User:Jonas windsor/Shireroth

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Imperial Republic of Shireroth
Sxiroþ
Flag of Shireroth
Flag
Coat of Arms of Shireroth
Coat of Arms
Motto: Malarbor requiro is
Anthem: The land of the rebel
Location of Shireroth
Map versions All
Capital Shirekeep
Largest city Shirekeep, Apollo City, Musica, Treesia City, Brookshire Hamlet
Official language(s) Præta Sxiröþes (official), Shirerithian English (administrative), Yardistani, Written Halluci (local)
Official religion(s)
Demonym Shirerithian, Shirerothian
 - Adjective Shirerithian, Shirerothian
Government Feudalism
 - Kaiser of Shireroth 108th Kaiser Fish XII
 - Legislature Landsraad
Establishment April 24, 2000
Area NA
Population 25
Active population 10
Currency Erb
Calendar
Time zone(s)
Mains electricity
Driving side
Track gauge
National website Shirerithian Website
National forum Shirerithian Forum
National animal Blue Moose
National food Mango
National drink Antyan wine
National tree Malarbor
Abbreviation SHI


The Imperial Republic of Shireroth, or simply Shireroth (Shirithian English: ['ʃaɪɻ.ɻɑθ]; Yardistani: Širo ['ʃi.rɔ]; Written Halluci: sgaæaæaæg) is a feudal micronation founded in 2000 by Erik Mortis. It is particularly old. Over the years the nation has fluctuated in both size and activity, but it has endured in great part because of its loyal citizenry. The nation has a rather novel system of government, unique amongst most micronations (what evolved in naming it a Shirocracy), which its supporters claim has allowed it to survive all these years. However, in spite of repeated calls from disgruntled citizens and outsiders alike, Shireroth has historically been very resistant to calls for a more democratic system of government. Since the reign of B'Caw I this attitude has changed a bit and the Landsraad was opened for all nobles (so, de de jure still not a democracy).

The nation is culturally rich, its large number of territorial subdivisions contributing to a vast array of people and traditions. Overall, Shireroth is very diverse and has a well-seasoned history, making it a very distinctive micronation.


History

In Shirerithian history the fictional stories play an important role. Shireroth's true founding was in 262 ASC (April 24, 2000, the beginning of the Third Era). The institution of the Kaisership occurred later, in approximately 501, with Erik Mortis becoming Kaiser Metzler I. The first historically accurate ascension date is presumably that of Kaiser Gaelen II in 919, and all dates after that are taken to be authentic.

Shireroth was founded on April 24, 2000, by Erik Mortis as the Republic of Shireroth. In its original incarnation, it was a direct democracy, but this lasted only a few weeks before the country was absorbed into first Audentior, then Jasonia, and finally the Union of Apollo States.

After the last of these broke apart, Shireroth reasserted its independence. Erik Mortis, once again in charge, changed the government to an absolute monarchy under a Kaiser, and created a small feudal system with two Duchies, Brookshire and Goldshire. Shireroth soon became much more important than its youth would indicate as Patrick Foley chosed to bequeath the remnants of the UAS to it as the Duchy of Kildare. With a number of military-oriented types like Daniel K and Greg Russell, Shireroth even menaced the largest power of the time, the Flying Islands of Jasonia. However, due to real life issues, Kaiser Metzler I disappeared for a while, and Shireroth disappeared with it.

When Erik returned, he pulled the newly revived Shireroth into the Benacian Commonwealth with Hyperborea and Machiavellia. This soon led to the merge that became the Hegemony of Alexandros and later Tymaria, tying up Shireroth in larger nations until 2002.


First Era

The First Era started with the conquest of former Khaz Modan territories by Kaiser Raynor I and the declaration of establishment of the Empire in b2395 ASC.


Second Era

Started with Leto I (b752 ASC) and ended with John II (262 ASC).


Third Era

October 2000 saw the reign of Kaiser Gaelen I who, in agreement with Patrick Foley, annexed the former Union of Apollo States and integrated it within the Imperial Republic as what is nowadays known as Kildare.

When Shireroth reappeared after the Tymarian secessions of July 2002, it had managed to gobble up several smaller Tymarian states and gained the territories of Hyperborea, Yardistan, Jaris, and Akerbjorn, among many others. The feudal system expanded vastly to include a new level, Baron, and the Landsraad became a major organ of government.

Over the next two and a half years, Shireroth managed to dispel its image as being less serious and take its place alongside Babkha and Attera as one of the world's leading micronations. Through a series of diplomatic victories like the Mango-Camel Pact with Babkha, it gained a strong position in the international community despite a continued isolationist bent when nothing is going on that directly affects it. It also continued gaining citizens and territory, so much so that the MCS had to write a rule that Shireroth could never gain any more land.

By 2003, Shireroth's post-Tymaria glory days were gone, and many observers thought it was being outcompeted by flashier micronations like Menelmacar. In response, Steward Nikkolo declared "Oustfest", a tradition of kicking out anyone with more than three citizenships as insufficiently loyal. The tactic worked, with a smaller, sleeker core of patriotic citizens more willing to place Shirerithian interests first, and became a yearly occurence. Around the same time, the unpopular Kaiser Mog I was overthrown by Kaiser Letifer I, creating a Shirerithian tradition of revolting at the drop of a hat.

The next few years saw many highlights, including the War of the Wylthean Succession, an ultimately failed pro-democracy movement by rebel Philip Locke, and the reduction of and combination of the country's many Duchies into six "classic" ones: Brookshire, Goldshire, Elwynn, Kildare, Yardistan, and Straylight. This era ended when Kaiser Yarad I attempted the brave but ultimately doomed "New Feudalism" experiment, in which the country's traditional feudal structure was turned on its head to allow more independence and bargaining between counties. Around the same time, many of Shireroth's traditional enemies allied into a "Grand Commonwealth" designed to check Shirerithian power; due to poor communication between the government's many ministries and branches, Shireroth's response was lackluster at best. For a combination of reasons including the new feudalism, a series of weak Kaisers, foreign stagnation, and bad luck, many Shirerithians departed and by 2007 the country was in a state of complete disrepair.


Fourth Era

In October 2007, Jonas (illegally) seized the Throne as Mahamantot I to restore order in the Shirerithian lands. However, Erik Mortis returned and took the royal name Kaiser Mors V (which was seen as the beginning of the Fourth Era), and along with Ari Rahikkala led the "Great Consolidation", a reconstruction of Shireroth's institutions that shook off the inactivity of the past year. After Mortis' abdication, a long civil struggle began between a faction based in Shireroth's ally Babkha and a second faction that wanted to see ex-Cyberian Jacobus Loki on the throne. The early dominance of the Babkhan faction collapsed when it was revealed to be a front for a Babkhan plot to take over the country, and Jacobus took the throne as Kaiser Loki the Long-Awaited in 2008.

Through 2009, Shireroth gradually collected new citizens, repaired its relationship with Babkha, gained international prestige as the home of the Small Commonwealth, and otherwise enjoyed growing prestige and power abroad completely unmarred by a series of constant low-grade feudal struggles at home.

Most recently, long-standing debates between traditionalists, semi-traditionalists and liberal views resurfaced in battles over Shireroth's beloved but graphically questionable flag during Kaiser Leto III's reign and in Kaiser Agni I's controversial disbanding of the Duchies in favor of a system of noble houses. These two arguments created an era of bad feelings that led to several Shirerithians "ragequitting", especially during the short but exciting reign of Kaiseress Anandja II. Her successor, Kaiser Ikol II, declared an "Age of Tranquility" in which he hoped to resolve some of these bad feelings but failed in doing so.

Kildare stayed active during the House System as a House and was in a constant and bitter debate with the national government over the lost counties (which had come under Imperial control).


Fifth Era

The discontent over the House System and the disbandment of Duchies ultimately led to a secession of Elwynn and Straylight in August / September 2010. At that time, there was also an operation (called Operation Interdict) going on from anti-Shirerithians to make Shireroth a miserable place and get the key players (Erik Mortis, Ari Rahikkala and Scott Alexander) leave the nation. This plan partially succeeded as a lot of the citizenry left or became inactive over a quite short period of time. However, the reigns of Kaiser Ometeotl I and Fish XII led to a slow recovery and, most importantly, to the restoration of the Duchies. The Landsraad was also opened for minor nobles at that time.

Kildare, at that time the only active subdivision, remained loyal to the Crown despite its constant complains about the House System. It quickly became the only powerhouse within the Empire, overshadowing the once so glorious Duchies of Brookshire and Yardistan. For most of the beginning of the Fifth Era, Kildare would stay the most influential subdivision.


Geography

Politics

The Kaiser

Shireroth is ruled by a Kaiser, an absolute monarch technically bound only by a weak charter that ze zirself can change with only slight inconvenience. The Kaiser rules by decree, and zir word supersedes all other law and institutions. However, the Kaiser is effectively bound by a number of traditions, most important of which is that ze can rule only for a maximum of three months before appointing an heir and abdicating gracefully. Any Kaiser who disobeys these traditions or the will of the people is likely to be dethroned in a rebellion.


Imperial Advisory Council

The Kaiser appoints or dismisses at will three Imperial Advisors and approximately six Ministers, each of whom controls one of the country's Ministries. The current ministries of Shireroth are Exterior, Interior, Information, Military Affairs, Immigration and Naturalization, and Trade. A Minister has full power over zir Ministry, limited only by the generally uninterested Kaiser.


The Landsraad

All Dukes and some Barons have access and votes to Shireroth's legislature, the Landsraad. Exactly who has how much power there is a hotly debated issue; right now, Barons can speak and vote, but conservatives occasionally succeed in barring the chamber to all but Dukes. In between the Kaiser, the Ministries, and the traditions, the Landsraad rarely has much to do, but issues of national importance sometimes come before it. The Landsraad is controlled by a Praetor, elected by the nobility, who acts as its speaker and enforces the rules of order.


The Dominix

The Ministries

The Imperial Judex

Constitutional crises, as well as the occasional criminal trial, get referred to Shireroth's sole court, the Judex. The Arbiter of the Judex is charged with interpreting the Charter, the Lawbooks, and the Imperial Decrees. However, the Kaiser outranks the Arbiter and can fire zir or use imperial decrees to avoid the effects of zir decision. The only case in which the Arbiter has power beyond the Kaiser's is that both Kaiser and Arbiter must mutually agree on any changes to Shireroth's Charter.


Foreign Affairs

Shireroth is unusually isolationist for a micronation, but nevertheless has several productive foreign relationships.

Shireroth is the founder and host of the Small Commonwealth, an organization that allows nations to sign specific treaties of operation. Though some denounce the Commonwealth as a YAMO, it had some real successes - for example, unifying the economy of most members and creating an international criminal court. Current Small Commonwealth members are Shireroth, Batavia, Ashkenatza, Natopia, Nelaga, Gralus, Nederlanden, and Stormark. Some enemies of the Commonwealth, especially Antica, accuse members of being Shirerithian puppet states or the Commonwealth of being committed to Shirerithian domination. The Commonwealth itself loudly denies these allegations.

Shireroth is the founding member of the Micronational Cartography Society (MCS), which links thirty six nations, mostly English-speaking but also Dutch and Polish, together on a single map. Shireroth is a strong partisan of the Society and fiercely defended it during its conflicts with other cartography societies like the Geographical Standards Organization. Some accused Shireroth of dominating the society, which was once plausible when most of its top positions were held by Shirerithians. However, today only one of five MCS Council Members is Shirerithian, and most nations have stopped complaining about Shirerithian influence even though it holds much more Micras territory than any other country.

In the past, Shireroth frequently entered into agreements to annex other countries. For many struggling nations, Shirerithian annexation was attractive both because Shireroth had a good track record of surviving and because its feudal system made it easy for countries that joined it to keep their own land. During its history, Shireroth has directly annexed Apollonia, Cimmeria, Hyperborea, Jaris, Akerbjorn, South Mondesia, Cognito, Lac Glacei, Arminy, Antica (dinarchy), Comstokia, and Hurmu (among others).

Shireroth had a very long history of interaction with Babkha, culminating in the Mango-Camel Pact of 2003 which allied the two countries. After a falling-out, Babkha and subsequently the Grand Commonwealth it created became Shireroth's chief rival. This enmity lessened when popular Babkhan Hesam Jahandar won the throne of Shireroth, but flared up again with the revelation that he was under the control of Babkhan interests. Though the line "May we slay all treacherous Babkhans" was added to an unofficial version of the Shireroth anthem, after Babkha closed shop as a micronation Shireroth mostly agreed to let bygones be bygones. Recently, Babkhan-Shirerithian relations received a boost when former Babkhan Ardashir Osmani attained the throne of Shireroth.

The living micronation with which Shireroth most often interacts is Antica. Shireroth had a very warm relationship with the Dinarchy of Antica, but when it was overthrown by revolutionaries, Shireroth's relationship with its successor state, the Republic of Antica, started off on the wrong foot and has stayed there ever since. Shireroth, which allied with the defeated Dinarchy, fought the Republic for control of Antican territory. Although it won control of the territory, political factors later forced it to give most of it up to the Republic; this incident caused enmity which has persisted ever since. However, with the departures of prominent anti-Shirerithian Anticans Olorix and Steven, the Antica-Shireroth rivalry has recently turned into more of a friendly competition than bitter hatred, with only a few holdouts like Ben Kern still causing trouble. Many Anticans, especially Chris Mules, are respected by Shirerithians and welcome in Shirerithian territory, while a few Shirerithians, such as Scott Alexander, head to Antica for their macronational political arguments.

Shireroth is frequently accused of believing their country is better than everyone else, to which the most traditionally Shirerithian response is "But we ARE better than everyone else, aren't we?" The nation's attitude to foreign relations has been compared, not unfairly, to that of Imperial China.


Culture

Shireroth deliberately avoids basing itself wholesale on any particular real world country or even around a coherent idea or political system. Instead, its culture evolved chaotically over its existence. Some dispute the very existence of a national culture, instead saying that culture is mostly limited to the various subdivisions with the imperial government tying them together politically. Those who believe in culture cite elements taken from Germany, Hinduism, the (Holy) Roman Empire, Warcraft and Dune, plus a large chunk that is uniquely Shirerithian and mostly incomprehensible to other micronationalists.

Much of Shireroth's culture is an accretion of the dozens of other micronations that have risen and fallen over Shireroth's lifetime. Shirerithian conversations are peppered with references to Menelmacar, PRH, Diga, YAMOs, magigarp, and the apocollapse. Although most citizens understand these, they present a formidable barrier to foreigners trying to make sense of Shirerithian life.


National Symbols

The Subdivisions

Shireroth's five (occasionally four or six) Duchies are each ruled by a Duke, technically ruling at the pleasure of the Kaiser but effectively chosen by the previous Duke. Each Duchy has several Baronies ruled by Barons who rule at the pleasure of the Duke. The Counties, just below the Baronies are the smallest feudal units, and their Counts are not officially nobles. Each County contains only one person, the Count, who develops it culturally in whatever direction takes zir fancy.

Shirerithians can go on for hours about their subdivisions, each of which is fiercely patriotic and occasionally locked in deadly war or alliance with various other subdivisions. Although the subdivision list is subject to frequent change, the most current list includes:

  • Goldenbrook, a union of some of the country's oldest territories, known as a traditional seat of power for national founder Erik Mortis and as a center for the nation's traditions and most conservative elements.
  • Elwynn, the country's largest and most diverse Duchy, linked to the icy north and Scandinavia. Contains factions of oppressed natives, spiritual Hyperboreans, bureaucratic Babkhans, giant insects, rampaging Vikings, and who knows what else. Most non-natives stay away.
  • Kildare is a collection of historic lands built up from the territories of some of Shireroth's progenitor states. It wears its history with great pomp and ceremony, is the country's economic center, and sometimes flirts with an Irish theme. It calls itself a Dutchy instead of a Duchy, an old joke that refuses to die.
  • Yardistan is the only Duchy that has a constitutionally protected right to rebel against the national government. In times past it was a center for revolution, craziness, and a party atmosphere, but it's calmed down a bit recently. Its language, Iardix, is one of Shireroth's most developed.
  • Straylight, the newest Duchy, has a disproportionate number of computer science types among its citizens. It bills itself as a sci-fi setting of oceanic platforms, and has recently been in negotiations with Yardistan about its possible annexation.


In terms of real-world territory, Shireroth claims Sonoma County, California as its capital. However, this claim was placed when a much higher proportion of Shirerithians resided in the county, and is now generally ignored.


The Shirerithian Languages

(Præta Sxiröþes)


Notable Projects and Accomplishments

Shireroth is the subject of several works of art and literature. Most notably, it gets a mention in Harvey Steffke's Control of Destiny series of computer role-playing games, in which several Shirerithians are prominent characters. A few other Shirerithians are involved in programming projects in one way or another, including Jonas Windsor (who is working on a game about Shireroth's Duchy of Kildare), Erik Mortis (who wrote the Small Commonwealth Bank), and James Raine, who created the ShireFox modification for Firefox to allow easier access to Shireroth's internet presence.

The novel Unaimed Arrow takes place in Shireroth, as do several shorter works of fiction. Notable among these are the Elwynnese story threads pioneered by Andrew Allot and his friends, the poetry of Philip Locke, and the Lac Glacei and Mirioth story arcs in Yardistan.

Shireroth has several constructed languages in various states of completion and complexity. The most notable of these is Audente, developed by Bill Trihus as the language of the County of Greater Audentior. Nicholas du Grifos, a linguistics grad student and former Duke of Yardistan, is currently working on Praeta Sxirothes, which when completed will take its place as Shireroth's national conlang.

In 2006, Shireroth ran a successful advertisement campaign on the webcomic Real Life Adventures, whose creator, Greg Dean, was at the time a Shirerithian citizen. Shireroth's other brush with the spotlight was a brief mention on BBC during the program How To Start Your Own Country, in which Danny Wallace signed treaties with several leading micronations including Shireroth.

Shireroth co-hosted (with limited success) the 2004 Micronational Olympics. Although logistical problems prevented it from continuing in the field of micronational sports, it now hosts a relatively popular online version of the board game Diplomacy that attracts participants from all over the world. There's even a micronational variant.

Shireroth is also responsible for starting major organizations such as the Small Commonwealth, the MCS, and SNARL (the Shireroth-Natopia-Antica Recwar League). A Shirerithian (Scott Alexander) runs the FNORD Awards, and another (Josh Coales) runs the Forum List.


Religion

Shireroth's national religion is Cedrism, a native pagan mythology based around Mors, the God of Death, and his ex-wife Viviantiana, the Goddess of Life. Worship tends to involve sacrificing citrus fruits (hence the name) and lighting explosions (which has given it its alternate and more popular name BOOOOMism). Cedrism also shares some Hindu beliefs like reincarnation and enlightenment.

Major Cedrist gods include Anandja, Goddess of Bliss, Lumina, Goddess of Light, Ifni, Goddess of Luck, and Sakat, God of Time. More popular are the minor "joke" gods, including Google, Bringer of Knowledge, Mog, God of Political Blunders, and B'caw, God of Spicy Chicken. However, by far the most popular god is Malarbor, the Evil Tree God of Online Forums. Malarbor has had a prominent place in the announcement box of Shireroth's forums for many years, and has become the country's unofficial mascot and badwill ambassador. Malarbor's catch phrase, insofar as gods can have catchphrases, is "MALARBOR DEMANDS IT!"

Other features of Cedrism include the Demon (occasionally Deamon) Fish of Balgurd, the archdemon Rrakanychan, and the legendary Sword of Vengeance, symbol of the Kaiser's might (but arguably pilfered by the Babkhans a while back).


Economy

Shireroth's currency is the erb, which comes in denominations of 1, 5, 18, 29, and 100.

Shireroth is a founding member of the Small Commonwealth Economy, and hosts the Small Commonwealth Bank and SCEX, the Small Commonwealth Stock Exchange. Its economy is based on a system of bounties, in which people work without assured compensation but the Ministry of Trade rewards anyone who helps the country especially greatly with a cash gift. There are then gradual taxes that replenish the government treasury. Although the economy hasn't entirely caught on, there are several cases of people selling land and titles for money.

In the past, the country experimented with a system in which votes in the Landsraad were linked to the amount of money people in a Duchy had. But because Shireroth's Duchy-based voting system made it impossible to link it to personal wealth, this became awkward and was later abandoned; the economy has not really recovered.

Andreas Mayer, Minister of Trade, is widely considered to be the only person who fully understands Shireroth's economy.


Military

Defensive Structures

Civil Wars

Population

See Also:

History of Shireroth


Links