18/2/52 [[PSSC]]:''' The [[New South Jangsong Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Thyrea|Thyrea]] after a false “oracle” cry triggers a deadly stampede on the sacred stair, resulting in multiple fatalities and widespread panic across adjacent shrine terraces. Objectives are to halt further stampede movement, secure shrine approaches, recover the injured and deceased, and restore orderly pilgrimage flow under temple authority. Humid subtropical conditions (77 °F, 90 % chance of rain, calm SW winds; high humidity with patchy thunderstorms expected later). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (non-lethal dispersal and crowd-calming along shrine terraces; formation of human-lane corridors for medics and temple responders)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored presence at lower-stair plaza; secure movement path for ambulances and casualty teams)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 hub coordinating temple wardens, civic guards, and medical detachments; manages loudspeaker safety directives to quell panic)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (clears collapsed vendor stalls and shrine decorations blocking stair landings; reinforces handrail segments damaged during the stampede)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (lifts heavy fallen structures; assists extraction from crushed or pinned positions on lower terraces)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (movement of casualties, water and ORS supplies, shelter tarps, and mobile cooling units for heat-stressed pilgrims)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (overwatch of shrine rooftops and stair approaches; identify agitators spreading false cries or directing crowd surges)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (patrols the riverside shrine access points; rapid shuttle for medical teams to downstream districts; illumination support during nighttime stabilization)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Ismael_Class_%E2%80%9CCathartes%E2%80%9D_Littoral_Hoverbike|Abeis-Ismael “Cathartes” Littoral Hoverbike]] patrols (quick transport of medics between shrine terraces and remote clinic tents; courier of water/ORS loads during heat spikes)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Rescue & Crowd-Stabilization Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (crowd-density mapping on the sacred stair; monitor secondary surges; relay megaphone/PA guidance through Bijarian C2)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT sweep to detect coordinated rumor-spreaders or disruptive calls; provides comms backbone across shrine complex)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (MEDEVAC for critically injured pilgrims; airlift of triage kits, cooling units, and rain shelters to upper shrine landings)<br> | |||
*'''26/2/52 [[PSSC]]:''' The [[New South Jangsong Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Myrene|Myrene]] after an outbreak of Caspazani Madness spreads through coastal wards following encroachment by infected Morovian Sasquatch communities, a crisis worsened by severe coastal storms that complicate containment and evacuation. Objectives are to establish PEP (post-exposure prophylaxis) coverage, conduct bat- and Sasquatch-avoidance patrols, enforce quarantine of exposure sites, and secure vulnerable settlements threatened simultaneously by disease vectors and flooding. Oceanic conditions (70 °F, 81 % chance of rain, 12 mph E; intermittent showers with risk of flash floods and escalating coastal storms). | |||
**'''Ground Forces'''<br> | |||
One Manipulus, consisting of:<br> | |||
*2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (quarantine cordons around exposure zones; manage crowd flow at PEP clinics; nighttime patrols through coastal hamlets)<br> | |||
*1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored mobility for medical teams; secure convoy movement through flooded coastal roads; deterrent presence near Sasquatch-encroached forest edges)<br> | |||
*1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 hub coordinating public-health detachments, flood-response crews, and temple wardens; manages PEP scheduling and emergency alerts)<br> | |||
*1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (flood-debris clearance; construction of storm berms; sealing access to contaminated animal dens; safe-burn pit construction for carcass disposal)<br> | |||
*1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (extraction of trapped vehicles; heavy lift for debris obstructing quarantine routes; assists with collapsed coastal structures)<br> | |||
*2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (distribution of vaccine lots, PPE, sanitation packs, and potable-water tanks to clinics and shelters)<br> | |||
*1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (overwatch along forest margins; monitoring of Sasquatch movement corridors under storm conditions)<br> | |||
*1 × light veterinary/medical detachment (PEP administration, exposure-tracking, animal containment guidance)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
*1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (patrol of storm-disturbed inlets; extraction of residents from flooded wards; spotlight support for nocturnal containment patrols)<br> | |||
*2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Ismael_Class_%E2%80%9CCathartes%E2%80%9D_Littoral_Hoverbike|Abeis-Ismael “Cathartes” Littoral Hoverbike]] patrols (rapid movement between isolated coastal farms; transport of vaccine coolers; reconnaissance of washed-out roads and storm channels)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Containment & Flood-Response Flight), consisting of:<br> | |||
*2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (thermal and motion-scan of Sasquatch encampments; mapping of storm-damaged settlements; comms relay across flooded wards)<br> | |||
*1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT for tracking movement of infected wildlife and communications among isolated responders; atmospheric sweep for storm shifts)<br> | |||
*1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (MEDEVAC for bite-exposure victims; aerial deployment of PEP teams to cut-off hamlets; lift of portable generators and flood-pumps)<br> | |||
*1 × [[Somniant_Stock_Fund_Military_Hardware#Thalassa_Class_Attack_Helicopter|Thalassa Class Attack Helicopter]] (overwatch for ground teams operating near Sasquatch corridors; searchlight and thermal support during night containment drills)<br> | |||
*'''28/2/52 [[PSSC]]:''' The [[New South Jangsong Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Halicarn|Halicarn]] after an insurgent blast destroys a key bridge, isolating the shrine district from the city’s hospitals and severing emergency access routes. Objectives are to establish temporary crossings, conduct casualty evacuation under extreme heat, secure the shrine quarter against follow-on attacks, and restore critical medical transit. Mediterranean (hot-summer) conditions (88 °F, 90 % chance of rain, 3 mph SE; intense midday sun with risk of heat waves and dust storms). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
*2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (crowd safety at shrine gates; evacuation-lane control; non-lethal security for displaced pilgrims)<br> | |||
*1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored movement through rubble corridors; escorts medical convoys; provides shade/shelter for heat-stressed civilians)<br> | |||
*1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (rapid emplacement of temporary footbridges; rubble clearance from collapsed bridge approaches; stabilization of damaged shrine-side embankments)<br> | |||
*1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (crane lift of bridge debris; extraction of trapped victims; recovery of damaged ambulances)<br> | |||
*1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 hub linking city engineers, hospitals, and shrine wardens; broadcasts heat-warning and evacuation advisories)<br> | |||
*2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (water bladders, shade tarps, ORS and medical pallets; shuttle for lightly injured evacuees)<br> | |||
*1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (overwatch from shrine roofs and damaged piers; protection of engineers and evac teams)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
*1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (patrol of river channel; ferry for medical staff and casualties; floodlight support during late-day dust storms)<br> | |||
*1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Ismael_Class_%E2%80%9CCathartes%E2%80%9D_Littoral_Hoverbike|Abeis-Ismael “Cathartes” Littoral Hoverbike]] patrols (rapid courier of medical kits and water crates between isolated shrine alleys and riverside triage points)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Rescue & Transit-Restoration Flight), consisting of:<br> | |||
*2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (mapping of collapsed bridge structure; monitoring for additional IEDs; comms relay through dust and heat haze)<br> | |||
*1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT sweep for insurgent signals; tracks hostile movement across ruined causeways)<br> | |||
*1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (MEDEVAC for critically injured shrine residents; airlift of engineers and portable bridge components)<br> | |||
*1 × [[Somniant_Stock_Fund_Military_Hardware#Thalassa_Class_Attack_Helicopter|Thalassa Class Attack Helicopter]] (armed overwatch; deterrence during engineer work; illumination for night operations after dust storms settle)<br> | |||
*'''29/2/52 [[PSSC]]:''' The [[New South Jangsong Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Norsolyra|Norsolyra]] after a surge of psychogenic “dream-panic” episodes with violent outbursts overwhelms local clinics. The events are believed to be triggered by swarms of hybridized [[Flora_and_fauna_of_the_Strait_of_Haifa#Noctiluna_oneira|Noctiluna oneira]] drifting inland from the wetlands. Objectives are to stabilize affected wards, contain oneira swarms, secure medical sites, and integrate Reformed Stripping Path missionary cadres to manage the spiritual and psychological dimensions of the crisis. Oceanic conditions (64 °F, 5 % chance of rain, 7 mph E; drizzly morning, partly cloudy afternoon). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (non-lethal restraint and clinic-perimeter control; escort for dream-panic patients; securing oneira-dense alleys and courtyards)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored convoy for medical and sedative resupply; protected movement through disturbed wards)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 integrating health bureau, shrine wardens, and missionary cells; manages oneira-swarm mapping and public advisories)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (clears debris where panicked crowds collapsed stalls; erects light-blocking barriers and screens to disrupt oneira attraction zones)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (lifting collapsed kiosks; extraction of injured civilians; movement of heavy filtration/ventilation gear for clinics)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (ORS, sedatives, PPE, blankets, potable-water tanks, and blackout sheeting for ward shielding)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (overwatch against opportunistic crime in panic zones; visual confirmation of dense oneira patches at dusk)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (patrols marsh channels where oneira swarms originate; floodlight disruption of bioluminescent clusters; ferry for medics to isolated homesteads)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Ismael_Class_%E2%80%9CCathartes%E2%80%9D_Littoral_Hoverbike|Abeis-Ismael “Cathartes” Littoral Hoverbike]] patrols (rapid movement along levee tracks; reconnaissance of oneira breeding pockets; delivery of sedative kits and blackout screens)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Oneira-Containment & Medical-Relief Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (thermal/visual mapping of oneira drift lines; detection of panic clusters; comms relay to ground medical and missionary teams)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT watch for cultist exploitation or coordinated rumor-spread; airborne relay for emergency health broadcasts)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (MEDEVAC of severe dream-panic victims; delivery of blackout screens, sedatives, and medical teams to cut-off wards)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Thalassa_Class_Attack_Helicopter|Thalassa Class Attack Helicopter]] (searchlight sweeps of forest and marsh fringes; illumination to break up dense oneira swarms at night; deterrence against opportunistic armed groups)<br> | |||
**'''Missionary Support (Reformed Stripping Path)'''<br> | |||
**One Kleisthenes (≈25 operatives), consisting of:<br> | |||
***[[Temple of Aprobelle]] detachment (psychological harmony & social order) – calming rituals at triage centers and clinic queues; emotional stabilization for dream-panic victims; public-message discipline to counter rumor-flare and hysteria<br> | |||
***[[Order of the Umbral Oracle]] (Noctis) cell – spiritual diagnostics of oneira-induced visions; interpretation of dream-panic patterns for C2 guidance; identification of loci where eidolic influence may amplify oneira activity<br> | |||
***[[Sanctum Vitalis]] field mission – treatment for panic-related injuries; ORS distribution and hydration tents; inhalation relief and rest stations for exhausted pilgrims and patients<br> | |||
*'''34/2/52 [[PSSC]]:''' The [[New South Jangsong Division]] dispatches one Manipulus to the coastal swamp villages near [[List_of_cities_in_Bassaridia_Vaeringheim#Aegirheim|Aegirheim]] after an ex-pirate gang raids a local armory, inflicts casualties on village militia, and forces defenders to fall back to an inner line, disrupting security on the swamp-trade routes linked to the Haifa Wealth Fund and triggering a decline in regional investment confidence. Objectives are to reinforce militia positions, recover stolen armaments, neutralize raider cells embedded in the wetlands, and restore protected access for trade convoys. Subarctic conditions (41 °F, 13 % chance of rain, 3 mph SE; extended twilight and crisp air after sundown). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] squads (counter-raid sweeps through swamp trails; close-quarters interdiction in mangrove thickets; reinforcement of collapsed militia outposts)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squad (non-lethal control in displaced villages; detainee handling; security at trade-route checkpoints)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored push along elevated boardwalks; convoy escort; overwatch of extraction operations)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (causeway repair; reinforcing swamp berms; clearing raider barricades; shoring inner defensive line)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (recovery of militia vehicles; heavy-lift extraction in muddy terrain; debris removal at overrun armory)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (delivery of rations, potable water, fuel drums, replacement arms; transport of evacuees from vulnerable swamp hamlets)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 integrating militia officers, trade-route monitors, and swamp-cartography teams; coordinates UAV-directed pursuit of raiders)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (elevated overwatch from stilted huts and canopy platforms; counters raider lookouts attempting to ambush convoys)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (patrol of swamp channels; interdiction of raider canoes and skiffs; floodlight support for night sweeps; escort of Haifa Wealth Fund cargo barges)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Ismael_Class_%E2%80%9CCathartes%E2%80%9D_Littoral_Hoverbike|Abeis-Ismael “Cathartes” Littoral Hoverbike]] patrols (high-speed scouting through marsh corridors; courier runs between militia fallback positions and outer hamlets)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Counter-Raid & Recon Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (thermal scanning through dense swamp canopy; tracking raider dispersal; comms relay to C2 and militia)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT mapping to locate raider command nodes; identification of arms-cache movements; targeting support for ground chase teams)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (MEDEVAC for wounded militia; rapid insertion of interception squads into deeper wetland pockets)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Thalassa_Class_Attack_Helicopter|Thalassa Class Attack Helicopter]] (armed overwatch; illumination for dusk and twilight operations; deterrent presence along trade waterways)<br> | |||
*'''49/2/52 [[PSSC]]:''' The [[New_South_Jangsong_Division|New South Jangsong Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Thyrea|Thyrea]] after coordinated incendiary attacks ignite devotional markets across two wards, rapidly overwhelming local fire brigades and prompting citywide firebreak orders. Objectives are to contain and extinguish fires, secure shrine and market districts, prevent secondary ignitions, and restore controlled movement while protecting civilians during extreme heat and humidity. Humid subtropical conditions (90 °F, 84 % chance of rain, calm NE winds; high humidity with patchy thunderstorms expected late). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (crowd control and evacuation-lane enforcement; protection of shrine approaches; non-lethal dispersal in smoke-affected markets)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] squad (targeted sweeps for arson teams; securing alley networks and storehouse corridors between wards)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored access through debris and flame corridors; escort for firefighting crews and med teams)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (creation of firebreaks; removal of burning stalls and awnings; reinforcement of market firewalls)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (lifting collapsed beams; clearing access for foam tenders; recovery of damaged carts and generators)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (fire-suppression foam, portable pumps, respirators, hydration and ORS kits for heat-stressed responders)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 integration with city fire command, shrine wardens, and market councils; manages firebreak sequencing and evacuation notices)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (rooftop overwatch to detect secondary ignitions and arson lookouts; protection of evacuation routes)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (waterborne pumping support; ferry of med teams and evacuees along canals; floodlight coverage through smoke and rain)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Fire & Stability Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (thermal mapping of fire spread; identification of hotspots and secondary ignition attempts; comms relay during smoke and storm conditions)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT sweep to locate coordinated arson communications; relay for citywide firebreak and evacuation alerts)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (airlift of foam pallets and med teams to cut-off wards; MEDEVAC for smoke-inhalation casualties)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Thalassa_Class_Attack_Helicopter|Thalassa Class Attack Helicopter]] (overwatch and illumination only; deterrence against further arson during evening thunderstorms)<br> | |||
*'''1/3/52 [[PSSC]]:''' The [[New_South_Jangsong_Division|New South Jangsong Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Myrene|Myrene]] after the Nornstream trestle is deliberately torched, severing a TME spur and isolating the valley from rail resupply and evacuation routes. The incident coincides with unusual atmospheric conditions consistent with possible [[Flora_and_fauna_of_the_Strait_of_Haifa#Ephemeral_Fauna|Erythrian Misttalon]] activity. Objectives are to secure the trestle approaches, restore provisional rail connectivity, protect isolated communities, and stabilize conditions amid worsening weather. Oceanic conditions (50 °F, 79 % chance of rain, 9 mph SE; evening drizzle escalating toward coastal gales and shoreline flooding). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] squads (secure trestle approaches; sweep riverbanks and forest margins for saboteurs; protect rail and bridge engineers)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squad (crowd control in isolated hamlets; management of evacuee queues; non-lethal enforcement during rail shutdown)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored access along flood-prone valley roads; escort for engineering and relief convoys)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (clearing burned trestle debris; embankment reinforcement; preparation of temporary bypass grades under flood conditions)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Rail-Laying_Engineering_Vehicle|Ampelos Class Rail-Laying Engineering Vehicle]] (rapid emplacement of provisional track sections; stabilization of damaged rail beds; restoration of limited TME spur functionality)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (lifting charred beams; recovery of collapsed rail segments; extraction of stranded service vehicles)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (delivery of emergency rations, potable water, generators, heating kits, and rail-repair materials to the isolated valley)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 integrating rail authority, coastal weather monitors, and shrine wardens; manages isolation protocols and relief routing)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (overwatch of trestle spans and ridgelines; monitoring fog banks and anomalous movement during mist events)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (river patrol beneath the trestle; ferry for evacuees and repair teams; floodlight support during gales and mist conditions)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Ismael_Class_%E2%80%9CCathartes%E2%80%9D_Littoral_Hoverbike|Abeis-Ismael “Cathartes” Littoral Hoverbike]] patrol (rapid courier between shoreline shelters, trestle worksites, and command nodes; scouting flooded inlets)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Isolation & Weather-Response Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (mapping trestle damage and flood spread; thermal detection of stranded civilians; monitoring dense mist movement)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT watch for sabotage coordination; atmospheric anomaly sensing; relay for valley-wide alerts)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (airlift of repair crews and generators; MEDEVAC for isolated residents; resupply of cut-off clinics)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Thalassa_Class_Attack_Helicopter|Thalassa Class Attack Helicopter]] (overwatch and illumination during coastal gales; deterrence against further sabotage; monitoring mist-dominated airspace)<br> | |||
**'''Missionary Support (Reformed Stripping Path)'''<br> | |||
**One Kleisthenes (≈25 operatives), consisting of:<br> | |||
***[[Temple of Aprobelle]] detachment (psychological stabilization for isolated populations; calm messaging during rail severance and storm escalation)<br> | |||
***[[Order of the Umbral Oracle]] (Noctis) cell (assessment of anomalous atmospheric phenomena; identification of Misttalon-associated signs; advisement on unsafe shoreline and fog zones)<br> | |||
***[[Sanctum Vitalis]] field mission (medical and humanitarian support for cold exposure, flood injuries, and stress; potable-water audits during shoreline flooding)<br> | |||
*Attached civlog shuttles: Kybele Nomad Terrain Wagon & Aurelia Utility Pick-up (missionary and medic transport between shelters, trestle sites, and command posts)<br> | |||
*'''3/3/52 [[PSSC]]:''' The [[New_South_Jangsong_Division|New South Jangsong Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Pelagia|Pelagia]] after explosive sabotage cripples the city’s main water tower, causing a city-wide pressure collapse and forcing immediate emergency water distribution. The incident unfolds amid an ongoing outbreak of Eidolan Breath (EiB), a cult-linked pneumonia, requiring simultaneous infrastructure repair, public-health controls, and spiritual containment. Objectives are to secure and repair the water system, distribute potable water, enforce EiB airflow and ritual-spacing protocols, and prevent panic or cult exploitation. Hot steppe conditions (86 °F, 5 % chance of rain, 11 mph E; minimal cloud cover, dry air). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (crowd control at water points; enforcement of ration queues and EiB spacing rules; non-lethal stabilization around shrines and clinics)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] squad (site security at the sabotaged tower; sweep for secondary devices; targeted apprehension of saboteurs)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored escort for water convoys and repair crews; secure movement through heat-stressed districts)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (structural shoring of tower base; replacement of ruptured mains; installation of temporary bypass piping and airflow baffles in enclosed pump rooms)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (lifting damaged tank sections; removal of collapsed steel and concrete; recovery of disabled utility vehicles)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (potable-water bladders, tankers, ORS, masks, mobile misting fans, and heat-injury kits for EiB-affected wards)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 integrating water authority, public-health bureau, and missionary envoys; manages ration schedules, boil advisories, and rite-spacing enforcement)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (overwatch of tower perimeter and distribution hubs; counters lookout activity near cult sites)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (waterborne distribution along canals; ferry for med teams and inspectors; intake protection at reservoir inlets)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Infrastructure & Health Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (mapping pressure-loss zones; monitoring crowd density at water points; comms relay in heat haze)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT to trace sabotage coordination and EiB cult messaging; relay for citywide advisories)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (airlift of repair teams, filters, and medical supplies; MEDEVAC for severe EiB cases)<br> | |||
**'''Missionary Support (Reformed Stripping Path)'''<br> | |||
**One Kleisthenes (≈25 operatives), consisting of:<br> | |||
***[[Temple of Aprobelle]] detachment (public calm and social order; oversight of queue discipline and rumor suppression at water sites; coordination of envoy oversight for EiB compliance)<br> | |||
***[[Order of the Umbral Oracle]] (Noctis) cell (spiritual diagnostics of cult-linked EiB activity; identification of unsafe rites and airflow hazards; advisement on sealing or spacing ritual chambers)<br> | |||
***[[Sanctum Vitalis]] field mission (EiB triage and pneumonia care; deployment of airflow baffles, rite-spacing guidance, hydration/ORS distribution; monitoring of heat-related respiratory stress)<br> | |||
*Attached civlog shuttles: Kybele Nomad Terrain Wagon & Aurelia Utility Pick-up (transport of missionaries, envoys, and medics between shrines, clinics, and command posts)<br> | |||
|| [[File:NSJ52B.png|150px|border|Alpazkigz Division]] | |||
|- | |- | ||
| | | 52 [[PSSC]] | ||
''' | || '''Haifan Bassaridia Division''' | ||
||[[File: | || '''Operation "Arete"''' | ||
|| | |||
*'''8/1/52 [[PSSC]]:''' The [[Haifan Bassaridia Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Sufriya|Sufriya]] after a hidden slave market is uncovered in warehouse row, where a large rescue operation triggers violent clashes. Objectives are to secure the warehouses, extract and protect victims, detain traffickers, and control dockside approaches as lake-driven floods may develop. Humid subtropical conditions (66 °F, 80 % chance of rain, 9 mph NW; early-morning storms; potential flood surge from the lake). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (non-lethal crowd control; corridor clearing; detainee handling at warehouse row)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (assault entry teams for building seizures; shielded evacuation lane)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (breach barricaded bays; cut firebreaks; shore unsafe structures)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (remove obstructions; winch collapsed shelving; casualty vehicle recovery)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 node; blue-force tracking; liaison with city watch & harbor authority)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (victim transport kits, blankets, barriers, water & med pallets)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Quadwalker%22Oble-Lisea%22_4189|Quadwalker “Oble-Lisea” 4189]] element (rooftop sensor-mast overwatch; alley interdiction; thermal spot for hidden rooms)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
**Canal & lakeshore detachment, consisting of:<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (quay lockdown; SAR; flood-watch relay along waterfront)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Ismael_Class_%E2%80%9CCathartes%E2%80%9D_Littoral_Hoverbike|Abeis-Ismael “Cathartes” Littoral Hoverbike]] patrols (fast dockside pursuit; canal checkpoints; smuggler craft interdiction)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (thermal mapping of interior heatsigs; roof vent/hotspot check; comms relay over warehouse row)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT to trace coordinator handsets & lookout nets)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (MEDEVAC lift; quick shuttle of engineers and evidence teams between sites)<br> | |||
**'''Civil/Logistics Attachments (Eosphorus)'''<br> | |||
***1 × [[General_Port_of_Lake_Morovia|Kybele Nomad Terrain Wagon]] and 1 × [[General_Port_of_Lake_Morovia|Aurelia Utility Pick-up]] (high-clearance shuttles for rescued civilians; liaison & supply runs in wet lanes)<br> | |||
*'''8/1/52 [[PSSC]]:''' The [[Haifan Bassaridia Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Jogi|Jogi]] after an independent consortium is [[Baratar Scandal of 52 PSSC|implicated]] in illegal arms shipments to diaspora communities in northern Corum. Objectives are to seize caches in bonded warehouses and freight yards, interdict distribution cells, preserve evidence for prosecution, and detain coordinators without collateral harm. Oceanic conditions (57 °F, 85 % chance of rain, 15 mph E; off-and-on showers with brief sunny interludes). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (non-lethal corridor clearing; site security; EW soft-kill for handheld comms)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (assault entry teams for warrant service; armored escort for evidence convoys)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (mechanical breaching of gated bays/containers; obstacle reduction)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2; blue-force tracking; liaison with customs & city watch)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Quadwalker%22Oble-Lisea%22_4189|Quadwalker “Oble-Lisea” 4189]] element (rooftop overwatch; alley interdiction; thermal/optical scan of warehouse roofs)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (evidence containers, seals, detainee movement & supply shuttles)<br> | |||
**'''Naval / Riverine Forces'''<br> | |||
**None<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (roofline ISR; heat-sig search for hidden rooms; relay over rail/warehouse corridor)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT to map courier nets, PTT radios, and handset clusters)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (rapid lift for warrant teams and evidence technicians between sites; MEDEVAC standby)<br> | |||
*'''11/1/52 [[PSSC]]:''' The [[Haifan Bassaridia Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Akróstadium|Akróstadium]] after a mortar team entrenched on a ridge pins friendly units in the lower courts, prompting the call for counter-battery and close air support. Objectives are to suppress indirect fire, secure ridge positions, and prevent flash-flood/landslide hazards from exacerbating the fight. Cold steppe conditions (63 °F, 18 % chance of rain, 8 mph E; mild, but sudden flash floods and minor landslides possible). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] infantry squads (maneuver elements for flanking advance)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team and [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Sniper Rifle]] pair (long-range counter-fire and ridge overwatch)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored fire support; dismounts for direct assault under ridge cover)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 hub; coordinates counter-battery fires and air taskings)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (route clearance, shoring against landslide risk)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aithra_Class_Howitzer|Aithra Class Howitzer]] battery (counter-battery engagement against ridge mortar positions)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Iynas_Class_Field_Gun|Iynas Class Field Gun]] section (direct-fire support into ridge embrasures)<br> | |||
**'''Naval Forces'''<br> | |||
**None <br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (targeting correction for counter-battery; ISR of ridge approaches)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (SIGINT to locate mortar team spotters and comms)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Thalassa_Class_Attack_Helicopter|Thalassa Class Attack Helicopter]] (close air support with rockets and cannon; rapid reaction against mortar crews attempting to displace)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (quick insertion of flanking force to ridge line if ground advance stalls)<br> | |||
*'''22/1/52 [[PSSC]]:''' The [[Haifan Bassaridia Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Akróstadium|Akróstadium]] after a VBIED rams the fortress gatehouse during shift change, causing numerous casualties and significant wall damage. Objectives are to secure the fortress perimeter, contain secondary threats, evacuate the wounded, and stabilize the gatehouse structure against collapse. Cold steppe conditions (64 °F, 94 % chance of rain, 8 mph SW; light rain passing through grasslands midday). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (crowd control at fortress approaches; initial cordon and detainee handling)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (dismounts secure the breach and reinforce interior guard posts)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (debris clearance, structural shoring of damaged gatehouse walls)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (vehicle removal; casualty recovery from rubble)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 hub; coordinates counter-IED sweeps and medical triage)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (medical supply haul, casualty evacuation support)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Sniper Rifle]] pair (overwatch from towers; counter-sniper to deter follow-on attacks)<br> | |||
**'''Naval Forces'''<br> | |||
**None (inland fortress site)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (thermal scan of nearby grassland approaches; overwatch for secondary VBIEDs)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT sweep for remote detonator signals; comms relay)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (casualty evacuation to rear hospitals; quick reinforcement shuttle)<br> | |||
*'''26/1/52 [[PSSC]]:''' The [[Haifan Bassaridia Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Diamandis|Diamandis]] after a rebel commander attempts to seize the city’s primary radio mast and broadcast an ultimatum, triggering a counter-assault. Objectives are to retake and secure the mast, prevent hostile transmissions, capture or neutralize the rebel leadership, and maintain control of the surrounding district. Mediterranean hot-summer conditions (59 °F, 42 % chance of rain, 4 mph E; mild temperatures, bright sunshine, dry air). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] squads (close-quarters assault into mast complex; room clearing)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored support; rapid dismount of storm teams under fire)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squad (non-lethal deterrence, cordon security, crowd management in nearby streets)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 with city guard; electronic warfare support to block hostile broadcast)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (barricade removal, entry breach support, stabilize damaged antenna base)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (supply lift, detainee and casualty movement)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Sniper Rifle]] pair (long-range overwatch; neutralize rooftop observers)<br> | |||
**'''Naval Forces'''<br> | |||
**None (inland operation)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (aerial ISR over mast compound and streets; comms relay)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT sweep to jam broadcast frequencies and track rebel comms)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Thalassa_Class_Attack_Helicopter|Thalassa Class Attack Helicopter]] (close air support; precision strike against fortified entrances if required)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (rapid insertion of assault teams to mast perimeter; casualty evacuation)<br> | |||
*'''44/1/52 [[PSSC]]:''' The [[Haifan Bassaridia Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Thermosalem|Thermosalem]] to support ring vaccination, crowd-spacing, and dorm-rotation procedures during Orebellion celebrations in response to an outbreak of Festival Blush. Objectives are to establish vaccination rings, deconflict procession routes, rotate dormitories to reduce density, and maintain calm while ensuring access to clinics and baths. Oceanic conditions (59 °F, 30 % chance of rain, 4 mph N; late-afternoon clearing; crisp evening air). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (lantern-watch crowd spacing, queue discipline at pop-up clinics, non-lethal control at festival gates)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 with city health bureau & shrine wardens; publishes rotation schedules and clinic maps)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (rapid barrier layouts, one-way pedestrian lanes, shelter reconfiguration for dorm rotations)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (cold-chain fridges, vaccine carriers, ORS & PPE pallets; mobile hydration points)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (clear parade-route obstructions; lift temporary shade structures and clinic tents)<br> | |||
***Security detachment with [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] (clinic perimeter security; escort for vaccine teams)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
**None | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (overhead heat-map of crowd density; route-deconfliction; comms relay to clinic posts)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (public-health broadcast relay for ring-vaccination calls and dorm-rotation notices; RF watch for rumor-flash mobs)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (MEDEVAC for severe cases; rapid lift of vaccinators and cold-chain modules to overflow sites)<br> | |||
*'''54/1/52 [[PSSC]]:''' The [[Haifan Bassaridia Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Jogi|Jogi]] after a coordinated convoy ambush on rural farm roads severs food shipments to the city, disrupting supply chains and isolating nearby settlements. Objectives are to locate and neutralize ambushing cells, restore road security, re-establish supply convoys, and provide overwatch for agricultural transport through the affected corridors. Oceanic conditions (57 °F, 99 % chance of rain, 15 mph N; frequent light rain, cool breezes all day). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] infantry squads (flanking maneuvers, ambush response, convoy escort duties)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored reinforcement for lead convoys; troop transport under fire)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (roadway clearance, debris removal, fortification of choke points)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (recovery of damaged transports and equipment under fire)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 node; integrates convoy routing data, drone feeds, and logistics coordination)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (food supply transport; relief aid to isolated farms; barrier and checkpoint kit)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squad (non-lethal cordon management; detainee processing; crowd safety at resupply points)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (long-range overwatch of farm-road choke points; counter-ambush support)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (riverine patrol along flooded irrigation canals; convoy escort along waterways; quick-response medical evacuation platform)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Overwatch Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (persistent ISR over convoy routes; target identification; thermal scanning of tree lines for ambusher positions)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT sweep to locate ambusher comms; coordination relay for convoy tracking and overwatch)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (rapid reinforcement insertion and aerial resupply of isolated convoys; MEDEVAC capability)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Thalassa_Class_Attack_Helicopter|Thalassa Class Attack Helicopter]] (armed overwatch; suppression of hostile ambush positions; rapid fire support along convoy routes)<br> | |||
*'''1/2/52 [[PSSC]]:''' The [[Haifan Bassaridia Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Jogi|Jogi]] after a supercell outbreak spawns a powerful tornado east of the city, leaving widespread devastation and prompting the declaration of a mass casualty incident. The operation’s objectives are to conduct immediate search-and-rescue, restore access to critical infrastructure, provide emergency shelter, and coordinate with civil authorities for sustained relief under War League airlift support. Oceanic conditions (57 °F, 81 % chance of rain, 10 mph W; light rain off and on; mild temperatures). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (crowd control and safety cordons at collapsed structures; coordination of civilian volunteer lines; non-lethal enforcement around restricted zones)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored mobility through debris fields; rescue-team escort and perimeter security)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (debris clearance; regrading collapsed roads; removal of unstable wreckage)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (heavy lifting and extraction of buried vehicles; crane support for collapsed structures)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2; integrates emergency response with city disaster authorities and War League airlift logistics)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (relief material delivery; generator, tentage, and potable water transport)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (elevated overwatch for aerial hazard monitoring and rescue-crew protection from opportunistic looting)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (patrol of flooded canal sectors; rescue ferry for trapped civilians; logistical link between lowland suburbs and command post)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Ismael_Class_%E2%80%9CCathartes%E2%80%9D_Littoral_Hoverbike|Abeis-Ismael “Cathartes” Littoral Hoverbike]] patrols (rapid shuttling of medics, generators, and supply crates between isolated neighborhoods)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Relief and Evacuation Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (mapping of tornado damage swath; heat detection of trapped survivors under rubble; comms relay for rescue coordination)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF sweep to maintain comms integrity across damaged networks; real-time relay of medical triage data to command nodes)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (airlift of injured civilians to regional hospitals; distribution of emergency aid and mobile clinics)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Umbraclaw_Class_Heavy_Transport_Helicopter|Umbraclaw Class Heavy Transport Helicopter]] (delivery of prefabricated shelters, portable bridges, and heavy relief equipment into cut-off zones)<br> | |||
*'''13/2/52 [[PSSC]]:''' The [[Haifan Bassaridia Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Diamandis|Diamandis]] after a VBIED detonates beside a bullion carrier at a bridge ramp, triggering a mass-casualty incident and extensive structural damage to the approach span. Objectives are to secure the blast perimeter, recover bullion assets, provide triage and evacuation support, and reinforce the bridge structure to prevent secondary collapse. Mediterranean (hot-summer) conditions (95 °F, 34 % chance of rain, 11 mph W; intense midday sun with minimal cloud cover). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (crowd control and perimeter lockdown around bridge ramp and nearby markets; manage evacuation of wounded civilians)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored escort for emergency bullion transfer; perimeter security for recovery crews)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 hub integrating city emergency services, fire brigades, and War League trauma medics; blast investigation coordination)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (clears debris from ramp access; stabilizes damaged support beams and reinforcing girders)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (removal of destroyed vehicles; crane lift for bridge-panel replacement; assists in heavy debris recovery)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (casualty transport; mobile hydration units and cooling tents; replacement materials for temporary bridge shoring)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (overwatch for emergency crews; anti-sniper monitoring in surrounding structures)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (river patrol beneath bridge span; debris recovery; floodlight support for night operations and underwater structural inspection)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Ismael_Class_%E2%80%9CCathartes%E2%80%9D_Littoral_Hoverbike|Abeis-Ismael “Cathartes” Littoral Hoverbike]] patrols (rapid relay of medical kits and water rations between bridge decks and emergency staging zones)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Rescue and Recon Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (thermal imaging to locate trapped victims; structural damage survey of bridge supports; comms relay)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT sweep for remote detonation devices; coordination relay with bomb-disposal units)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (MEDEVAC and airlift for critical casualties; delivery of temporary medical shelters to triage zone)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Thalassa_Class_Attack_Helicopter|Thalassa Class Attack Helicopter]] (armed overwatch for convoy protection and aerial deterrence during ongoing recovery operations)<br> | |||
*'''19/2/52 [[PSSC]]:''' The [[Haifan Bassaridia Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Akróstadium|Akróstadium]] after a coordinated coup faction breaches the inner gate and seizes the fortress magazine, triggering an immediate call for War League clearance operations. Objectives are to retake the magazine, secure all corridors leading to the inner gate, prevent distribution of seized munitions, and restore control of the citadel complex under lawful authority. Cold steppe conditions (75 °F, 52 % chance of rain, 1 mph E; hot midday sun with intensifying dryness later in the day). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] squads (primary breach-and-clear teams; corridor push toward the magazine; room-by-room sweep of seized barracks)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored pivot at the shattered inner gate; transports storm teams; secures fallback evacuation route)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squad (non-lethal control of panicked fortress staff; detainee processing for surrendering coup members; crowd-safety in outer wards)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (breach reinforcement; removal of collapsed gate debris; structural stabilization around compromised magazine walls)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (extraction of disabled vehicles; debris lifting inside the courtyard; support for barricade removal)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (movement of ammo-containment crates, riot-control materiel, water & heat-mitigation supplies for prolonged operations)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 with citadel command staff and city guard; coordinates fire teams and aerial overwatch; manages fortress-wide evacuation advisories)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (tower overwatch; counters coup sharpshooters; protects magazine-clearing units from elevated firing positions)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
**None (interior fortress district)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Clearance & Overwatch Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (tracking coup movement inside courtyards; thermal mapping of magazine signatures; relay for interior squads in low-comms corridors)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT sweep for coup communications; identification of command nodes and remote-detonator signals)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (rapid lifting of reinforcements to battlements; MEDEVAC of critical casualties; aerial insertion behind sealed inner compounds)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Thalassa_Class_Attack_Helicopter|Thalassa Class Attack Helicopter]] (armed overwatch outside outer-wall perimeter; deterrence to prevent breakout attempts; illumination for dusk operations)<br> | |||
*'''36/2/52 [[PSSC]]:''' The [[Haifan_Bassaridia_Division|Haifan Bassaridia Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Keybir-Aviv|Keybir-Aviv]] after a mine-head blast collapses a major shaft gallery, trapping dozens of miners and service crews underground. Objectives are to stabilize the galleries, clear debris under hazardous conditions, extract survivors, contain gas pockets, and maintain evacuation corridors during recurring storms. Humid subtropical conditions (84 °F, 95 % chance of rain, 1 mph NW; nighttime storms lingering into early morning). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] squads (entry security at shaft mouth; escort of engineering teams; extraction of trapped miners through unstable chambers)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squad (crowd control at staging yards; assist with evacuee management and non-lethal safety near panicked work crews)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (gallery-shoring, rubble clearance, bracing fractured support beams; sealing hazardous vents)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (lifting collapsed equipment; winch extraction of trapped carts; debris removal in rain-softened access roads)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored ingress to flooding-prone lower works; secure casualty transport to surface med stations)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (ventilation units, gas monitors, flood-lighting towers, trauma kits, potable-water reserves for exhausted miners)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 with mine-safety authorities and geological monitors; storm-affected comms relay; manages rotation of extraction teams)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Sniper Rifle]] pair (security overwatch at pithead perimeters; monitor for instability along spoil ridges during storm outwash)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (patrol of adjacent drainage canals; ferry for medical personnel; floodlight support; shuttling generators and pumps during storm surges)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Rescue & Engineering Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (mapping surface subsidence; locating ventilation breaches; comms relay through storm interference)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT monitoring of rescue-team channels; tracks structural sensor data; interference-watch during electrical storms)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (MEDEVAC of critical miners; airlift of bracing timbers, pump rigs, and ventilation modules to upper galleries)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Thalassa_Class_Attack_Helicopter|Thalassa Class Attack Helicopter]] (searchlight and thermal support over mine approaches; deterrent presence against opportunistic theft or sabotage during the crisis)<br> | |||
*'''41/2/52 [[PSSC]]:''' The [[Haifan_Bassaridia_Division|Haifan Bassaridia Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Tel-Amin|Tel-Amin]] after coordinated sabotage shuts down three up-coast trade outposts, forcing the port to adopt Security Posture Alfa and calling for an on-scene War League liaison. Objectives are to secure the port complex, inspect and reopen the disrupted trade outposts, interdict saboteur cells along the coastline, and maintain commercial continuity under extreme heat and dust-storm risk. Mediterranean (hot-summer) conditions (95 °F, 72 % chance of rain, 2 mph NW; intense midday sun with potential for severe heat waves and dust storms). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] squads (secure and clear sabotaged outposts; patrol coastal tracks; reinforce port checkpoints under Posture Alfa)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squad (crowd management at port gates; non-lethal control around shuttered warehouses and inspection lines)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored escort for inspection convoys; secure movement along dust-prone coastal roads; defensive hold at outpost perimeters)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (clearing debris and sabotage devices; reinforcement of port walls and outpost structures weakened by heat/dust erosion)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (recovery of damaged outpost equipment; crane removal of collapsed shade roofs and burned cargo bays)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (movement of potable water, cooling tents, sand filters, security barriers, and convoy inspection kits)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 integration with Tel-Amin port authority, customs surveillance, and War League liaison; manages Posture Alfa signals and alerts)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper_Rifle]] pair (overwatch of port gantries, dunes, and outpost rooftops; counters long-range sabotage or lookout elements)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (coastal patrol along up-coast outposts; intercepts saboteur craft; provides floodlight and thermal coverage for nighttime inspections)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Ismael_Class_%E2%80%9CCathartes%E2%80%9D_Littoral_Hoverbike|Abeis-Ismael “Cathartes” Littoral Hoverbike]] patrols (rapid courier between damaged outposts and port HQ; scouting of dune passes and sand-choked approaches)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Security & Recon Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (mapping sabotage impacts; monitoring port crowd flow; surveillance of coastal sabotage staging areas)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT sweep to detect saboteur nets; coordination relay for Posture Alfa command sequencing)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (insertion of inspection teams to the three outposts; MEDEVAC for heat exhaustion or explosion-related casualties)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Thalassa_Class_Attack_Helicopter|Thalassa Class Attack Helicopter]] (armed overwatch over port and coastline; deterrence during heat-reduced visibility and dust storms)<br> | |||
|| [[File:HBAS52.png|150px|border|Alpazkigz Division]] | |||
|- | |||
| 52 [[PSSC]] | |||
|| '''Bassaridian Normark Division''' | |||
|| '''Operation "Temptresos Sana"''' | |||
|| | |||
*'''40/1/52 [[PSSC]]:''' The [[Bassaridian Normark Division]] dispatches one Manipulus to Riddersborg after a multi-site assault strikes the TME rail terminus and adjoining passenger concourse, producing mass casualties and transit shutdowns. Objectives are to secure platforms and concourse halls, neutralize remaining attackers, establish layered triage and evacuation lanes, and restore limited rail operations. Subpolar oceanic conditions (31 °F, 51 % chance of rain, 4 mph S; cool, damp air with a slight warmup after noon). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (platform/concourse cordon; non-lethal crowd control; detainee handling; lane discipline for medics)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored insertion of storm teams; interior strongpoint reinforcement)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 with city watch, station authority, and ambulance services; blue-force tracking)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (breach barricades; structural shoring around damaged concourse areas; debris push for access)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (vehicle/debris removal from approaches; casualty extraction support)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (mass-casualty kits, warming tents/heaters, barrier modules; shuttle for stabilized patients)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (high-roof and tower overwatch; counter-sniper protection of triage zones with restricted arcs)<br> | |||
**'''Naval Forces'''<br> | |||
**None (inland rail complex)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (indoor/outdoor ISR over platforms and concourse roofs; pursuit cueing; comms relay for med lanes)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT to locate remaining cells and jammer sources; station-wide comms backbone)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (MEDEVAC for critical casualties to regional hospitals; rapid lift of EOD/engineer teams to roof access points)<br> | |||
*'''47/1/52 [[PSSC]]:''' The [[Bassaridian Normark Division]] deploys a specialized anti-drone naval task group to the Normark–Lindley Passage after smuggler drone swarms jammed AIS beacons, forcing precautionary shutdowns of commercial lanes. Objectives are to re-establish beacon integrity, neutralize rogue swarms through electronic and kinetic countermeasures, protect maritime convoys, and restore confidence in navigational security. Subpolar oceanic conditions (39 °F, 76 % chance of rain, 10 mph E; overcast skies; intermittent rain and sleet). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus (embarked, rapid-response security detachment), consisting of:<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] platoon (shipboard security; boarding of seized smuggler vessels once cleared of drone interference)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] section (non-lethal containment of detained crews and evidence handling)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (afloat C2; integrates naval signals warfare and drone interdiction feeds)<br> | |||
**'''Naval Forces'''<br> | |||
**One Tabur-i Derya (Task Unit), composed of 3 Birlik-i Gemi (≈6 ships):<br> | |||
***Birlik-i Gemi A (command & interception): 1 × Abeis-Empress Class Littoral Battlecruiser (flagship; sensor fusion node; directed-energy & CIWS arrays for drone suppression) + 1 × Abeis-Erigone Class Littoral Orbital & Missile Intercept Catamaran (specialized anti-drone & point-defense suite; electronic countermeasure leader)<br> | |||
***Birlik-i Gemi B (screen & protection): 1 × [[Somniant_Stock_Fund_Military_Hardware#Sylvapolis_Class_Frigate|Sylvapolis Class Frigate]] (ASW/escort; advanced radar/ECM; flight deck for drone-recovery teams) + 1 × [[Somniant_Stock_Fund_Military_Hardware#Vaeringheim_Class_Corvette|Vaeringheim Class Corvette]] (close escort and high-speed pursuit of smuggler skiffs)<br> | |||
***Birlik-i Gemi C (lane assurance & clearance): 1 × [[Somniant_Stock_Fund_Military_Hardware#Cetomagna_Class_Minehunter|Cetomagna Class Minehunter]] (mine and drone debris clearance) + 1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (shallow-water patrol, illumination, and drone net-deployment)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Maritime Counter-Drone Flight), consisting of 2 Zeygi (4 a/c):<br> | |||
***Zeygi-ISR: 2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (thermal & radar mapping of swarm concentrations; cue targeting for ship-based CIWS and directed-energy turrets)<br> | |||
***Zeygi-Air: 1 × [[Somniant_Stock_Fund_Military_Hardware#Fluxus_Class_Maritime_Patrol_Aircraft|Fluxus Class Maritime Patrol Aircraft]] (wide-area detection of drone relay frequencies; coordinates electronic warfare jamming) + 1 × [[Somniant_Stock_Fund_Military_Hardware#Ventiflor_Eye_Class_AEW%26C_Aircraft|Ventiflor Eye AEW&C Aircraft]] (networked radar management; anti-drone early warning and targeting relay)<br> | |||
***Organic aviation (ship-embarked): 1 × ASW/utility helicopter (embarked on Sylvapolis Frigate; modified with drone-net dispenser pods for swarm disruption and debris recovery)<br> | |||
|| [[File:BassNorm52.png|150px|border|Alpazkigz Division]] | |||
|- | |||
| 52 [[PSSC]] | |||
|| '''Council of Kings Division''' | |||
|| '''Operation "Bebéakáus Ski"''' | |||
|| | |||
*'''8/1/52 [[PSSC]]:''' The [[Council of Kings Division]] dispatches a **constrained naval–air task group** to patrol the shipping lanes of the [[Sea of Storms]] linking [[Keltia]] and [[Corum]], amid escalating conflict in Corum. **Objectives are limited to** securing and escorting Bassaridian-flagged convoys, wide-area ISR and SAR coverage, mine-countermeasure safety in approaches, and **consent-based anti-piracy/anti-slavery inspections** consistent with maritime law. **Boarding is restricted to escorted/flag-state-approved vessels and right-of-visit cases;** de-confliction hotlines are activated with foreign forces. The landing force remains embarked and on standby for **humanitarian assistance/evacuation**; any amphibious deployment would occur only in response to a documented, imminent threat to civilians. Conditions: Oceanic squalls and heavy swell typical of the Sea of Storms (57 °F, 85 % chance of rain, 15 mph E; off-and-on showers, brief sunny interludes). | |||
'''Ground Forces (embarked)'''<br> | |||
One Ordo (Expeditionary Landing Group), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] companies (mechanized infantry for **pier repair/secure evac corridors** and convoy defense)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Makra_Class_Battle_Tank|Makra Class Battle Tank]] troop (**deterrent reserve**, amphibious landing support if civilian-protection trigger)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (obstacle/berm clearance; **port damage control and route opening**)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (recovery and route clearance)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (**non-lethal** crowd safety and detainee handling for consented inspections/evac sites)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (containerized aid kits, barriers, detainee shuttles)<br> | |||
'''Naval Forces (Task Group)'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Eidolon_Class_Cruiser|Eidolon Class Cruiser]] (flagship; area AAW/ASuW; command; embarked ASW helo)<br> | |||
***2–3 × [[Somniant_Stock_Fund_Military_Hardware#Sylvapolis_Class_Frigate|Sylvapolis Class Frigate]] (ASW/escort screen; hangars for embarked ASW helicopters)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Xylanda_Class_Attack_Submarine|Xylanda Class Attack Submarine]] (deep patrol; undersea denial)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Cetomagna_Class_Minehunter|Cetomagna Class Minehunter]] (mine clearance in straits and approaches)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Kalithros-Class_Amphibious_Airstrip_Barge|Kalithros-Class Amphibious Airstrip Barge]] (helo deck, afloat aviation support, limited replenishment; **HA/DR staging**)<br> | |||
***1 × Fleet Oiler / Replenishment Ship (underway fuel and stores to sustain patrols in heavy weather)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Tartarian_Amphibious_Assault_Craft|Tartarian Amphibious Assault Craft]] (landing force delivery **for evac/relief only, if triggered**)<br> | |||
'''Aerial Forces'''<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Fluxus_Class_Maritime_Patrol_Aircraft|Fluxus Class Maritime Patrol Aircraft]] (wide-area ISR, ASW, surface surveillance; weather-adaptive patrol boxes)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ventiflor_Eye_Class_AEW%26C_Aircraft|Ventiflor Eye AEW&C Aircraft]] (air picture, datalink and coordination; de-confliction relay)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Orphali_Class_Tanker_Aircraft|Orphali Class Tanker Aircraft]] (refuel for MPA/AEW to extend endurance in squalls)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (**one on SAR alert at all times**; VBSS insertion for consented inspections; troop lift for evac)<br> | |||
***4 × Ship-embarked ASW helicopters (frigates + cruiser hangars; dipping sonar, torpedoes, MAD)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (ship-launched ISR; convoy overwatch)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (SIGINT, comms relay, non-kinetic targeting support)<br> | |||
*'''45/1/52 [[PSSC]]:''' The [[Council of Kings Division]] dispatches a constrained naval–air task group to patrol and secure shipping lanes and approaches to mainland [[Corum]], and to support White-Lane humanitarian security and stabilization efforts. Objectives are limited to securing and escorting Bassaridian convoys and relief shipments, providing wide-area ISR and SAR coverage, ensuring mine-countermeasure safety in choke points, and conducting consent-based compliance/boarding inspections consistent with the [[Straits Conventions of 52.06 PSSC]]. Boarding actions are restricted to escorted or flag-state–approved vessels and right-of-visit cases; de-confliction hotlines remain active with local authorities. The embarked ground element will establish limited forward operating detachments ashore, under host-community consent and Straits Convention authority, for civilian protection, port repair, and HADR support. Sea state variable; monitoring for local weather and tidal effects (typical [[Sea of Storms]] squalls). | |||
**'''Ground Forces (embarked — Ordo Stabilitas; 2 × Centuriae total)'''<br> | |||
**Organisation & Key Lift: Mechanized stabilization force optimized for port security, convoy defence, pier repair, and humanitarian assistance; equipment scaled to amphibious lift and sustainment capability. | |||
***8 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] companies (mechanized — total; ~4 companies per Centuria)<br> | |||
***24 × APC/IFV vehicles (transport for mechanized companies; 12 per Centuria; [[Somniant_Stock_Fund_Military_Hardware#Kalithros-Class_Amphibious_Airstrip_Barge|Kalithros]] / [[Somniant_Stock_Fund_Military_Hardware#Tartarian_Amphibious_Assault_Craft|Tartarian]] liftable)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Makra_Class_Battle_Tank|Makra Class Battle Tank]] troop (3 tanks total — held embarked unless port security is assured)<br> | |||
***4 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (obstacle clearance, port repair, route opening)<br> | |||
***4 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (recovery & heavy maintenance ashore/afloat)<br> | |||
***8 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (non-lethal crowd safety, detainee handling, camp management)<br> | |||
***8 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (containerized aid kits, barriers, casualty shuttles)<br> | |||
***1 × Modular Field Hospital (Role 2 scalable) with surgical capability, holding/evac capacity, and organic MEDEVAC support<br> | |||
***Sustainment package: 7–14 day organic stocks (rations, fuel, spares), expandable via underway replenishment<br> | |||
**'''Naval Forces (Stabilisation Task Group — Tabur-i Stabilitas)'''<br> | |||
**Task Group optimized for persistent escort, MCM, lift, and on-station endurance. | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Eidolon_Class_Cruiser|Eidolon Class Cruiser]] (flagship; AAW/ASuW; C2; aviation facilities for cruise/ASW helo)<br> | |||
***3 × [[Somniant_Stock_Fund_Military_Hardware#Sylvapolis_Class_Frigate|Sylvapolis Class Frigate]] (ASW/escort screen; each with hangar for embarked ASW/utility helicopter; VBSS teams embarked)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Vaeringheim_Class_Corvette|Vaeringheim Class Corvette]] (rapid response and close escort; skiff interdiction capability)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Cetomagna_Class_Minehunter|Cetomagna Class Minehunter]] (concurrent mine-clearance and holding of approaches)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Xylanda_Class_Attack_Submarine|Xylanda Class Attack Submarine]] (undersea presence and sensor picket; non-escalatory posture)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Kalithros-Class_Amphibious_Airstrip_Barge|Kalithros-Class Amphibious Airstrip Barge]] (afloat aviation support; well/roll-on lift platform for APC/IFV and engineering kit; HA/DR staging)<br> | |||
***6 × [[Somniant_Stock_Fund_Military_Hardware#Tartarian_Amphibious_Assault_Craft|Tartarian Amphibious Assault Craft]] (landing lift for vehicles and surge personnel; ensures rapid shore delivery)<br> | |||
***1 × Fleet Oiler / Replenishment Ship (alongside stores/replenishment for fuel + limited stores; sustains on-station operations)<br> | |||
***1 × Logistic Support Ship (container handling and forward resupply of medical/aid stocks and maintenance spares)<br> | |||
**'''Aerial Forces (Ptisis — Stabilisation Air Wing)'''<br> | |||
**Persistent ISR, AEW, tanker support, SAR, and ship-borne VBSS lift. | |||
***3 × [[Somniant_Stock_Fund_Military_Hardware#Fluxus_Class_Maritime_Patrol_Aircraft|Fluxus Class Maritime Patrol Aircraft]] (wide-area ISR/ASW/surface surveillance; rotational coverage for persistence)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ventiflor_Eye_Class_AEW%26C_Aircraft|Ventiflor Eye AEW&C Aircraft]] (air/surface picture; datalink coordination; de-confliction relay)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Orphali_Class_Tanker_Aircraft|Orphali Class Tanker Aircraft]] (extends MPA/AEW endurance; supports sustained ISR tempo)<br> | |||
***6 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (troop/casualty/HADR lift; one maintained on continuous SAR alert)<br> | |||
***8 × Ship-embarked ASW/utility helicopters (distributed across cruiser and frigates; dipping sonar, VBSS insertion, CASEVAC)<br> | |||
***6 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (persistent ship-launched ISR and convoy overwatch with rotational maintenance allowance)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (long-endurance SIGINT/comms-relay and non-kinetic targeting support)<br> | |||
*'''54/1/52 [[PSSC]]:''' The [[Council of Kings Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Ourid|Ourid]] after a cascading landslide severs the Northern Pass, isolating supply convoys and halting overland trade routes. Objectives are to clear debris, stabilize the slope with rock bolts and retaining anchors, and reopen the road while maintaining logistical flow via littoral craft operating down the [[Ouriana River]]. Cold steppe conditions (41 °F, 77 % chance of rain, calm wind; saturated soil and reduced visibility reported). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Quadwalker_%22Oble-Lisea%22_4189|Quadwalker “Oble-Lisea” 4189]] dozer units (debris removal, slope grading, and bolt-drilling for structural stabilization)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (earthworks, anchoring, and barrier emplacement at high-risk sections)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (winch recovery of buried equipment and slope-crane lifting for debris relocation)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 with Ourid public works, engineering corps, and geological monitors; field weather relay)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (security for work convoys and route stabilization crews)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (carriage of steel mesh, anchor rods, floodlights, and hydro pumps for drainage mitigation)<br> | |||
***1 × light engineering detachment (surveying, hydrology, slope sampling, and geological data processing)<br> | |||
**'''Naval / Littoral Forces (Ouriana Detachment)'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (riverborne logistics and patrol; personnel and equipment shuttle between Ourid and lowland depots)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Ismael_Class_%E2%80%9CCathartes%E2%80%9D_Littoral_Hoverbike|Abeis-Ismael “Cathartes” Littoral Hoverbike]] patrols (reconnaissance along flooded banks; fast delivery of tools, comms gear, and medical kits to slope teams)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Engineering Support Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (terrain photogrammetry; 3D mapping of debris; continuous weather and runoff monitoring)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF link and data relay between slope sensors, river patrols, and HQ; atmospheric radar sweep)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (aerial lift of drill rigs and power units; rapid evacuation of injured work crews)<br> | |||
*'''56/1/52 [[PSSC]]:''' The [[Council of Kings Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Fanghorn|Fanghorn]] after rapid thawing and sustained rainfall trigger severe river flooding with indications of a possible avalanche on the western ridge. Objectives are to reinforce levees, conduct flood evacuations, stabilize high-slope snowpack, and maintain communications with isolated mountain settlements. Subarctic conditions (39 °F, 76 % chance of rain, 7 mph SW; rapid thawing could spark concurrent flooding and heavy snowfall). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Quadwalker_%22Oble-Lisea%22_4189|Quadwalker “Oble-Lisea” 4189]] dozer units (levee reinforcement; slope compaction; debris clearance from riverbanks and bridges)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (constructs emergency floodwalls and snow-control barriers; stabilizes avalanche-prone ridges)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (retrieves stranded vehicles; clears collapsed tree lines; lifts damaged levee sections)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 node integrating civil engineers, hydrologists, and avalanche forecasters; field communications and weather monitoring)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (portable pumps, sandbags, floodlights, medical and ration stock for evacuees)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (security escort for evacuee convoys and critical infrastructure)<br> | |||
***1 × light engineer detachment (bridge assessment, hydrology sampling, avalanche trigger monitoring, and emergency shelter erection)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (riverine operations; flood-patrol and rescue ferry; delivery of supplies to inundated settlements)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Ismael_Class_%E2%80%9CCathartes%E2%80%9D_Littoral_Hoverbike|Abeis-Ismael “Cathartes” Littoral Hoverbike]] patrols (rapid survey of floodplain perimeters; search-and-rescue response in shallow overflow zones)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Rescue and Survey Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (topographic scanning of river overflow; thermal detection of avalanche risk zones; comms relay to ground teams)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (real-time hydrological mapping and coordination of relief convoys)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (airlift of evacuees; delivery of pumps and shelters to flooded districts; MEDEVAC capability)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Thalassa_Class_Attack_Helicopter|Thalassa Class Attack Helicopter]] (searchlight and thermal scan; overwatch of high-ridge avalanche control operations; illumination support for night rescue)<br> | |||
*'''10/2/52 [[PSSC]]:''' The [[Council of Kings Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Sjøsborg|Sjøsborg]] after coordinated arson attacks ignite three bonded-warehouse rows along the Inner Esplanade, forcing quay cranes to power down and prompting the extension of cordons to the customs arcade. Objectives are to contain and extinguish the fires, secure hazardous cargo manifests, prevent the spread to adjoining port facilities, and restore partial operations while preserving evidence for investigators. Subpolar oceanic conditions (43 °F, 74 % chance of rain, 11 mph S; lingering cloud deck, occasional lighter drizzle). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (cordon enforcement at warehouse perimeter; evacuation and detainee handling; control of access to the customs arcade)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored firefighting and breaching support; transports suppression crews and fire-foam containers into hazardous zones)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (structural shoring of compromised warehouses; clearance of fallen cranes and quay debris)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (wreckage lifting, firefighting waterline connection repair, recovery of damaged port machinery)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 hub linking port authority, customs service, and emergency fire command; coordination of UAV reconnaissance and foam tender dispatch)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (fire-foam tanks, portable pumps, lighting towers, and emergency shelter materials for displaced dock workers)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (overwatch along esplanade rooftops; counter-sabotage and security coverage for responders)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (anchored firefighting support; waterline pumping and foam-tender relay for quayside response teams)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Empress_Class_Littoral_Battlecruiser|Abeis-Empress Class Littoral Battlecruiser]] (anchored offshore as command and surveillance node; provides counter-drone and sensor coverage for port operations)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Surveillance and Support Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (thermal imaging for hotspot identification and containment perimeter mapping; comms relay to ground responders)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT monitoring for possible arsonist coordination; logistical relay to command)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (aerial lift of fire-foam pods and emergency generators; casualty evacuation and supply transport)<br> | |||
*'''14/2/52 [[PSSC]]:''' The [[Council of Kings Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Slevik|Slevik]] after an explosive device is discovered beneath a customs weighbridge servicing the Amber Ports convoy corridor, prompting a full quay evacuation and EOD sweep. Operations occur amid an active outbreak of Pilgrim’s Flux, requiring boil notices, cistern audits, and ORS distribution across the harbor wards. Objectives are to render the device safe, secure adjacent infrastructure, ensure continued medical containment, and restore convoy throughput to the Amber Ports under heightened inspection protocols. Subpolar oceanic conditions (52 °F, 14 % chance of rain, 3 mph N; faint sunlight obscured by thick cloud). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squads (crowd and traffic control during EOD operations; cordon enforcement and port worker evacuation)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (EOD platform and containment barrier setup; excavation of explosive device; structural reinforcement of weighbridge decking)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (debris and ordnance removal; secondary access clearance for EOD and medical teams)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 node linking port security, customs authority, and medical relief units; coordination of explosive disposal with local authorities)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (transport of containment kits, sanitation supplies, and ORS rations for quarantined dock wards)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored security during EOD neutralization; convoy escort once operations resume)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (elevated overwatch across customs sheds and adjacent rooftops; counter-sniper and lookout deterrence)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (patrols port approaches and deters underwater sabotage; provides spotlight coverage for EOD divers; ferry service for quarantined workers)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Ismael_Class_%E2%80%9CCathartes%E2%80%9D_Littoral_Hoverbike|Abeis-Ismael “Cathartes” Littoral Hoverbike]] patrols (rapid courier for sanitation inspectors and medical aid responders across quarantined docks)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Security and Public Health Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (thermal and visual surveillance during weighbridge sweep; monitoring of EOD perimeter and crowd density; comms relay for medical relief teams)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT detection for potential remote detonator signals; simultaneous broadcast of public health advisories and boil notices)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (airlift of bomb-disposal engineers, sanitation supplies, and potable-water bladders; MEDEVAC for exposure cases or blast casualties)<br> | |||
*'''21/2/52 [[PSSC]]:''' The [[Council of Kings Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Galvø|Galvø]] after a landslide-dam breach unleashes an outburst flood through the lower ward, sweeping away footbridges, inundating workshops, and isolating riverside households. A War League QRF is requested to conduct immediate rescue, stabilize flood channels, and restore access to the district. Subarctic conditions (55 °F, 79 % chance of rain, 3 mph NE; frequent drizzle with occasional heavier rainfall). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Quadwalker_%22Oble-Lisea%22_4189|Quadwalker “Oble-Lisea” 4189]] dozer units (clear boulder debris; carve diversion trenches; stabilize saturated riverbanks)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (bridge shoring; reinforcement of collapsing culverts; controlled breaching to redirect flow)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (recovery of submerged vehicles; lifting debris from collapsed pathways; extraction of trapped civilians)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 with hydrology teams, municipal flood wardens, and emergency responders; issues shelter and evacuation advisories)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (movement of portable pumps, sandbags, potable-water tanks, and emergency heating kits)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (security for evacuation corridors; transport of rescue teams and equipment through high-water zones)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (overwatch of unstable slopes; monitoring for additional slide activity or opportunistic looting)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (operations along the swollen river channel; ferry for evacuees; floodlight support; waterborne debris clearance)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Ismael_Class_%E2%80%9CCathartes%E2%80%9D_Littoral_Hoverbike|Abeis-Ismael “Cathartes” Littoral Hoverbike]] patrols (rapid movement between isolated homes; delivery of medical kits and warm blankets; liaison with river-edge shelters)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Rescue & Hydrology Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (mapping flood extent; thermal search for stranded residents on roofs; comms relay across disrupted districts)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF relay for emergency networks; tracks rainfall cells; integrates hydrological sensors for secondary-slide warnings)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (MEDEVAC; sling-load delivery of pumps and generator pallets; rooftop evacuations)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Thalassa_Class_Attack_Helicopter|Thalassa Class Attack Helicopter]] (searchlight and thermal illumination for night rescue; overwatch against structural collapse near responders)<br> | |||
*'''21/2/52 [[PSSC]]:''' The [[Council_of_Kings_Division|Council of Kings Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Tonar|Tonar]] after rogue armed groups conduct a series of hit-and-run attacks on the recently re-opened rail-lines connecting Tonar to Bashkim, targeting signaling huts, fuel stops, and survey crews. Objectives are to secure the rail corridor, interdict raider cells, safeguard maintenance convoys, and maintain uninterrupted transit between the two cities. Cold steppe conditions (74 °F, 52 % chance of rain, 8 mph E; afternoon heat may intensify into thunderstorms). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] squads (mobile counter-raider patrols along track embankments; rapid interception at ambush points)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored escort for repair trains; reinforcement of threatened tool crews and blockhouse posts)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (trackbed stabilization; clearing debris from culverts; repair of switch-stand sabotage)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (recovery of derailed carts; lifting damaged rail segments; extraction of maintenance vehicles under fire)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 node linking Tonar–Bashkim rail control, civil guard, and UAV reconnaissance; manages repair crew routing)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (hauls ballast, ties, signaling gear, and protective barriers for switch teams)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squad (non-lethal control at crowded rail stations; detainee handling after raids)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (overwatch from water towers and viaducts; counters raider spotters and sniper fire)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (patrols canal sections paralleling southern track segments; blocks raider escape along water routes; floodlight support during nighttime repairs)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Rail-Corridor Recon Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (thermal sweep of treelines and embankments; tracking raider movement along culverts and access trails; comms relay)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT mapping of raider comms; identifies ambush nodes and relay signals; provides targeting data for ground teams)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (rapid insertion of security teams to remote signal stations; MEDEVAC for injured rail workers)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Thalassa_Class_Attack_Helicopter|Thalassa Class Attack Helicopter]] (armed overwatch across long rail stretches; counters fast-moving raider vehicles; illumination support during storm periods)<br> | |||
*'''41/2/52 [[PSSC]]:''' The [[Council_of_Kings_Division|Council of Kings Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Ourid|Ourid]] after a Rochefort revivalist cell detonates an explosive charge along the cliffside processional causeway, triggering a rockfall that threatens the lower sanctum district and pilgrims queued for rites. Objectives are to halt additional collapse, clear debris, secure the causeway and sanctum approaches, and protect pilgrims during emergency evacuation and rerouting. Cold steppe conditions (82 °F, 99 % chance of rain, 10 mph SW; cloud buildup with short, intense showers possible). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] squads (secure cliffside paths; evacuate pilgrims along switchbacks; sweep for secondary devices placed by revivalist cell)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squad (crowd control at sanctum plaza; non-lethal dispersal in panic zones; detainee handling)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (rockfall removal; slope shoring; anchoring unstable cliff segments; repair of causeway retaining walls)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Quadwalker%22Oble-Lisea%22_4189|Quadwalker “Oble-Lisea” 4189]] dozer units (clear debris fields at lower sanctum; stabilize run-out zones; create protective berms to shield pilgrim queues)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (lift large boulders; assist in recovery of trapped pilgrims; extract damaged carts and shrine wagons)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored corridor establishment for emergency medical convoys; secure movement between sanctum and upper terraces)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (transport of water, ORS, tarps, rope bridges, triage tents, and debris-netting for slope crews)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 integrating shrine wardens, cliff-engineers, and UAV reconnaissance; manages pilgrimage rerouting and hazard broadcasts)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (ridge and terrace overwatch; counters revivalist lookouts; monitors unstable rock shelves during rain bursts)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Saluria_Class_Gunboat|Saluria Class Gunboat]] (patrol of river approach to the sanctum; ferry for evacuees displaced by causeway closure; searchlight for rockfall surveillance along river cliffs)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Rescue & Slope-Monitoring Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (mapping of rockfall extent; thermal identification of trapped individuals; monitoring of upper-cliff fissures during rain events)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT sweep for revivalist comms; coordination relay for slope-engineer and evacuation teams)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (MEDEVAC; delivery of stabilization gear, debris nets, and rope-bridge components; insertion of rescue teams to isolated terraces)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Thalassa_Class_Attack_Helicopter|Thalassa Class Attack Helicopter]] (illumination of cliff faces; overwatch against further sabotage; thermal monitoring for fresh collapses during storm surges)<br> | |||
*'''52/2/52 [[PSSC]]:''' The [[Council_of_Kings_Division|Council of Kings Division]] dispatches one Manipulus to [[List_of_cities_in_Bassaridia_Vaeringheim#Hamarrfell|Hamarrfell]] after an armed faction seizes the tollhouse at Hammer Gate, using the position to extort caravans and block lawful passage through the mountain corridor. Objectives are to retake the tollhouse, secure the gate complex, dismantle the extortion network, and restore protected caravan transit under Council authority. Subarctic conditions (46 °F, 37 % chance of rain, 9 mph NE; short, cool days with intermittent sunshine). | |||
**'''Ground Forces'''<br> | |||
**One Manipulus, consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle|Chrysos Class Commando Rifle]] squads (assault and flanking elements to retake the tollhouse; clearing of gate chambers and adjacent guardrooms)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Abeis-Bulhanu_Virelia-Class_Urban_Pacifier|Abeis-Bulhanu Virelia-Class Urban Pacifier]] squad (non-lethal containment of caravan crowds; detainee handling; stabilization of toll queues during clearance)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Syrinx_Class_Armored_Infantry|Syrinx Class Armored Infantry]] IFV (armored push through the Hammer Gate approach; secure evacuation corridor for civilians and seized caravans)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Icaria_Class_Mine-Clearing_/_Combat_Engineering_Vehicle|Icaria Class Combat Engineering Vehicle]] (breach reinforcement; removal of barricades and traps; inspection of gatehouse foundations and culverts)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Ampelos_Class_Armored_Recovery_Vehicle|Ampelos Class Armored Recovery Vehicle]] (recovery of seized wagons; extraction of damaged gate equipment; clearing overturned carts from the approach road)<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Corythia_Class_Dedicated_Logistics_and_Transport_Truck|Corythia Class Transport Truck]] (movement of barriers, lighting towers, water and rations for stranded caravans; transport of confiscated weapons)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Bijarian_Command_Vehicle|Bijarian Command Vehicle]] (C2 integrating caravan masters, city guard, and gate wardens; manages phased reopening of the toll corridor)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR|Regavis Class DMR]] team + [[Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle|Lothaya Class Sniper Rifle]] pair (overwatch from gate towers and ridgelines; counters faction lookouts controlling the pass)<br> | |||
**'''Naval / Littoral Forces'''<br> | |||
None (interior mountain pass)<br> | |||
**'''Aerial Forces'''<br> | |||
**One Ptisis (Gate-Security Flight), consisting of:<br> | |||
***2 × [[Somniant_Stock_Fund_Military_Hardware#Lotos_Class_Tactical_UAV|Lotos Class Tactical UAV]] (route surveillance along the pass; identification of ambush positions and escape trails; comms relay to ground teams)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Aurantius_Class_Multi-Role_UAV|Aurantius Class Multi-Role UAV]] (RF/SIGINT sweep for faction coordination; tracking of extortion networks and lookout signals)<br> | |||
***1 × [[Somniant_Stock_Fund_Military_Hardware#Noctiluna_Class_Medium_Transport_Helicopter|Noctiluna Class Medium Transport Helicopter]] (rapid insertion of reserve squads to upper switchbacks; MEDEVAC for injured civilians or responders)<br> | |||
|| [[File:Council52B.png|150px|border|Alpazkigz Division]] | |||
|- | |- | ||
|} | |} | ||
===Major Operations=== | |||
[[File:JangsongPoster3.png|200px|thumb|right|The Lower Jangsong is regarded by many as being the most important of all military operations carried out by the Bassaridian War League to date.]] | |||
====Morovian Frontier Campaign==== | |||
In 48.69 the Bassaridian War League participated in the [[Morovian Frontier Campaign]], an extensive military operation carried out across Bassaridia Vaeringheim and surrounding regions, against insurgent para-military forces associated with the [[Greater Morovian Independence Initiative]]. | |||
====New South Jangsong Campaign==== | |||
In the period between 49.19 and 49.53 PSSC, the Bassaridian War League participated in the [[New South Jangsong Campaign]], an extensive military operation carried out along the western shores of the Northern Strait of Haifa, with the goal of bringing the region's independent city-states under the control of Bassaridia Vaeringheim. | |||
====Haifan Bassaridia Campaign==== | |||
In 49.43 [[PSSC]], the Bassaridian War League launched the [[Haifan Bassaridia Campaign]] as part of a coordinated effort alongside the [[Imperial Federation]] to eliminate the influence of rogue pirate factions which has established control over Haifan Bassaridia in the period following the collapse of the [[Bassarids]]. The campaign, which ended in 50.10 PSSC, resulted in a restoration of peace and stability in the region, and led to the annexation of Haifan Bassaridia by Bassaridia Vaeringheim. | |||
====Southern Lake Morovia Campaign==== | |||
The [[Southern Lake Morovia Campaign]] (50.01–50.47 PSSC) was a decisive military operation by the Hatch Ministry to eliminate more than 2,300 insurgents entrenched in Lewisburg and the surrounding Southern Lake Morovia region. The campaign resulted in the complete eradication of insurgent forces, the annexation of Lewisburg into Bassaridia Vaeringheim, and the restoration of stability to the region. | |||
====Lower Jangsong Campaign==== | |||
The [[Lower Jangsong Campaign]] was a massive military operation - the largest in War League history - spearheaded by the New South Jangsong Division and the Hatch Ministry, which ultimately resulted in the annexation of portions of former [[Normark]], including the cities of [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Riddersborg Riddersborg] and [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Ardclach Ardclach.] | |||
====Operation Somniant==== | |||
Although initially regarded as a small operation, [[Operation Somniant]] was a major military campaign in western [[Lake Morovia]] involving multiple War League Divisions in collaboration with Bassaridian privateer [[Captain Selim Bey]], notable for being the first battlefield deployment of the [[Eosphorus Motor Company#Model V-99 Thunderguard Citadel Train|Model V-99 Thunderguard Citadel Train]] and first contained mainland manifestation of a Somniant Eidolan in Bassaridian history. | |||
====Valley of Keltia Campaign==== | |||
The [[Valley of Keltia Campaign]] was a major military operation carried out by the newly established Council of Kings Division, starting in early Opsithiel 51 PSSC, in the Valley of Central Keltia. This campaign marked the first ever deployment of forces under the direct command under the Council of Kings, and was aimed at rooting out the forces responsible for the conjuration of a [[Somniant Eidolan]] during [[Operation Somniant]], especially in cities such as [[Tonar]], [[Bashkim]], and [[Ourid]]. | |||
====Bassaridian Involvement in Corum==== | |||
: ''See also: [[Baratar Scandal of 52 PSSC]]'' | |||
Although officially characterized and internationally recognized as a series of legally-based [[Bassaridian involvement in Corum|humanitarian operations]], the Bassaridian War League engaged in a series of limited operations during Floria's [[Corum War|war]] of aggression in [[Corum]] in early 52 PSSC, including the deployment of 2 Centuriae to mainland Corum on 45/1/52 [[PSSC]]. | |||
===Baratar Corporation=== | |||
The Baratar Corporation is a state-sanctioned arms supplier and civil defense institution headquartered in [[List of cities in Bassaridia Vaeringheim#Somniumpolis|Somniumpolis]], operating primarily out of the [[General Port of Lake Morovia]]. It is responsible for arming, training, and registering members of the [[Baratar]], the decentralized civilian militia of Bassaridia Vaeringheim, which exists independently of the professional military apparatus managed by the Bassaridian War League and supplied by the [[Somniant Stock Fund]]. | |||
The Baratar Corporation is formally established under [[Bassaridian Constitution of 50.43 PSSC#Article VIII: The Role of the Baratar Corporation|Article VIII of the Bassaridian Constitution]], which outlines its civilian mission, organizational independence, and legal framework. While the Bassaridian War League is tasked with national defense through centralized command and standing forces, the Baratar serves as its constitutional counterpart: a legally obligated citizen-militia activated under the authority of the [[Council of Representatives]] during times of emergency. | |||
==== Civic Militia Structure ==== | |||
Membership in the Baratar is legally required for any civilian in Bassaridia Vaeringheim who purchases a firearm. Upon acquisition of a weapon through the Baratar Corporation, the citizen is automatically enrolled in the national militia registry and obligated to attend annual training exercises. Though non-professional in character, all Baratar enlistees may be lawfully called upon during times of national crisis, religious mobilization, or insurgent threat. | |||
The structure of the Baratar reflects ancient [[Alperkin]] traditions of spiritualized self-defense. Unlike the centralized command structure of the War League, the Baratar operates as a network of locally coordinated defense cells, temple guardians, and rural militias. Each unit responds to call-ups coordinated by regional authorities, temple leaders, or municipal councils. This flexibility allows the Baratar to serve as both a cultural institution and a reserve defensive force, maintained not through conscription, but through legally enshrined civic responsibility. | |||
==== History and Reformation ==== | |||
The Baratar traces its origins to tribal defense coalitions formed in the [[Plains of Vaeringheim]] during the final years of Haifan imperial decline. Under the direction of war-chiefs appointed by the [[Council of Saint Mothers]], these coalitions defended pilgrimage routes, highland shrines and temples, and sacred groves from internal rebellion and foreign exploitation. Following the unification of the region and the creation of Bassaridia Vaeringheim, the Baratar was reorganized into a nationwide civilian militia force, formalized under the Baratar Corporation and regulated by national law. | |||
The ratification of the Bassaridian Constitution of 50.43 PSSC codified the role of the Baratar into law, placing its operations under the authority of the Council of Representatives. The establishment of the [[General Port of Lake Morovia]] enabled the mass production and spiritual certification of standardized gear, streamlining the distribution of arms and armor without compromising the localized, cultural foundations of the militia. | |||
==== Equipment and Capabilities ==== | |||
The Baratar Corporation supplies a standardized but symbolically rich suite of weapons and field gear that reflect the cultural, spiritual, and environmental needs of civilian defense across Bassaridia Vaeringheim. Among the most widely distributed arms are the '''Doryon Rifle 7.62×39mm''', a dependable infantry weapon; the '''Skopion Sniper Rifle 8.6mm''' for long-range defense; and the '''Lykastos Pistol 9mm''', designed for militias. Other frequently issued arms include the '''Kleisthenes Carbine 5.45mm''', '''Sphex SMG 5.7mm''', '''Orontes Shotgun 12-Gauge''', '''Phokion Sidearm 10mm''', and the '''Aurean Carbine 6.5mm''' for mounted patrols. | |||
In addition to firearms, the Corporation produces religiously and functionally specialized field gear such as '''Thorakitai Field Armor''', '''Cataphract Saddle Harnesses''', '''Phalanx Scout Cloaks''', '''Xyston Utility Packs''', '''Myrmex Oathblades''', and '''Thymiari Signal Kits'''. Every item distributed by the Baratar Corporation is spiritually vetted and regionally adapted—from the fog-swamps of [[Somniumpolis]] to the canyonlands of [[Acheron]] and the shrines of [[Luminaria]]. | |||
==== Role in National Defense ==== | |||
The Baratar Corporation’s authority to arm and organize the nation's civilian militia is distinct from—but complementary to—that of the War League. In times of declared emergency, the [[Council of Representatives]] may issue a mobilization order to activate the Baratar in full or in part. Once mobilized, Baratar units operate under a civil-military chain of command coordinated with municipal leaders and temple authorities, while remaining separate from regular military forces. | |||
The Baratar has played a critical role in repelling localized insurrections, guarding pilgrimage routes from Eidolic contamination, and responding to environmental disasters. Its legal framework, decentralized design, and cultural embeddedness make it a living expression of Bassaridian civic philosophy: that the right to bear arms comes not only with individual responsibility, but with sacred duty to one’s neighbors, temple, and soil. | |||
==Culture== | ==Culture== | ||
[[File: | [[File:Serenamystic.png|200px|thumb|left|Central to the overall culture of Bassaridia Vaeringheim is the practice of the [[Hostianism|Hostian]] [[Reformed Stripping Path]]. The practice of the reformed Bassaridia religion in Bassaridia Vaeringheim, with this said, is heavily influenced by the traditions and customs of the [[Stripping Path]] which was the predominate religion of the [[Bassarids|Bassarid Empire]] prior to its collapse, and of the indigenous religion of the [[Alperkin]] peoples.]] | ||
The culture of the Associate Domain combines the everyday norms, customs, and traditions of the indigenous [[Alperkin]] communities with the political and economic institutions which governed the city of Vaeringheim under the administration of the Bassarids. The culture of Bassaridia Vaeringheim is also heavily influence by that of the Bassarid [[Haifan]] population who resides in the region, as well as that of the Bassarid [[Jezeri]]. To this end, the Associate Domain represents a blend of cultures and identities which is unique to the region, and to the globe in the Post-Bassarid world. | The culture of the Associate Domain combines the everyday norms, customs, and traditions of the indigenous [[Alperkin]] communities with the political and economic institutions which governed the city of Vaeringheim under the administration of the Bassarids. The culture of Bassaridia Vaeringheim is also heavily influence by that of the Bassarid [[Haifan]] population who resides in the region, as well as that of the Bassarid [[Jezeri]]. To this end, the Associate Domain represents a blend of cultures and identities which is unique to the region, and to the globe in the Post-Bassarid world. | ||
===Demographics=== | ===Demographics=== | ||
[[File: | [[File:People52.png|200px|thumb|right|The majority of Vaeringheim's people are ethnically Haifan, though the population features a wide range of peoples from across the former [[Haifo-Pallisican Imperial Trade Union]]. ]] | ||
Bassaridia Vaeringheim is home to a wide range of different ethnic groups from across the eastern hemisphere. These include the [[Pallisican]], [[Kralian]], and [[Aead]] peoples who originate in former [[Passas]], the [[Chelkran]] peoples of [[Chelkran Kesh]], the [[Gamesman]] peoples of Northern and central [[Corum]], and the [[Haifan]], [[Alperkin]], [[Normarkian]], and [[Jezeraah|Jezeri]] peoples of central and northern [[Keltia]]. Of these, Haifans, Alperkin, and Normarkians constitute the majority of the nation's people, followed closely by Jezeri, Pallisicans and Kralians. Representing a smaller portion of the nation's population, Chelkrans and Aead. The smallest portion of the nation's population is made of up of Gamesman and Braxians. | Bassaridia Vaeringheim is home to a wide range of different ethnic groups from across the eastern hemisphere. These include the [[Pallisican]], [[Kralian]], and [[Aead]] peoples who originate in former [[Passas]], the [[Chelkran]] peoples of [[Chelkran Kesh]], the [[Gamesman]] peoples of Northern and central [[Corum]], and the [[Haifan]], [[Alperkin]], [[Normarkian]], and [[Jezeraah|Jezeri]] peoples of central and northern [[Keltia]]. Of these, Haifans, Alperkin, and Normarkians constitute the majority of the nation's people, followed closely by Jezeri, Pallisicans and Kralians. Representing a smaller portion of the nation's population, Chelkrans and Aead. The smallest portion of the nation's population is made of up of Gamesman and Braxians. | ||
==== Alperkin ==== | |||
The [[Alperkin]] constitute a large indigenous component of Bassaridia Vaeringheim’s population, with historic homelands concentrated around the Morovian littoral. Culturally and spiritually, the Gloom Forest of Perpetual Autumn is regarded as a sacred center—its inner reaches contain tar-pits used for traditional funerary rites, and the area features prominently in Alperkin cosmology and practice. Access to the inner forest is traditionally restricted. | |||
Within the state’s administrative geography, two major Alperkin regions are commonly referenced: Alpazkigz Alperkin (largely in the northern highlands and in the west, encompassing cities such as [Pyralis], [Nexa], [Acheron], [Saluria], [Erythros], [Aetherium], [Koinonía], and [Aureum]) and Odiferaen Alperkin (the southern wetlands, including [Somniumpolis]). These designations reflect long-standing cultural and political distinctions that predate the modern state and persist in local identity and settlement patterns. | |||
Religiously, Alperkin traditions intersect with Bassaridian practice but retain distinctive theology and rites. In comparative terms, the Alperkin religion recognizes the [Host Spirit] within its own hierarchy of Alps, and Alperkin ritual life (including sacred forest observances and tar-burial customs) remains a defining feature of community identity alongside participation in broader Reformed Bassaridian life. | |||
Representation of Alperkin communities is explicitly provided for in national law. The [Bassaridian Constitution of 50.43 PSSC] establishes that the Council of Representatives includes one representative from each Alperkin tribe seeking formal representation, integrating tribal constituencies into the lower house alongside city electorates. Municipal bodies mirror this structure, further embedding indigenous participation in legislative processes. | |||
Economically, Alperkin networks are interwoven with Morovian trade. The [General Port of Lake Morovia] functions as a primary hub linking Bassaridian and Alperkin producers, labor, and markets, reflecting the long commercial interdependence of the Morovia–Haifa system and the hybrid traditions that shape port life and governance. | |||
===Class Relations=== | ===Class Relations=== | ||
Class relations in Bassaridia Vaeringheim are intricately woven into the cultural and religious fabric of the society, which revolves around the practice of the Stripping Path. At the top of the social hierarchy are the high priestesses and noble families who are deeply involved in the organization of the nation's predominate religion and of the nation's marketplace. Next is the nation's merchant class, which holds substantial economic influence. Members of this class are often wealthy and play a crucial role in the distribution of goods and services sold and provided through the General Port of Lake Morovia. Below the merchant class is the artisan class, whose skilled artisans and craftsmen, serving at the behest of the nation's priestess and noble class, form the backbone of the nation's economy. These three classes, the priestess and noble class, the merchant class, and the artisan class, form the upper echelons of society in Bassaridia Vaeringheim. | Class relations in Bassaridia Vaeringheim are intricately woven into the cultural and religious fabric of the society, which revolves around the practice of the [[Stripping Path]], and to a lesser extent the [[Reformed Stripping Path]]. At the top of the social hierarchy are the high priestesses and noble families who are deeply involved in the organization of the nation's predominate religion and of the nation's marketplace. Next is the nation's merchant class, which holds substantial economic influence. Members of this class are often wealthy and play a crucial role in the distribution of goods and services sold and provided through the General Port of Lake Morovia. Below the merchant class is the artisan class, whose skilled artisans and craftsmen, serving at the behest of the nation's priestess and noble class, form the backbone of the nation's economy. These three classes, the priestess and noble class, the merchant class, and the artisan class, form the upper echelons of society in Bassaridia Vaeringheim. | ||
At the highest ranks of the nation's lower social echelons are farmers and laborers, who work to produce the products sold by the merchant class. Despite playing an important role in the nation's social hierarchy, members of the farmer and labor class enjoy a limited degree of social mobility. Next in the ranks of the lower echelons of Bassaridian society are entertainers and performers including musicians, actors, and dancers, who hold a unique position in society, insofar as they are often admired for their ability to channel the divine ecstasy of the gods of the Stripping Path through their ritual performances. Members of this class often serve as servants of the Priestess and noble class, and can enjoy a greater level of social mobility than farmers and laborers. | At the highest ranks of the nation's lower social echelons are farmers and laborers, who work to produce the products sold by the merchant class. Despite playing an important role in the nation's social hierarchy, members of the farmer and labor class enjoy a limited degree of social mobility. Next in the ranks of the lower echelons of Bassaridian society are entertainers and performers including musicians, actors, and dancers, who hold a unique position in society, insofar as they are often admired for their ability to channel the divine ecstasy of the gods of the Stripping Path through their ritual performances. Members of this class often serve as servants of the Priestess and noble class, and can enjoy a greater level of social mobility than farmers and laborers. | ||
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Gender relations are relatively fluid in Bassaridia Vaeringheim, reflecting the Bassaridian values of freedom and trade. Both men and women can participate in religious ceremonies and festivities, can assume status in any of the nation's social echelons, and women are not confined to traditional domestic roles. | Gender relations are relatively fluid in Bassaridia Vaeringheim, reflecting the Bassaridian values of freedom and trade. Both men and women can participate in religious ceremonies and festivities, can assume status in any of the nation's social echelons, and women are not confined to traditional domestic roles. | ||
===Religious Influence=== | ===Religious Influence=== | ||
At the core of the | [[File:EosNSJCamp.png|200px|thumb|right|The Reformed Stripping Path has played a central role in the unification of the nation and its various territories, from the swamps of southern Lake Morovia, to the quartz cliffs of New South Jangsong, to the frigid highlands of Eastern Caledonia. ]] | ||
At the core of the nation’s religious identity is the [[Reformed Stripping Path]], a Hostian faith which reorganizes the older [[Stripping Path]] into a structured system of cults and Mysteries centered on the [[Host Spirit]] and a pantheon of Planetary and Lunar Divines. Rather than a single, loosely organized wine-god religion, the Reformed Stripping Path serves as the primary spiritual and institutional framework of [[Bassaridia Vaeringheim]], blending elements of Hostian, Pallisican, and Bassarid belief. Its doctrines, calendars, and cultic orders shape how Bassaridians understand war, trade, justice, health, education, and their place within the Host Spirit’s “waking dream.” | |||
Across the country, religious life is mediated through a dense network of shrine-based orders devoted to specific Divines. Maritime worship and littoral security are entrusted to the [[Thalassa (Reformed Stripping Path)#Azure Sentinel Sect|Azure Sentinel Sect]], devoted to [[Thalassa (Reformed Stripping Path)|Thalassa]], Lady Divine of the Sea and War. Dreams, inspiration, and the subconscious fall under [[Nephele (Reformed Stripping Path)#Reverie Nebulous|Reverie Nebulous]], devoted to [[Nephele (Reformed Stripping Path)|Nephele]], while nocturnal investigation and doctrinal triage are the charge of the [[Noctis (Reformed Stripping Path)#Order of the Umbral Oracle|Order of the Umbral Oracle]], devoted to [[Noctis (Reformed Stripping Path)|Noctis]]. Health and medicine are guided by [[Plateau (Reformed Stripping Path)#Sanctum Vitalis|Sanctum Vitalis]] and the [[Plateau (Reformed Stripping Path)#Pharmacon Sect|Pharmacon Sect]] in the name of [[Plateau (Reformed Stripping Path)|Plateau]], and reflection, introspection, and higher learning are overseen by [[Sisera (moon)#Sanctum Delphica|Sanctum Delphica]] under [[Sisera (moon)|Sisera]], through the [[Temple University of Delphica]]. Other major orders—such as [[Cato (moon)#Rex Catonis|Rex Catonis]] (discipline and order), [[Erasmus (Reformed Stripping Path)#Ordo Amicitia|Ordo Amicitia]] (charity and friendship), [[Ivory (Reformed Stripping Path)#Temple Alabaster|Temple Alabaster]] (purity and serenity), [[Nikolaj (Reformed Stripping Path)#Temple Illuminata|Temple Illuminata]] (epiphanies), [[Tarsica (Reformed Stripping Path)#Conclave Illuminara|Conclave Illuminara]] (illumination and lunar wisdom), [[Eos (Reformed Stripping Path)#Order of Aurora Mystica|Order of Aurora Mystica]] (dawn and renewal), [[Micras (Reformed Stripping Path)#Harmony Sanctum|Harmony Sanctum]] (balance and civic harmony), the [[Indigo (Reformed Stripping Path)#The Celestial Harmony Sect|Celestial Harmony Sect]] (Indigo and Momiji), the [[Glinos (Reformed Stripping Path)#Eon Fellowship|Eon Fellowship]] (winter and endurance), and [[Lukedu (Reformed Stripping Path)#Accord Concordia|Accord Concordia]] (friendship and unity)—provide specialized religious oversight to nearly every sphere of Bassaridian life. Together, these cults form a living “nervous system” through which the Reformed Stripping Path influences both daily practice and high policy. | |||
Bassaridia Vaeringheim remains equally famous for its vibrant festivals and celebrations, many of which preserve the ecstatic heritage of the traditional Stripping Path within a Reformed framework. Public life is punctuated by processions, masked parades, and seasonal rites that combine the disciplined liturgies of the Reformed cults with the wilder expressions maintained in the Dionysian Mysteries—most notably the [[Faun (Reformed Stripping Path)#Sylvan Fellowship|Sylvan Fellowship]] of [[Faun (Reformed Stripping Path)|Faun]], the [[Styx (Reformed Stripping Path)#Mystery of the Stygian Veil|Mystery of the Stygian Veil]] of [[Styx (Reformed Stripping Path)|Styx]], and the [[Silenus (Reformed Stripping Path)#Mystery of Red Mirth|Mystery of Red Mirth]] devoted to [[Silenus (Reformed Stripping Path)|Silenus]]. In cities such as [[List_of_cities_in_Bassaridia_Vaeringheim#Vaeringheim|Vaeringheim]], [[List_of_cities_in_Bassaridia_Vaeringheim#Somniumpolis|Somniumpolis]], [[List_of_cities_in_Bassaridia_Vaeringheim#Aureum|Aureum]], [[List_of_cities_in_Bassaridia_Vaeringheim#Erythros|Erythros]], [[List_of_cities_in_Bassaridia_Vaeringheim#Norsolyra|Norsolyra]], and [[List_of_cities_in_Bassaridia_Vaeringheim#Luminaria|Luminaria]], festivals feature chanting, dance, masked performance, and the measured use of wine and other intoxicants under priestly guidance. These celebrations affirm the people’s relationship to the Host Spirit and the Divines, while reinforcing communal identity across divisions of class, ethnicity, and region. | |||
The influence of the Reformed Stripping Path is also visible in Bassaridian art and architecture. Temples, shrines, and public buildings commonly display statuary, murals, and reliefs depicting the Divines and their cults: Thalassa enthroned above harbors and canals, Micras as the silent axis of balance in cities such as [[List_of_cities_in_Bassaridia_Vaeringheim#Serena|Serena]], Nephele breathing dreams into the Dome of Nightfall, Plateau at healing springs and clinics, or [[Nikolaj (Reformed Stripping Path)|Nikolaj]] rendered in gold and mirror-work in [[List_of_cities_in_Bassaridia_Vaeringheim#Aureum|Aureum]]. Urban plans often integrate sacred spaces directly into markets, ports, universities, and administrative districts, so that the daily flow of trade, justice, and pilgrimage unfolds within an explicitly religious landscape. Façades frequently bear the sigils of local cults and the symbols of the Host Spirit, reflecting the belief that cities are both civic entities and living segments of the Host’s dream. | |||
Institutionally, the Reformed Stripping Path exerts profound influence through the [[Temple Bank of the Reformed Stripping Path]] and the [[General Port of Lake Morovia]], which together regulate the deployment of missionaries, the movement of cultic personnel, and the valuation of religious services alongside ordinary commodities. Missionary “teams” from orders such as the [[Thalassa (Reformed Stripping Path)#Azure Sentinel Sect|Azure Sentinel Sect]], [[Nephele (Reformed Stripping Path)#Reverie Nebulous|Reverie Nebulous]], the [[Glinos (Reformed Stripping Path)#Eon Fellowship|Eon Fellowship]], [[Plateau (Reformed Stripping Path)#Sanctum Vitalis|Sanctum Vitalis]], [[Sisera (moon)#Sanctum Delphica|Sanctum Delphica]], the [[Opsithe (Reformed Stripping Path)#Mystery of the Verdant Embrace|Mystery of the Verdant Embrace]], the [[Indigo (Reformed Stripping Path)#The Celestial Harmony Sect|Celestial Harmony Sect]], [[Ivory (Reformed Stripping Path)#Temple Alabaster|Temple Alabaster]], the [[Silenus (Reformed Stripping Path)#Mystery of Red Mirth|Mystery of Red Mirth]], the [[Styx (Reformed Stripping Path)#Mystery of the Stygian Veil|Mystery of the Stygian Veil]], the [[Faun (Reformed Stripping Path)#Sylvan Fellowship|Sylvan Fellowship]], [[Cato (moon)#Rex Catonis|Rex Catonis]], [[Erasmus (Reformed Stripping Path)#Ordo Amicitia|Ordo Amicitia]], [[Nikolaj (Reformed Stripping Path)#Temple Illuminata|Temple Illuminata]], and others are formally listed and traded within the Port’s ledgers, allowing Bassaridia Vaeringheim to coordinate spiritual, humanitarian, and diplomatic efforts at a national and transnational scale. In this system, religious authority is not separate from economic and political life, but embedded in the mechanisms that sustain the nation’s prosperity, security, and spiritual equilibrium. | |||
Leadership within the Reformed Stripping Path is diverse and highly specialized. The [[High Priestess of the Bassarid Temple of Vaeringheim]] oversees the activities of the cults and Mysteries across the nation and serves as one of the three members of the [[Council of Kings]], alongside the Merchant General and the Commander General of the War League. High priestesses and priests of individual orders—ranging from the High Sentinel of Thalassa and the High Reflector of Delphica to the High Mirthmother of [[List_of_cities_in_Bassaridia_Vaeringheim#Erythros|Erythros]], the High Sylvanist of [[List_of_cities_in_Bassaridia_Vaeringheim#Sylvapolis|Sylvapolis]], and the High Illuminator of [[List_of_cities_in_Bassaridia_Vaeringheim#Aureum|Aureum]]—act as interpreters of divine will and as key advisors to secular authorities. Many Mysteries and sisterhoods, especially the Dionysian cults centered on Faun, Styx, and Silenus, remain overwhelmingly led and staffed by women, preserving the older Bassaridian tradition of powerful female religious leadership inside a more ordered Hostian framework. | |||
In summary, the religious influence of the Reformed Stripping Path permeates virtually every aspect of Bassaridian culture. It defines the calendar and festivals, shapes art and architecture, structures the state’s health, legal, and security systems, and provides the language through which Bassaridians understand both their inner lives and their collective history. While preserving the ecstatic and liberating heritage of the original Stripping Path in its Mysteries and celebrations, the Reformed faith has transformed that inheritance into a comprehensive religious–institutional system that lies at the very center of Bassaridia Vaeringheim’s way of life. | |||
The | ===Sport=== | ||
====Pillarion==== | |||
[[File:AetheriumvMyrene.png|200px|thumb|right|The best Pillarion players face off in the Professional Pillarion League, representing cities along the Strait of Haifa, in Bassaridia Vaeringheim, New South Jangsong, and even in the Eastern Caledonian Highlands. ]] | |||
[[Pillarion]] is the pre-eminent public sport of Bassaridia Vaeringheim, a codified descendant of older civic games long entwined with seasonal rites and amphitheatrical pageantry. It is contested in oval sand arenas ringed by stepped galleries, with a tall, faceted scoring pillar at each end. Play is conducted almost entirely with the feet: possession advances through tight dribbling on packed sand, abrupt changes of angle along marked channels, and controlled instep or laces strikes that drive the ball toward the pillar’s designated circular target faces. Scoring is twofold: a clean strike on a marked pillar face yields tiered point values calibrated to approach angle and difficulty; a single “possession point” is awarded for uninterrupted, controlled team possession within the central tactical zone for a fixed interval. The rules privilege continuous motion and positional geometry. Set-pieces originate from circle marks after fouls or exit-of-play; restarts employ a ceremonial heel-tap before the first pass, and traditional throw-ins are replaced by a regulated touch-lift from the touchline. Handling is prohibited for field players, with only chest and shoulder controls permitted on aerial balls. Defending emphasizes body-line screening, sand cuts that disrupt passing lanes, and timed blocks rather than heavy contact, reflecting both ritual origins and amphitheater safety codes. | |||
Across the modern polity, Pillarion organizes urban time. Municipal fixtures populate civic calendars from Vaeringheim and Luminaria to Somniumpolis, Delphica, and Acheron, where amphitheaters double as venues for festivals and oath-taking. The professional era centers on the Professional Pillarion League, whose clubs represent the principal cities of Bassaridia Vaeringheim. The season aligns with the Reformed Bassaridian Zodiac calendar and runs in a compact window to accommodate pilgrimage cycles and harvests; a neutral-site cup final closes the campaign and is marked by processions, guild banners, and formal exchanges of city gifts. Contemporary regulation permits only minor aesthetic modification of arenas: the historical use of flooded basins, movable hazards, or live pageant animals—once markers of local identity—has been proscribed to ensure parity and reduce injury, while choreographed supporter hymns and amphitheater architecture preserve the sport’s ritual memory. | |||
While Pillarion remains culturally anchored in Bassaridia Vaeringheim and the communities around the [[Strait of Haifa]], its geographic footprint has expanded markedly. Scholastic and municipal leagues now flourish across the Eastern Caledonian Highlands, where upland towns adapt sand preparation and perimeter banking to local soils and wind conditions. This eastward adoption has produced a distinctive highland style: lower-trajectory volleys to counter gusts, deliberate use of the cambered edge for banked passes, and compact defensive shells that prioritize interception over chase in thinner air and on coarser surfaces. Travel fixtures between highland clubs and lakeshore cities have become among the most attended dates of the sporting year, reinforcing Pillarion’s role as a medium of interregional sociability, civic display, and controlled rivalry. | |||
Latest revision as of 21:38, 29 December 2025
Today's Date: 127, Opsitheiel (Opsithia), 52 PSSC – No significant events today. – Proverb: The harvest feeds not just the body, but the spirit.
| Bassaridia Vaeringheim | |||
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| Motto: | |||
| Anthem: the Ballad of Old Lake Morovia | |||
| Map versions | 17.8.4 - present | ||
| Capital | Vaeringheim | ||
| Largest city | Vaeringheim | ||
| Official language(s) | |||
| Official religion(s) | |||
| Demonym | Bassaridian | ||
| - Adjective | Assorted | ||
| Government | constitutional sacralist stratocracy | ||
| - Council of Kings |
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| - Legislature |
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| Establishment | 47.58 PSSC (6/9/2023) | ||
| Area | ~ 1,844,352 sqkm (+997,056 sqkm Dependencies) | ||
| Population | 125,480,509 (52.00 PSSC) | ||
| Currency | Poli | ||
| Calendar | |||
| Time zone(s) | |||
| Mains electricity | |||
| Driving side | |||
| Track gauge | |||
| National website | |||
| National forum | N/A | ||
| National animal | Upper Haifan woolly lion | ||
| National food | Blood-Infused Red Wine Risotto with Abalone | ||
| National drink | Camel Hump Water Tea | ||
| National tree | Alon Pyralis | ||
| Abbreviation | VAE | ||

The Associate Domain of Bassaridia Vaeringheim is a nation established in the aftermath of the collapse of the Haifo-Pallisican Imperial Trade Union in the 47th Era PSSC, when rogue forces once loyal to the New Zimian War League seized control of the General Port of Lake Morovia and expelled local, mostly Alperkin chieftans from positions of power in the local government.
Geography

Bassaridia Vaeringheim occupies the northern shores of Lake Morovia, including the city of Vaeringheim and large portions of the territory once controlled by the Alperkin. Bassaridian influence extends to a lesser extent to the cities of the former Maritime Markets of the Strait of Haifa, namely Jogi and the historic capital of the Bassarid Religion, Mylecia-Agripinilla.
The main portion of Bassaridia Vaeringheim's recognized claims can be broken up into several political divisions, including Bassarid Vaeringheim Proper, Alpazkigz Alperkin, and Odiferaen Alperkin. The first of these regions serves as the nation's administrative center, and encompasses the nation's capital city of Vaeringheim, as well as the cities of Luminaria, Serena, Lunalis Sancta, Sylvapolis, Delphica, Symphonara, Aurelia, Ferrum Citadel, and Catonis Atrium. Alpazkigz Alperkin encompasses the nation's western periphery, including lands once entirely controlled by the government of the Alpazkigz, the national government of former Alperkin, and includes cities such as Pyralis, Nexa, Acheron, Saluria, Erythros, Aetherium, Koinonía, and Aureum. Odiferaen Alperkin represents the nation's southernmost regions, and includes lands formerly governed by the Odiferian Alperkin tribal Chieftains, including the city of Somniumpolis.

The nation can furthermore be broken up into several different physical geographic regions including the Plains of Vaeringheim, the Coastal Woodlands, the Southern Odiferae Wetlands, the Gloom Forest of Perpetual Autumn, and the Northern and Western Highlands. The Plains of Vaeringheim are characterized by vast, open plains which are ideal for agriculture, and are an important contributor to the nation's economic strength. The Coastal Woodlands span across the nation's southeastern coastal region, and are characterized by sparse, swampy marshes and forests. The Southern Odiferae Wetlands are characterized by dense, heavily forested swamps which are the traditional home of the tribes of Odiferian Alperkin. The Gloom Forest of Perpetual Autumn is the spiritual center of the Alperkin religion, and is characterized by a dense, autumnal rainforest. The Northern and Western Highlands are mountainous regions which historically mark the nation's northern and western borders.
In mid-49 PSSC, Bassaridia Vaeringheim expanded to include the traditional homeland of the Normarkian people along the northern Strait of Haifa, following the New South Jangsong Campaign. Major cities annexed included Skýrophos (de facto capital of New South Jangsong), Bjornopolis, Aegirheim, Norsolyra, and Thorsalon; with smaller cities including Pelagia, Myrene, Thyrea, Ephyra, and Halicarn.
Through a coordinated sequence of operations—joint participation in Operation Thunder Drop and the subsequent Southern Lake Morovia Campaign—Bassaridia Vaeringheim dismantled rogue pirate and insurgent networks, restored secure trade across the southern Strait of Haifa and eastern Lake Morovia, and formalized accessions via locally administered referendums. The Haifan urban belt integrated into Bassaridia Vaeringheim now includes the major cities of Keybir-Aviv, Tel-Amin, Diamandis, Jogi, and Lewisburg; and the minor cities of Thermosalem, Akróstadium, Sufriya, and Lykopolis. Within this sequence, the Southern Lake Morovia Campaign secured Lewisburg and its wetlands, reopening littoral corridors to the General Port system and transferring civil–shrine administration to Bassaridian authorities.
Early Atosiel 51 PSSC Bassaridia Vaeringheim completed the conquest and annexation of the Normarkian city of Riddersborg and the island of Aderstein following the Lower Jangsong Campaign. This far-northern Keltia acquisition enabled the establishment of the territory of Bassaridian Normark.
In early Opsithiel 51 PSSC, the Ouriana Dependency was created. The government amended the Bassaridian Constitution of 50.43 PSSC to permit annexation of the Valley of Central Keltia as a Dependency, following opening phases of the Valley of Keltia Campaign that secured Bashkim, Ourid, and Tonar. The region—between the northern Lacaran Mountains and the southern edge of the Eastern Caledonian Highlands—was placed under Bassaridian protection and governance pursuant to a new Section III of Article VI.
In late Atosiel 52 PSSC, Bashkim and Ourid petitioned for full annexation under the Regional Investor of the Ouriana and were approved within the same Charter cycle, dissolving transitional dependency status and creating the Ouriana Territory. Shrine registries and civil administrations were inducted into national law and the Temple Bank’s canonical roll, with Shrine Watch districts integrated into national structure. Tonar—identified as a doctrinally unstable zone—was excluded and remains under Article X authority as a Ritual Containment Zone pending tribunal review. In Bassaridian usage, “Ouriana” now refers to the fully annexed municipal corridor centered on Bashkim and Ourid, with Tonar provisionally excluded until spiritual and civic benchmarks are met.
Following a period of peaceful integration across the Eastern Caledonian Highlands, Bassaridia Vaeringheim recognized new dependencies in northern and southern Caledonia on 57/1/52 PSSC, collectively styled the Dependency of Caledonia. The process began with the registry of regional companies to the General Port of Lake Morovia on 159/3/51 PSSC—including the Notranskja-based White Ruby Communes, Fanghorn-based Fange Velvet, the Amber Ports of Slevik, and the Sårensby branch of the Trans-Keltian Express. This was followed by the deployment of Reformed Stripping Path missionaries to the listed cities and the highlands at large on 31/1/52 PSSC, and a limited War League deployment to Fanghorn on 56/1/52 PSSC to stabilize corridors during formal talks. After negotiations between the Council of Kings and local and regional officials, the cities of Fanghorn, Eikbu, Galvø, Sårensby, Slevik, Sjøsborg, and Storesund in the north, together with Notranskja in the south, were recognized as dependencies under a unified administrative banner, with explicit plans to incorporate all major cities of the Eastern Caledonian Highlands over subsequent charter cycles.
Climate

Bassaridia Vaeringheim encompasses a wide range of climates, shaped by variations in elevation, proximity to bodies of water, and regional landforms. In the Humid Subtropical (Cfa) regions surrounding Lake Morovia—most notably near Vaeringheim and Somniumpolis—long, warm summers and mild, rainy winters support ample agricultural activities. Here, entities such as the Gladeseed Farmers’ Union thrive by leveraging naturally irrigated fields to produce staple crops, while the Lake Morovia Blockade Fund times its regulatory efforts around seasonal storms that both challenge and aid their operations on the lake. In these same waters, the Roving Wind Farm Corporation uses floating turbine platforms, harnessing steady lake winds even as frequent humidity and rainfall demand robust, weatherproof technology.
Moving inland, Oceanic (Cfb) zones, typified by Luminaria or Symphonara, experience moderate temperatures year-round with regular rainfall. Such conditions allow industries like the Temple University of Delphica to benefit from a temperate climate that seldom interrupts academic routines, though occasional landslides or flood events prompt ongoing infrastructure maintenance. By contrast, Mediterranean (Csa) locales, such as Aurelia and Tel-Amin, undergo hot, dry summers and mild winters. While this climate favors orchard farming and vineyards, enterprises like the Shï Collective must remain vigilant against brushfires and droughts, balancing water conservation with artisanal production of luxury goods.
In higher altitudes, Subarctic (Dfc) settlements, including Aetherium and Aegirheim, endure short but cool summers and lengthy, frosty winters prone to blizzards. Although challenging, these conditions still host specialized endeavors: some mining cooperatives excel at high-elevation resource extraction, and the Camel Herders of the Jangsong Province adopt creative herding routes to traverse snowy passes. Meanwhile, the Hot Desert (BWh) environment at Ferrum Citadel features scorching days and cooler nights, setting the stage for dust storms that affect extraction ventures like the Thalassian Temple Granite Export Cooperative, which must prepare for wind-blown sand and limited rainfall. Finally, Cold Steppe (BSk) zones in places such as Acheron or Akróstadium exhibit warm, somewhat arid summers and cool winters. Large-scale agriculture may be constrained here, but fortress-based commerce and rail development—exemplified by the Trans-Morovian Railway Company—adapt to flash flood risks and the sparse water supply.
In addition to these varied climatic zones, Bassaridian Normark—encompassing the far northern cities of Riddersborg and Ardclach—presents a distinct environmental profile. Riddersborg, with its Subpolar Oceanic (Cfc) climate, experiences cool summers and cold winters where the moderating influence of the adjacent sea tempers temperature extremes but also brings frequent coastal storms, blizzards, and occasional flooding from storm surges. Ardclach, situated on the far northern island of Aderstein, endures a harsher Subarctic (Dfc) climate characterized by very short, cool summers and long, bitterly cold winters marked by heavy snowfall and persistent, wind-driven blizzards. These northern conditions necessitate specialized infrastructure and adaptive strategies, as local communities invest in robust coastal defenses, advanced snow and ice management systems, and renewable energy solutions that harness the region’s strong, persistent winds.
Taken together, these climate zones—from lake-fed subtropical basins and oceanic forests to desert expanses and snow-laden highlands, as well as the unique challenges of the northern Normark region—dictate both day-to-day living conditions and long-term economic strategies in Bassaridia Vaeringheim and beyond. Companies ranging from agricultural collectives to energy cooperatives routinely adjust to environmental demands, whether contending with floods, droughts, blizzards, or dust storms. Through careful infrastructure planning, tailored crop selections, and climate-specific protective measures, each region finds unique opportunities for growth while mitigating the climatic challenges that define its corner of the nation.
| City | Location | Physical Geography | Climate (Köppen) | Weather Patterns | Natural Disasters |
|---|---|---|---|---|---|
| MAJOR CITIES IN BASSARIDIA VAERINGHEIM | |||||
| Vaeringheim | Northern shore of Lake Morovia, Plains of Vaeringheim | Lakeside lowlands, fertile plains | Cfa (Humid Subtropical) | Warm, humid summers; mild winters; high rainfall | Seasonal storms and lake-driven floods |
| Luminaria | Eastern Plains of Vaeringheim | Rolling hills, sparsely wooded plains | Cfb (Oceanic) | Moderate temperatures year-round; regular rainfall | River floods during heavy rains |
| Serena | Ismaelean Mountains, Northern Highlands | Mountain slopes, forested highlands | Cfc (Subpolar Oceanic) | Cool summers, cold winters, steady precipitation | Snowstorms at higher elevations |
| Pyralis | Northern Gloom Forest of Perpetual Autumn | Forested area with geothermal springs | Cfb (Oceanic) | Damp conditions, mild summers, cool, misty winters | Occasional steam vent eruptions |
| Symphonara | Foothills of the Ismaelean Mountains, Northern Highlands | Hill country, forests, waterfalls | Cfb (Oceanic) | Mild summers, cool winters, frequent rain | Landslides on steep slopes |
| Aurelia | Western Highlands near Morovian border | Semi-arid rolling hills, juniper forests | Csa (Mediterranean, hot summer) | Hot, dry summers; mild winters; limited rain | Droughts and brushfires |
| Somniumpolis | Odiferae Wetlands, western shore of Lake Morovia | Swampy lowlands, marshes | Cfa (Humid Subtropical) | Hot, humid summers, short mild winters | Recurrent flooding in marshes |
| Nexa | Deep Gloom Forest of Perpetual Autumn | Dense forest, moderate elevation | Cfb (Oceanic) | Cool, misty climate, year-round rainfall | Localized mudslides |
| Lunalis Sancta | Western Highlands | Hills, wooded valleys, small lakes | Cfb (Oceanic) | Mild summers, cool winters, consistent moisture | Fog-related travel hazards |
| Sylvapolis | Rainy Odiferae Wetlands | Forested swamps, winding rivers | Cfa (Humid Subtropical) | High rainfall, warm summers, mild winters | Swamp flooding |
| MINOR CITIES IN BASSARIDIA VAERINGHEIM | |||||
| Saluria | Eastern Gloom Forest | Misty forest, winding rivers | Cfb (Oceanic) | Cool, damp air, frequent drizzle | River floods |
| Aetherium | Far Northern Highlands | Snowy mountains, camel-herding terrain | Dfc (Subarctic) | Short summers, long cold winters, snowfall | Blizzards |
| Ferrum Citadel | High desert, far western Vaeringheim | Rocky plateaus, desert outcrops | BWh (Hot Desert) | Hot days, cool nights, low rainfall | Dust storms and heatwaves |
| Acheron | Canyonlands, Northern Gloom Forest | Rugged canyons, some forest cover | BSk (Cold Steppe) | Warm summers, cool winters, moderate dryness | Occasional flash floods in canyon floors |
| Erythros | Tar-Lands in Gloom Forest | Forest with tar pools | Cfb (Oceanic) | Cool, damp, mist-shrouded forest | Tar-pit gas releases |
| Catonis Atrium | Juniper forests, northern highlands | Hill country, forested meadows | Cfb (Oceanic) | Temperate summers, cool winters, steady precipitation | Landslides on steep slopes |
| Delphica | Coastal Woodlands in eastern Vaeringheim | Redwood forests, winding rivers | Cfb (Oceanic) | Mild temperatures, high humidity, frequent rains | Coastal storms |
| Koinonía | Juniper foothills, Northern Highlands | Valley farmland, hidden labyrinth | Cfb (Oceanic) | Warm summers, cool winters, moderate rainfall | Mild landslides |
| Aureum | Rolling hills with gold deposits | Hills, forest edges, small rivers | Csa (Mediterranean, hot summer) | Hot summers, mild winters, moderate rainfall | Summer wildfires |
| MAJOR CITIES IN NEW SOUTH JANGSONG | |||||
| Skýrophos | Western shore, Northern Strait of Haifa | Coastal cliffs (Suncliffs), Alterbulb Forest | Cfb (Oceanic) | Cool breezes, short mild summers, damp winters | Cliff erosion and sea storms |
| Bjornopolis | Edge of Agnian Fjord, forested region | Fjord coastline, waterfalls | Cfb (Oceanic) | Cool summers, chilly winters, regular rainfall | Flood surges near waterfalls |
| Aegirheim | Rugged coast by Pythe Spine Mountains | Maritime fortress area, rocky coast | Dfc (Subarctic) | Short, cool summers, cold winters, snow | Coastal gales, blizzards |
| Norsolyra | Tarnand Fjord meets Northern Strait; Veinscour Marsh | Marshes, terraces above fjord | Cfb (Oceanic) | Cool, humid conditions, moderate year-round rain | Marsh flooding |
| Thorsalon | Coast near Haemomantine Cliffs | Cliffside vineyards | Cfb (Oceanic) | Cool summers, cool winters, consistent drizzle | Occasional cliff collapses |
| MINOR CITIES IN NEW SOUTH JANGSONG | |||||
| Pelagia | Near Saltsteppes, Northern Strait | Semi-arid coastal zone, oases | BSh (Hot Steppe) | Hot summers, mild winters, moderate dryness | Sandstorms |
| Myrene | Elysian Vale, Parnassian Hills | Lush valley, Nornstream River | Cfb (Oceanic) | Gentle summers, cool winters, frequent mist | Minor landslides |
| Thyrea | Shore of Lake Kedem, Shoshan Marsh | Marshland, lake shore | Cfa (Humid Subtropical) | Warm, humid summers, short mild winters | Lake overflows, marsh flooding |
| Ephyra | Vale of Delpa, surrounded by Pythe Spine Mountains | Mountain valley, sacred springs | Cfc (Subpolar Oceanic) | Cool summers, cold winters, steady mountain precipitation | Avalanches in higher passes |
| Halicarn | Valley of Heroes, Helicon Hills | Fertile valley, Orontes River | Csa (Mediterranean, hot summer) | Warm to hot summers, mild winters, seasonal rains | Occasional flash floods |
| MAJOR CITIES IN HAIFAN BASSARIDIA | |||||
| Keybir-Aviv | Northern Coral Woodlands, eastern Lake Morovia | Lakeside woodlands, coral formations | Cfa (Humid Subtropical) | Warm, humid summers, mild winters, stormy transitional seasons | Shoreline flooding |
| Tel-Amin | Western shore of Southern Strait, Plains of Melusine | Coral Woodlands, apple-tree forests | Csa (Mediterranean, hot summer) | Hot summers, mild winters, moderate rains | Wildfires in dry spells |
| Diamandis | Near Valley of Diamonds | Plains with diamond mines | Csa (Mediterranean, hot summer) | Hot summers, mild winters, limited precipitation | Droughts |
| Jogi | Eastern shore of Southern Strait, Plains of Jogi | Fertile farmland | Cfb (Oceanic) | Mild temperatures, regular rain, moderate humidity | River floods |
| Lewisburg | Western interior of Haifan Bassaridia, near Lake Morovia | Swamps, dense forests | Cfa (Humid Subtropical) | Hot summers, warm, rainy transitions, mild winters | Swamp overflows |
| MINOR CITIES IN HAIFAN BASSARIDIA | |||||
| Thermosalem | Inland hills with hot springs | Forested valleys, thermal pools | Cfb (Oceanic) | Mild climate, stable temperatures, year-round moisture | Occasional landslides near hot springs |
| Akróstadium | Hilltop fortress, southwestern interior | Terraced slopes, strategic outpost | BSk (Cold Steppe) | Warm summers, cool winters, lower rainfall | Dust devils on dry slopes |
| Sufriya | Southern Abeisan Inlet, border of Lake Morovia & the Strait | Coastal lowlands, multi-ethnic trade city | Cfa (Humid Subtropical) | Warm, moist air, precipitation year-round | Storm surges from inlet |
| Lykopolis | Valley of Haifa, northwest of Mylecia | Coal-rich forests, hilly terrain | Cfb (Oceanic) | Cool, damp climate, consistent drizzle | Mine collapses, gas leaks |
| MAJOR CITIES IN BASSARIDIAN NORMARK | |||||
| Ardclach | Coast of the far northern Keltian island of Aderstein | Rocky coastal forests, mountainous interior | Dfc (Subarctic) | Short, cool summers; long, cold winters with heavy snowfall | Blizzards, sea storms, avalanche risk |
| Riddersborg | Coast of far northern Keltia | Deep natural harbor, hilly coastal terrain | Cfc (Subpolar Oceanic) | Cool summers, cold winters, frequent coastal storms | Storm surges, blizzards, occasional flooding |
| MAJOR CITIES IN OURIANA | |||||
| Ourid | Ouriana Basin, Eastern Caledonian Highlands (Valley of Keltia) | Ridge-and-canyon shrine-city above the Ouriana River | BSk (Cold Steppe) | Warm summers; cold, windy winters; spring thunderstorms along the steppe | River floods; landslides on ridge roads and shrine causeways |
| Bashkim | Central Valley of Keltia, Ouriana River terrace | Steppe terraces, caravan markets, river quays | BSk (Cold Steppe) | Warm summers; cold winters; gusty steppe winds; convective storms in Thalassiel | River floods during heavy rains; occasional flash floods |
| MAJOR CITIES IN EASTERN CALEDONIA | |||||
| Skøda | Central Caledonian Highlands (northern latitudes) | High mountain basins, conifer taiga, glacial cirques | Dfc (Subarctic) | Short, cool summers; long, severe winters; frequent katabatic winds | Avalanches, rockfalls, freeze–thaw landslides |
| Fanghorn | Caledonian High-Steppes escarpment (central continent) | Sheer cliff valleys, funicular slopes, pine belt | Dfc (Subarctic) | Cool summers; heavy orographic snowfall; strong ridge gusts | Rockfalls, avalanches, solvent-slope slides |
| Eikbu | Central Caledonian Massif (northern latitudes) | Alpine valleys, periglacial scree, hanging tarns | Dfc (Subarctic) | Prolonged frost, late thaws, downslope wind events | Blizzard whiteouts, icefall and cornice collapses |
| Galvø | Northern latitudes, central continental interior | Upland plateau, kettle lakes, subalpine forest | Dfc (Subarctic) | Persistent cold, frequent snow squalls, strong winter winds | Ground blizzards, frost-heave damage, ice storms |
| Slevik | Arctic fjord coast, Eastern Caledonia | Deep fjord, kelp beds, sea-ice margins | Cfc (Subpolar Oceanic) | Cool summers; cold, windy winters; frequent coastal storms | Sea-ice surges, harbor icing, storm-surge flooding |
| Sårensby | Arctic coastal dockyards, Eastern Caledonia | Low headlands and sheltered fjord inlets | Cfc (Subpolar Oceanic) | Short, cool summers; wet, stormy winters; frequent gales | Storm surges, blizzards, quay icing |
| Krlsgorod | Lakeshore lowlands, Eastern Caledonia (arctic rim) | Broad lacustrine shoreline, marshy deltas, dune ridges | Dfc (Subarctic) | Bitter winters with lake-effect snow; brief cool summers | Ice-jam floods, whiteouts, shoreline erosion under lake-ice shove |
| Kaledonija | Peninsula on a glacial lake, Eastern Caledonia (arctic rim) | Low peninsulas, drumlin fields, shallow bays | Dfc (Subarctic) | Cold, windy conditions; freezing drizzle and fog common | Shore-ice pressure ridges, ice storms, glaze-ice treefall |
| Sjøsborg | Northern Morovian littoral, eastern Østfold coast (arctic rim) | Fjord–lake hinge coast; terraced quays backed by drumlin lowlands and moraine rises | Cfc (Subpolar Oceanic) | Short, cool summers; cold, windy winters; frequent fog and freezing spray; recurring coastal storms | Storm surges; harbor icing and ice shove; blizzards; shoreline erosion on exposed headlands |
| Storesund | Estuarine delta on the northern Morovia shore, eastern Østfold | Braided distributaries, leveed channels, tidal flats and reed marsh; low, engineered waterfronts | Cfc (Subpolar Oceanic) | Windy, wet winters with sleet and sea fog; brief cool summers; frequent pressure-ridge formation on outer flats | Storm-surge inundation; ice-jam floods in distributaries; quay undermining from scour; channel siltation after cyclones |
Daily Weather Forecast
(Day 127 of Year 52 PSSC, Opsitheiel)
| City | Climate | Season | High °F | Low °F | Humidity (%) | Chance of Rain (%) | Wind Direction | Wind Speed (km/h) | Today's Weather | Natural Disaster Advisory |
|---|---|---|---|---|---|---|---|---|---|---|
| Vaeringheim | Humid Subtropical | Opsitheiel | 77 | 63 | 61 | 25 | E | 0 | Patchy haze, moderate warmth throughout the day | No reports |
| Luminaria | Oceanic | Opsitheiel | 52 | 43 | 77 | 96 | SW | 7 | Gray skies, frequent rain squalls, cool wind | No reports |
| Serena | Subpolar Oceanic | Opsitheiel | 34 | 21 | 82 | 89 | SW | 0 | Occasional heavy showers with flurry bursts | No reports |
| Pyralis | Oceanic | Opsitheiel | 43 | 36 | 83 | 97 | SW | 7 | Overcast skies, cool drizzle through the day | No reports |
| Symphonara | Oceanic | Opsitheiel | 54 | 37 | 80 | 67 | NE | 10 | Chilly nightfall, damp ground all day | No reports |
| Aurelia | Mediterranean (Hot Summer) | Opsitheiel | 54 | 46 | 59 | 55 | S | 15 | Patchy overcast, comfortable midday temps | No reports |
| Somniumpolis | Humid Subtropical | Opsitheiel | 82 | 57 | 61 | 93 | SW | 14 | Fog at dawn, warm midday, pleasant night | No reports |
| Nexa | Oceanic | Opsitheiel | 52 | 41 | 74 | 79 | NE | 3 | Sporadic showers, chillier in the evening | No reports |
| Lunalis Sancta | Oceanic | Opsitheiel | 48 | 39 | 76 | 83 | NE | 0 | Periodic drizzle, temperatures on the cool side | No reports |
| Sylvapolis | Humid Subtropical | Opsitheiel | 73 | 63 | 73 | 69 | NW | 3 | Warm daytime, gentle evening breezes | No reports |
| Saluria | Oceanic | Opsitheiel | 46 | 37 | 72 | 65 | N | 4 | Dense cloud cover, breezy and damp | No reports |
| Aetherium | Subarctic | Opsitheiel | 32 | 7 | 90 | 99 | SE | 8 | Icy rivers, widespread frost in daylight | No reports |
| Ferrum Citadel | Hot Desert | Opsitheiel | 81 | 54 | 8 | 69 | SW | 14 | Evening cooling might still see intense heat with possible dust devils on dry slopes | No reports |
| Acheron | Cold Steppe | Opsitheiel | 36 | 21 | 50 | 79 | N | 9 | Sparse precipitation, dryness persists, cold air | No reports |
| Erythros | Oceanic | Opsitheiel | 41 | 37 | 73 | 34 | NW | 0 | Low visibility in morning fog, slow clearing | No reports |
| Catonis Atrium | Oceanic | Opsitheiel | 48 | 43 | 82 | 26 | E | 12 | Low visibility in morning fog, slow clearing | No reports |
| Delphica | Oceanic | Opsitheiel | 48 | 36 | 75 | 96 | NW | 2 | Sporadic showers, chillier in the evening | No reports |
| Koinonía | Oceanic | Opsitheiel | 45 | 43 | 90 | 98 | NE | 15 | Heavier showers arriving late afternoon | No reports |
| Aureum | Mediterranean (Hot Summer) | Opsitheiel | 57 | 45 | 52 | 51 | W | 9 | Cloudy periods bringing mild relief from heat | No reports |
| Skýrophos | Oceanic | Opsitheiel | 54 | 43 | 87 | 92 | W | 2 | Overcast skies, cool drizzle through the day | No reports |
| Bjornopolis | Oceanic | Opsitheiel | 52 | 39 | 70 | 82 | S | 10 | Evening drizzle may develop into coastal gales and shoreline flooding | Unusual atmospheric conditions detected |
| Aegirheim | Subarctic | Opsitheiel | 32 | 19 | 86 | 15 | SW | 10 | Rare clear spells, intense wind chill outside | No reports |
| Norsolyra | Oceanic | Opsitheiel | 43 | 37 | 88 | 76 | SW | 6 | Evening drizzle may develop into coastal gales and shoreline flooding | No reports |
| Thorsalon | Oceanic | Opsitheiel | 52 | 36 | 86 | 99 | N | 14 | Morning gloom, occasional pockets of clearing | Unusual atmospheric conditions detected |
| Pelagia | Hot Steppe | Opsitheiel | 77 | 66 | 38 | 60 | NE | 7 | Hot days, moderate evenings, stable dryness | No reports |
| Myrene | Oceanic | Opsitheiel | 45 | 43 | 88 | 100 | NW | 5 | Chilly nightfall, damp ground all day | No reports |
| Thyrea | Humid Subtropical | Opsitheiel | 75 | 57 | 73 | 72 | S | 4 | Late-season warmth, scattered rain after sunset | No reports |
| Ephyra | Subpolar Oceanic | Opsitheiel | 34 | 28 | 81 | 72 | NE | 2 | Freezing drizzle may trigger avalanches in higher passes | No reports |
| Halicarn | Mediterranean (Hot Summer) | Opsitheiel | 55 | 50 | 56 | 100 | E | 3 | Moist sea air, moderate daytime warmth | No reports |
| Keybir-Aviv | Humid Subtropical | Opsitheiel | 70 | 64 | 63 | 68 | SE | 13 | Evening cooling may lead to localized mudslides on steep slopes | No reports |
| Tel-Amin | Mediterranean (Hot Summer) | Opsitheiel | 64 | 46 | 51 | 76 | S | 3 | Pleasant afternoons, occasional dusk rains | No reports |
| Diamandis | Mediterranean (Hot Summer) | Opsitheiel | 64 | 46 | 48 | 96 | N | 0 | Pleasant afternoons, occasional dusk rains | No reports |
| Jogi | Oceanic | Opsitheiel | 54 | 39 | 85 | 13 | SE | 11 | Morning gloom, occasional pockets of clearing | No reports |
| Lewisburg | Humid Subtropical | Opsitheiel | 70 | 63 | 71 | 72 | SW | 6 | Occasional rain, otherwise mild temperatures | No reports |
| Thermosalem | Oceanic | Opsitheiel | 54 | 43 | 76 | 95 | N | 13 | Periodic drizzle, temperatures on the cool side | Unusual atmospheric conditions detected |
| Akróstadium | Cold Steppe | Opsitheiel | 34 | 28 | 46 | 92 | E | 0 | Possible light snowfall, especially overnight | No reports |
| Sufriya | Humid Subtropical | Opsitheiel | 72 | 59 | 69 | 28 | E | 7 | Cooler mornings, returning to warmth by midday | No reports |
| Lykopolis | Oceanic | Opsitheiel | 52 | 36 | 80 | 90 | N | 9 | Gray skies, frequent rain squalls, cool wind | No reports |
| Ardclach | Subarctic | Opsitheiel | 23 | 21 | 68 | 14 | E | 15 | Gusty winds carrying ice crystals through valleys | No reports |
| Riddersborg | Subpolar Oceanic | Opsitheiel | 39 | 23 | 88 | 76 | SW | 1 | Early morning frost turning to slush midday | No reports |
| Ourid | Cold Steppe | Opsitheiel | 43 | 21 | 42 | 7 | E | 4 | Wind-driven chill under gray skies | No reports |
| Bashkim | Cold Steppe | Opsitheiel | 39 | 25 | 51 | 16 | N | 0 | Subfreezing after sunset, sometimes sunny midday | No reports |
| Skøda | Subarctic | Opsitheiel | 28 | 16 | 79 | 60 | NW | 6 | Rare clear spells, intense wind chill outside | No reports |
| Fanghorn | Subarctic | Opsitheiel | 30 | 5 | 78 | 87 | N | 15 | Heavy drifts forming, multiple snowfall events | No reports |
| Eikbu | Subarctic | Opsitheiel | 23 | 7 | 61 | 89 | NW | 14 | Early snowfall returning, freezing ground rapidly | Unusual atmospheric conditions detected |
| Galvø | Subarctic | Opsitheiel | 27 | 16 | 66 | 94 | W | 15 | Blizzard-like conditions with large snow accumulations | No reports |
| Slevik | Subpolar Oceanic | Opsitheiel | 39 | 25 | 84 | 99 | E | 6 | Pelting sleet for an hour, then calm, cold air | No reports |
| Sårensby | Subpolar Oceanic | Opsitheiel | 36 | 27 | 78 | 97 | NE | 14 | Gusty evening, possible snow accumulations | No reports |
| Krlsgorod | Subarctic | Opsitheiel | 25 | 14 | 62 | 94 | NE | 1 | Prolonged darkness, bitterness sets in quickly | No reports |
| Kaledonija | Subarctic | Opsitheiel | 32 | 10 | 65 | 95 | N | 1 | Early snowfall returning, freezing ground rapidly | No reports |
| Notranskja | Subarctic | Opsitheiel | 32 | 23 | 65 | 98 | N | 11 | Mountains see near-constant snow, valleys freeze nightly | No reports |
| Hammarfell | Subarctic | Opsitheiel | 23 | 12 | 60 | 73 | N | 2 | Icy rivers, widespread frost in daylight | No reports |
| Sjøsborg | Subpolar Oceanic | Opsitheiel | 37 | 21 | 83 | 85 | S | 1 | Gusty evening, possible snow accumulations | No reports |
| Storesund | Subpolar Oceanic | Opsitheiel | 37 | 27 | 85 | 24 | E | 11 | Gray gloom, subfreezing nights across valleys | No reports |
History

Establishment by the Kingdom of Normark
The city of Vaeringheim was originally established by the Kingdom of Normark, an ancient maritime kingdom renowned for its strategic settlements and naval power. Located on the northern shores of Lake Morovia, Vaeringheim was founded as a fortified outpost, strategically positioned to control lucrative trade routes and protect against potential invasions. The city’s fortifications and its access to both inland trade routes and the waterways of the Strait of Haifa made Vaeringheim a key military and trading outpost for Normark, contributing significantly to the kingdom’s prosperity.
Transition to the Maritime Markets
As the Kingdom of Normark’s influence waned, Vaeringheim entered a new phase of its history. The weakening of centralized control in the region led to a rise in piracy along the Strait of Haifa. Vaeringheim, with its established infrastructure and strategic location, quickly became a prominent player in the Maritime Markets of the Strait of Haifa. These markets were a confederation of pirate havens and freeports that thrived on the wealth generated from plundering ships passing through the region.
During this period, Vaeringheim evolved from a fortified trading post into a bustling center of commerce, heavily influenced by the trade of goods obtained through piracy. The city attracted a diverse population of merchants, sailors, and adventurers, contributing to its rapid growth and the development of a thriving black-market economy. Vaeringheim’s reputation as a hub for both legitimate and illicit trade solidified its importance in the region.
Integration into the Haifo-Pallisican Empire
As the Haifo-Pallisican Imperial Trade Union rose to prominence, Vaeringheim’s role shifted from that of a pirate stronghold to a crucial member of the imperial trade network. This transformation was particularly evident during the Strait of Haifa Campaign, a brutal conflict that was part of the larger War of Lost Brothers. The campaign was marked by extreme violence, espionage, and subversion, with Vaeringheim playing a critical role as a strategic base for Bassarid military operations. The city’s fortifications were further strengthened to defend against external threats, cementing its position as a vital asset for the Haifo-Pallisican Empire. The successful integration of Vaeringheim into the empire established the city as a central hub in the expansive trade network.
The Bassarid Periphery and Alperkin Influence
Following the War of Lost Brothers, Vaeringheim became part of the Bassarid Periphery, a region influenced by the Alperkin, a nomadic people known for their deep spiritual connection to nature and communal lifestyle. The Alperkin’s influence brought significant cultural and religious changes to Vaeringheim, contributing to the emergence of the Reformed Stripping Path. This religious movement combined elements of the Hostian, Pallisican, Alperkin, and Bassarid religious philosophies, creating a unique spiritual framework that emphasized divine protection, communal spirituality, and ritual practices. The Reformed Stripping Path became a defining aspect of Vaeringheim’s cultural identity, shaping its social and religious structures.
The Hammish Civil War
The Hammish Civil War, which erupted in the nearby region of Hammish, had significant implications for Vaeringheim. The civil war, characterized by intense conflict and the fragmentation of the Hammish state, led to widespread instability. Vaeringheim, given its proximity and strategic importance, became involved in the conflict as various factions sought support from neighboring powers. The instability disrupted trade routes and led to an influx of refugees into Vaeringheim. The city’s leaders, while attempting to maintain neutrality, navigated the complex political landscape by providing humanitarian assistance to refugees and securing its borders against potential spillover from the civil war. The Hammish Civil War ultimately reshaped the region's geopolitical landscape, and Vaeringheim’s adaptability during this period helped maintain its stability and influence.
The Haifan Civil War
Vaeringheim’s stability was further tested during the Haifan Civil War, a conflict that erupted as various factions within the Haifan territories vied for power. The civil war had significant ramifications for the region, including Vaeringheim. As the conflict unfolded, Vaeringheim’s leaders had to balance maintaining local autonomy with responding to the demands of the warring Haifan factions. The city's strategic importance made it a key asset that multiple factions sought to control. However, through careful diplomacy and strategic alliances, Vaeringheim managed to retain a degree of independence and emerged from the civil war with its influence intact. The aftermath of the Haifan Civil War further solidified Vaeringheim's role as a central power in the region, particularly through its contributions to reconstruction efforts and the re-establishment of disrupted trade networks.
The Greater Morovian Independence Initiative
As Vaeringheim became increasingly integrated into foreign-controlled networks, local resistance grew, leading to the rise of the Greater Morovian Independence Initiative. This movement sought to oppose external influence in the region and establish Morovian autonomy. The initiative gained widespread support, driven by a desire for self-determination and the preservation of local culture. However, it faced significant opposition from the Bassaridian War League. The capture of the Independent Port of Lake Morovia by the War League marked a turning point, severely weakening the independence movement. This was followed by the Morovian Frontier Campaign, a series of military operations that consolidated control over the region. The establishment of the General Port of Lake Morovia effectively ended the Greater Morovian Independence Initiative, as Vaeringheim’s leadership aligned with the Bassaridian War League to secure control over this critical port.
Establishment of Bassaridia Vaeringheim
In the aftermath of these events, Bassaridia Vaeringheim was established as a sovereign state. The nation, with its blend of Normark fortifications, Alperkin yurts, Haifan architectural influences, and modern infrastructure, declared Vaeringheim as its capital. In the modern era, Bassaridia Vaeringheim further expanded its influence through the successful New South Jangsong Campaign, demonstrating its military capabilities and ability to integrate diverse territories into its expanding domain. This campaign not only secured valuable resources and strategic advantages for the nation but also reinforced its status as a dominant regional power.
Modern Era
Today, Bassaridia Vaeringheim is a significant political and economic power in the wider basin of Lake Morovia and the northern Strait of Haifa. With the General Port of Lake Morovia serving as a central hub for trade, the nation anchors a network of territories and dependencies consolidated through major operations including the Morovian Frontier Campaign, Haifan Bassaridia Campaign, Southern Lake Morovia Campaign, New South Jangsong Campaign, Lower Jangsong Campaign, Operation Somniant, the Valley of Keltia Campaign, and rules-based initiatives such as Bassaridian involvement in Corum. Taken together, these campaigns secured the Haifan littoral, annexed New South Jangsong and Bassaridian Normark, brought the Ouriana corridor in the Valley of Central Keltia under Bassaridian protection, and stabilized key interiors around Lake Morovia and the Odiferian Wetlands. As a result, Bassaridia Vaeringheim now commands a well-organized military and a diverse, prosperous economy that links core urban centers, shrine-cities, frontier territories, and overseas commercial nodes.
Beyond formal annexations, Bassaridian influence has deepened through trade-driven integration and diaspora networks. In the Eastern Caledonian Highlands, long-term commercial ties and missionary activity with former Normark-aligned city-states such as Fanghorn, Slevik, and Sårensby among others, have supported the creation of new Caledonian dependencies and highland investor corridors tied back to the General Port. At the same time, a web of investors and company charters maintains close economic and spiritual links with Bassaridian diaspora communities in Corum, Eura, and across central and southern Keltia, ensuring that distant populations remain connected to the national economy and to the Reformed Stripping Path. Culturally, Bassaridia Vaeringheim continues to be shaped above all by the Reformed Stripping Path, whose public rituals, temple structures, and festival calendar provide a shared framework of identity even as the nation’s territorial footprint and commercial reach continue to expand.
Politics

The political structure of Bassaridia Vaeringheim embodies a complex and multifaceted approach to governance, reflecting its historical, cultural, and economic development. Centralized authority is carefully balanced with regional autonomy, a structure shaped by both internal and external conflicts. The most transformative moment in the nation's political history came with the establishment of the national legislature in 50.43 PSSC. This change was driven by public outrage following the Gulf of Jangsong Crucifixions, a violent and divisive event that exposed systemic weaknesses in governance and human rights protections. In response, the nation ratified its first formal constitution, known as the Bassaridian Constitution of 50.43 PSSC, creating a bicameral legislature designed to ensure broader representation, accountability, and transparency in governance.
The Council of Representatives and the Senate of Elders work alongside the Council of Kings, which oversees military, economic, and religious governance. Together, these governing bodies strive to maintain social cohesion, promote prosperity, and respect the traditions of the nation’s diverse populace. The introduction of the legislature provided citizens and various factions—ranging from powerful trade guilds to indigenous groups—with a direct voice in the nation's governance, fostering a more inclusive political landscape.
National Government

The Council of Kings functions as the central authority, with leadership divided among three key branches: military, economic, and religious. The Commander General of the Bassaridian War League leads military operations, the Merchant General of the General Port of Lake Morovia oversees trade and economic growth, and the High Priestess of the Bassarid Temple of Vaeringheim governs religious and cultural matters. These leaders work in coordination with the bicameral legislature to develop, implement, and enforce national policies.
The Council of Representatives serves as the lower legislative chamber and represents citizens from all regions, including both major and minor cities, as well as Alperkin tribes that request formal representation. Each city elects three representatives, ensuring that urban and rural communities are equally represented. Recognized Alperkin tribes receive one representative each, reflecting their unique status and historical significance. This council introduces and debates legislation, addressing issues ranging from infrastructure development and trade policy to civil rights and social welfare.
The Senate of Elders functions as the upper legislative chamber and represents key societal institutions, including religious, economic, and military organizations. It is composed of two representatives from each Reformed Stripping Path cult, each company headquartered at the General Port of Lake Morovia, and each division of the Bassaridian War League. The Senate reviews, amends, and approves legislation proposed by the Council of Representatives, offering a long-term perspective rooted in tradition and stability. Proposed bills must pass through both chambers and ultimately receive unanimous approval from the Council of Kings to become law, ensuring that all major aspects of governance are considered.
Municipal legislative bodies within major cities mirror the structure of the national legislature, consisting of a lower house of elected representatives and an upper house comprised of military leaders, business leaders representing local companies, and representatives from major Reformed Bassarid cults based in each city. These municipal legislatures possess the authority to draft and enact laws relevant to their cities, as well as govern surrounding minor cities, towns, and villages. Their structure ensures local representation and decision-making while maintaining consistency with national laws and principles established by the Council of Kings.
Elections
The constitutional framework for elections in Bassaridia Vaeringheim is established by the Bassaridian Constitution of 50.43 PSSC, which creates the Council of Representatives and Senate of Elders as the national legislature and defines a tiered system of citizenship. In practice, electoral practice has evolved into a system of annual general elections that regularly refreshes the popular chamber and many municipal bodies, while corporatist institutions appoint members to the Senate of Elders.
At the national level, the Council of Representatives is composed of three elected members from each major and minor city listed on the List of cities in Bassaridia Vaeringheim, together with one elected representative from each recognised Alperkin tribe that petitions for formal representation. All seats are contested every year on the same calendar date: the 122nd day of the 183-day Bassaridian year, corresponding to the end of the month of Thalassiel. The Council is constitutionally described as having four-year terms, but these annual elections have created a de facto system of one-year mandates that can be repeatedly renewed. Full voting rights in national elections are reserved to Tier 1 citizens, including citizens residing abroad who vote through consular arrangements.
The Senate of Elders is not elected by popular vote. Instead, its seats are filled by appointees from key institutions: two representatives from each recognised Reformed Stripping Path cult, two from each company based at the General Port of Lake Morovia, and two from each division of the Bassaridian War League. Through this corporatist structure, religious, economic, and military interests participate directly in the legislative process, reviewing and amending bills passed by the Council of Representatives and advising the Council of Kings on matters of long-term strategy and doctrine.
Municipal elections mirror this national pattern. Major city legislatures consist of elected lower houses and corporatist upper houses composed of local military leaders, business leaders tied to regional investors at the General Port, and representatives of major Reformed Stripping Path cults active in each city. Tier 1 and Tier 2 citizens vote in municipal elections, which are usually held on or near the national polling day. These local contests determine the composition of councils in core urban centres such as Vaeringheim, Luminaria, Somniumpolis and other regional hubs, and they often serve as gateways to positions in the national legislature and Senate of Elders.
A more detailed overview of electoral procedures, franchise rules, and party systems is provided at Elections in Bassaridia Vaeringheim, which also documents current and historical election results by district. An analysis of historical elections and election trends is provided at Historical elections in Bassaridia Vaeringheim.
Commander General of the Bassaridian War League

The Commander General holds responsibility for the defense and security of Bassaridia Vaeringheim, directing military operations, intelligence activities, and strategic initiatives to protect the nation’s borders and interests. This role encompasses not only traditional military functions, such as maintaining armed forces and fortifying borders, but also covert operations and espionage. The Commander General works closely with local militias, regional defense networks, and specialized units that operate in sensitive areas, such as the Strait of Haifa, a critical point for both trade and military strategy. Legislative oversight from the Senate of Elders, which includes representatives from the Bassaridian War League, ensures that military strategies align with national interests and maintain public accountability.
Merchant General of the General Port of Lake Morovia

The Merchant General serves as the nation’s economic steward, overseeing the General Port of Lake Morovia, a major hub of trade and commerce. This role involves managing trade policies, negotiating international trade agreements, and regulating the flow of goods, including high-value commodities. The Merchant General ensures that profits from trade are distributed equitably, with a focus on economic development and public welfare. Policies concerning taxation, market regulation, and investment incentives undergo rigorous review by the Council of Representatives and the Senate of Elders to ensure that the economic benefits reach all citizens. The Merchant General also works with private companies and trade guilds to foster innovation and competition, prevent monopolization, and promote economic stability.
High Priestess of the Bassarid Temple of Vaeringheim

The High Priestess leads religious and cultural affairs, guiding the nation’s adherence to the Reformed Stripping Path, a faith blending elements of Hostian, Pallisican, and Bassarid beliefs. The High Priestess plays a crucial role in shaping religious policies, mediating disputes, and fostering unity among different religious sects and communities. This position involves close collaboration with the Saint Mothers, influential leaders who represent indigenous traditions and customs. The High Priestess ensures that religious laws and customs are integrated into national policies, working alongside representatives from Reformed Stripping Path cults in the Senate of Elders to maintain spiritual harmony and cultural preservation.
Government Presence

The Council of Kings extends its influence across Bassaridia Vaeringheim through a comprehensive network of embassies in major urban centers, known as the Embassies of the Council of Kings. These institutions coordinate political, economic, and security affairs on behalf of the central government and report directly to the three leaders of the Council: the Commander General of the Bassaridian War League, the Merchant General of the General Port of Lake Morovia, and the High Priestess of the Bassarid Temple of Vaeringheim. In smaller territories, governance is administered by appointed delegates working alongside Clan Chieftains, ensuring implementation of national policy in accordance with local tradition.
To ensure meaningful representation and institutional oversight, the Council of Representatives and Senate of Elders operate in concert with the Council of Kings, reviewing and supporting the directives that guide both domestic governance and strategic deployment of national forces. Each city—major and minor, from Vaeringheim and Luminaria to Saluria and Erythros—maintains detailed municipal data systems that track incidents of unrest, rebellion, environmental threats, and civic discontent. This information feeds into the broader intelligence apparatus used by the national government to guide regional intervention.
At the core of these interventions is the Bassaridian War League, the principal military institution of the state. Acting on the direct orders of the Commander General of the Bassaridian War League and at the behest of the Council of Kings, the War League conducts military operations to safeguard the interests of the Bassaridian government—strengthening the state’s hold on vital infrastructure, protecting commercial networks, pacifying dissent, and projecting national strength. All military activities are carried out with the oversight and approval of the Council of Representatives and Senate of Elders, ensuring that such actions are aligned with the constitutional framework and legislative will of the nation.
Each division of the War League is assigned a specific region and operates in tandem with its designated Regional Investor, reinforcing the economic and security goals of the state. The Vaeringheim Division, under Operation "Nenajióz", has deployed forces to Sylvapolis, Delphica, and Pelagia to respond to civil unrest, cultural sabotage, and separatist activity. Its deployment to Vaeringheim itself served to monitor and manage unrest among powerful merchant factions linked to the Maritime Guild of the Cult of Maskmakers. The Alpazkigz Division, through Operation "Nazht Séiakaren", furthered the state’s mandate by protecting medical supply routes in Saluria, disrupting extortionist rebel networks in Acheron, and responding to blizzard-induced infrastructure collapse in Aetherium. By protecting critical logistics and agricultural production, the division directly upheld the economic interests of the central government. The Hatch Ministry Division coordinated amphibious and naval operations under Operation "Ice azdigáit", deploying warships and privateer forces to weaken Normarkian-aligned shipping networks in the Normark–Lindley Passage. These actions helped secure national waters and protect commercial traffic vital to the General Port of Lake Morovia. The campaign concluded with a War League peacekeeping presence in Ardclach, reinforcing the government’s foothold in contested areas. In parallel, the New South Jangsong Division led the execution of Operation "Qandros Wrath", overseeing major combat and interdiction operations in Pelagia, Bjornopolis, and Riddersborg during the Lower Jangsong Campaign. These efforts secured key trade routes, neutralized separatist enclaves, and reasserted Bassaridian authority in border regions. The Odiferia Division, through Operation "De Séiakaren", pursued forced labor syndicates and protected shipping lanes in western Lake Morovia, while the Jeseri Division supported regional stabilization in Keybir-Aviv and Lewisburg, following widespread power grid collapse and subsequent unrest. Finally, the Haifan Bassaridia Division conducted Operation "Arete", providing domestic support in Tel-Amin, Thermosalem, and Jogi, ensuring the uninterrupted flow of goods, pacifying unrest in agricultural regions, and securing strategic facilities under threat.
Through these regionally targeted operations, the Bassaridian War League functions not merely as a defensive force, but as a constitutional arm of the state—advancing the strategic, economic, and ideological interests of Bassaridia Vaeringheim. Acting at the direction of the Commander General of the Bassaridian War League, and with the full backing of the Council of Kings, Council of Representatives, and Senate of Elders, the War League ensures the continued cohesion, security, and prosperity of the Bassaridian nation.
Rule of Law and Judicial System

The judicial system of Bassaridia Vaeringheim blends secular and religious courts to reflect the nation’s diverse traditions and legal needs. Secular courts, presided over by judges appointed by the Council of Kings, handle a broad range of issues, including civil disputes, criminal cases, and matters of commerce and national security. These courts ensure consistent application of laws passed by the national legislature and provide a framework for legal redress and accountability.
Religious courts, led by the High Priestess and other religious authorities, address issues related to the Reformed Stripping Path. These courts handle matters such as family law, religious observance, and moral conduct, ensuring adherence to religious doctrines and customs. Their rulings must align with national law and constitutional principles, maintaining a balance between spiritual and secular governance.
Tribal courts, led by local clan authorities, preserve indigenous legal traditions, offering a distinct legal framework for the Alperkin and other recognized tribes. These courts function independently, provided their decisions do not conflict with national law. The Council of Representatives and Senate of Elders shape laws that respect cultural diversity, fostering a legal system that accommodates multiple traditions and upholds justice for all citizens.
Social Services
Social services in Bassaridia Vaeringheim are administered through a unique economic model centered around the General Port of Lake Morovia. All citizens receive goods, products, and essential services through stipends allocated by Regional Investors, who invest in the General Port to support economic growth and public welfare. These stipends enable access to healthcare, education, infrastructure development, and other vital services. By allocating resources equitably, this system ensures that wealth generated through trade and commerce benefits the entire population, bridging the gap between urban elites and rural or tribal communities.
The Council of Representatives and Senate of Elders shape and review policies governing resource distribution, ensuring that economic gains are reinvested into social welfare. Partnerships with tribal economies and organizations, such as the Bulhanu Ranchers' Association and the Norsolyrian Wisp Rice Farmers, highlight the government’s commitment to fostering prosperity and social cohesion. Investments at the General Port of Lake Morovia support both local and national economic initiatives, creating a sustainable model of development and social welfare that reaches even the most remote communities.
Foreign Policy

Bassaridia Vaeringheim’s foreign policy is grounded in a pronounced isolationist stance, emphasizing internal stability, cultural preservation, and economic self‑sufficiency over permanent external entanglements. The Council of Kings exercises broad constitutional authority to privilege domestic cohesion over international activism and to review or terminate external commitments when they no longer serve the public interest.
Even so, the Associate Domain engages decisively when vital interests align. Cooperation with the Imperial Federation during Operation Thunder Drop to stabilize trade routes in the southern Strait of Haifa illustrates the government’s willingness to act where security and commerce intersect.
This cautious openness has been expressed through narrowly scoped treaties that reinforce resilience without eroding sovereignty. In 1746 AN (19/3/51 PSSC), Bassaridia Vaeringheim concluded the Treaty between Bassaridia Vaeringheim and Çakaristan at Portpur, signed by Merchant General Basilios Barakat al-Moravi and the Çakari Grand Vizier Şahin Faris. The accord establishes firm peace and diplomatic exchange, mutual recognition of civil acts, and a regulated civil‑aviation overflight regime for non‑military traffic that preserves Bassaridian air‑defence prerogatives. It provides for quinquennial review and allows withdrawal on twelve months’ notice following an initial ten‑year term with automatic five‑year renewals.
On 8.IV.1748 AN (15/01/52 PSSC), Bassaridia Vaeringheim and Sanama signed the Treaty between Sanama and Bassaridia Vaeringheim in Vaeringheim, with President Toti Lampa and Merchant General Basilios Barakat al‑Moravi acting under the authority of the Council of Kings. The treaty creates visa‑free entry for up to ninety days, designates a “Protected Keltian Corridor” for cargo, grants Sanaman‑flagged vessels most‑favoured‑port status with a fifty‑percent reduction in standard dues at the General Port of Lake Morovia and connected ports, eliminates tariffs on specified goods (coffee and tea from Vaeringheim; rice and fresh fruit from Sanama), and establishes both a single‑window system for traders and a dedicated Sanama Trade Window at the General Port. It is of indefinite duration with withdrawal on twelve months’ notice, ensuring flexibility without diluting sovereignty.
This treaty‑led engagement complements the Port‑centred approach to external relations. On 26/2/51 PSSC, ferry routes linking the Kingdom of Moorland to the General Port were formally established, marking the first post‑constitution commercial partnership; on 27/2/51 PSSC the Imperial Federation formalised its role by operating six new investors—among them an investor on behalf of Baicha Heavy Industries—thereby expanding the Port’s reach while preserving Bassaridian regulatory control. Together with the Çakaristan and Sanama accords, these steps have transformed a previously inward‑facing harbour into a multilateral trading crossroads without recourse to dynastic diplomacy such as marriage alliances.
The principle remains intact: Bassaridia Vaeringheim crafts tightly bounded, interest‑based compacts that protect airspace, secure shipping, and streamline trade under Hostian legal supremacy and the oversight of the Council of Kings. A self‑sufficient internal market—financed through Regional Investors at the General Port—reduces exposure to foreign credit, while the nation’s reputation for decisive, sometimes severe, military action in theatres from the Hammish Civil War to the Gulf of Jangsong Crucifixions deters undue pressure and allows the Associate Domain to choose its partners on rigorous terms.
| Partner | Relationship type | Instrument / link | Signed / established | Core elements (summary) | Review / withdrawal | Status | Notes / source |
|---|---|---|---|---|---|---|---|
| Nouvelle Alexandrie & Oportia | Humanitarian oversight partnership (White-Lane observers) | Haifa Compliance Exchange MOU (White-Lane Observer Access) | 19/1/52 PSSC (activation following 18/1/52 invitation) | Reached in response to the Corum War; accredited observers accompany or shadow select White-Lane humanitarian convoys at approved, geofenced sites; mutual recognition of manifests/placards; kit-exclusion verification (no encrypted radios/UAVs/dual-use sensors); neutral attestations filed to expedited appeals track (HCE → SCT → SAC); no operational control or political role | Subject to HCE protocols; revocable by any party per notice to HCE; liaison maintained during transition | Active | |
| Sanama | Trade, transit, and mobility treaty | Treaty between Sanama and Bassaridia Vaeringheim | 8.IV.1748 AN (15/01/52 PSSC), Vaeringheim | Visa-free entry (90 days); “Protected Keltian Corridor” for cargo; most-favoured-port (−50% dues) at General Port of Lake Morovia & linked ports; alcoholic beverages duty-free; zero tariffs on coffee/tea (BV) and rice/fresh fruit (Sanama); “Sanama Trade Window”; embassies; Joint Commission; MLAT/extradition framework | Indefinite; withdrawal on 12 months’ notice | Active | |
| Çakaristan | Friendship & cooperation treaty | Treaty between Bassaridia Vaeringheim and Çakaristan | 11.VII.1746 AN (19/3/51 PSSC), Portpur | Perpetual peace; mutual recognition of civil acts; civil-aviation overflight (non-state traffic) with fees & ADIZ compliance; diplomatic exchange; mediation/arbitration options | Initial 10-year term; automatic 5-year renewals; quinquennial review; withdrawal on 12 months’ notice | Active | |
| Imperial Federation | Port investment / market access | General Port of Lake Morovia | 27/2/51 PSSC | Operates six investors at the General Port; formalises long-standing commercial ties; extends services to former Bassarid communities | Subject to General Port rules and Council of Kings oversight | Active | |
| Kingdom of Moorland | Ferry link / commercial access | General Port of Lake Morovia | 26/2/51 PSSC | Establishes Trans-Morovian Express ferry routes across the northern Strait of Haifa; first post-constitution foreign investor at the Port | Commercial arrangement subject to Port rules | Active | |
| USSO | Historical forum (legacy ties via Haifo-Pallisican Imperial Trade Union) | Union of States around the Sovereign Oceans | 1645 AN – various; defunct | Economic / defence coordination among members; antecedent linkages informing later Vaeringheim–Çakaristan contacts | N/A (defunct) | Historical / legacy |
Dates shown in AN and/or PSSC as available.
Straits Governance
The Straits Conventions of 52.06 PSSC establish Bassaridia Vaeringheim’s sovereign stewardship over the Morovia–Haifa Straits System, the inland–sea corridor linking Lake Morovia to the Strait of Haifa. Proclaimed by the Council of Kings, the Conventions elevate the General Port of Lake Morovia to the role of statutory regulator of the straits, with executive authority exercised by the Merchant General.
Day-to-day administration is carried out by the General Port Authority and the Port Resilience Authority (PRA), which oversee pilotage, vessel traffic services (VTS “MOROVIA CONTROL”), port-state control, and cyber-physical safety. Enforcement is provided by the Bassaridian War League and the Hatch Ministry, ensuring that trade lanes remain open while piracy, sabotage, and ritual desecration are prevented.
The Conventions guarantee neutral passage for all compliant vessels, regulate warship tonnage and submarine access in line with the strait’s narrow and shallow geography, and impose strict environmental and sacred-space protections. Emergency situations are governed by the Leviathan Protocol, allowing for convoying, temporary closures, and humanitarian priority. Disputes are adjudicated by the Straits Control Tribunal (SCT) in Vaeringheim, with appeals heard by the Straits Arbitration Chamber (SAC).
By formalizing Bassaridia Vaeringheim’s role as gatekeeper of the straits, the Conventions strengthen both the nation’s economic lifelines and its spiritual obligations, reinforcing the authority of the Council of Kings in regional and international affairs.
Economy

The economy of Bassaridia Vaeringheim is supported and sustained by ongoing investments in the reformed General Port of Lake Morovia, a Bassarid-style marketplace which has served the economic interests of the Haifan and Bassarid peoples of Lake Morovia and the central Strait of Haifa since approximately 37.71 PSSC. Control of the General Port was seized in 47.58 PSSC, by military forces once loyal to the New Zimian War League.
Population Distribution
The population of Bassaridia Vaeringheim is represented on the General Port of Lake Morovia by ten distinct Regional Investors. These include the Alpazkigz Division which invests in the market on behalf of the people of Alpazkigz Alperkin, the Odiferia Division which invests on behalf of the people of Odiferaen Alperkin, the Vaeringheim Division which represents the people of Bassarid Vaeringheim Proper, the Hafaa and Jeseri Divisions which represent the nation's Haifan and Jeseri populations, and the Hatch Ministry Division which represents those associated with the Hatch Ministry community of privateers.
In the mid-49th Era, a seventh Regional Investor was created—the New South Jangsong Division—in order to represent the financial interests of Normarkian populations inhabiting newly annexed territories along the northern Strait of Haifa. Similarly, an eighth Regional Investor was created in 50.27 PSSC following an agreement between Bassaridia Vaeringheim and the Imperial Federation, in order to represent the financial interests of citizens inhabiting the newly annexed territories of Haifan Bassaridia, including major cities such as Jogi and Tel-Amin.
Following the conclusion of the Lower Jangsong Campaign and the establishment of Bassaridian Normark (including the integration of territories such as Ardclach and Riddersborg), a ninth Regional Investor was authorized—the Regional Investor of Bassaridian Normark—to oversee trade, commerce, and industrial development for the newly annexed Normarkian territory and to represent its population within the General Port system.
Finally, following the territorial consolidation achieved during the Valley of Keltia Campaign, a tenth Regional Investor was authorized—the Regional Investor of the Ouriana—to represent the interests of the Ourianian corridor, with the cities of Bashkim and Ourid proceeding under this investor framework as they sought full annexation and long-term integration into Bassaridian governance and the General Port economy.
Of these, the largest Regional Investors by population are typically the Alpazkigz, Vaeringheim, and Odiferia Divisions, with the Ourianian, Haifan Bassaridia, and New South Jangsong Investors forming the next tier of major demographic blocs.
52.68 PSSC
| Region | Population |
|---|---|
| Alpazkigz Division | 48,561,570 |
| Odiferia Division | 39,922,768 |
| Vaeringheim Division | 43,365,749 |
| Hafaa Division | 3,331,232 |
| Jeseri Division | 1,977,455 |
| Hatch Ministry Division | 14,330,132 |
| New South Jangsong Division | 20,271,673 |
| Haifan Bassaridia | 21,595,041 |
| Bassaridian Normark | 13,424,288 |
| Ourianian Division | 23,278,157 |
| Total | 230,058,064 |
Economic Strength
The economy of Bassaridia Vaeringheim is strong relative to other nations of similar sizes. The nation enjoys a high level of economic diversity, with a broad range of businesses in the agricultural, manufacturing, and service sectors. The nation's economy is furthermore characterized by a high level of growth, with new businesses regularly joining the General Port of Lake Morovia.
Wealth Distribution
Wealth in Bassaridia Vaeringheim is distributed according to a three-tiered system based on levels of investment in the General Port of Lake Morovia. Citizens represented by the largest investors in the Port enjoy the highest levels of wealth, while those represented by smaller investors enjoy smaller levels of wealth. As of 48.02 PSSC, the nation's wealthiest citizens were those represented by the Alpazkigz and Odiferia Regional Investors, while the least wealthy were those represented by the Hafaan and Jeseri Investors.
Agriculture and Trade

Bassaridia Vaeringheim’s agricultural sector is the backbone of its economy, dwarfing both manufacturing and services in size and importance. The General Port of Lake Morovia plays a key role in this thriving industry, with many companies exporting a wide range of products. Major contributors like the Gladseed Farmers' Union, Plains of Jogi, and the Bulhanu Ranchers' Association supply staples such as rice, wheat, and oats, alongside distinctive goods like Wisp Rice, Queen's Garlic, and Morovian Water Buffalo. Innovative agricultural practices, including fertilization techniques involving parasitic Morovian Wisps, showcase the sector’s ingenuity and adaptability. This diversity supports local consumption, fuels international trade, and cements agriculture as a pillar of the nation’s economy.
Influence on Cuisine
The richness of Bassaridian agriculture is reflected in its cuisine, which blends local traditions with global influences. Staples like rice and wheat form the heart of daily meals, while specialty ingredients such as Amina Crab, Anterran Spicy Onion, and Camel Hump Water Tea add unique flavors to the national palate. The abundant seafood from Suncliff Fisheries and premium meats like Sea Cow Beef feature prominently in festive and everyday dishes. Meanwhile, artisanal beverages like the meads of the Grand Cave Bee Meadery and horehound-infused drinks from the Salurian Temple of Sacred Horehound highlight the creative integration of agriculture into the nation’s culinary heritage.
Economic and Cultural Impact
Agriculture shapes the nation’s identity and traditions. It sustains livelihoods, inspires festivals, and drives innovation, with products like Noctic-Rabrev flowers and velvet worm meat leading the way in niche markets. From the bustling marketplaces of Vaeringheim to regional celebrations showcasing local specialties, agriculture plays a vital role in uniting the nation’s people and preserving its cultural legacy.
Military

The Associate Domain is defended by the Bassaridian War League, a substantial military force which once comprised a large portion of the Leagues of Haifan Keltiania under the banner of the New Zimian War League, and which declared independence from the War League following the collapse of the Bassarids. The Bassaridian War League, with this said, maintains the organizational and command structures which were in place prior to its declaration of independence from the New Zimian War League.

Historically, the War League relied upon military hardware manufactured by former USSO allies of the Haifo-Pallisican Imperial Trade Union, namely the Bassarids, Jingdao, Krasnocoria, and Nova England. Beginning in the 50.40s PSSC, however, the War League transitioned away from these outdated technologies, adopting instead the used of much more advanced weapons systems developed by Bassaridia Vaeringheim's own Somniant Stock Fund.
Military Influence
The Bassaridian War League exerts the majority of its influence in the region surrounding Lake Morovia in central Keltia. It exerts lesser degrees of influence along the Northern and Southern Straits of Haifa, to the extent that it regularly conducts operations intended to defend shipping lanes between Bassaridia Vaeringheim and territories formerly associated with the Maritime Markets of the Strait of Haifa and the Bassarid Periphery in Keltia.
Bassaridian War League
Following its establishment, the Bassaridian War League initially relied on military hardware inherited from the Haifo-Pallisican Imperial Trade Union. This equipment, acquired through the trade union's affiliation with other members of the Union of States around the Sovereign Oceans (USSO), formed the backbone of the War League's early military capabilities. However, by the 50.40s PSSC, it became evident that this inherited hardware was outdated and insufficient for the War League's evolving strategic needs. To address this shortcoming, the Bassaridian War League undertook a comprehensive modernization program, replacing the antiquated equipment with advanced military hardware developed by the Somniant Stock Fund. This transition not only enhanced the War League's operational effectiveness but also marked a significant step towards technological self-sufficiency and regional military prominence.
Unit Numbers
This table presents a detailed accounting of the military forces and equipment allocated to each domestic Regional Investor operating under the command structure of the General Port of Lake Morovia. Each Regional Investor is responsible for using the forces acquired through port-based investment to ensure the defense of the city or cities they represent. These responsibilities are distributed across major divisions, including the Vaeringheim Division, the Alpazkigz Division, the Odiferia Division, the Haifa Division, the Jeseri Division, the Hatch Ministry Division, the New South Jangsong Division, the Haifan Bassaridia Division, and as of 61/2/51 PSSC, the Bassaridian Normark Division. Each division is composed of various cities or territories whose respective military contributions are shown in numerical detail, with figures reflecting both standing force levels and recent expansions.
At the national level, the Council of Kings Division serves as the central command structure for forces that are not tied to any individual region but instead serve the strategic interests of the entire nation. Established in late 51 PSSC, the Council of Kings Division draws upon foreign investments—most notably from ports such as Corumia and Euranidom—which, due to constitutional bans, are legally prohibited from importing weaponry directly from Bassaridia Vaeringheim. Consequently, the arms and equipment funded by these foreign entities are claimed and managed by the Council of Kings, which uses them to support Regional Investors as needed and to conduct foreign military campaigns. This ensures both legal compliance with export restrictions and strategic flexibility in the deployment of forces.
The body of the table enumerates total force and equipment levels across a range of categories. These include active and reserve personnel totals, as well as a full inventory of specific military hardware types. These range from small arms like the Kalithros Class Rifle and Chrysos Commando Rifle to heavy vehicles such as the Makra Class Battle Tank and Thalassa Class Main Battle Tank. Artillery systems, armored recovery vehicles, mobile command units, and advanced robotics like the Quadwalker series are also represented, alongside a robust fleet of naval and aerial assets including aircraft carriers, submarines, frigates, attack helicopters, and unmanned aerial vehicles. Each item is tabulated with a total quantity and its respective distribution across the divisions.
As shown, divisions such as Alpazkigz and Vaeringheim tend to receive the largest shares of advanced weaponry and personnel, reflecting their prominence and investment in port infrastructure. In contrast, smaller or more specialized divisions such as Jeseri or the Hatch Ministry often receive a more targeted allocation, reflecting unique operational mandates or territorial scope. Naval and aerospace assets are similarly distributed with a focus on coastal or high-value divisions.
The table remains a critical reference for understanding the defense structure of Bassaridia Vaeringheim and the strategic role of the General Port of Lake Morovia in sustaining national and regional security.
Unit Numbers (Activated 61/2/51 PSSC)
| Image | Unit | Total | Regional investors | Service divisions / national allocations | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Vaeringheim Regional Investor | Alpazkigz Regional Investor | Odiferia Regional Investor | Hafaan Regional Investor | Jeseri Regional Investor | Hatch Ministry Regional Investor | New South Jangsong Division | Haifan Bassaridia Division | Bassaridian Normark | Council of Kings Division | |||
| Personnel & readiness | ||||||||||||
| Active Units | 249,984 | 25,868 | 20,847 | 25,045 | 1,749 | 1,011 | 7,248 | 10,189 | 15,383 | 8,355 | 134,289 | |
| Reserve Units | 305,571 | 31,623 | 25,490 | 30,620 | 2,148 | 1,235 | 8,858 | 12,453 | 18,801 | 10,212 | 164,131 | |
| Small arms & infantry weapons | ||||||||||||
| Kalithros Class Rifle | 169,837 | 17,563 | 14,156 | 17,006 | 1,192 | 688 | 4,931 | 6,916 | 10,466 | 5,684 | 91,234 | |
| Delphica Class Grenadier Rifle | 44,520 | 4,604 | 3,711 | 4,458 | 312 | 180 | 1,293 | 1,813 | 2,744 | 1,490 | 23,915 | |
| Chrysos Class Commando Rifle | 19,821 | 2,050 | 1,652 | 1,985 | 139 | 80 | 575 | 807 | 1,221 | 663 | 10,648 | |
| Lothaya Class Sniper Rifle | 6,099 | 631 | 509 | 611 | 43 | 25 | 177 | 248 | 375 | 204 | 3,277 | |
| Erythros Class Pistol | 28,540 | 2,952 | 2,379 | 2,858 | 200 | 116 | 828 | 1,162 | 1,758 | 955 | 15,332 | |
| Bubalus XT Class Revolver | 150,285 | 15,541 | 12,526 | 15,049 | 1,055 | 609 | 4,363 | 6,120 | 9,261 | 5,030 | 80,731 | |
| Cathartes Class RPG | 6,182 | 640 | 516 | 620 | 43 | 25 | 179 | 251 | 380 | 206 | 3,322 | |
| Harpyia Class Submachine Gun | 22,349 | 2,312 | 1,863 | 2,238 | 157 | 91 | 649 | 910 | 1,377 | 748 | 12,006 | |
| Strix Class Combat Shotgun | 35,555 | 3,677 | 2,964 | 3,561 | 249 | 144 | 1,032 | 1,448 | 2,190 | 1,190 | 19,100 | |
| Regavis Class DMR | 43,178 | 4,465 | 3,599 | 4,323 | 303 | 175 | 1,254 | 1,759 | 2,661 | 1,445 | 23,195 | |
| Armored vehicles & ground support | ||||||||||||
| Makra Class Battle Tank | 1,290 | 133 | 107 | 129 | 9 | 5 | 37 | 53 | 79 | 43 | 693 | |
| Laya Class Heavy Tank | 444 | 46 | 37 | 45 | 3 | 2 | 13 | 18 | 27 | 15 | 239 | |
| Arachne Class Light Tank | 1,560 | 162 | 130 | 157 | 11 | 6 | 45 | 63 | 95 | 52 | 838 | |
| Thalassa Class Main Battle Tank | 765 | 80 | 64 | 77 | 5 | 3 | 22 | 30 | 46 | 25 | 412 | |
| Syrinx Class Armored Infantry | 7,067 | 731 | 589 | 708 | 50 | 29 | 205 | 288 | 436 | 237 | 3,797 | |
| Bijarian Command Vehicle | 115 | 12 | 10 | 12 | 1 | 0 | 3 | 4 | 6 | 3 | 62 | |
| Onceanic Recon Vehicle | 495 | 52 | 42 | 50 | 3 | 2 | 14 | 20 | 30 | 16 | 266 | |
| Ephyra Class Anti-Aircraft Vehicle | 218 | 23 | 19 | 22 | 1 | 1 | 6 | 8 | 13 | 7 | 118 | |
| Ampelos Class Armored Recovery Vehicle | 495 | 52 | 42 | 50 | 3 | 2 | 14 | 20 | 30 | 16 | 266 | |
| Penthia Class Bridge-Laying Vehicle | 146 | 16 | 13 | 15 | 1 | 0 | 4 | 5 | 8 | 4 | 79 | |
| Ampelos Class Rail-Laying Engineering Vehicle | 301 | 32 | 26 | 31 | 2 | 1 | 8 | 12 | 17 | 9 | 163 | |
| Corythia Class Dedicated Logistics and Transport Truck | 301 | 32 | 26 | 31 | 2 | 1 | 8 | 12 | 17 | 9 | 163 | |
| Icaria Class Mine-Clearing / Combat Engineering Vehicle | 134 | 14 | 11 | 14 | 1 | 0 | 4 | 5 | 8 | 4 | 72 | |
| Artillery, mortars & coastal fires | ||||||||||||
| Aithra Class Howitzer | 321 | 34 | 27 | 33 | 2 | 1 | 9 | 13 | 19 | 10 | 173 | |
| Aetheris Class Towed Howitzer | 941 | 98 | 79 | 95 | 7 | 4 | 27 | 38 | 57 | 31 | 506 | |
| Iynas Class Field Gun | 753 | 78 | 63 | 76 | 5 | 3 | 22 | 30 | 46 | 25 | 405 | |
| 300mm Secutor Class Coastal Gun | 516 | 53 | 43 | 52 | 4 | 2 | 15 | 21 | 32 | 17 | 277 | |
| 155mm Halicarn Class Self-Propelled Howitzer | 373 | 39 | 32 | 38 | 3 | 1 | 10 | 15 | 22 | 12 | 201 | |
| 120mm Odiferian Class Mortar Carrier | 218 | 23 | 19 | 22 | 1 | 1 | 6 | 8 | 13 | 7 | 118 | |
| Autonomous systems, prototypes & fixed defenses | ||||||||||||
| Quadwalker “Horehound” 4170 | 495 | 52 | 42 | 50 | 3 | 2 | 14 | 20 | 30 | 16 | 266 | |
| Quadwalker “Dungbeetle” 4172 | 361 | 37 | 30 | 36 | 3 | 1 | 10 | 15 | 22 | 12 | 194 | |
| Quadwalker “Killbot” 4200 | 734 | 76 | 62 | 74 | 5 | 3 | 21 | 29 | 45 | 24 | 395 | |
| Quadwalker “Oble-Lisea” 4189 | 528 | 55 | 44 | 53 | 4 | 2 | 15 | 21 | 32 | 17 | 284 | |
| Nexa Class Advanced Prototype | 1,095 | 114 | 92 | 110 | 8 | 4 | 31 | 44 | 67 | 36 | 589 | |
| Gargani Class Quadwalker | 683 | 71 | 57 | 69 | 5 | 3 | 19 | 27 | 41 | 22 | 367 | |
| Abeis Class Advanced Air Defense System (Mobile Laser) | 146 | 16 | 13 | 15 | 1 | 0 | 4 | 5 | 8 | 4 | 79 | |
| Abeis Class Static Emplacement (Fixed Laser) | 95 | 11 | 9 | 10 | 0 | 0 | 2 | 3 | 5 | 3 | 52 | |
| Fenruvian THAAD System Facility | 12 | 1 | 1 | 1 | 0 | 0 | 0 | 1 | 1 | 1 | 6 | |
| Delphis Class Coastal Surveillance Tower | 28 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 10 | |
| Anguilla Class Coastal Missile Battery | 373 | 39 | 32 | 38 | 3 | 1 | 10 | 15 | 22 | 12 | 201 | |
| Model V-99 Thunderguard Citadel Train | 31 | 4 | 3 | 3 | 0 | 0 | 1 | 1 | 2 | 1 | 17 | |
| Naval forces & maritime platforms | ||||||||||||
| Abeis-Erigone Class Littoral Orbital & Missile Intercept Catamaran | 12 | 2 | 1 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | |
| Abeis-Empress Class Littoral Battlecruiser | 31 | 4 | 3 | 3 | 0 | 0 | 1 | 1 | 2 | 1 | 17 | |
| Abeis-Aetherion Class Multidomain Hover-Corvette (active 1/2/52 PSSC) |
4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | |
| Kalithros-Class Amphibious Airstrip Barge | 12 | 2 | 1 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | |
| Aiji Class Air-Caravan | 31 | 4 | 3 | 3 | 0 | 0 | 1 | 1 | 2 | 1 | 17 | |
| Sideron Class Coastal Battlecruiser | 31 | 4 | 3 | 3 | 0 | 0 | 1 | 1 | 2 | 1 | 17 | |
| Eidolon Class Cruiser | 31 | 4 | 3 | 3 | 0 | 0 | 1 | 1 | 2 | 1 | 17 | |
| Acheron Class Submersible Destroyer | 12 | 2 | 1 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | |
| Xylanda Class Attack Submarine | 31 | 4 | 3 | 3 | 0 | 0 | 1 | 1 | 2 | 1 | 17 | |
| Bijarian Ballistic Missile Submarine | 12 | 2 | 1 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | |
| Vaeringheim Class Corvette | 83 | 9 | 7 | 9 | 0 | 0 | 2 | 3 | 5 | 3 | 45 | |
| Sylvapolis Class Frigate | 43 | 5 | 4 | 5 | 0 | 0 | 1 | 1 | 2 | 1 | 24 | |
| Atterian Class Combat Ship | 12 | 2 | 1 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | |
| Aetherium Class Patrol Ship | 95 | 11 | 9 | 10 | 0 | 0 | 2 | 3 | 5 | 3 | 52 | |
| Velkara Class Littoral Landing Ship | 31 | 4 | 3 | 3 | 0 | 0 | 1 | 1 | 2 | 1 | 17 | |
| Saluria Class Gunboat | 43 | 5 | 4 | 5 | 0 | 0 | 1 | 1 | 2 | 1 | 24 | |
| Cetus Class Attack Craft | 64 | 7 | 6 | 7 | 0 | 0 | 1 | 2 | 3 | 2 | 35 | |
| Tartarian Amphibious Assault Craft | 83 | 9 | 7 | 9 | 0 | 0 | 2 | 3 | 5 | 3 | 45 | |
| Ismael Class Privateer Commission | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 0 | 0 | 0 | |
| Odobenus Class Minelayer | 31 | 4 | 3 | 3 | 0 | 0 | 1 | 1 | 2 | 1 | 17 | |
| Cetomagna Class Minehunter | 31 | 4 | 3 | 3 | 0 | 0 | 1 | 1 | 2 | 1 | 17 | |
| Mobile platforms, UAVs & aviation | ||||||||||||
| Abeis-Bulhanu Class High-Speed Skirmisher (Hoverbike) | 1,290 | 133 | 107 | 129 | 9 | 5 | 37 | 53 | 79 | 43 | 693 | |
| Abeis-Bulhanu Khamsin-Class Desert Skirmisher | 1,063 | 110 | 89 | 107 | 7 | 4 | 31 | 43 | 65 | 35 | 571 | |
| Abeis-Bulhanu Virelia-Class Urban Pacifier | 671 | 69 | 56 | 67 | 5 | 3 | 19 | 27 | 41 | 22 | 360 | |
| Abeis-Bulhanu Hrimthurs-Class Arctic Hoverbike | 805 | 84 | 67 | 81 | 5 | 3 | 23 | 33 | 49 | 27 | 433 | |
| Abeis-Ismael Class “Cathartes” Littoral Hoverbike | 857 | 89 | 72 | 86 | 6 | 3 | 25 | 35 | 52 | 28 | 460 | |
| Abeis-Empress Class “Strix-E” Swarm-Interdictor Littoral Hoverbike | 683 | 71 | 57 | 69 | 5 | 3 | 19 | 27 | 41 | 22 | 367 | |
| Abeis-Minerva Class Combat Littoral Strike Aircraft | 83 | 9 | 7 | 9 | 0 | 0 | 2 | 3 | 5 | 3 | 45 | |
| Abeis-Boreas Littoral Dominance Helicopter | 134 | 14 | 11 | 14 | 1 | 0 | 4 | 5 | 8 | 4 | 72 | |
| Aithra Class Proximity Aircraft | 146 | 16 | 13 | 15 | 1 | 0 | 4 | 5 | 8 | 4 | 79 | |
| Symphonara Class Compound Intercept | 83 | 9 | 7 | 9 | 0 | 0 | 2 | 3 | 5 | 3 | 45 | |
| Thalassa Class Attack Helicopter | 198 | 21 | 17 | 21 | 1 | 1 | 5 | 7 | 11 | 6 | 107 | |
| Catonis Class Unmanned Aircraft (UAV) | 95 | 11 | 9 | 10 | 0 | 0 | 2 | 3 | 5 | 3 | 52 | |
| Lotos Class Tactical UAV | 167 | 18 | 14 | 17 | 1 | 1 | 4 | 6 | 10 | 5 | 90 | |
| Aurantius Class Multi-Role UAV | 167 | 18 | 14 | 17 | 1 | 1 | 4 | 6 | 10 | 5 | 90 | |
| Chrysos Class Sea Bomber | 218 | 23 | 19 | 22 | 1 | 1 | 6 | 8 | 13 | 7 | 118 | |
| Misttalon Class Heavy Bomber | 31 | 4 | 3 | 3 | 0 | 0 | 1 | 1 | 2 | 1 | 17 | |
| Orphali Class Tanker Aircraft | 64 | 7 | 6 | 7 | 0 | 0 | 1 | 2 | 3 | 2 | 35 | |
| Ventiflor Eye Class AEW&C Aircraft | 31 | 4 | 3 | 3 | 0 | 0 | 1 | 1 | 2 | 1 | 17 | |
| Fluxus Class Maritime Patrol Aircraft | 95 | 11 | 9 | 10 | 0 | 0 | 2 | 3 | 5 | 3 | 52 | |
| Hostica Class Maritime Patrol Aircraft | 95 | 11 | 9 | 10 | 0 | 0 | 2 | 3 | 5 | 3 | 52 | |
| Nefelian Transport Plane | 115 | 12 | 10 | 12 | 1 | 0 | 3 | 4 | 6 | 3 | 62 | |
| Noctiluna Class Medium Transport Helicopter | 134 | 14 | 11 | 14 | 1 | 0 | 4 | 5 | 8 | 4 | 72 | |
| Umbraclaw Class Heavy Transport Helicopter | 115 | 12 | 10 | 12 | 1 | 0 | 3 | 4 | 6 | 3 | 62 | |
Organizational Breakdown- Ground Forces
| Organizational Level | Composition (Subunits per Parent) | Division Breakdown (Units / Personnel) | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Alpazkigz Division | Odiferia Division | Vaeringheim Division | Haifa Division | Jeseri Division | Hatch Ministry Division | New South Jangsong Division | Haifan Bassaridia Division | Bassaridian Normark Division | Council of Kings Division | ||
| Division Totals | 1 Division | 1 unit (20,847 active / 25,480 reserve) |
1 unit (25,045 active / 30,610 reserve) |
1 unit (25,865 active / 31,613 reserve) |
1 unit (1,749 active / 2,138 reserve) |
1 unit (1,011 active / 1,235 reserve) |
1 unit (7,248 active / 8,858 reserve) |
1 unit (10,189 active / 12,453 reserve) |
1 unit (15,383 active / 18,801 reserve) |
1 unit (8,355 active / 10,212 reserve) |
1 unit (134,289 active / 164,131 reserve) |
| Cohortes | 1 Division = Varies | ~14 Cohortes (1,489 active / 1,820 reserve) |
~17 Cohortes (1,473 active / 1,801 reserve) |
~18 Cohortes (1,437 active / 1,756 reserve) |
~1 Cohors (175 active / 213 reserve) |
~1 Cohors (101 active / 124 reserve) |
~7 Cohortes (1,035 active / 1,265 reserve) |
~10 Cohortes (1,456 active / 1,782 reserve) |
~15 Cohortes (2,307 active / 2,850 reserve) |
~4 Cohortes (2,089 active / 2,553 reserve) |
~90 Cohortes (1,492 active / 1,824 reserve) |
| Centuriae | 1 Cohors = 4 Centuriae | 56 Centuriae (372 active / 455 reserve) |
68 Centuriae (368 active / 451 reserve) |
72 Centuriae (359 active / 439 reserve) |
4 Centuriae (44 active / 54 reserve) |
4 Centuriae (25 active / 31 reserve) |
28 Centuriae (259 active / 323 reserve) |
40 Centuriae (365 active / 446 reserve) |
60 Centuriae (578 active / 713 reserve) |
16 Centuriae (522 active / 638 reserve) |
360 Centuriae (373 active / 456 reserve) |
| Manipuli | 1 Centuria = 5 Manipuli | 280 Manipuli (74 active / 91 reserve) |
340 Manipuli (74 active / 90 reserve) |
360 Manipuli (72 active / 88 reserve) |
20 Manipuli (9 active / 11 reserve) |
20 Manipuli (6 active / 7 reserve) |
140 Manipuli (52 active / 65 reserve) |
200 Manipuli (73 active / 89 reserve) |
300 Manipuli (116 active / 143 reserve) |
80 Manipuli (104 active / 128 reserve) |
1,343 Manipuli (100 active / 122 reserve) |
| Ordinis | 1 Manipulus = 3 Ordinis | 840 Ordinis (24 active / 30 reserve) |
1,020 Ordinis (24 active / 30 reserve) |
1,080 Ordinis (22 active / 27 reserve) |
60 Ordinis (3 active / 4 reserve) |
60 Ordinis (3 active / 3 reserve) |
420 Ordinis (19 active / 23 reserve) |
600 Ordinis (27 active / 33 reserve) |
900 Ordinis (43 active / 53 reserve) |
240 Ordinis (35 active / 43 reserve) |
4,069 Ordinis (33 active / 41 reserve) |
| Contubernia | 1 Ordo = 2 Contubernia | 1,680 Contubernia (12 active / 15 reserve) |
2,040 Contubernia (12 active / 15 reserve) |
2,160 Contubernia (11 active / 14 reserve) |
120 Contubernia (2 active / 3 reserve) |
120 Contubernia (1 active / 2 reserve) |
840 Contubernia (9 active / 11 reserve) |
1,200 Contubernia (13 active / 16 reserve) |
1,800 Contubernia (21 active / 27 reserve) |
480 Contubernia (17 active / 21 reserve) |
7,899 Contubernia (16 active / 20 reserve) |
| Turmae | 1 Contubernium = 2 Turmae | 3,360 Turmae (6 active / 8 reserve) |
4,080 Turmae (6 active / 8 reserve) |
4,320 Turmae (6 active / 7 reserve) |
240 Turmae (1 active / 2 reserve) |
240 Turmae (1 active / 1 reserve) |
1,680 Turmae (5 active / 6 reserve) |
2,400 Turmae (6 active / 8 reserve) |
3,600 Turmae (11 active / 13 reserve) |
960 Turmae (9 active / 11 reserve) |
16,786 Turmae (8 active / 10 reserve) |
| Organizational Level | Composition | Division Breakdown | |||||||
|---|---|---|---|---|---|---|---|---|---|
| Alpazkigz Division | Odiferia Division | Vaeringheim Division | Haifa Division | Jeseri Division | Hatch Ministry Division | New South Jangsong Division | Haifan Bassaridia Division | ||
| Ordu (Task Group) | 1 Ordu = 2 Tabur-i Derya (≈12 ships) | 5 Ordus (59 ships) |
5 Ordus (53 ships) |
4 Ordus (43 ships) |
— | — | 6 Ordus (63 ships) |
2 Ordus (14 ships) |
4 Ordus (42 ships) |
| Tabur-i Derya (Task Unit) | 1 Tabur = 3 Birlik-i Gemi (≈6 ships) | 10 Tabur (59 ships) |
9 Tabur (53 ships) |
8 Tabur (43 ships) |
— | — | 11 Tabur (63 ships) |
3 Tabur (14 ships) |
7 Tabur (42 ships) |
| Birlik-i Gemi (Patrol Element) | 1 Birlik = 2 ships | 30 Birlik (59 ships) |
27 Birlik (53 ships) |
22 Birlik (43 ships) |
— | — | 32 Birlik (63 ships) |
7 Birlik (14 ships) |
21 Birlik (42 ships) |
Organizational Breakdown – Air Forces
| Organizational Level | Composition (Sub-units / Aircraft per Parent) | Division Breakdown (Units / Aircraft) | |||||||
|---|---|---|---|---|---|---|---|---|---|
| Alpazkigz Division | Odiferia Division | Vaeringheim Division | Haifa Division | Jeseri Division | Hatch Ministry Division | New South Jangsong Division | Haifan Bassaridia Division | ||
| Division Totals | 1 Division | 1 unit (202 a/c) |
1 unit (169 a/c) |
1 unit (147 a/c) |
1 unit (9 a/c) |
1 unit (1 a/c) |
1 unit (49 a/c) |
1 unit (69 a/c) |
1 unit (142 a/c) |
| Moira (Squadron) |
1 Moira = 3 Ptiseis ≈ 12 a/c | 17 Moirai (202 a/c) |
15 Moirai (169 a/c) |
13 Moirai (147 a/c) |
1 Moira (9 a/c) |
1 Moira (1 a/c) |
5 Moirai (49 a/c) |
6 Moirai (69 a/c) |
12 Moirai (142 a/c) |
| Ptisis (Flight) |
1 Ptisis = 2 Zeygi ≈ 4 a/c | 51 Ptiseis (202 a/c) |
43 Ptiseis (169 a/c) |
37 Ptiseis (147 a/c) |
3 Ptiseis (9 a/c) |
1 Ptisis (1 a/c) |
13 Ptiseis (49 a/c) |
18 Ptiseis (69 a/c) |
36 Ptiseis (142 a/c) |
| Zeygi (Element) |
1 Zeygi = 2 aircraft | 101 Zeygi (202 a/c) |
85 Zeygi (169 a/c) |
74 Zeygi (147 a/c) |
5 Zeygi (9 a/c) |
1 Zeygi (1 a/c) |
25 Zeygi (49 a/c) |
35 Zeygi (69 a/c) |
71 Zeygi (142 a/c) |
Emergency Reports
The table below provides a succinct, day-to-day summary of incidents and activities occurring throughout the major and minor cities of the Bassaridian territories. Each entry highlights developments that may require the attention or direct intervention of the Bassaridian War League, including organized criminal operations, political unrest, cult-related upheavals, and other emergent concerns. By cataloging these situations on a regular basis, the table functions as a centralized reference, enabling leadership and military strategists to prioritize resources, coordinate responses, and maintain stability within Bassaridia’s extensive urban and rural communities.
| Date | City | Event | Urgency |
|---|---|---|---|
| 5/3/52 PSSC | Vaeringheim | No reports | N/A |
| 5/3/52 PSSC | Luminaria | No reports | N/A |
| 5/3/52 PSSC | Serena | No reports | N/A |
| 5/3/52 PSSC | Pyralis | No reports | N/A |
| 5/3/52 PSSC | Symphonara | No reports | N/A |
| 5/3/52 PSSC | Aurelia | No reports | N/A |
| 5/3/52 PSSC | Somniumpolis | No reports | N/A |
| 5/3/52 PSSC | Nexa | No reports | N/A |
| 5/3/52 PSSC | Lunalis Sancta | No reports | N/A |
| 5/3/52 PSSC | Sylvapolis | No reports | N/A |
| 5/3/52 PSSC | Saluria | No reports | N/A |
| 5/3/52 PSSC | Aetherium | No reports | N/A |
| 5/3/52 PSSC | Ferrum Citadel | No reports | N/A |
| 5/3/52 PSSC | Acheron | Zipline robbery rig dismantled after injuries; charges filed. | MEDIUM |
| 5/3/52 PSSC | Erythros | No reports | N/A |
| 5/3/52 PSSC | Catonis Atrium | TME boxcars misrouted; produce spoils on siding; compensation dispute. | MEDIUM |
| 5/3/52 PSSC | Delphica | No reports | N/A |
| 5/3/52 PSSC | Koinonía | No reports | N/A |
| 5/3/52 PSSC | Aureum | No reports | N/A |
| 5/3/52 PSSC | Myrene | Silt chokes millrace; dredge contracted; flour rationing begins. | MEDIUM |
| 5/3/52 PSSC | Halicarn | No reports | N/A |
| 5/3/52 PSSC | Ephyra | No reports | N/A |
| 5/3/52 PSSC | Thyrea | No reports | N/A |
| 5/3/52 PSSC | Skýrophos | No reports | N/A |
| 5/3/52 PSSC | Bjornopolis | Food-safety probe links honey contamination to illegal hives; mead hall closed pending tests. | MEDIUM |
| 5/3/52 PSSC | Aegirheim | Modified trawlers used for smuggling seized in dawn raid; eight arrests. | MEDIUM |
| 5/3/52 PSSC | Norsolyra | No reports | N/A |
| 5/3/52 PSSC | Thorsalon | No reports | N/A |
| 5/3/52 PSSC | Pelagia | Beacon vandalism at dune waypoints forces night routes to daylight only. | MEDIUM |
| 5/3/52 PSSC | Keybir-Aviv | No reports | N/A |
| 5/3/52 PSSC | Tel-Amin | No reports | N/A |
| 5/3/52 PSSC | Diamandis | No reports | N/A |
| 5/3/52 PSSC | Jogi | No reports | N/A |
| 5/3/52 PSSC | Lewisburg | No reports | N/A |
| 5/3/52 PSSC | Thermosalem | Pilgrim queues back up at dawn after a signage mix-up; overflow corridors opened. | LOW |
| 5/3/52 PSSC | Akróstadium | No reports | N/A |
| 5/3/52 PSSC | Sufriya | Fever cluster among stevedores prompts mass testing and limited quay quarantine. | MEDIUM |
| 5/3/52 PSSC | Lykopolis | No reports | N/A |
| 5/3/52 PSSC | Ardclach | No reports | N/A |
| 5/3/52 PSSC | Riddersborg | Sea fog halts strait ferries; freight backlog diverted to overland detours. | MEDIUM |
| 5/3/52 PSSC | Notranskja | No reports | N/A |
| 5/3/52 PSSC | Slevik | School tour overruns weighbridge lane; guides reroute to museum deck. | LOW |
| 5/3/52 PSSC | Fanghorn | No reports | N/A |
| 5/3/52 PSSC | Sårensby | No reports | N/A |
| 5/3/52 PSSC | Skøda | No reports | N/A |
| 5/3/52 PSSC | Eikbu | No reports | N/A |
| 5/3/52 PSSC | Galvø | Karst sinkhole opens beneath dirt lane; one tractor swallowed; perimeter secured. | HIGH |
| 5/3/52 PSSC | Krlsgorod | No reports | N/A |
| 5/3/52 PSSC | Kaledonija | No reports | N/A |
| 5/3/52 PSSC | Sjøsborg | No reports | N/A |
| 5/3/52 PSSC | Storesund | No reports | N/A |
| 5/3/52 PSSC | Hammarfell | No reports | N/A |
| 5/3/52 PSSC | Ourid | No reports | N/A |
| 5/3/52 PSSC | Bashkim | Tithe audit flags under-declaration across three spice stalls; mediators schedule shrine arbitration hearings. | MEDIUM |
Operational Activity
- See also: Bassaridian War League Operational Activity (Pre-50.92 PSSC)
- See also: Bassaridian War League Operational Activity (51 PSSC)
The table below provides a concise account of both past and ongoing missions undertaken by the various Divisions of the Bassaridian War League. Each entry details the key dates, the specific unit or formatiocn involved, the operation’s objectives, and a short synopsis of events and progress. By compiling this information, the table offers an accessible reference to the War League’s strategic commitments, illustrating how different Divisions tackle insurgencies, protect vital infrastructure, and ensure overall security across the Bassaridian sphere.
| Date | Formation | Subject | Summary | Operation Image |
|---|---|---|---|---|
| 52 PSSC | Vaeringheim Division | Operation "Nenajióz" |
|
|
| 52 PSSC | Alpazkigz Division | Operation "Nazht Séiakaren" |
|
|
| 52 PSSC | Odiferia Division | Operation "De Séiakaren" |
|
|
| 52 PSSC | Jeseri Division | Operation "Häme frebéiot" | *28/1/52 PSSC: The Jeseri Division deploys one Manipulus to Luminaria after gunmen seize the Moon-Fount cloisters of the Conclave Illuminara during dawn rites, with hostages reported inside. Objectives are to isolate the cloisters, conduct precision breach-and-clear operations, free hostages, and preserve sacred architecture. Oceanic conditions (52 °F, 8 % chance of rain, 3 mph E; late-afternoon clearing, crisp evening air).
|
|
| 52 PSSC | Hatch Ministry Division | Operation "Ice azdigáit" |
|
|
| 52 PSSC | New South Jangsong Division | Operation "Qandros Wrath" |
One Manipulus, consisting of:
|
|
| 52 PSSC | Haifan Bassaridia Division | Operation "Arete" |
|
|
| 52 PSSC | Bassaridian Normark Division | Operation "Temptresos Sana" |
|
|
| 52 PSSC | Council of Kings Division | Operation "Bebéakáus Ski" |
Ground Forces (embarked)
Naval Forces (Task Group)
Aerial Forces
None (interior mountain pass)
|
Major Operations

Morovian Frontier Campaign
In 48.69 the Bassaridian War League participated in the Morovian Frontier Campaign, an extensive military operation carried out across Bassaridia Vaeringheim and surrounding regions, against insurgent para-military forces associated with the Greater Morovian Independence Initiative.
New South Jangsong Campaign
In the period between 49.19 and 49.53 PSSC, the Bassaridian War League participated in the New South Jangsong Campaign, an extensive military operation carried out along the western shores of the Northern Strait of Haifa, with the goal of bringing the region's independent city-states under the control of Bassaridia Vaeringheim.
Haifan Bassaridia Campaign
In 49.43 PSSC, the Bassaridian War League launched the Haifan Bassaridia Campaign as part of a coordinated effort alongside the Imperial Federation to eliminate the influence of rogue pirate factions which has established control over Haifan Bassaridia in the period following the collapse of the Bassarids. The campaign, which ended in 50.10 PSSC, resulted in a restoration of peace and stability in the region, and led to the annexation of Haifan Bassaridia by Bassaridia Vaeringheim.
Southern Lake Morovia Campaign
The Southern Lake Morovia Campaign (50.01–50.47 PSSC) was a decisive military operation by the Hatch Ministry to eliminate more than 2,300 insurgents entrenched in Lewisburg and the surrounding Southern Lake Morovia region. The campaign resulted in the complete eradication of insurgent forces, the annexation of Lewisburg into Bassaridia Vaeringheim, and the restoration of stability to the region.
Lower Jangsong Campaign
The Lower Jangsong Campaign was a massive military operation - the largest in War League history - spearheaded by the New South Jangsong Division and the Hatch Ministry, which ultimately resulted in the annexation of portions of former Normark, including the cities of Riddersborg and Ardclach.
Operation Somniant
Although initially regarded as a small operation, Operation Somniant was a major military campaign in western Lake Morovia involving multiple War League Divisions in collaboration with Bassaridian privateer Captain Selim Bey, notable for being the first battlefield deployment of the Model V-99 Thunderguard Citadel Train and first contained mainland manifestation of a Somniant Eidolan in Bassaridian history.
Valley of Keltia Campaign
The Valley of Keltia Campaign was a major military operation carried out by the newly established Council of Kings Division, starting in early Opsithiel 51 PSSC, in the Valley of Central Keltia. This campaign marked the first ever deployment of forces under the direct command under the Council of Kings, and was aimed at rooting out the forces responsible for the conjuration of a Somniant Eidolan during Operation Somniant, especially in cities such as Tonar, Bashkim, and Ourid.
Bassaridian Involvement in Corum
- See also: Baratar Scandal of 52 PSSC
Although officially characterized and internationally recognized as a series of legally-based humanitarian operations, the Bassaridian War League engaged in a series of limited operations during Floria's war of aggression in Corum in early 52 PSSC, including the deployment of 2 Centuriae to mainland Corum on 45/1/52 PSSC.
Baratar Corporation
The Baratar Corporation is a state-sanctioned arms supplier and civil defense institution headquartered in Somniumpolis, operating primarily out of the General Port of Lake Morovia. It is responsible for arming, training, and registering members of the Baratar, the decentralized civilian militia of Bassaridia Vaeringheim, which exists independently of the professional military apparatus managed by the Bassaridian War League and supplied by the Somniant Stock Fund.
The Baratar Corporation is formally established under Article VIII of the Bassaridian Constitution, which outlines its civilian mission, organizational independence, and legal framework. While the Bassaridian War League is tasked with national defense through centralized command and standing forces, the Baratar serves as its constitutional counterpart: a legally obligated citizen-militia activated under the authority of the Council of Representatives during times of emergency.
Civic Militia Structure
Membership in the Baratar is legally required for any civilian in Bassaridia Vaeringheim who purchases a firearm. Upon acquisition of a weapon through the Baratar Corporation, the citizen is automatically enrolled in the national militia registry and obligated to attend annual training exercises. Though non-professional in character, all Baratar enlistees may be lawfully called upon during times of national crisis, religious mobilization, or insurgent threat.
The structure of the Baratar reflects ancient Alperkin traditions of spiritualized self-defense. Unlike the centralized command structure of the War League, the Baratar operates as a network of locally coordinated defense cells, temple guardians, and rural militias. Each unit responds to call-ups coordinated by regional authorities, temple leaders, or municipal councils. This flexibility allows the Baratar to serve as both a cultural institution and a reserve defensive force, maintained not through conscription, but through legally enshrined civic responsibility.
History and Reformation
The Baratar traces its origins to tribal defense coalitions formed in the Plains of Vaeringheim during the final years of Haifan imperial decline. Under the direction of war-chiefs appointed by the Council of Saint Mothers, these coalitions defended pilgrimage routes, highland shrines and temples, and sacred groves from internal rebellion and foreign exploitation. Following the unification of the region and the creation of Bassaridia Vaeringheim, the Baratar was reorganized into a nationwide civilian militia force, formalized under the Baratar Corporation and regulated by national law.
The ratification of the Bassaridian Constitution of 50.43 PSSC codified the role of the Baratar into law, placing its operations under the authority of the Council of Representatives. The establishment of the General Port of Lake Morovia enabled the mass production and spiritual certification of standardized gear, streamlining the distribution of arms and armor without compromising the localized, cultural foundations of the militia.
Equipment and Capabilities
The Baratar Corporation supplies a standardized but symbolically rich suite of weapons and field gear that reflect the cultural, spiritual, and environmental needs of civilian defense across Bassaridia Vaeringheim. Among the most widely distributed arms are the Doryon Rifle 7.62×39mm, a dependable infantry weapon; the Skopion Sniper Rifle 8.6mm for long-range defense; and the Lykastos Pistol 9mm, designed for militias. Other frequently issued arms include the Kleisthenes Carbine 5.45mm, Sphex SMG 5.7mm, Orontes Shotgun 12-Gauge, Phokion Sidearm 10mm, and the Aurean Carbine 6.5mm for mounted patrols.
In addition to firearms, the Corporation produces religiously and functionally specialized field gear such as Thorakitai Field Armor, Cataphract Saddle Harnesses, Phalanx Scout Cloaks, Xyston Utility Packs, Myrmex Oathblades, and Thymiari Signal Kits. Every item distributed by the Baratar Corporation is spiritually vetted and regionally adapted—from the fog-swamps of Somniumpolis to the canyonlands of Acheron and the shrines of Luminaria.
Role in National Defense
The Baratar Corporation’s authority to arm and organize the nation's civilian militia is distinct from—but complementary to—that of the War League. In times of declared emergency, the Council of Representatives may issue a mobilization order to activate the Baratar in full or in part. Once mobilized, Baratar units operate under a civil-military chain of command coordinated with municipal leaders and temple authorities, while remaining separate from regular military forces.
The Baratar has played a critical role in repelling localized insurrections, guarding pilgrimage routes from Eidolic contamination, and responding to environmental disasters. Its legal framework, decentralized design, and cultural embeddedness make it a living expression of Bassaridian civic philosophy: that the right to bear arms comes not only with individual responsibility, but with sacred duty to one’s neighbors, temple, and soil.
Culture

The culture of the Associate Domain combines the everyday norms, customs, and traditions of the indigenous Alperkin communities with the political and economic institutions which governed the city of Vaeringheim under the administration of the Bassarids. The culture of Bassaridia Vaeringheim is also heavily influence by that of the Bassarid Haifan population who resides in the region, as well as that of the Bassarid Jezeri. To this end, the Associate Domain represents a blend of cultures and identities which is unique to the region, and to the globe in the Post-Bassarid world.
Demographics

Bassaridia Vaeringheim is home to a wide range of different ethnic groups from across the eastern hemisphere. These include the Pallisican, Kralian, and Aead peoples who originate in former Passas, the Chelkran peoples of Chelkran Kesh, the Gamesman peoples of Northern and central Corum, and the Haifan, Alperkin, Normarkian, and Jezeri peoples of central and northern Keltia. Of these, Haifans, Alperkin, and Normarkians constitute the majority of the nation's people, followed closely by Jezeri, Pallisicans and Kralians. Representing a smaller portion of the nation's population, Chelkrans and Aead. The smallest portion of the nation's population is made of up of Gamesman and Braxians.
Alperkin
The Alperkin constitute a large indigenous component of Bassaridia Vaeringheim’s population, with historic homelands concentrated around the Morovian littoral. Culturally and spiritually, the Gloom Forest of Perpetual Autumn is regarded as a sacred center—its inner reaches contain tar-pits used for traditional funerary rites, and the area features prominently in Alperkin cosmology and practice. Access to the inner forest is traditionally restricted.
Within the state’s administrative geography, two major Alperkin regions are commonly referenced: Alpazkigz Alperkin (largely in the northern highlands and in the west, encompassing cities such as [Pyralis], [Nexa], [Acheron], [Saluria], [Erythros], [Aetherium], [Koinonía], and [Aureum]) and Odiferaen Alperkin (the southern wetlands, including [Somniumpolis]). These designations reflect long-standing cultural and political distinctions that predate the modern state and persist in local identity and settlement patterns.
Religiously, Alperkin traditions intersect with Bassaridian practice but retain distinctive theology and rites. In comparative terms, the Alperkin religion recognizes the [Host Spirit] within its own hierarchy of Alps, and Alperkin ritual life (including sacred forest observances and tar-burial customs) remains a defining feature of community identity alongside participation in broader Reformed Bassaridian life.
Representation of Alperkin communities is explicitly provided for in national law. The [Bassaridian Constitution of 50.43 PSSC] establishes that the Council of Representatives includes one representative from each Alperkin tribe seeking formal representation, integrating tribal constituencies into the lower house alongside city electorates. Municipal bodies mirror this structure, further embedding indigenous participation in legislative processes.
Economically, Alperkin networks are interwoven with Morovian trade. The [General Port of Lake Morovia] functions as a primary hub linking Bassaridian and Alperkin producers, labor, and markets, reflecting the long commercial interdependence of the Morovia–Haifa system and the hybrid traditions that shape port life and governance.
Class Relations
Class relations in Bassaridia Vaeringheim are intricately woven into the cultural and religious fabric of the society, which revolves around the practice of the Stripping Path, and to a lesser extent the Reformed Stripping Path. At the top of the social hierarchy are the high priestesses and noble families who are deeply involved in the organization of the nation's predominate religion and of the nation's marketplace. Next is the nation's merchant class, which holds substantial economic influence. Members of this class are often wealthy and play a crucial role in the distribution of goods and services sold and provided through the General Port of Lake Morovia. Below the merchant class is the artisan class, whose skilled artisans and craftsmen, serving at the behest of the nation's priestess and noble class, form the backbone of the nation's economy. These three classes, the priestess and noble class, the merchant class, and the artisan class, form the upper echelons of society in Bassaridia Vaeringheim.
At the highest ranks of the nation's lower social echelons are farmers and laborers, who work to produce the products sold by the merchant class. Despite playing an important role in the nation's social hierarchy, members of the farmer and labor class enjoy a limited degree of social mobility. Next in the ranks of the lower echelons of Bassaridian society are entertainers and performers including musicians, actors, and dancers, who hold a unique position in society, insofar as they are often admired for their ability to channel the divine ecstasy of the gods of the Stripping Path through their ritual performances. Members of this class often serve as servants of the Priestess and noble class, and can enjoy a greater level of social mobility than farmers and laborers.
At the very bottom of the social hierarchy are outsiders and slaves - those who do not adhere to the Bassaridian faith or are considered foreign, including slaves usually captured during the era of the Haifo-Pallisican Imperial Trade Union. Members of this class enjoy limited rights and are often marginalized.
Gender Relations
Gender relations are relatively fluid in Bassaridia Vaeringheim, reflecting the Bassaridian values of freedom and trade. Both men and women can participate in religious ceremonies and festivities, can assume status in any of the nation's social echelons, and women are not confined to traditional domestic roles.
Religious Influence

At the core of the nation’s religious identity is the Reformed Stripping Path, a Hostian faith which reorganizes the older Stripping Path into a structured system of cults and Mysteries centered on the Host Spirit and a pantheon of Planetary and Lunar Divines. Rather than a single, loosely organized wine-god religion, the Reformed Stripping Path serves as the primary spiritual and institutional framework of Bassaridia Vaeringheim, blending elements of Hostian, Pallisican, and Bassarid belief. Its doctrines, calendars, and cultic orders shape how Bassaridians understand war, trade, justice, health, education, and their place within the Host Spirit’s “waking dream.”
Across the country, religious life is mediated through a dense network of shrine-based orders devoted to specific Divines. Maritime worship and littoral security are entrusted to the Azure Sentinel Sect, devoted to Thalassa, Lady Divine of the Sea and War. Dreams, inspiration, and the subconscious fall under Reverie Nebulous, devoted to Nephele, while nocturnal investigation and doctrinal triage are the charge of the Order of the Umbral Oracle, devoted to Noctis. Health and medicine are guided by Sanctum Vitalis and the Pharmacon Sect in the name of Plateau, and reflection, introspection, and higher learning are overseen by Sanctum Delphica under Sisera, through the Temple University of Delphica. Other major orders—such as Rex Catonis (discipline and order), Ordo Amicitia (charity and friendship), Temple Alabaster (purity and serenity), Temple Illuminata (epiphanies), Conclave Illuminara (illumination and lunar wisdom), Order of Aurora Mystica (dawn and renewal), Harmony Sanctum (balance and civic harmony), the Celestial Harmony Sect (Indigo and Momiji), the Eon Fellowship (winter and endurance), and Accord Concordia (friendship and unity)—provide specialized religious oversight to nearly every sphere of Bassaridian life. Together, these cults form a living “nervous system” through which the Reformed Stripping Path influences both daily practice and high policy.
Bassaridia Vaeringheim remains equally famous for its vibrant festivals and celebrations, many of which preserve the ecstatic heritage of the traditional Stripping Path within a Reformed framework. Public life is punctuated by processions, masked parades, and seasonal rites that combine the disciplined liturgies of the Reformed cults with the wilder expressions maintained in the Dionysian Mysteries—most notably the Sylvan Fellowship of Faun, the Mystery of the Stygian Veil of Styx, and the Mystery of Red Mirth devoted to Silenus. In cities such as Vaeringheim, Somniumpolis, Aureum, Erythros, Norsolyra, and Luminaria, festivals feature chanting, dance, masked performance, and the measured use of wine and other intoxicants under priestly guidance. These celebrations affirm the people’s relationship to the Host Spirit and the Divines, while reinforcing communal identity across divisions of class, ethnicity, and region.
The influence of the Reformed Stripping Path is also visible in Bassaridian art and architecture. Temples, shrines, and public buildings commonly display statuary, murals, and reliefs depicting the Divines and their cults: Thalassa enthroned above harbors and canals, Micras as the silent axis of balance in cities such as Serena, Nephele breathing dreams into the Dome of Nightfall, Plateau at healing springs and clinics, or Nikolaj rendered in gold and mirror-work in Aureum. Urban plans often integrate sacred spaces directly into markets, ports, universities, and administrative districts, so that the daily flow of trade, justice, and pilgrimage unfolds within an explicitly religious landscape. Façades frequently bear the sigils of local cults and the symbols of the Host Spirit, reflecting the belief that cities are both civic entities and living segments of the Host’s dream.
Institutionally, the Reformed Stripping Path exerts profound influence through the Temple Bank of the Reformed Stripping Path and the General Port of Lake Morovia, which together regulate the deployment of missionaries, the movement of cultic personnel, and the valuation of religious services alongside ordinary commodities. Missionary “teams” from orders such as the Azure Sentinel Sect, Reverie Nebulous, the Eon Fellowship, Sanctum Vitalis, Sanctum Delphica, the Mystery of the Verdant Embrace, the Celestial Harmony Sect, Temple Alabaster, the Mystery of Red Mirth, the Mystery of the Stygian Veil, the Sylvan Fellowship, Rex Catonis, Ordo Amicitia, Temple Illuminata, and others are formally listed and traded within the Port’s ledgers, allowing Bassaridia Vaeringheim to coordinate spiritual, humanitarian, and diplomatic efforts at a national and transnational scale. In this system, religious authority is not separate from economic and political life, but embedded in the mechanisms that sustain the nation’s prosperity, security, and spiritual equilibrium.
Leadership within the Reformed Stripping Path is diverse and highly specialized. The High Priestess of the Bassarid Temple of Vaeringheim oversees the activities of the cults and Mysteries across the nation and serves as one of the three members of the Council of Kings, alongside the Merchant General and the Commander General of the War League. High priestesses and priests of individual orders—ranging from the High Sentinel of Thalassa and the High Reflector of Delphica to the High Mirthmother of Erythros, the High Sylvanist of Sylvapolis, and the High Illuminator of Aureum—act as interpreters of divine will and as key advisors to secular authorities. Many Mysteries and sisterhoods, especially the Dionysian cults centered on Faun, Styx, and Silenus, remain overwhelmingly led and staffed by women, preserving the older Bassaridian tradition of powerful female religious leadership inside a more ordered Hostian framework.
In summary, the religious influence of the Reformed Stripping Path permeates virtually every aspect of Bassaridian culture. It defines the calendar and festivals, shapes art and architecture, structures the state’s health, legal, and security systems, and provides the language through which Bassaridians understand both their inner lives and their collective history. While preserving the ecstatic and liberating heritage of the original Stripping Path in its Mysteries and celebrations, the Reformed faith has transformed that inheritance into a comprehensive religious–institutional system that lies at the very center of Bassaridia Vaeringheim’s way of life.
Sport
Pillarion

Pillarion is the pre-eminent public sport of Bassaridia Vaeringheim, a codified descendant of older civic games long entwined with seasonal rites and amphitheatrical pageantry. It is contested in oval sand arenas ringed by stepped galleries, with a tall, faceted scoring pillar at each end. Play is conducted almost entirely with the feet: possession advances through tight dribbling on packed sand, abrupt changes of angle along marked channels, and controlled instep or laces strikes that drive the ball toward the pillar’s designated circular target faces. Scoring is twofold: a clean strike on a marked pillar face yields tiered point values calibrated to approach angle and difficulty; a single “possession point” is awarded for uninterrupted, controlled team possession within the central tactical zone for a fixed interval. The rules privilege continuous motion and positional geometry. Set-pieces originate from circle marks after fouls or exit-of-play; restarts employ a ceremonial heel-tap before the first pass, and traditional throw-ins are replaced by a regulated touch-lift from the touchline. Handling is prohibited for field players, with only chest and shoulder controls permitted on aerial balls. Defending emphasizes body-line screening, sand cuts that disrupt passing lanes, and timed blocks rather than heavy contact, reflecting both ritual origins and amphitheater safety codes.
Across the modern polity, Pillarion organizes urban time. Municipal fixtures populate civic calendars from Vaeringheim and Luminaria to Somniumpolis, Delphica, and Acheron, where amphitheaters double as venues for festivals and oath-taking. The professional era centers on the Professional Pillarion League, whose clubs represent the principal cities of Bassaridia Vaeringheim. The season aligns with the Reformed Bassaridian Zodiac calendar and runs in a compact window to accommodate pilgrimage cycles and harvests; a neutral-site cup final closes the campaign and is marked by processions, guild banners, and formal exchanges of city gifts. Contemporary regulation permits only minor aesthetic modification of arenas: the historical use of flooded basins, movable hazards, or live pageant animals—once markers of local identity—has been proscribed to ensure parity and reduce injury, while choreographed supporter hymns and amphitheater architecture preserve the sport’s ritual memory.
While Pillarion remains culturally anchored in Bassaridia Vaeringheim and the communities around the Strait of Haifa, its geographic footprint has expanded markedly. Scholastic and municipal leagues now flourish across the Eastern Caledonian Highlands, where upland towns adapt sand preparation and perimeter banking to local soils and wind conditions. This eastward adoption has produced a distinctive highland style: lower-trajectory volleys to counter gusts, deliberate use of the cambered edge for banked passes, and compact defensive shells that prioritize interception over chase in thinner air and on coarser surfaces. Travel fixtures between highland clubs and lakeshore cities have become among the most attended dates of the sporting year, reinforcing Pillarion’s role as a medium of interregional sociability, civic display, and controlled rivalry.