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{{Feature|July, 2024}}{{Bassarid Article}} | {{Feature|July, 2024}}{{Bassarid Article}} | ||
<div style="text-align: center; margin-top: 10px; font-size: 1em;"> | |||
<strong>Today's Date:</strong> {{#invoke:BassaridianCalendar|getCurrentDate}} | |||
</div> | |||
{{Infobox Nation Comprehensive | {{Infobox Nation Comprehensive | ||
|fullname = Bassaridia Vaeringheim | |fullname = Bassaridia Vaeringheim | ||
Line 5: | Line 8: | ||
|commonname = Bassarids, Vaeringheim | |commonname = Bassarids, Vaeringheim | ||
|flag = File:Imperial Trade Union flag.png | |flag = File:Imperial Trade Union flag.png | ||
|coa = File: | |coa = File:BVRCOA2024.png | ||
|motto = | |motto = | ||
|anthem = [https://suno.com/song/ | |anthem = [https://suno.com/song/b1e73657-7c30-4849-ad8b-f38b3904e125 the Ballad of Old Lake Morovia] | ||
|map = File: | |map = File:BassVaeF.png | ||
|mapversions = TBA | |mapversions = TBA | ||
|capital = TBA | |capital = TBA | ||
|largecity = [[Vaeringheim]] | |largecity = [[Vaeringheim]] | ||
|lang = {{unbulleted list|[[Istvanistani language|Istvanistani]]|[[Pallisican language|Pallisical]]|[[Hammish]]|[[Haifan]]|[[Alpazkigz]]}} | |lang = {{unbulleted list|[[Istvanistani language|Istvanistani]]|[[Pallisican language|Pallisical]]|[[Hammish]]|[[Haifan]]|[[Alpazkigz]]}} | ||
|religion = {{unbulleted list|[[Stripping Path|Bassaridianism]]|[[Pallisican religion]]|[ | |religion = {{unbulleted list|[[Stripping Path|Bassaridianism]]|[[Pallisican religion]]|[https://micras.org/mwiki/Alperkin Alpazkigz Religion]}} | ||
|demnoun = Bassaridian | |demnoun = Bassaridian | ||
|demadj = Assorted | |demadj = Assorted | ||
|govtype = | |govtype = | ||
|headofstatetitle = Council of Kings | |headofstatetitle = '''Council of Kings''' | ||
|headofstate = | |headofstate = <br> | ||
*Commander General of the Bassaridian War League<br> | |||
*Merchant General of the General Port of Lake Morovia<br> | |||
*High Priestess of the Bassarid Temple of Vaeringheim<br> | |||
|headofgovernmenttitle = | |headofgovernmenttitle = | ||
|headofgovernment = | |headofgovernment = | ||
|legislature = | |legislature = <br> | ||
*Council of Representatives<br> | |||
*Senate of Elders | |||
|estdate = 47.58 [[PSSC]] (6/9/2023) | |estdate = 47.58 [[PSSC]] (6/9/2023) | ||
|agerank = N/A | |agerank = N/A | ||
|area = ~ 1, | |area = ~ 1,544,256 sqkm | ||
|arearank = NA | |arearank = NA | ||
|pop = | |pop = 55,499,301 (50.51 [[PSSC]]) | ||
|activepop = | |activepop = | ||
|poprank = | |poprank = 13th (as of 50.58 PSSC) | ||
|currency = Poli | |currency = Poli | ||
|GDP (P) = TBA | |GDP (P) = TBA | ||
Line 35: | Line 43: | ||
|Anthem = [https://suno.com/song/eea73310-e53b-49e7-be81-b5b10f26c437 Ballad of Old Lake Morovia] | |Anthem = [https://suno.com/song/eea73310-e53b-49e7-be81-b5b10f26c437 Ballad of Old Lake Morovia] | ||
|forum = N/A | |forum = N/A | ||
|animal = Upper Haifan Wooly Lion | |animal = [https://micras.org/mwiki/Flora_and_fauna_of_the_Strait_of_Haifa#Terrestrial_Fauna Upper Haifan Wooly Lion] | ||
|food = | |food = [https://micras.org/mwiki/Bassaridian_cuisine#Dinner_Entrees Blood-Infused Red Wine Risotto with Abalone] | ||
|drink = | |drink = [https://micras.org/mwiki/Bassaridian_cuisine#Drinks Camel Hump Water Tea] | ||
|tree = | |tree = [https://micras.org/mwiki/Flora_and_fauna_of_the_Strait_of_Haifa#Terrestrial_Flora Alon Pyralis] | ||
}} | }} | ||
[[File: | [[File:Fc96b854-bcd7-4bef-a469-d556bef9509c.gif|200px|thumb|left|A view of one of the many canals carved through the nation's capital city, and home of the [[General Port of Lake Morovia]].]]<br> | ||
The '''Associate Domain of Bassaridia Vaeringheim''' is a nation established in the aftermath of the collapse of the [[Haifo-Pallisican Imperial Trade Union]] in the 47th Era [[PSSC]], when rogue forces once loyal to the [[New Zimian War League (Post 41.72 PSSC)|New Zimian War League]] seized control of the [[General Port of Lake Morovia]] and expelled local, mostly [[Alperkin]] chieftans from positions of power in the local government. | The '''Associate Domain of Bassaridia Vaeringheim''' is a nation established in the aftermath of the collapse of the [[Haifo-Pallisican Imperial Trade Union]] in the 47th Era [[PSSC]], when rogue forces once loyal to the [[New Zimian War League (Post 41.72 PSSC)|New Zimian War League]] seized control of the [[General Port of Lake Morovia]] and expelled local, mostly [[Alperkin]] chieftans from positions of power in the local government. | ||
==Geography== | ==Geography== | ||
[[File: | [[File:Adletphoto.png|200px|thumb|left|The most famous of all regions in Bassaridia Vaeringheim is the Gloom Forest of Perpetual Autumn. This forest is sacred to the nation's indigenous, nomadic [[Alperkin]] peoples, who bury their dead in the tar-pits found in the heart of the region. The Gloom Forest is said to be haunted by a golden [[Strait of Haifa#Terrestrial Fauna|Adlet]], known as the [[Archigós,]] which is believed to be a manifestation of the [[Host Spirit]]. Statues of the Archigós can be found along roads throughout the Gloom Forest, especially in the woods surrounding [[List of cities in Bassaridia Vaeringheim#Erythros|Erythros]].]] | ||
Bassaridia Vaeringheim occupies the northern shores of [[Strait of Haifa|Lake Morovia]], including the city of [[Vaeringheim]] and large portions of the territory once controlled by the [[Alperkin]]. Bassaridian influence extends to a lesser extent to the cities of the former [[Maritime Markets of the Strait of Haifa]], namely [[Jogi]] and the historic capital of the [[Stripping Path|Bassarid Religion]], [[Mylecia|Mylecia-Agripinilla]]. | Bassaridia Vaeringheim occupies the northern shores of [[Strait of Haifa|Lake Morovia]], including the city of [[Vaeringheim]] and large portions of the territory once controlled by the [[Alperkin]]. Bassaridian influence extends to a lesser extent to the cities of the former [[Maritime Markets of the Strait of Haifa]], namely [[Jogi]] and the historic capital of the [[Stripping Path|Bassarid Religion]], [[Mylecia|Mylecia-Agripinilla]]. | ||
The main portion of Bassaridia Vaeringheim's recognized claims can be broken up into three different political divisions, including Bassarid Vaeringheim Proper, Alpazkigz Alperkin, and Odiferaen Alperkin. The first of these political regions serves as the nation's administrative center, and encompasses the nation's capital city of [[List of cities in Bassaridia Vaeringheim#Vaeringheim|Vaeringheim]], as well as the cities of [[List of cities in Bassaridia Vaeringheim#Luminaria|Luminaria]], [[List of cities in Bassaridia Vaeringheim#Serena|Serena]], [[List of cities in Bassaridia Vaeringheim#Lunalis Sancta|Lunalis Sancta]], [[List of cities in Bassaridia Vaeringheim#Sylvapolis|Sylvapolis]], [[List of cities in Bassaridia Vaeringheim#Delphica|Delphica]], [[List of cities in Bassaridia Vaeringheim#Symphonara|Symphonara]], [[List of cities in Bassaridia Vaeringheim#Aurelia|Aurelia]], [[List of cities in Bassaridia Vaeringheim#Ferrum Citadel|Ferrum Citadel]], and [[List of cities in Bassaridia Vaeringheim#Catonis Atrium|Catonis Atrium]]. Alpazkigz Alperkin encompasses the nation's western periphery, including lands once entirely controlled by the government of the Alpazkigz, the national government of former Alperkin and includes cities such as [[List of cities in Bassaridia Vaeringheim#Pyralis|Pyralis]], [[List of cities in Bassaridia Vaeringheim#Nexa|Nexa]], [[List of cities in Bassaridia Vaeringheim#Acheron|Acheron]], [[List of cities in Bassaridia Vaeringheim#Saluria|Saluria]], [[List of cities in Bassaridia Vaeringheim#Erythros|Erythros]], [[List of cities in Bassaridia Vaeringheim#Aetherium|Aetherium]], [[List of cities in Bassaridia Vaeringheim#Koinonía|Koinonía]], and [[List of cities in Bassaridia Vaeringheim#Aureum|Aureum]]. Odiferaen Alperkin represents the nation's southernmost regions, and includes lands formerly governed by the Odiferian Alperkin tribal Chieftans, including the city of [[List of cities in Bassaridia Vaeringheim#Somniumpolis|Somniumpolis]]. | The main portion of Bassaridia Vaeringheim's recognized claims can be broken up into three different political divisions, including Bassarid Vaeringheim Proper, Alpazkigz Alperkin, and Odiferaen Alperkin. The first of these political regions serves as the nation's administrative center, and encompasses the nation's capital city of [[List of cities in Bassaridia Vaeringheim#Vaeringheim|Vaeringheim]], as well as the cities of [[List of cities in Bassaridia Vaeringheim#Luminaria|Luminaria]], [[List of cities in Bassaridia Vaeringheim#Serena|Serena]], [[List of cities in Bassaridia Vaeringheim#Lunalis Sancta|Lunalis Sancta]], [[List of cities in Bassaridia Vaeringheim#Sylvapolis|Sylvapolis]], [[List of cities in Bassaridia Vaeringheim#Delphica|Delphica]], [[List of cities in Bassaridia Vaeringheim#Symphonara|Symphonara]], [[List of cities in Bassaridia Vaeringheim#Aurelia|Aurelia]], [[List of cities in Bassaridia Vaeringheim#Ferrum Citadel|Ferrum Citadel]], and [[List of cities in Bassaridia Vaeringheim#Catonis Atrium|Catonis Atrium]]. Alpazkigz Alperkin encompasses the nation's western periphery, including lands once entirely controlled by the government of the Alpazkigz, the national government of former Alperkin and includes cities such as [[List of cities in Bassaridia Vaeringheim#Pyralis|Pyralis]], [[List of cities in Bassaridia Vaeringheim#Nexa|Nexa]], [[List of cities in Bassaridia Vaeringheim#Acheron|Acheron]], [[List of cities in Bassaridia Vaeringheim#Saluria|Saluria]], [[List of cities in Bassaridia Vaeringheim#Erythros|Erythros]], [[List of cities in Bassaridia Vaeringheim#Aetherium|Aetherium]], [[List of cities in Bassaridia Vaeringheim#Koinonía|Koinonía]], and [[List of cities in Bassaridia Vaeringheim#Aureum|Aureum]]. Odiferaen Alperkin represents the nation's southernmost regions, and includes lands formerly governed by the Odiferian Alperkin tribal Chieftans, including the city of [[List of cities in Bassaridia Vaeringheim#Somniumpolis|Somniumpolis]]. | ||
[[File:FerrumVillagePhoto.png|200px|thumb|right|The high desert surrounding [[List of cities in Bassaridia Vaeringheim#Ferrum Citadel|Ferrum Citadel]] was once a vast, vibrant wetland, until the region was cursed by the High Alp, Regáus, after her husband, Typhön, fell in love with the mortal daughter of a prosperous fisherman.]] | |||
[[File: | |||
The nation can furthermore be broken up into several different physical geographic regions including the Plains of Vaeringheim, the Coastal Woodlands, the Southern Odiferae Wetlands, the Gloom Forest of Perpetual Autumn, and the Northern and Western Highlands. The Plains of Vaeringheim are characterized by vast, open plains which are ideal for agriculture, and are an important contributor to the nation's economic strength. The Coastal Woodlands span across the nation's southeastern coastal region, and are characterized by sparse, swampy marshes and forests. The Southern Odiferae Wetlands are characterized by dense, heavily forested swamps which are the traditional home of the tribes of Odiferian Alperkin. The Gloom Forest of Perpetual Autumn is the spiritual center of the Alperkin religion, and is characterized by a dense, autumnal rainforest. The Northern and Western Highlands are mountainous regions which historically mark the nation's northern and western borders. | The nation can furthermore be broken up into several different physical geographic regions including the Plains of Vaeringheim, the Coastal Woodlands, the Southern Odiferae Wetlands, the Gloom Forest of Perpetual Autumn, and the Northern and Western Highlands. The Plains of Vaeringheim are characterized by vast, open plains which are ideal for agriculture, and are an important contributor to the nation's economic strength. The Coastal Woodlands span across the nation's southeastern coastal region, and are characterized by sparse, swampy marshes and forests. The Southern Odiferae Wetlands are characterized by dense, heavily forested swamps which are the traditional home of the tribes of Odiferian Alperkin. The Gloom Forest of Perpetual Autumn is the spiritual center of the Alperkin religion, and is characterized by a dense, autumnal rainforest. The Northern and Western Highlands are mountainous regions which historically mark the nation's northern and western borders. | ||
In the mid-49th Era [[PSSC]], Bassaridia Vaeringheim was expanded to include the traditional homeland of the [[Normarkian]] people along the northern [[Strait of Haifa]], following the [[New South Jangsong Campaign]]. A number of major cities were annexed following this brief war, including the de facto capital of the newly designated region of New South Jangsong [[List of cities in Bassaridia Vaeringheim#Skýrophos|Skýrophos]], [[List of cities in Bassaridia Vaeringheim#Bjornopolis|Bjornopolis]], [[List of cities in Bassaridia Vaeringheim#Aegirheim|Aegirheim]], [[List of cities in Bassaridia Vaeringheim#Norsolyra|Norsolyra]], and [[List of cities in Bassaridia Vaeringheim#Thorsalon|Thorsalon]]. In addition to these, several smaller cities were also annexed, including [[List of cities in Bassaridia Vaeringheim#Pelagia|Pelagia]], [[List of cities in Bassaridia Vaeringheim#Myrene|Myrene]], [[List of cities in Bassaridia Vaeringheim#Thyrea|Thyrea]], [[List of cities in Bassaridia Vaeringheim#Ephyra|Ephyra]], and [[List of cities in Bassaridia Vaeringheim#Halicarn|Halicarn]]. | In the mid-49th Era [[PSSC]], Bassaridia Vaeringheim was expanded to include the traditional homeland of the [[Normarkian]] people along the northern [[Strait of Haifa]], following the [[New South Jangsong Campaign]]. A number of major cities were annexed following this brief war, including the de facto capital of the newly designated region of New South Jangsong [[List of cities in Bassaridia Vaeringheim#Skýrophos|Skýrophos]], [[List of cities in Bassaridia Vaeringheim#Bjornopolis|Bjornopolis]], [[List of cities in Bassaridia Vaeringheim#Aegirheim|Aegirheim]], [[List of cities in Bassaridia Vaeringheim#Norsolyra|Norsolyra]], and [[List of cities in Bassaridia Vaeringheim#Thorsalon|Thorsalon]]. In addition to these, several smaller cities were also annexed, including [[List of cities in Bassaridia Vaeringheim#Pelagia|Pelagia]], [[List of cities in Bassaridia Vaeringheim#Myrene|Myrene]], [[List of cities in Bassaridia Vaeringheim#Thyrea|Thyrea]], [[List of cities in Bassaridia Vaeringheim#Ephyra|Ephyra]], and [[List of cities in Bassaridia Vaeringheim#Halicarn|Halicarn]]. | ||
==Climate== | |||
[[File:CanyonMarket.gif|200px|thumb|left|On 1/3/50 [[PSSC]], the first day of Opsitheiel, Acheron received light snowfall in an event not typical, but not altogether unsurprising for the region.]] | |||
Bassaridia Vaeringheim encompasses a wide range of climates, shaped by variations in elevation, proximity to bodies of water, and regional landforms. In the Humid Subtropical (Cfa) regions surrounding Lake Morovia—most notably near Vaeringheim and Somniumpolis—long, warm summers and mild, rainy winters support ample agricultural activities. Here, entities such as the Gladeseed Farmers’ Union thrive by leveraging naturally irrigated fields to produce staple crops, while the Lake Morovia Blockade Fund times its regulatory efforts around seasonal storms that both challenge and aid their operations on the lake. In these same waters, the Roving Wind Farm Corporation uses floating turbine platforms, harnessing steady lake winds even as frequent humidity and rainfall demand robust, weatherproof technology. | |||
Moving inland, Oceanic (Cfb) zones, typified by Luminaria or Symphonara, experience moderate temperatures year-round with regular rainfall. Such conditions allow industries like the Temple University of Delphica to benefit from a temperate climate that seldom interrupts academic routines, though occasional landslides or flood events prompt ongoing infrastructure maintenance. By contrast, Mediterranean (Csa) locales, such as Aurelia and Tel-Amin, undergo hot, dry summers and mild winters. While this climate favors orchard farming and vineyards, enterprises like the Shï Collective must remain vigilant against brushfires and droughts, balancing water conservation with artisanal production of luxury goods. | |||
In higher altitudes, Subarctic (Dfc) settlements, including Aetherium and Aegirheim, endure short but cool summers and lengthy, frosty winters prone to blizzards. Although challenging, these conditions still host specialized endeavors: some mining cooperatives excel at high-elevation resource extraction, and the Camel Herders of the Jangsong Province adopt creative herding routes to traverse snowy passes. Meanwhile, the Hot Desert (BWh) environment at Ferrum Citadel features scorching days and cooler nights, setting the stage for dust storms that affect extraction ventures like the Thalassian Temple Granite Export Cooperative, which must prepare for wind-blown sand and limited rainfall. Finally, Cold Steppe (BSk) zones in places such as Acheron or Akróstadium exhibit warm, somewhat arid summers and cool winters. Large-scale agriculture may be constrained here, but fortress-based commerce and rail development—exemplified by the Trans-Morovian Railway Company—adapt to flash flood risks and the sparse water supply. | |||
Taken together, these climate zones—from lake-fed subtropical basins and oceanic forests to desert expanses and snow-laden highlands—dictate both day-to-day living conditions and long-term economic strategies in Bassaridia Vaeringheim. Companies ranging from agricultural collectives to energy cooperatives routinely adjust to environmental demands, whether contending with floods, droughts, blizzards, or dust storms. Through careful infrastructure planning, tailored crop selections, and climate-specific protective measures, each region finds unique opportunities for growth while mitigating the climatic challenges that define its corner of the nation. | |||
{| class="wikitable sortable" style="width:100%; font-size:90%;" | |||
|- | |||
! style="background-color:#e0e0e0;" | City | |||
! style="background-color:#e0e0e0;" | Location | |||
! style="background-color:#e0e0e0;" | Physical Geography | |||
! style="background-color:#e0e0e0;" | Climate (Köppen) | |||
! style="background-color:#e0e0e0;" | Weather Patterns | |||
! style="background-color:#e0e0e0;" | Natural Disasters | |||
|- | |||
! colspan="6" style="background-color:#d0d0d0; text-align:center;" | '''MAJOR CITIES IN BASSARIDIA VAERINGHEIM''' | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Vaeringheim Vaeringheim]''' | |||
| Northern shore of Lake Morovia, Plains of Vaeringheim | |||
| Lakeside lowlands, fertile plains | |||
| style="background-color:#FFE4C4;" | Cfa (Humid Subtropical) | |||
| Warm, humid summers; mild winters; high rainfall | |||
| Seasonal storms and lake-driven floods | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Luminaria Luminaria]''' | |||
| Eastern Plains of Vaeringheim | |||
| Rolling hills, sparsely wooded plains | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Moderate temperatures year-round; regular rainfall | |||
| River floods during heavy rains | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Serena Serena]''' | |||
| Ismaelean Mountains, Northern Highlands | |||
| Mountain slopes, forested highlands | |||
| style="background-color:#CCFFFF;" | Cfc (Subpolar Oceanic) | |||
| Cool summers, cold winters, steady precipitation | |||
| Snowstorms at higher elevations | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Pyralis Pyralis]''' | |||
| Northern Gloom Forest of Perpetual Autumn | |||
| Forested area with geothermal springs | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Damp conditions, mild summers, cool, misty winters | |||
| Occasional steam vent eruptions | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Symphonara Symphonara]''' | |||
| Foothills of the Ismaelean Mountains, Northern Highlands | |||
| Hill country, forests, waterfalls | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Mild summers, cool winters, frequent rain | |||
| Landslides on steep slopes | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Aurelia Aurelia]''' | |||
| Western Highlands near Morovian border | |||
| Semi-arid rolling hills, juniper forests | |||
| style="background-color:#FFE4C4;" | Csa (Mediterranean, hot summer) | |||
| Hot, dry summers; mild winters; limited rain | |||
| Droughts and brushfires | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Somniumpolis Somniumpolis]''' | |||
| Odiferae Wetlands, western shore of Lake Morovia | |||
| Swampy lowlands, marshes | |||
| style="background-color:#FFE4C4;" | Cfa (Humid Subtropical) | |||
| Hot, humid summers, short mild winters | |||
| Recurrent flooding in marshes | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Nexa Nexa]''' | |||
| Deep Gloom Forest of Perpetual Autumn | |||
| Dense forest, moderate elevation | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Cool, misty climate, year-round rainfall | |||
| Localized mudslides | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Lunalis_Sancta Lunalis Sancta]''' | |||
| Western Highlands | |||
| Hills, wooded valleys, small lakes | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Mild summers, cool winters, consistent moisture | |||
| Fog-related travel hazards | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Sylvapolis Sylvapolis]''' | |||
| Rainy Odiferae Wetlands | |||
| Forested swamps, winding rivers | |||
| style="background-color:#FFE4C4;" | Cfa (Humid Subtropical) | |||
| High rainfall, warm summers, mild winters | |||
| Swamp flooding | |||
|- | |||
! colspan="6" style="background-color:#d0d0d0; text-align:center;" | '''MINOR CITIES IN BASSARIDIA VAERINGHEIM''' | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Saluria Saluria]''' | |||
| Eastern Gloom Forest | |||
| Misty forest, winding rivers | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Cool, damp air, frequent drizzle | |||
| River floods | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Aetherium Aetherium]''' | |||
| Far Northern Highlands | |||
| Snowy mountains, camel-herding terrain | |||
| style="background-color:#CAB3FF;" | Dfc (Subarctic) | |||
| Short summers, long cold winters, snowfall | |||
| Blizzards | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Ferrum_Citadel Ferrum Citadel]''' | |||
| High desert, far western Vaeringheim | |||
| Rocky plateaus, desert outcrops | |||
| style="background-color:#FFD1DC;" | BWh (Hot Desert) | |||
| Hot days, cool nights, low rainfall | |||
| Dust storms and heatwaves | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Acheron Acheron]''' | |||
| Canyonlands, Northern Gloom Forest | |||
| Rugged canyons, some forest cover | |||
| style="background-color:#FFECB3;" | BSk (Cold Steppe) | |||
| Warm summers, cool winters, moderate dryness | |||
| Occasional flash floods in canyon floors | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Erythros Erythros]''' | |||
| Tar-Lands in Gloom Forest | |||
| Forest with tar pools | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Cool, damp, mist-shrouded forest | |||
| Tar-pit gas releases | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Catonis_Atrium Catonis Atrium]''' | |||
| Juniper forests, northern highlands | |||
| Hill country, forested meadows | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Temperate summers, cool winters, steady precipitation | |||
| Landslides on steep slopes | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Delphica Delphica]''' | |||
| Coastal Woodlands in eastern Vaeringheim | |||
| Redwood forests, winding rivers | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Mild temperatures, high humidity, frequent rains | |||
| Coastal storms | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Koinonía Koinonía]''' | |||
| Juniper foothills, Northern Highlands | |||
| Valley farmland, hidden labyrinth | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Warm summers, cool winters, moderate rainfall | |||
| Mild landslides | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Aureum Aureum]''' | |||
| Rolling hills with gold deposits | |||
| Hills, forest edges, small rivers | |||
| style="background-color:#FFE4C4;" | Csa (Mediterranean, hot summer) | |||
| Hot summers, mild winters, moderate rainfall | |||
| Summer wildfires | |||
|- | |||
! colspan="6" style="background-color:#d0d0d0; text-align:center;" | '''MAJOR CITIES IN NEW SOUTH JANGSONG''' | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Skýrophos Skýrophos]''' | |||
| Western shore, Northern Strait of Haifa | |||
| Coastal cliffs (Suncliffs), Alterbulb Forest | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Cool breezes, short mild summers, damp winters | |||
| Cliff erosion and sea storms | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Bjornopolis Bjornopolis]''' | |||
| Edge of Agnian Fjord, forested region | |||
| Fjord coastline, waterfalls | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Cool summers, chilly winters, regular rainfall | |||
| Flood surges near waterfalls | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Aegirheim Aegirheim]''' | |||
| Rugged coast by Pythe Spine Mountains | |||
| Maritime fortress area, rocky coast | |||
| style="background-color:#CAB3FF;" | Dfc (Subarctic) | |||
| Short, cool summers, cold winters, snow | |||
| Coastal gales, blizzards | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Norsolyra Norsolyra]''' | |||
| Tarnand Fjord meets Northern Strait; Veinscour Marsh | |||
| Marshes, terraces above fjord | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Cool, humid conditions, moderate year-round rain | |||
| Marsh flooding | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Thorsalon Thorsalon]''' | |||
| Coast near Haemomantine Cliffs | |||
| Cliffside vineyards | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Cool summers, cool winters, consistent drizzle | |||
| Occasional cliff collapses | |||
|- | |||
! colspan="6" style="background-color:#d0d0d0; text-align:center;" | '''MINOR CITIES IN NEW SOUTH JANGSONG''' | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Pelagia Pelagia]''' | |||
| Near Saltsteppes, Northern Strait | |||
| Semi-arid coastal zone, oases | |||
| style="background-color:#FFDFAF;" | BSh (Hot Steppe) | |||
| Hot summers, mild winters, moderate dryness | |||
| Sandstorms | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Myrene Myrene]''' | |||
| Elysian Vale, Parnassian Hills | |||
| Lush valley, Nornstream River | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Gentle summers, cool winters, frequent mist | |||
| Minor landslides | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Thyrea Thyrea]''' | |||
| Shore of Lake Kedem, Shoshan Marsh | |||
| Marshland, lake shore | |||
| style="background-color:#FFE4C4;" | Cfa (Humid Subtropical) | |||
| Warm, humid summers, short mild winters | |||
| Lake overflows, marsh flooding | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Ephyra Ephyra]''' | |||
| Vale of Delpa, surrounded by Pythe Spine Mountains | |||
| Mountain valley, sacred springs | |||
| style="background-color:#CCFFFF;" | Cfc (Subpolar Oceanic) | |||
| Cool summers, cold winters, steady mountain precipitation | |||
| Avalanches in higher passes | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Halicarn Halicarn]''' | |||
| Valley of Heroes, Helicon Hills | |||
| Fertile valley, Orontes River | |||
| style="background-color:#FFE4C4;" | Csa (Mediterranean, hot summer) | |||
| Warm to hot summers, mild winters, seasonal rains | |||
| Occasional flash floods | |||
|- | |||
! colspan="6" style="background-color:#d0d0d0; text-align:center;" | '''MAJOR CITIES IN HAIFAN BASSARIDIA''' | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Keybir-Aviv Keybir-Aviv]''' | |||
| Northern Coral Woodlands, eastern Lake Morovia | |||
| Lakeside woodlands, coral formations | |||
| style="background-color:#FFE4C4;" | Cfa (Humid Subtropical) | |||
| Warm, humid summers, mild winters, stormy transitional seasons | |||
| Shoreline flooding | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Tel-Amin Tel-Amin]''' | |||
| Western shore of Southern Strait, Plains of Melusine | |||
| Coral Woodlands, apple-tree forests | |||
| style="background-color:#FFE4C4;" | Csa (Mediterranean, hot summer) | |||
| Hot summers, mild winters, moderate rains | |||
| Wildfires in dry spells | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Diamandis Diamandis]''' | |||
| Near Valley of Diamonds | |||
| Plains with diamond mines | |||
| style="background-color:#FFE4C4;" | Csa (Mediterranean, hot summer) | |||
| Hot summers, mild winters, limited precipitation | |||
| Droughts | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Jogi Jogi]''' | |||
| Eastern shore of Southern Strait, Plains of Jogi | |||
| Fertile farmland | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Mild temperatures, regular rain, moderate humidity | |||
| River floods | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Lewisburg Lewisburg]''' | |||
| Western interior of Haifan Bassaridia, near Lake Morovia | |||
| Swamps, dense forests | |||
| style="background-color:#FFE4C4;" | Cfa (Humid Subtropical) | |||
| Hot summers, warm, rainy transitions, mild winters | |||
| Swamp overflows | |||
|- | |||
! colspan="6" style="background-color:#d0d0d0; text-align:center;" | '''MINOR CITIES IN HAIFAN BASSARIDIA''' | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Thermosalem Thermosalem]''' | |||
| Inland hills with hot springs | |||
| Forested valleys, thermal pools | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Mild climate, stable temperatures, year-round moisture | |||
| Occasional landslides near hot springs | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Akróstadium Akróstadium]''' | |||
| Hilltop fortress, southwestern interior | |||
| Terraced slopes, strategic outpost | |||
| style="background-color:#FFECB3;" | BSk (Cold Steppe) | |||
| Warm summers, cool winters, lower rainfall | |||
| Dust devils on dry slopes | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Sufriya Sufriya]''' | |||
| Southern Abeisan Inlet, border of Lake Morovia & the Strait | |||
| Coastal lowlands, multi-ethnic trade city | |||
| style="background-color:#FFE4C4;" | Cfa (Humid Subtropical) | |||
| Warm, moist air, precipitation year-round | |||
| Storm surges from inlet | |||
|- | |||
| '''[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Lykopolis Lykopolis]''' | |||
| Valley of Haifa, northwest of Mylecia | |||
| Coal-rich forests, hilly terrain | |||
| style="background-color:#CCE5FF;" | Cfb (Oceanic) | |||
| Cool, damp climate, consistent drizzle | |||
| Mine collapses, gas leaks | |||
|} | |||
{{#invoke:BassaridiaForecast|weatherForecast}} | |||
==History== | ==History== | ||
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===Commander General of the Bassaridian War League=== | ===Commander General of the Bassaridian War League=== | ||
[[File:Skyrophossoldiers.png|200px|thumb|left|The Commander General is responsible for overseeing all military operations carried out by the Bassaridian War League.]] | |||
The Commander General holds responsibility for the defense and security of Bassaridia Vaeringheim, directing military operations, intelligence activities, and strategic initiatives to protect the nation’s borders and interests. This role encompasses not only traditional military functions, such as maintaining armed forces and fortifying borders, but also covert operations and espionage. The Commander General works closely with local militias, regional defense networks, and specialized units that operate in sensitive areas, such as the [[Strait of Haifa]], a critical point for both trade and military strategy. Legislative oversight from the Senate of Elders, which includes representatives from the Bassaridian War League, ensures that military strategies align with national interests and maintain public accountability. | The Commander General holds responsibility for the defense and security of Bassaridia Vaeringheim, directing military operations, intelligence activities, and strategic initiatives to protect the nation’s borders and interests. This role encompasses not only traditional military functions, such as maintaining armed forces and fortifying borders, but also covert operations and espionage. The Commander General works closely with local militias, regional defense networks, and specialized units that operate in sensitive areas, such as the [[Strait of Haifa]], a critical point for both trade and military strategy. Legislative oversight from the Senate of Elders, which includes representatives from the Bassaridian War League, ensures that military strategies align with national interests and maintain public accountability. | ||
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===High Priestess of the Bassarid Temple of Vaeringheim=== | ===High Priestess of the Bassarid Temple of Vaeringheim=== | ||
[[File:Vigil.png|200px|thumb|left|The High Priestess of the Temple of Vaeringheim is responsible for overseeing the activities of the cults and mysteries of the Reformed Stripping Path, including rituals such as the Dreamweaver's Vigil, one of the most important rituals carried out by the [ | [[File:Vigil.png|200px|thumb|left|The High Priestess of the Temple of Vaeringheim is responsible for overseeing the activities of the cults and mysteries of the Reformed Stripping Path, including rituals such as the Dreamweaver's Vigil, one of the most important rituals carried out by the [[Nephele#Reverie Nebulous|cult]] of Nephele.]] | ||
The High Priestess leads religious and cultural affairs, guiding the nation’s adherence to the Reformed Stripping Path, a faith blending elements of [[Hostian]], [[Pallisican]], and [[Bassarid]] beliefs. The High Priestess plays a crucial role in shaping religious policies, mediating disputes, and fostering unity among different religious sects and communities. This position involves close collaboration with the [[Saint Mothers]], influential leaders who represent indigenous traditions and customs. The High Priestess ensures that religious laws and customs are integrated into national policies, working alongside representatives from Reformed Stripping Path cults in the Senate of Elders to maintain spiritual harmony and cultural preservation. | The High Priestess leads religious and cultural affairs, guiding the nation’s adherence to the Reformed Stripping Path, a faith blending elements of [[Hostian]], [[Pallisican]], and [[Bassarid]] beliefs. The High Priestess plays a crucial role in shaping religious policies, mediating disputes, and fostering unity among different religious sects and communities. This position involves close collaboration with the [[Saint Mothers]], influential leaders who represent indigenous traditions and customs. The High Priestess ensures that religious laws and customs are integrated into national policies, working alongside representatives from Reformed Stripping Path cults in the Senate of Elders to maintain spiritual harmony and cultural preservation. | ||
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===Foreign Policy=== | ===Foreign Policy=== | ||
[[File:Coralwoodlands.png|200px|thumb|left|Bassaridia Vaeringheim retains a highly isolationist foreign policy with very few exceptions. One such exception is [[History of the Strait of Haifa#Operation Thunder Drop|Operation Thunder Drop]], where Bassaridian forces fought alongside [[Imperial Federation]] forces to seize control of Haifan Bassaridia.]] | |||
Bassaridia Vaeringheim’s foreign policy is grounded in a strong isolationist stance, emphasizing internal stability, cultural preservation, and economic self-sufficiency over external entanglements. While capable of strategic engagement when necessary, such as during Operation Thunder Drop, the nation largely avoids permanent foreign alliances. This isolationist approach reflects not only Vaeringheim’s geographic realities and historical experiences but also its unique system of government. The nation's governance, led by the Council of Kings is designed to prioritize internal cohesion, cultural identity, and economic independence. | Bassaridia Vaeringheim’s foreign policy is grounded in a strong isolationist stance, emphasizing internal stability, cultural preservation, and economic self-sufficiency over external entanglements. While capable of strategic engagement when necessary, such as during Operation Thunder Drop, the nation largely avoids permanent foreign alliances. This isolationist approach reflects not only Vaeringheim’s geographic realities and historical experiences but also its unique system of government. The nation's governance, led by the Council of Kings is designed to prioritize internal cohesion, cultural identity, and economic independence. | ||
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==Economy== | ==Economy== | ||
[[File: | [[File:AetheriumMarket.png|200px|thumb|left|The marketplace is the center of all all Bassarid communities.]] | ||
The economy of Bassaridia Vaeringheim is supported and sustained by ongoing investments in the reformed [[General Port of Lake Morovia]], a Bassarid-style marketplace which has served the economic interests of the Haifan and Bassarid peoples of Lake Morovia and the central Strait of Haifa since approximately 37.71 PSSC. Control of the General Port was seized in 47.58 PSSC, by military forces once loyal to the [[New Zimian War League (Post 41.72 PSSC)|New Zimian War League]]. | The economy of Bassaridia Vaeringheim is supported and sustained by ongoing investments in the reformed [[General Port of Lake Morovia]], a Bassarid-style marketplace which has served the economic interests of the Haifan and Bassarid peoples of Lake Morovia and the central Strait of Haifa since approximately 37.71 PSSC. Control of the General Port was seized in 47.58 PSSC, by military forces once loyal to the [[New Zimian War League (Post 41.72 PSSC)|New Zimian War League]]. | ||
===Population Distribution=== | ===Population Distribution=== | ||
The population of Bassaridia Vaeringheim is represented on the General Port of Lake Morovia by | The population of Bassaridia Vaeringheim is represented on the General Port of Lake Morovia by eight distinct Regional Investors. These include the Alpazkigz Division which invests in the market on behalf of the people of Alpazkigz Alperkin, the Odiferian Division which invests on behalf of the people of Odiferaen Alperkin, the Vaeringheim Division which represents the people of Bassarid Vaeringheim Proper, the Hafaa and Jeseri Divisions which represent the nation's Haifan and Jeseri populations, and the Hatch Ministry Division which represents those associated with the Hatch Ministry community of privateers. Of these, the largest investors are the Alpazkigz and Odiferian Divisions, and the Hatch Ministry Division. In the mid-49th Era, a seventh Regional Investor was created - the New South Jangsong Division - in order to represent the financial interests of the Normarkians inhabiting newly annexed territories along the northern Strait of Haifa. Similarly, an eighth Regional Investor was created in 50.27 [[PSSC]] following an agreement between Bassaridia Vaeringheim and the [[Imperial Federation]], in order to represent the financial interests of citizens inhabiting the newly annexed territories of Haifan Bassaridia, including major cities such as [[Jogi]] and [[Tel-Amin]] | ||
''' | '''50.51 PSSC''' | ||
{| class="wikitable" | {| class="wikitable" | ||
! Region !! Population | ! Region !! Population | ||
|- | |- | ||
| Alpazkigz Division || 13, | | Alpazkigz Division || 13,081,317 | ||
|- | |- | ||
| Odiferia Division || | | Odiferia Division || 11,874,357 | ||
|- | |- | ||
| Vaeringheim Division || 14, | | Vaeringheim Division || 14,057,535 | ||
|- | |- | ||
| Hafaa Division || | | Hafaa Division || 650,812 | ||
|- | |- | ||
| Jeseri Division || | | Jeseri Division || 335,267 | ||
|- | |- | ||
| Hatch Ministry Division || | | Hatch Ministry Division || 3,850,637 | ||
|- | |- | ||
| New South Jangsong Division || 5, | | New South Jangsong Division || 5,465,192 | ||
|- | |- | ||
| Total || | | Haifan Bassaridia || 6,184,184 | ||
|- | |||
| Total || 55,499,301 | |||
|} | |} | ||
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===Agriculture and Trade=== | ===Agriculture and Trade=== | ||
Bassaridia | [[File:AminianCoffeeCompanyScene.png|200px|thumb|right|Coffee is an important crop cultivated in the Plains of Melusine which surround the city of [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Tel-Amin Tel-Amin].]] | ||
Bassaridia Vaeringheim’s agricultural sector is the backbone of its economy, dwarfing both manufacturing and services in size and importance. The General Port of Lake Morovia plays a key role in this thriving industry, with many companies exporting a wide range of products. Major contributors like the Gladseed Farmers' Union, Plains of Jogi, and the Bulhanu Ranchers' Association supply staples such as rice, wheat, and oats, alongside distinctive goods like Wisp Rice, Queen's Garlic, and Morovian Water Buffalo. Innovative agricultural practices, including fertilization techniques involving parasitic Morovian Wisps, showcase the sector’s ingenuity and adaptability. This diversity supports local consumption, fuels international trade, and cements agriculture as a pillar of the nation’s economy. | |||
====Influence on Cuisine==== | |||
The richness of Bassaridian agriculture is reflected in its [[Bassaridian cuisine|cuisine]], which blends local traditions with global influences. Staples like rice and wheat form the heart of daily meals, while specialty ingredients such as Amina Crab, Anterran Spicy Onion, and Camel Hump Water Tea add unique flavors to the national palate. The abundant seafood from Suncliff Fisheries and premium meats like Sea Cow Beef feature prominently in festive and everyday dishes. Meanwhile, artisanal beverages like the meads of the Grand Cave Bee Meadery and horehound-infused drinks from the Salurian Temple of Sacred Horehound highlight the creative integration of agriculture into the nation’s culinary heritage. | |||
====Economic and Cultural Impact==== | |||
Agriculture shapes the nation’s identity and traditions. It sustains livelihoods, inspires festivals, and drives innovation, with products like [[Noctic-Rabrev]] flowers and velvet worm meat leading the way in niche markets. From the bustling marketplaces of Vaeringheim to regional celebrations showcasing local specialties, agriculture plays a vital role in uniting the nation’s people and preserving its cultural legacy. | |||
==Military== | ==Military== | ||
[[File: | [[File:WarLeagueScene.png|200px|thumb|left|Bassarid forces have historically engaged in a wide range of conflicts in the region surrounding Lake Morovia. Today, they serve to defend all of the region's various peoples.]] | ||
The Associate Domain is defended by the Bassaridian War League, a substantial military force which once comprised a large portion of the Leagues of Haifan Keltiania under the banner of the New Zimian War League, and which declared independence from the War League following the collapse of the [[Bassarids]]. The Bassaridian War League, with this said, maintains the organizational and command structures which were in place prior to its declaration of independence from the New Zimian War League. | The Associate Domain is defended by the Bassaridian War League, a substantial military force which once comprised a large portion of the Leagues of Haifan Keltiania under the banner of the New Zimian War League, and which declared independence from the War League following the collapse of the [[Bassarids]]. The Bassaridian War League, with this said, maintains the organizational and command structures which were in place prior to its declaration of independence from the New Zimian War League. | ||
[[File:CetusClassAttackCraft.png|200px|thumb|right|During the mid 50.40s [[PSSC]], the Bassaridian War League began the process of phasing out weaponry inherited from the [[Haifo-Pallisican Imperial Trade Union]] in favor of new, more specialized and advanced technology developed by the [[General Port of Lake Morovia#Company Information|Somniant Stock Fund]], such as the Cetus Class Attack Craft, which replaced the Bijeko Class.]] | |||
Historically, the War League relied upon military hardware manufactured by former [[USSO]] allies of the [[Haifo-Pallisican Imperial Trade Union]], namely the [[Bassarids]], [[Jingdao]], [[Krasnocoria]], and [[Nova England]]. Beginning in the 50.40s [[PSSC]], however, the War League transitioned away from these outdated technologies, adopting instead the used of much more advanced weapons systems developed by Bassaridia Vaeringheim's own [[Somniant Stock Fund Military Hardware|Somniant Stock Fund]]. | |||
===Military Influence=== | ===Military Influence=== | ||
The Bassaridian War League exerts the majority of its influence in the region surrounding Lake Morovia in central Keltia. It exerts lesser degrees of influence along the Northern and Southern Straits of Haifa, to the extent that it regularly conducts operations intended to defend shipping lanes between Bassaridia Vaeringheim and territories formerly associated with the [[Maritime Markets of the Strait of Haifa]] and the [[Bassarid Periphery]] in Keltia. | The Bassaridian War League exerts the majority of its influence in the region surrounding Lake Morovia in central Keltia. It exerts lesser degrees of influence along the Northern and Southern Straits of Haifa, to the extent that it regularly conducts operations intended to defend shipping lanes between Bassaridia Vaeringheim and territories formerly associated with the [[Maritime Markets of the Strait of Haifa]] and the [[Bassarid Periphery]] in Keltia. | ||
===Bassaridian War League=== | ===Bassaridian War League=== | ||
Following its establishment, the Bassaridian War League initially relied on military hardware inherited from the [[Haifo-Pallisican Imperial Trade Union]]. This equipment, acquired through the trade union's affiliation with other members of the Union of States around the Sovereign Oceans ([[USSO]]), formed the backbone of the War League's early military capabilities. However, by the 50.40s PSSC, it became evident that this inherited hardware was outdated and insufficient for the War League's evolving strategic needs. To address this shortcoming, the Bassaridian War League undertook a comprehensive modernization program, replacing the antiquated equipment with advanced military hardware developed by the [[General Port of Lake Morovia#Company Information|Somniant Stock Fund]]. This transition not only enhanced the War League's operational effectiveness but also marked a significant step towards technological self-sufficiency and regional military prominence. | |||
====Unit Numbers==== | |||
{| class="wikitable" | {| class="wikitable" | ||
! Image | ! Image | ||
! Unit | |||
! Total | |||
! Alpazkigz Division | |||
! Odiferia Division | |||
! Vaeringheim Division | |||
! Haifa Division | |||
! Jeseri Division | |||
! Hatch Ministry Division | |||
! New South Jangsong Division | |||
! Haifan Bassaridia Division | |||
|- | |||
| [[File:ActiveUnit.png|150px|border]] | |||
|| Active Units | |||
|| 175000 | |||
|| 30000 | |||
|| 25000 | |||
|| 35000 | |||
|| 20000 | |||
|| 10000 | |||
|| 15000 | |||
|| 15000 | |||
|| 25000 | |||
|- | |||
| [[File:ReserveUnit.png|150px|border]] | |||
|| Reserve Units | |||
|| 87500 | |||
|| 15000 | |||
|| 12500 | |||
|| 17500 | |||
|| 10000 | |||
|| 5000 | |||
|| 7500 | |||
|| 7500 | |||
|| 12500 | |||
|- | |||
| [[File:KalithrosRifle.png|150px]] | |||
|| [https://micras.org/mwiki/Somniant_Stock_Fund_Military_Hardware#Kalithros_Class_Rifle Kalithros Class Rifle] | |||
|| 61812 | |||
|| 15336 | |||
|| 12660 | |||
|| 11142 | |||
|| 721 | |||
|| 457 | |||
|| 4560 | |||
|| 6150 | |||
|| 10786 | |||
|- | |||
| [[File:DelphicaGrenadierRifle.png|150px]] | |||
|| [https://micras.org/mwiki/Somniant_Stock_Fund_Military_Hardware#Delphica_Class_Grenadier_Rifle Delphica Class Grenadier Rifle] | |||
|| 20741 | |||
|| 5146 | |||
|| 4248 | |||
|| 3739 | |||
|| 242 | |||
|| 153 | |||
|| 1530 | |||
|| 2064 | |||
|| 3619 | |||
|- | |||
| [[File:ChrysosCommandoRifle.png|150px]] | |||
|| [https://micras.org/mwiki/Somniant_Stock_Fund_Military_Hardware#Chrysos_Class_Commando_Rifle Chrysos Class Commando Rifle] | |||
|| 9689 | |||
|| 2404 | |||
|| 1984 | |||
|| 1746 | |||
|| 113 | |||
|| 72 | |||
|| 715 | |||
|| 964 | |||
|| 1691 | |||
|- | |||
| [[File:LothayaSniperRifle.png|150px]] | |||
|| [https://micras.org/mwiki/Somniant_Stock_Fund_Military_Hardware#Lothaya_Class_Sniper_Rifle Lothaya Class Sniper Rifle] | |||
|| 2006 | |||
|| 498 | |||
|| 411 | |||
|| 362 | |||
|| 23 | |||
|| 15 | |||
|| 148 | |||
|| 199 | |||
|| 350 | |||
|- | |||
| [[File:ErythrosPistol.png|150px]] | |||
|| [https://micras.org/mwiki/Somniant_Stock_Fund_Military_Hardware#Erythros_Class_Pistol Erythros Class Pistol] | |||
|| 11503 | |||
|| 2854 | |||
|| 2356 | |||
|| 2073 | |||
|| 134 | |||
|| 85 | |||
|| 849 | |||
|| 1145 | |||
|| 2007 | |||
|- | |||
| [[File:BubalusXTRevolver.png|150px]] | |||
|| [https://micras.org/mwiki/Somniant_Stock_Fund_Military_Hardware#Bubalus_XT_Class_Revolver Bubalus XT Class Revolver] | |||
|| 56738 | |||
|| 14077 | |||
|| 11621 | |||
|| 10227 | |||
|| 662 | |||
|| 419 | |||
|| 4186 | |||
|| 5646 | |||
|| 9900 | |||
|- | |||
| [[File:CathartesRPG.png|150px]] | |||
|| [https://micras.org/mwiki/Somniant_Stock_Fund_Military_Hardware#Cathartes_Class_RPG Cathartes Class RPG] | |||
|| 2344 | |||
|| 582 | |||
|| 480 | |||
|| 423 | |||
|| 27 | |||
|| 17 | |||
|| 173 | |||
|| 233 | |||
|| 409 | |||
|- | |||
| [[File:HarpyiaSMG.png|150px]] | |||
|| [https://micras.org/mwiki/Somniant_Stock_Fund_Military_Hardware#Harpyia_Class_Submachine_Gun Harpyia Class Submachine] Gun | |||
|| 9490 | |||
|| 2354 | |||
|| 1944 | |||
|| 1711 | |||
|| 111 | |||
|| 70 | |||
|| 700 | |||
|| 944 | |||
|| 1656 | |||
|- | |||
| [[File:StrixShotgun.png|150px]] | |||
|| [https://micras.org/mwiki/Somniant_Stock_Fund_Military_Hardware#Strix_Class_Combat_Shotgun Strix Class Combat Shotgun] | |||
|| 16706 | |||
|| 4145 | |||
|| 3422 | |||
|| 3012 | |||
|| 195 | |||
|| 123 | |||
|| 1232 | |||
|| 1662 | |||
|| 2915 | |||
|- | |||
| [[File:RegavisDMR.png|150px]] | |||
|| [https://micras.org/mwiki/Somniant_Stock_Fund_Military_Hardware#Regavis_Class_DMR Regavis Class DMR] | |||
|| 23293 | |||
|| 5779 | |||
|| 4771 | |||
|| 4199 | |||
|| 272 | |||
|| 172 | |||
|| 1718 | |||
|| 2318 | |||
|| 4064 | |||
|- | |||
| [[File:AithraHowitzer.png|150px]] | |||
|| [https://micras.org/mwiki/Somniant_Stock_Fund_Military_Hardware#Aithra_Class_Howitzer Aithra Class Howitzer] | |||
|| 125 | |||
|| 31 | |||
|| 26 | |||
|| 23 | |||
|| 1 | |||
|| 1 | |||
|| 9 | |||
|| 12 | |||
|| 22 | |||
|- | |||
| [[File:AetherisClassTowedHowitze.png|150px]] | |||
|| [https://micras.org/mwiki/Somniant_Stock_Fund_Military_Hardware#Aetheris_Class_Towed_Howitzer Aetheris Class Towed Howitzer] | |||
|| 323 | |||
|| 80 | |||
|| 66 | |||
|| 58 | |||
|| 4 | |||
|| 2 | |||
|| 24 | |||
|| 32 | |||
|| 57 | |||
|- | |||
| [[File:IynasFieldGun.png|150px]] | |||
|| [https://micras.org/mwiki/Somniant_Stock_Fund_Military_Hardware#Iynas_Class_Field_Gun Iynas Class Field Gun] | |||
|| 280 | |||
|| 70 | |||
|| 57 | |||
|| 51 | |||
|| 3 | |||
|| 2 | |||
|| 20 | |||
|| 28 | |||
|| 49 | |||
|- | |||
| [[File:300mmSecutorClassCoastalGun.png|150px]] | |||
|| [https://micras.org/mwiki/Somniant_Stock_Fund_Military_Hardware#300mm_Secutor_Class_Coastal_Gun 300mm Secutor Class Coastal Guns] | |||
|| 199 | |||
|| 49 | |||
|| 41 | |||
|| 36 | |||
|| 2 | |||
|| 1 | |||
|| 15 | |||
|| 20 | |||
|| 35 | |||
|- | |||
| [[File:155HalicarnHowitzer.png|150px]] | |||
|| [https://micras.org/mwiki/Somniant_Stock_Fund_Military_Hardware#Anguilla_Class_Coastal_Missile_Battery 155mm Halicarn Class Self-Propelled Howitzer] | |||
|| 154 | |||
|| 38 | |||
|| 32 | |||
|| 28 | |||
|| 2 | |||
|| 1 | |||
|| 11 | |||
|| 15 | |||
|| 27 | |||
|- | |||
| [[File:120mmOdiferianMortarCarrier.png|150px]] | |||
|| 120mm Odiferian Class Mortar Carrier | |||
|| 110 | |||
|| 27 | |||
|| 23 | |||
|| 20 | |||
|| 1 | |||
|| 1 | |||
|| 8 | |||
|| 11 | |||
|| 19 | |||
|- | |||
| [[File:MakraBattleTank.png|150px]] | |||
|| Makra Class Battle Tank | |||
|| 621 | |||
|| 154 | |||
|| 127 | |||
|| 112 | |||
|| 7 | |||
|| 5 | |||
|| 46 | |||
|| 62 | |||
|| 108 | |||
|- | |||
| [[File:LayaHeavyTank.png|150px]] | |||
|| Laya Class Heavy Tank | |||
|| 213 | |||
|| 53 | |||
|| 44 | |||
|| 39 | |||
|| 2 | |||
|| 1 | |||
|| 16 | |||
|| 21 | |||
|| 37 | |||
|- | |- | ||
| | | [[File:ArachneLightTank.png|150px]] | ||
|| Arachne Class Light Tank | |||
|| 712 | |||
|| 177 | |||
|| 146 | |||
|| 129 | |||
|| 8 | |||
|| 5 | |||
|| 52 | |||
|| 70 | |||
|| 125 | |||
|- | |- | ||
| | | [[File:ThalassaMBT.png|150px]] | ||
|| Thalassa Class Main Battle Tank | |||
|| 310 | |||
|| 77 | |||
|| 63 | |||
|| 56 | |||
|| 4 | |||
|| 2 | |||
|| 23 | |||
|| 31 | |||
|| 54 | |||
|- | |- | ||
| [[File: | | [[File:SyrinxInfantry.png|150px]] | ||
|| Syrinx Class Armored Infantry | |||
|| 2957 | |||
|| 734 | |||
|| 606 | |||
|| 533 | |||
|| 34 | |||
|| 22 | |||
|| 218 | |||
|| 294 | |||
|| 516 | |||
|- | |- | ||
| [[File: | | [[File:BijarianCommandVehicle.png|150px]] | ||
|| Bijarian Command Vehicle | |||
|| 50 | |||
|| 13 | |||
|| 11 | |||
|| 9 | |||
|| 1 | |||
|| 0 | |||
|| 3 | |||
|| 4 | |||
|| 9 | |||
|- | |- | ||
| [[File: | | [[File:OnceanicReconVehicle.png|150px]] | ||
|| Onceanic Recon Vehicle | |||
|| 159 | |||
|| 40 | |||
|| 33 | |||
|| 29 | |||
|| 2 | |||
|| 1 | |||
|| 11 | |||
|| 15 | |||
|| 28 | |||
|- | |- | ||
| [[File: | | [[File:EphyraAntiAir.png|150px]] | ||
|| Ephyra Class Anti-Aircraft Vehicle | |||
|| 72 | |||
|| 18 | |||
|| 15 | |||
|| 13 | |||
|| 1 | |||
|| 0 | |||
|| 5 | |||
|| 7 | |||
|| 13 | |||
|- | |- | ||
| [[File: | | [[File:AmpelosClassARV.png|150px]] | ||
|| Ampelos Class Armored Recovery Vehicle | |||
|| 263 | |||
|| 66 | |||
|| 54 | |||
|| 48 | |||
|| 3 | |||
|| 2 | |||
|| 19 | |||
|| 25 | |||
|| 46 | |||
|- | |- | ||
| [[File: | | [[File:PenthiaClassBridgeLayer.png|150px]] | ||
|| Penthia Class Bridge-Laying Vehicle | |||
|| 50 | |||
|| 13 | |||
|| 11 | |||
|| 9 | |||
|| 1 | |||
|| 0 | |||
|| 3 | |||
|| 4 | |||
|| 9 | |||
|- | |- | ||
| [[File: | | [[File:CorythiaTransportTruck.png|150px]] | ||
|| Corythia Class Dedicated Logistics and Transport Truck | |||
|| 110 | |||
|| 27 | |||
|| 23 | |||
|| 20 | |||
|| 1 | |||
|| 1 | |||
|| 8 | |||
|| 11 | |||
|| 19 | |||
|- | |- | ||
| [[File: | | [[File:IcariaMineClearer.png|150px]] | ||
|| Icaria Class Mine-Clearing / Combat Engineering Vehicle | |||
|| 41 | |||
|| 11 | |||
|| 9 | |||
|| 8 | |||
|| 0 | |||
|| 0 | |||
|| 2 | |||
|| 3 | |||
|| 8 | |||
|- | |- | ||
| [[File: | | [[File:KalypsoCarrier.png|150px]] | ||
|| Kalypso Class Aircraft Carrier | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|- | |- | ||
| [[File: | | [[File:LuminariaCarrier.png|150px]] | ||
|| Luminaria Class Carrier | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|- | |- | ||
| [[File: | | [[File:FerrumCitadelBattleship.png|150px]] | ||
|| Ferrum Citadel Class Battleship | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|- | |- | ||
| [[File: | | [[File:EidolonCruiser.png|150px]] | ||
|| Eidolon Class Cruiser | |||
|| 15 | |||
|| 4 | |||
|| 3 | |||
|| 3 | |||
|| 0 | |||
|| 0 | |||
|| 1 | |||
|| 1 | |||
|| 3 | |||
|- | |- | ||
| [[File: | | [[File:VaeringheimCorvette.png|150px]] | ||
|| Vaeringheim Class Corvette | |||
|| 35 | |||
|| 9 | |||
|| 8 | |||
|| 7 | |||
|| 0 | |||
|| 0 | |||
|| 2 | |||
|| 3 | |||
|| 6 | |||
|- | |- | ||
| [[File: | | [[File:SylvapolisFrigate.png|150px]] | ||
|| Sylvapolis Class Frigate | |||
|| 20 | |||
|| 5 | |||
|| 5 | |||
|| 4 | |||
|| 0 | |||
|| 0 | |||
|| 1 | |||
|| 1 | |||
|| 4 | |||
|- | |- | ||
| | | [[File:AithraAircraft.png|150px]] | ||
|| Aetherium Class Patrol Ship | |||
|| 27 | |||
|| 7 | |||
|| 6 | |||
|| 5 | |||
|| 0 | |||
|| 0 | |||
|| 2 | |||
|| 2 | |||
|| 5 | |||
|- | |- | ||
| [[File: | | [[File:AtteranClassCombatShip.png|150px]] | ||
|| Atterian Class Combat Ship | |||
|| 6 | |||
|| 2 | |||
|| 2 | |||
|| 1 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 1 | |||
|- | |- | ||
| | | [[File:XylandaSubmarine.png|150px]] | ||
|| Xylanda Class Attack Submarine | |||
|| 15 | |||
|| 4 | |||
|| 3 | |||
|| 3 | |||
|| 0 | |||
|| 0 | |||
|| 1 | |||
|| 1 | |||
|| 3 | |||
|- | |- | ||
| [[File: | | [[File:AcheronDestroyer.png|150px]] | ||
|| Acheron Class Submersible Destroyer | |||
|| 6 | |||
|| 2 | |||
|| 2 | |||
|| 1 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 1 | |||
|- | |- | ||
| [[File: | | [[File:BijarianBallisticMissileSub.png|150px]] | ||
|| Bijarian Ballistic Missile Submarine | |||
|| 6 | |||
|| 2 | |||
|| 2 | |||
|| 1 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 1 | |||
|- | |- | ||
| [[File: | | [[File:ThalassusClassAmphibiousAssaultShip.png|150px]] | ||
|| Thalassus Class Amphibious Assault Ship | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|- | |- | ||
| [[File: | | [[File:SaluriaGunboat.png|150px]] | ||
|| Saluria Class Gunboat | |||
|| 27 | |||
|| 7 | |||
|| 6 | |||
|| 5 | |||
|| 0 | |||
|| 0 | |||
|| 2 | |||
|| 2 | |||
|| 5 | |||
|- | |- | ||
| [[File: | | [[File:CetusClassAttackCraft.png|150px]] | ||
|| Cetus Class Attack Craft | |||
|| 27 | |||
|| 7 | |||
|| 6 | |||
|| 5 | |||
|| 0 | |||
|| 0 | |||
|| 2 | |||
|| 2 | |||
|| 5 | |||
|- | |- | ||
| [[File: | | [[File:OdobenusMinelayer.png|150px]] | ||
|| Odobenus Class Minelayer | |||
|| 20 | |||
|| 5 | |||
|| 5 | |||
|| 4 | |||
|| 0 | |||
|| 0 | |||
|| 1 | |||
|| 1 | |||
|| 4 | |||
|- | |- | ||
| [[File: | | [[File:CetomagnaMinehunter.png|150px]] | ||
|| Cetomagna Class Minehunter | |||
|| 20 | |||
|| 5 | |||
|| 5 | |||
|| 4 | |||
|| 0 | |||
|| 0 | |||
|| 1 | |||
|| 1 | |||
|| 4 | |||
|- | |- | ||
| [[File: | | [[File:IsmaelClassPrivateerCommission.png|150px]] | ||
|| Ismael Class Privateer Commission | |||
|| 50 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 50 | |||
|| 0 | |||
|| 0 | |||
|- | |- | ||
| [[File: | | [[File:AetheriumPatrolShip.png|150px]] | ||
|| Aithra Class Proximity Aircraft | |||
|| 59 | |||
|| 15 | |||
|| 12 | |||
|| 11 | |||
|| 1 | |||
|| 0 | |||
|| 4 | |||
|| 6 | |||
|| 10 | |||
|- | |- | ||
| [[File: | | [[File:OrphaliTankerAircraft.png|150px]] | ||
|| Orphali Class Tanker Aircraft | |||
|| 35 | |||
|| 9 | |||
|| 8 | |||
|| 7 | |||
|| 0 | |||
|| 0 | |||
|| 2 | |||
|| 3 | |||
|| 6 | |||
|- | |- | ||
| [[File: | | [[File:VentiflorEyeAWACS.png|150px]] | ||
|| Ventiflor Eye Class AEW&C Aircraft | |||
|| 6 | |||
|| 2 | |||
|| 2 | |||
|| 1 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 1 | |||
|- | |- | ||
| [[File: | | [[File:FluxusMPA.png|150px]] | ||
|| Fluxus Class Maritime Patrol Aircraft | |||
|| 41 | |||
|| 11 | |||
|| 9 | |||
|| 8 | |||
|| 0 | |||
|| 0 | |||
|| 2 | |||
|| 3 | |||
|| 8 | |||
|- | |- | ||
| [[File: | | [[File:HosticaMPA.png|150px]] | ||
|| Hostica Class Maritime Patrol Aircraft | |||
|| 50 | |||
|| 13 | |||
|| 11 | |||
|| 9 | |||
|| 1 | |||
|| 0 | |||
|| 3 | |||
|| 4 | |||
|| 9 | |||
|- | |- | ||
| [[File: | | [[File:ChrysosSeaBomber.png|150px]] | ||
|| Chrysos Class Sea Bomber | |||
|| 125 | |||
|| 31 | |||
|| 26 | |||
|| 23 | |||
|| 1 | |||
|| 1 | |||
|| 9 | |||
|| 12 | |||
|| 22 | |||
|- | |- | ||
| | | [[File:MisttalonClassHeavyBomber.png|150px]] | ||
|| Misttalon Class Heavy Bomber | |||
|| 15 | |||
|| 4 | |||
|| 3 | |||
|| 3 | |||
|| 0 | |||
|| 0 | |||
|| 1 | |||
|| 1 | |||
|| 3 | |||
|- | |- | ||
| [[File: | | [[File:SymphonaraIntercept.png|150px]] | ||
|| Symphonara Class Compound Intercept | |||
|| 50 | |||
|| 13 | |||
|| 11 | |||
|| 9 | |||
|| 1 | |||
|| 0 | |||
|| 3 | |||
|| 4 | |||
|| 9 | |||
|- | |- | ||
| [[File: | | [[File:NefelianTransportPlane.png|150px]] | ||
|| Nefelian Transport Plane | |||
|| 41 | |||
|| 11 | |||
|| 9 | |||
|| 8 | |||
|| 0 | |||
|| 0 | |||
|| 2 | |||
|| 3 | |||
|| 8 | |||
|- | |- | ||
| [[File: | | [[File:NoctilunaHelicopter.png|150px]] | ||
|| Noctiluna Class Medium Transport Helicopter | |||
|| 65 | |||
|| 16 | |||
|| 14 | |||
|| 12 | |||
|| 1 | |||
|| 0 | |||
|| 4 | |||
|| 6 | |||
|| 12 | |||
|- | |- | ||
| [[File: | | [[File:UmbraclawHeavyLiftHelicopter.png|150px]] | ||
|| Umbraclaw Class Heavy Transport Helicopter | |||
|| 65 | |||
|| 16 | |||
|| 14 | |||
|| 12 | |||
|| 1 | |||
|| 0 | |||
|| 4 | |||
|| 6 | |||
|| 12 | |||
|- | |- | ||
| [[File: | | [[File:ThalassaHelicopter.png|150px]] | ||
|| Thalassa Class Attack Helicopter | |||
|| 86 | |||
|| 22 | |||
|| 18 | |||
|| 16 | |||
|| 1 | |||
|| 0 | |||
|| 6 | |||
|| 8 | |||
|| 15 | |||
|- | |- | ||
| [[File: | | [[File:CatonisUAV.png|150px]] | ||
|| Catonis Class Unmanned Aircraft | |||
|| 50 | |||
|| 13 | |||
|| 11 | |||
|| 9 | |||
|| 1 | |||
|| 0 | |||
|| 3 | |||
|| 4 | |||
|| 9 | |||
|- | |- | ||
| [[File: | | [[File:LotosUAV.png|150px]] | ||
|| Lotos Class Tactical UAV | |||
|| 41 | |||
|| 11 | |||
|| 9 | |||
|| 8 | |||
|| 0 | |||
|| 0 | |||
|| 2 | |||
|| 3 | |||
|| 8 | |||
|- | |- | ||
| [[File: | | [[File:AurantiusTacticalUAV.png|150px]] | ||
|| Aurantius Class Multi-Role UAV | |||
|| 59 | |||
|| 15 | |||
|| 12 | |||
|| 11 | |||
|| 1 | |||
|| 0 | |||
|| 4 | |||
|| 6 | |||
|| 10 | |||
|- | |- | ||
| | | [[File:Houndbot23C.png|150px]] | ||
|| Quadwalker "Horehound" 4170 | |||
|| 27 | |||
|| 7 | |||
|| 6 | |||
|| 5 | |||
|| 0 | |||
|| 0 | |||
|| 2 | |||
|| 2 | |||
|| 5 | |||
|- | |- | ||
| [[File: | | [[File:Dungbeetle.png|150px]] | ||
|| Quadwalker "Dungbeetle" 4172 | |||
|| 27 | |||
|| 7 | |||
|| 6 | |||
|| 5 | |||
|| 0 | |||
|| 0 | |||
|| 2 | |||
|| 2 | |||
|| 5 | |||
|- | |- | ||
| [[File: | | [[File:Killbot.pmg.png|150px]] | ||
|| Quadwalker "Killbot" 4200 | |||
|| 15 | |||
|| 4 | |||
|| 3 | |||
|| 3 | |||
|| 0 | |||
|| 0 | |||
|| 1 | |||
|| 1 | |||
|| 3 | |||
|- | |- | ||
| [[File: | | [[File:Mechaoble.png|150px]] | ||
|| Quadwalker "Oble-Lisea" 4189 | |||
|| 15 | |||
|| 4 | |||
|| 3 | |||
|| 3 | |||
|| 0 | |||
|| 0 | |||
|| 1 | |||
|| 1 | |||
|| 3 | |||
|- | |- | ||
| [[File: | | [[File:NexaPrototype.png|150px]] | ||
|| Nexa Class Advanced Prototype | |||
|| 15 | |||
|| 4 | |||
|| 3 | |||
|| 3 | |||
|| 0 | |||
|| 0 | |||
|| 1 | |||
|| 1 | |||
|| 3 | |||
|- | |- | ||
| [[File: | | [[File:FenruvianTHAADSystemFacility.png|150px]] | ||
|| Fenruvian THAAD System Facility | |||
|| 3 | |||
|| 1 | |||
|| 1 | |||
|| 1 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|| 0 | |||
|- | |- | ||
| [[File: | | [[File:DelphisCoastalSurveillance.png|150px]] | ||
|| Delphis Class Coastal Surveillance Tower | |||
|| 16 | |||
|| 2 | |||
|| 2 | |||
|| 2 | |||
|| 2 | |||
|| 2 | |||
|| 2 | |||
|| 2 | |||
|| 2 | |||
|- | |- | ||
| [[File: | | [[File:AnguillaCoastalBattery.png|150px]] | ||
|| Anguilla Class Coastal Missile Battery | |||
|| 35 | |||
|| 16 | |||
|| 14 | |||
|| 12 | |||
|| 1 | |||
|| 0 | |||
|| 4 | |||
|| 6 | |||
|| 12 | |||
|} | |||
====Organizational Breakdown==== | |||
{| class="wikitable sortable" | |||
! rowspan="2" style="vertical-align:middle;" | Organizational Level | |||
! rowspan="2" style="vertical-align:middle;" | Composition (Subunits per Parent) | |||
! colspan="8" style="text-align:center;" | Division Breakdown (Units / Personnel) | |||
|- | |- | ||
! Alpazkigz Division | |||
! Odiferia Division | |||
! Vaeringheim Division | |||
! Haifa Division | |||
! Jeseri Division | |||
! Hatch Ministry Division | |||
! New South Jangsong Division | |||
! Haifan Bassaridia Division | |||
|- | |- | ||
| | ! Division Totals | ||
| 1 Division | |||
| 1 unit<br>(30,000 active / 15,000 reserve) | |||
| 1 unit<br>(25,000 active / 12,500 reserve) | |||
| 1 unit<br>(35,000 active / 17,500 reserve) | |||
| 1 unit<br>(20,000 active / 10,000 reserve) | |||
| 1 unit<br>(10,000 active / 5,000 reserve) | |||
| 1 unit<br>(15,000 active / 7,500 reserve) | |||
| 1 unit<br>(15,000 active / 7,500 reserve) | |||
| 1 unit<br>(25,000 active / 12,500 reserve) | |||
|- | |- | ||
| | ! Cohortes | ||
| 1 Division = Varies by Division | |||
| 15 Cohortes<br>(2,000 active / 1,000 reserve) | |||
| 13 Cohortes<br>(1,923 active / 962 reserve) | |||
| 18 Cohortes<br>(1,944 active / 972 reserve) | |||
| 10 Cohortes<br>(2,000 active / 1,000 reserve) | |||
| 5 Cohortes<br>(2,000 active / 1,000 reserve) | |||
| 8 Cohortes<br>(1,875 active / 938 reserve) | |||
| 8 Cohortes<br>(1,875 active / 938 reserve) | |||
| 13 Cohortes<br>(1,923 active / 962 reserve) | |||
|- | |- | ||
! Centuriae | |||
| 1 Cohors = 4 Centuriae | |||
| 60 Centuriae<br>(500 active / 250 reserve) | |||
| 52 Centuriae<br>(481 active / 240 reserve) | |||
| 72 Centuriae<br>(486 active / 243 reserve) | |||
| 40 Centuriae<br>(500 active / 250 reserve) | |||
| 20 Centuriae<br>(500 active / 250 reserve) | |||
| 32 Centuriae<br>(469 active / 234 reserve) | |||
| 32 Centuriae<br>(469 active / 234 reserve) | |||
| 52 Centuriae<br>(481 active / 240 reserve) | |||
|- | |- | ||
! Manipuli | |||
| 1 Centuria = 5 Manipuli | |||
| 300 Manipuli<br>(100 active / 50 reserve) | |||
| 260 Manipuli<br>(96 active / 48 reserve) | |||
| 360 Manipuli<br>(97 active / 49 reserve) | |||
| 200 Manipuli<br>(100 active / 50 reserve) | |||
| 100 Manipuli<br>(100 active / 50 reserve) | |||
| 160 Manipuli<br>(94 active / 47 reserve) | |||
| 160 Manipuli<br>(94 active / 47 reserve) | |||
| 260 Manipuli<br>(96 active / 48 reserve) | |||
|- | |- | ||
| | ! Ordinis | ||
| 1 Manipulus = 3 Ordinis | |||
| 900 Ordinis<br>(33 active / 17 reserve) | |||
| 780 Ordinis<br>(32 active / 16 reserve) | |||
| 1,080 Ordinis<br>(32 active / 16 reserve) | |||
| 600 Ordinis<br>(33 active / 17 reserve) | |||
| 300 Ordinis<br>(33 active / 17 reserve) | |||
| 480 Ordinis<br>(31 active / 16 reserve) | |||
| 480 Ordinis<br>(31 active / 16 reserve) | |||
| 780 Ordinis<br>(32 active / 16 reserve) | |||
|- | |- | ||
| | ! Contubernia | ||
| 1 Ordo = 2 Contubernia | |||
| 1,800 Contubernia<br>(17 active / 8 reserve) | |||
| 1,560 Contubernia<br>(16 active / 8 reserve) | |||
| 2,160 Contubernia<br>(16 active / 8 reserve) | |||
| 1,200 Contubernia<br>(17 active / 8 reserve) | |||
| 600 Contubernia<br>(17 active / 8 reserve) | |||
| 960 Contubernia<br>(16 active / 8 reserve) | |||
| 960 Contubernia<br>(16 active / 8 reserve) | |||
| 1,560 Contubernia<br>(16 active / 8 reserve) | |||
|- | |- | ||
| | ! Turmae | ||
| 1 Contubernium = 2 Turmae | |||
| 3,600 Turmae<br>(8 active / 4 reserve) | |||
| 3,120 Turmae<br>(8 active / 4 reserve) | |||
| 4,320 Turmae<br>(8 active / 4 reserve) | |||
| 2,400 Turmae<br>(8 active / 4 reserve) | |||
| 1,200 Turmae<br>(8 active / 4 reserve) | |||
| 1,920 Turmae<br>(8 active / 4 reserve) | |||
| 1,920 Turmae<br>(8 active / 4 reserve) | |||
| 3,120 Turmae<br>(8 active / 4 reserve) | |||
|} | |} | ||
====Emergency Reports==== | |||
The table below provides a succinct, day-to-day summary of incidents and activities occurring throughout the major and minor cities of the Bassaridian territories. Each entry highlights developments that may require the attention or direct intervention of the Bassaridian War League, including organized criminal operations, political unrest, cult-related upheavals, and other emergent concerns. By cataloging these situations on a regular basis, the table functions as a centralized reference, enabling leadership and military strategists to prioritize resources, coordinate responses, and maintain stability within Bassaridia’s extensive urban and rural communities. | |||
{{#invoke:BassaridianDailyEvents|makeTable}} | |||
====Operational Activity==== | ====Operational Activity==== | ||
: ''See also: [[Bassaridian War League Operational Activity (Pre-50.92 PSSC)]]'' | |||
The table below provides a concise account of both past and ongoing missions undertaken by the various Divisions of the Bassaridian War League. Each entry details the key dates, the specific unit or formation involved, the operation’s objectives, and a short synopsis of events and progress. By compiling this information, the table offers an accessible reference to the War League’s strategic commitments, illustrating how different Divisions tackle insurgencies, protect vital infrastructure, and ensure overall security across the Bassaridian sphere. | |||
{| class="wikitable sortable collapsible" border="1" | {| class="wikitable sortable collapsible" border="1" | ||
|- | |- | ||
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! scope="col" | Operation Image | ! scope="col" | Operation Image | ||
|- | |- | ||
| 50.92 [[PSSC]] | |||
|| '''Vaeringheim Division''' | |||
|| '''Operation "Nenajióz"''' | |||
|| Summary: Monitors and disrupts threats in and around communities represented by the Vaeringheim Regional Investor. | |||
*'''171/3/50 [[PSSC]]:''' The Vaeringheim Division dispatches one Ordo to [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Sylvapolis Sylvapolis] in order to ensure peace amidst potential civil unrest resulting from growing rural poverty. | |||
*'''171/3/50 [[PSSC]]:''' The Vaeringheim Division dispatches one Manipulus to [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Delphica Delphica] in order to ensure peace following suspected arson against the city's archives building. | |||
*'''177/3/50 [[PSSC]]:''' The Vaeringheim Division dispatches one Centuria to [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Pelagia Pelagia] in order to assist the New South Jangsong Division in anti-[[Normarkian]] resistance operations. | |||
|| [[File:49s8v7bv.png|150px|border|Vaeringheim Division]] | |||
|- | |- | ||
| | | 50.92 [[PSSC]] | ||
|| '''Alpazkigz Division''' | |||
*''' | || '''Operation "Nazht Séiakaren"''' | ||
|| Summary: Monitors and disrupts threats in and around communities represented by the Alpazkigz Regional Investor. | |||
*''' | *'''175/3/50 [[PSSC]]:''' The Alpazkigz Division dispatches one Ordo to [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Saluria Saluria] in order to increase security for caravans carrying vital medical supplies, who face extortion from armed brigands. | ||
*'''176/3/50 [[PSSC]]:''' The Alpazkigz Division dispatches one Manipulus to [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Acheron Acheron] after a coordinated attack on a rebel supply depot results in heavy losses, destabilizing the region. | |||
*''' | *'''181/3/50 [[PSSC]]:''' The Alpazkigz Division dispatches one Manipulus to [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Aetherium Aetherium] to aid in relief efforts following a series of severe overnight blizzards. | ||
|| [[File:F9pbggkb.png|150px|border|Alpazkigz Division]] | |||
|| [[File: | |||
|- | |- | ||
| | | 50.92 [[PSSC]] | ||
|| '''Odiferia Division''' | |||
|| '''Operation "De Séiakaren"''' | |||
|| Summary: Monitors and disrupts threats in and around communities represented by the Odiferia Regional Investor. | |||
|| [[File:69qdkrjn.png|150px|border|Odiferia Division]] | |||
||[[File: | |||
|- | |- | ||
| | | 50.92 [[PSSC]] | ||
|| '''Jeseri Division''' | |||
|| '''Operation "Häme frebéiot"''' | |||
|| Summary: Monitors and disrupts threats in and around communities represented by the Jeseri Regional Investor. | |||
|| [[File:I3fz5e1m.png|150px|border|Jeseri Division]] | |||
||[[File: | |||
|- | |- | ||
| | | 50.92 [[PSSC]] | ||
*''' | || '''Hatch Ministry Division''' | ||
|| '''Operation "Ice azdigáit"''' | |||
*''' | || Summary: Monitors and disrupts threats in and around Lake Morovia and the Northern and Southern Strait of Haifa. | ||
*'''176/3/50 [[PSSC]]:'''The Hatch Ministry dispatches one Cohors to [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Pelagia Pelagia] in order to assist the New South Jangsong Division in anti-[[Normarkian]] resistance operations. | |||
**'''179/3/50 [[PSSC]]:''' Cohors dispatched to Pelagia (Cohors HM 1) deploys 2 Tartarian Amphibious Assault Craft, 8 Ismael Class Privateer Commissions, 2 Aetherium Class Patrol Ships, 2 Saluria Class Gunboats, and 1 Cetus Class Attack Craft, in an operation disrupting and dismantling naval supply lines which support [[Normarkian]] Resistance operations throughout the [[Normark–Lindley Passage]]. | |||
||[[File: | || [[File:Ua100vhs.png|150px|border|Hatch Ministry Division]] | ||
|- | |- | ||
| | | 50.92 [[PSSC]] | ||
*''' | || '''New South Jangsong Division''' | ||
*''' | || '''Operation "Qandros Wrath"''' | ||
*''' | || Summary: Monitors and disrupts threats in and around communities represented by the Regional Investor of New South Jangsong. | ||
*''' | *'''171/3/50 [[PSSC]]:''' The New South Jangsong Division dispatches one Ordo to [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Norsolyra Norsolyra] in order to defend merchant caravans from alleged harassment by forces representing corrupt local officials. | ||
*''' | *'''173/3/50 [[PSSC]]:''' The New South Jangsong Division dispatches one Ordo to [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Bjornopolis Bjornopolis] in order to disperse labor union protests which have disrupted port operations. | ||
*''' | *'''173/3/50 [[PSSC]]:''' The New South Jangsong Division dispatches investigators to [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Pelagia Pelagia] following reports of infiltration by Normarkian factions operating out of New West Jangsong and the island of [[Aderstein]]. | ||
*''' | *'''175/3/50 [[PSSC]]:''' The New South Jangsong Division dispatches two Cohortes to [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Pelagia Pelagia] after a Western Jangsongian insurgents ambush a supply convoy, severely delaying critical shipments, signaling an escalation in tensions following the conclusion of the [https://micras.org/mwiki/New_South_Jangsong_Campaign#Continuation_of_Conflict Salt-Lindley Campaign]. | ||
*'''50 | **'''179/3/50 [[PSSC]]:''' Cohortes dispatched to Pelagia (NSJ Cohors-Pelagia 1 and 2), deploy 3 Misttalon Class Heavy Bombers, 3 Chrysos Class Sea Bombers, 2 Thalassa Class Attack Helicopters, 2 Catonis Class Unmanned Aircraft, and 1 Symphonara Class Compound Intercept, on continuous bombing raids against [[Normarkian]] Resistance facilities in proximity to major transportation corridors between [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Pelagia Pelagia] and [[Riddersborg]]. | ||
**'''180/3/50 [[PSSC]]:''' Cohortes dispatched to Pelagia (NSJ Cohors-Pelagia 1 and 2), deploy 1 Xylanda Class Attack Submarine, 2 Saluria Class Gunboats, 2 Cetus Class Attack Craft, 2 Vaeringheim Class Corvettes, 2 Sylvapolis Class Frigates, 3 Aetherium Class Patrol Ships, and 2 Tartarian Amphibious Assault Craft to the Gulf of Jangsong in order to monitor and disrupt the movement of forces, supplies, and weaponry, between the island of [[Aderstein]] and the mainland. | |||
**'''1/1/51 [[PSSC]]:''' Cohortes dispatched to Pelagia (NSJ Cohors-Pelagia 1 and 2), with the support of Cohors HM 1 and Centuria VH 1, launches the [[Lower Jangsong Campaign]]. | |||
||[[File: | **'''2/1/51 [[PSSC]]:''' The New South Jangsong Division dispatches two additional Cohortes to Pelagia to support Lower Jangsong Campaign Operations led by NSJ Cohors-Pelagia 1 and 2. | ||
*'''177/3/50 [[PSSC]]:''' The New South Jangsong Division dispatches one Manipulus to [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Bjornopolis Bjornopolis] in order to re-establish control of local floating marketplaces seized by a rebel militia. | |||
|| [[File:NSJCampaign.png|150px|border|New South Jangsong Division]] | |||
|- | |- | ||
| 50.92 [[PSSC]] | |||
|| '''Haifan Bassaridia Division''' | |||
|| '''Operation "Arete"''' | |||
|| Summary: Monitors and disrupts threats in and around communities represented the Regional Investor of Haifan Bassaridia. | |||
*'''172/3/50 [[PSSC]]:''' The Haifan Bassaridia Division dispatches one Manipulus to [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Tel-Amin Tel-Amin] to aid in relief efforts following the outbreak of a major fire in a densely populated district. | |||
*'''174/3/50 [[PSSC]]:''' The Haifan Bassaridia Division dispatches one Manipulus to aid in the security of [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Thermosalem Thermosalem's] hydrotherapy complexes following threats by a regional militant group. | |||
*'''177/3/50 [[PSSC]]:''' The Haifan Bassaridia Division dispatches one Manipulus to [https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Jogi Jogi] following the outbreak of armed violence between rival agricultural cooperatives. | |||
|| [[File:HAIFCampaign.png|150px|border|Haifan Bassaridia Division]] | |||
|} | |} | ||
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====Haifan Bassaridia Campaign==== | ====Haifan Bassaridia Campaign==== | ||
In 49.43 [[PSSC]], the Bassaridian War League launched the [[Haifan Bassaridia Campaign]] as part of a coordinated effort alongside the [[Imperial Federation]] to eliminate the influence of rogue pirate factions which has established control over Haifan Bassaridia in the period following the collapse of the [[Bassarids]]. The campaign, which ended in 50.10 PSSC, resulted in a restoration of peace and stability in the region, and led to the annexation of Haifan Bassaridia by Bassaridia Vaeringheim. | In 49.43 [[PSSC]], the Bassaridian War League launched the [[Haifan Bassaridia Campaign]] as part of a coordinated effort alongside the [[Imperial Federation]] to eliminate the influence of rogue pirate factions which has established control over Haifan Bassaridia in the period following the collapse of the [[Bassarids]]. The campaign, which ended in 50.10 PSSC, resulted in a restoration of peace and stability in the region, and led to the annexation of Haifan Bassaridia by Bassaridia Vaeringheim. | ||
====Southern Lake Morovia Campaign==== | |||
The [[Southern Lake Morovia Campaign]] (50.01–50.47 PSSC) was a decisive military operation by the Hatch Ministry to eliminate more than 2,300 insurgents entrenched in Lewisburg and the surrounding Southern Lake Morovia region. The campaign resulted in the complete eradication of insurgent forces, the annexation of Lewisburg into Bassaridia Vaeringheim, and the restoration of stability to the region. | |||
==Culture== | ==Culture== |
Latest revision as of 00:24, 25 February 2025
Today's Date: 2, Atosiel (Atosien), 51 PSSC – No significant events today. – Proverb: The first light reveals the sacred cycle of renewal.
Bassaridia Vaeringheim | |||
| |||
Motto: | |||
Anthem: the Ballad of Old Lake Morovia | |||
![]() | |||
Map versions | TBA | ||
Capital | TBA | ||
Largest city | Vaeringheim | ||
Official language(s) | |||
Official religion(s) | |||
Demonym | Bassaridian | ||
- Adjective | Assorted | ||
Government | |||
- Council of Kings |
| ||
- Legislature |
| ||
Establishment | 47.58 PSSC (6/9/2023) | ||
Area | ~ 1,544,256 sqkm | ||
Population | 55,499,301 (50.51 PSSC) | ||
Currency | Poli | ||
Calendar | |||
Time zone(s) | |||
Mains electricity | |||
Driving side | |||
Track gauge | |||
National website | |||
National forum | N/A | ||
National animal | Upper Haifan Wooly Lion | ||
National food | Blood-Infused Red Wine Risotto with Abalone | ||
National drink | Camel Hump Water Tea | ||
National tree | Alon Pyralis | ||
Abbreviation | VAE |
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The Associate Domain of Bassaridia Vaeringheim is a nation established in the aftermath of the collapse of the Haifo-Pallisican Imperial Trade Union in the 47th Era PSSC, when rogue forces once loyal to the New Zimian War League seized control of the General Port of Lake Morovia and expelled local, mostly Alperkin chieftans from positions of power in the local government.
Geography
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Bassaridia Vaeringheim occupies the northern shores of Lake Morovia, including the city of Vaeringheim and large portions of the territory once controlled by the Alperkin. Bassaridian influence extends to a lesser extent to the cities of the former Maritime Markets of the Strait of Haifa, namely Jogi and the historic capital of the Bassarid Religion, Mylecia-Agripinilla.
The main portion of Bassaridia Vaeringheim's recognized claims can be broken up into three different political divisions, including Bassarid Vaeringheim Proper, Alpazkigz Alperkin, and Odiferaen Alperkin. The first of these political regions serves as the nation's administrative center, and encompasses the nation's capital city of Vaeringheim, as well as the cities of Luminaria, Serena, Lunalis Sancta, Sylvapolis, Delphica, Symphonara, Aurelia, Ferrum Citadel, and Catonis Atrium. Alpazkigz Alperkin encompasses the nation's western periphery, including lands once entirely controlled by the government of the Alpazkigz, the national government of former Alperkin and includes cities such as Pyralis, Nexa, Acheron, Saluria, Erythros, Aetherium, Koinonía, and Aureum. Odiferaen Alperkin represents the nation's southernmost regions, and includes lands formerly governed by the Odiferian Alperkin tribal Chieftans, including the city of Somniumpolis.
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The nation can furthermore be broken up into several different physical geographic regions including the Plains of Vaeringheim, the Coastal Woodlands, the Southern Odiferae Wetlands, the Gloom Forest of Perpetual Autumn, and the Northern and Western Highlands. The Plains of Vaeringheim are characterized by vast, open plains which are ideal for agriculture, and are an important contributor to the nation's economic strength. The Coastal Woodlands span across the nation's southeastern coastal region, and are characterized by sparse, swampy marshes and forests. The Southern Odiferae Wetlands are characterized by dense, heavily forested swamps which are the traditional home of the tribes of Odiferian Alperkin. The Gloom Forest of Perpetual Autumn is the spiritual center of the Alperkin religion, and is characterized by a dense, autumnal rainforest. The Northern and Western Highlands are mountainous regions which historically mark the nation's northern and western borders.
In the mid-49th Era PSSC, Bassaridia Vaeringheim was expanded to include the traditional homeland of the Normarkian people along the northern Strait of Haifa, following the New South Jangsong Campaign. A number of major cities were annexed following this brief war, including the de facto capital of the newly designated region of New South Jangsong Skýrophos, Bjornopolis, Aegirheim, Norsolyra, and Thorsalon. In addition to these, several smaller cities were also annexed, including Pelagia, Myrene, Thyrea, Ephyra, and Halicarn.
Climate
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Bassaridia Vaeringheim encompasses a wide range of climates, shaped by variations in elevation, proximity to bodies of water, and regional landforms. In the Humid Subtropical (Cfa) regions surrounding Lake Morovia—most notably near Vaeringheim and Somniumpolis—long, warm summers and mild, rainy winters support ample agricultural activities. Here, entities such as the Gladeseed Farmers’ Union thrive by leveraging naturally irrigated fields to produce staple crops, while the Lake Morovia Blockade Fund times its regulatory efforts around seasonal storms that both challenge and aid their operations on the lake. In these same waters, the Roving Wind Farm Corporation uses floating turbine platforms, harnessing steady lake winds even as frequent humidity and rainfall demand robust, weatherproof technology.
Moving inland, Oceanic (Cfb) zones, typified by Luminaria or Symphonara, experience moderate temperatures year-round with regular rainfall. Such conditions allow industries like the Temple University of Delphica to benefit from a temperate climate that seldom interrupts academic routines, though occasional landslides or flood events prompt ongoing infrastructure maintenance. By contrast, Mediterranean (Csa) locales, such as Aurelia and Tel-Amin, undergo hot, dry summers and mild winters. While this climate favors orchard farming and vineyards, enterprises like the Shï Collective must remain vigilant against brushfires and droughts, balancing water conservation with artisanal production of luxury goods.
In higher altitudes, Subarctic (Dfc) settlements, including Aetherium and Aegirheim, endure short but cool summers and lengthy, frosty winters prone to blizzards. Although challenging, these conditions still host specialized endeavors: some mining cooperatives excel at high-elevation resource extraction, and the Camel Herders of the Jangsong Province adopt creative herding routes to traverse snowy passes. Meanwhile, the Hot Desert (BWh) environment at Ferrum Citadel features scorching days and cooler nights, setting the stage for dust storms that affect extraction ventures like the Thalassian Temple Granite Export Cooperative, which must prepare for wind-blown sand and limited rainfall. Finally, Cold Steppe (BSk) zones in places such as Acheron or Akróstadium exhibit warm, somewhat arid summers and cool winters. Large-scale agriculture may be constrained here, but fortress-based commerce and rail development—exemplified by the Trans-Morovian Railway Company—adapt to flash flood risks and the sparse water supply.
Taken together, these climate zones—from lake-fed subtropical basins and oceanic forests to desert expanses and snow-laden highlands—dictate both day-to-day living conditions and long-term economic strategies in Bassaridia Vaeringheim. Companies ranging from agricultural collectives to energy cooperatives routinely adjust to environmental demands, whether contending with floods, droughts, blizzards, or dust storms. Through careful infrastructure planning, tailored crop selections, and climate-specific protective measures, each region finds unique opportunities for growth while mitigating the climatic challenges that define its corner of the nation.
City | Location | Physical Geography | Climate (Köppen) | Weather Patterns | Natural Disasters |
---|---|---|---|---|---|
MAJOR CITIES IN BASSARIDIA VAERINGHEIM | |||||
Vaeringheim | Northern shore of Lake Morovia, Plains of Vaeringheim | Lakeside lowlands, fertile plains | Cfa (Humid Subtropical) | Warm, humid summers; mild winters; high rainfall | Seasonal storms and lake-driven floods |
Luminaria | Eastern Plains of Vaeringheim | Rolling hills, sparsely wooded plains | Cfb (Oceanic) | Moderate temperatures year-round; regular rainfall | River floods during heavy rains |
Serena | Ismaelean Mountains, Northern Highlands | Mountain slopes, forested highlands | Cfc (Subpolar Oceanic) | Cool summers, cold winters, steady precipitation | Snowstorms at higher elevations |
Pyralis | Northern Gloom Forest of Perpetual Autumn | Forested area with geothermal springs | Cfb (Oceanic) | Damp conditions, mild summers, cool, misty winters | Occasional steam vent eruptions |
Symphonara | Foothills of the Ismaelean Mountains, Northern Highlands | Hill country, forests, waterfalls | Cfb (Oceanic) | Mild summers, cool winters, frequent rain | Landslides on steep slopes |
Aurelia | Western Highlands near Morovian border | Semi-arid rolling hills, juniper forests | Csa (Mediterranean, hot summer) | Hot, dry summers; mild winters; limited rain | Droughts and brushfires |
Somniumpolis | Odiferae Wetlands, western shore of Lake Morovia | Swampy lowlands, marshes | Cfa (Humid Subtropical) | Hot, humid summers, short mild winters | Recurrent flooding in marshes |
Nexa | Deep Gloom Forest of Perpetual Autumn | Dense forest, moderate elevation | Cfb (Oceanic) | Cool, misty climate, year-round rainfall | Localized mudslides |
Lunalis Sancta | Western Highlands | Hills, wooded valleys, small lakes | Cfb (Oceanic) | Mild summers, cool winters, consistent moisture | Fog-related travel hazards |
Sylvapolis | Rainy Odiferae Wetlands | Forested swamps, winding rivers | Cfa (Humid Subtropical) | High rainfall, warm summers, mild winters | Swamp flooding |
MINOR CITIES IN BASSARIDIA VAERINGHEIM | |||||
Saluria | Eastern Gloom Forest | Misty forest, winding rivers | Cfb (Oceanic) | Cool, damp air, frequent drizzle | River floods |
Aetherium | Far Northern Highlands | Snowy mountains, camel-herding terrain | Dfc (Subarctic) | Short summers, long cold winters, snowfall | Blizzards |
Ferrum Citadel | High desert, far western Vaeringheim | Rocky plateaus, desert outcrops | BWh (Hot Desert) | Hot days, cool nights, low rainfall | Dust storms and heatwaves |
Acheron | Canyonlands, Northern Gloom Forest | Rugged canyons, some forest cover | BSk (Cold Steppe) | Warm summers, cool winters, moderate dryness | Occasional flash floods in canyon floors |
Erythros | Tar-Lands in Gloom Forest | Forest with tar pools | Cfb (Oceanic) | Cool, damp, mist-shrouded forest | Tar-pit gas releases |
Catonis Atrium | Juniper forests, northern highlands | Hill country, forested meadows | Cfb (Oceanic) | Temperate summers, cool winters, steady precipitation | Landslides on steep slopes |
Delphica | Coastal Woodlands in eastern Vaeringheim | Redwood forests, winding rivers | Cfb (Oceanic) | Mild temperatures, high humidity, frequent rains | Coastal storms |
Koinonía | Juniper foothills, Northern Highlands | Valley farmland, hidden labyrinth | Cfb (Oceanic) | Warm summers, cool winters, moderate rainfall | Mild landslides |
Aureum | Rolling hills with gold deposits | Hills, forest edges, small rivers | Csa (Mediterranean, hot summer) | Hot summers, mild winters, moderate rainfall | Summer wildfires |
MAJOR CITIES IN NEW SOUTH JANGSONG | |||||
Skýrophos | Western shore, Northern Strait of Haifa | Coastal cliffs (Suncliffs), Alterbulb Forest | Cfb (Oceanic) | Cool breezes, short mild summers, damp winters | Cliff erosion and sea storms |
Bjornopolis | Edge of Agnian Fjord, forested region | Fjord coastline, waterfalls | Cfb (Oceanic) | Cool summers, chilly winters, regular rainfall | Flood surges near waterfalls |
Aegirheim | Rugged coast by Pythe Spine Mountains | Maritime fortress area, rocky coast | Dfc (Subarctic) | Short, cool summers, cold winters, snow | Coastal gales, blizzards |
Norsolyra | Tarnand Fjord meets Northern Strait; Veinscour Marsh | Marshes, terraces above fjord | Cfb (Oceanic) | Cool, humid conditions, moderate year-round rain | Marsh flooding |
Thorsalon | Coast near Haemomantine Cliffs | Cliffside vineyards | Cfb (Oceanic) | Cool summers, cool winters, consistent drizzle | Occasional cliff collapses |
MINOR CITIES IN NEW SOUTH JANGSONG | |||||
Pelagia | Near Saltsteppes, Northern Strait | Semi-arid coastal zone, oases | BSh (Hot Steppe) | Hot summers, mild winters, moderate dryness | Sandstorms |
Myrene | Elysian Vale, Parnassian Hills | Lush valley, Nornstream River | Cfb (Oceanic) | Gentle summers, cool winters, frequent mist | Minor landslides |
Thyrea | Shore of Lake Kedem, Shoshan Marsh | Marshland, lake shore | Cfa (Humid Subtropical) | Warm, humid summers, short mild winters | Lake overflows, marsh flooding |
Ephyra | Vale of Delpa, surrounded by Pythe Spine Mountains | Mountain valley, sacred springs | Cfc (Subpolar Oceanic) | Cool summers, cold winters, steady mountain precipitation | Avalanches in higher passes |
Halicarn | Valley of Heroes, Helicon Hills | Fertile valley, Orontes River | Csa (Mediterranean, hot summer) | Warm to hot summers, mild winters, seasonal rains | Occasional flash floods |
MAJOR CITIES IN HAIFAN BASSARIDIA | |||||
Keybir-Aviv | Northern Coral Woodlands, eastern Lake Morovia | Lakeside woodlands, coral formations | Cfa (Humid Subtropical) | Warm, humid summers, mild winters, stormy transitional seasons | Shoreline flooding |
Tel-Amin | Western shore of Southern Strait, Plains of Melusine | Coral Woodlands, apple-tree forests | Csa (Mediterranean, hot summer) | Hot summers, mild winters, moderate rains | Wildfires in dry spells |
Diamandis | Near Valley of Diamonds | Plains with diamond mines | Csa (Mediterranean, hot summer) | Hot summers, mild winters, limited precipitation | Droughts |
Jogi | Eastern shore of Southern Strait, Plains of Jogi | Fertile farmland | Cfb (Oceanic) | Mild temperatures, regular rain, moderate humidity | River floods |
Lewisburg | Western interior of Haifan Bassaridia, near Lake Morovia | Swamps, dense forests | Cfa (Humid Subtropical) | Hot summers, warm, rainy transitions, mild winters | Swamp overflows |
MINOR CITIES IN HAIFAN BASSARIDIA | |||||
Thermosalem | Inland hills with hot springs | Forested valleys, thermal pools | Cfb (Oceanic) | Mild climate, stable temperatures, year-round moisture | Occasional landslides near hot springs |
Akróstadium | Hilltop fortress, southwestern interior | Terraced slopes, strategic outpost | BSk (Cold Steppe) | Warm summers, cool winters, lower rainfall | Dust devils on dry slopes |
Sufriya | Southern Abeisan Inlet, border of Lake Morovia & the Strait | Coastal lowlands, multi-ethnic trade city | Cfa (Humid Subtropical) | Warm, moist air, precipitation year-round | Storm surges from inlet |
Lykopolis | Valley of Haifa, northwest of Mylecia | Coal-rich forests, hilly terrain | Cfb (Oceanic) | Cool, damp climate, consistent drizzle | Mine collapses, gas leaks |
Daily Weather Forecast
(Day 2 of Year 51 PSSC, Atosiel)
City | Climate | Season | High °F | Low °F | Humidity (%) | Chance of Rain (%) | Wind Direction | Wind Speed (km/h) | Today's Weather | Natural Disaster Advisory |
---|---|---|---|---|---|---|---|---|---|---|
Vaeringheim | Humid Subtropical | Atosiel | 70 | 59 | 71 | 93 | NE | 4 | Overcast for part of the day, mild temperatures | No reports |
Luminaria | Oceanic | Atosiel | 63 | 46 | 84 | 78 | W | 11 | Off-and-on showers, brief sunny interludes | Unusual atmospheric conditions detected |
Serena | Subpolar Oceanic | Atosiel | 43 | 32 | 87 | 73 | NE | 8 | Cool, damp air, slight warmup after noon | No reports |
Pyralis | Oceanic | Atosiel | 57 | 52 | 70 | 100 | E | 10 | Late-afternoon clearing, crisp evening air | Unusual atmospheric conditions detected |
Symphonara | Oceanic | Atosiel | 63 | 45 | 79 | 87 | SW | 3 | Morning fog with coastal storms and marsh flooding possible | No reports |
Aurelia | Mediterranean (Hot Summer) | Atosiel | 64 | 50 | 59 | 81 | SW | 7 | Early bloom across hills, moderate warmth | No reports |
Somniumpolis | Humid Subtropical | Atosiel | 68 | 57 | 80 | 88 | NE | 3 | Gentle breezes, blossoming warmth, low humidity | No reports |
Nexa | Oceanic | Atosiel | 57 | 48 | 84 | 24 | E | 15 | Late-afternoon clearing, crisp evening air | No reports |
Lunalis Sancta | Oceanic | Atosiel | 54 | 52 | 79 | 76 | E | 1 | Frequent light rain, cool breezes all day | Unusual atmospheric conditions detected |
Sylvapolis | Humid Subtropical | Atosiel | 64 | 55 | 65 | 84 | NW | 6 | Morning drizzle and warm afternoon sunshine | No reports |
Saluria | Oceanic | Atosiel | 61 | 54 | 85 | 91 | W | 14 | Morning fog with coastal storms and marsh flooding possible | Coastal storms |
Aetherium | Subarctic | Atosiel | 45 | 14 | 65 | 5 | W | 9 | Early thaw, mild midday, returning chill after dusk | No reports |
Ferrum Citadel | Hot Desert | Atosiel | 81 | 54 | 11 | 30 | E | 7 | No hint of precipitation, cloudless horizon | No reports |
Acheron | Cold Steppe | Atosiel | 54 | 36 | 48 | 8 | NE | 3 | Patchy frost at dawn, warming soon after | No reports |
Erythros | Oceanic | Atosiel | 54 | 54 | 70 | 88 | NW | 4 | Foggy dawn, mild midmorning sunshine | No reports |
Catonis Atrium | Oceanic | Atosiel | 52 | 41 | 84 | 71 | SE | 9 | Off-and-on showers, brief sunny interludes | No reports |
Delphica | Oceanic | Atosiel | 54 | 46 | 80 | 96 | N | 13 | Morning fog with coastal storms and marsh flooding possible | No reports |
Koinonía | Oceanic | Atosiel | 52 | 54 | 85 | 82 | NW | 8 | Gentle but persistent rain, green foliage thriving | No reports |
Aureum | Mediterranean (Hot Summer) | Atosiel | 63 | 48 | 41 | 43 | SE | 8 | Bright skies overshadowed by potential heat advisory and droughts | No reports |
Skýrophos | Oceanic | Atosiel | 63 | 45 | 83 | 95 | W | 7 | Foggy dawn, mild midmorning sunshine | No reports |
Bjornopolis | Oceanic | Atosiel | 52 | 46 | 77 | 1 | NE | 12 | Foggy dawn, mild midmorning sunshine | No reports |
Aegirheim | Subarctic | Atosiel | 39 | 27 | 63 | 61 | N | 12 | Long nights gradually shortening, crisp mornings | No reports |
Norsolyra | Oceanic | Atosiel | 52 | 41 | 71 | 12 | SE | 6 | Cloudy intervals with a few bright spells | Unusual atmospheric conditions detected |
Thorsalon | Oceanic | Atosiel | 57 | 45 | 84 | 85 | W | 11 | Short sunbreaks among passing showers | No reports |
Pelagia | Hot Steppe | Atosiel | 79 | 54 | 22 | 79 | N | 7 | Hot daytime sun, slight breeze, no rain | No reports |
Myrene | Oceanic | Atosiel | 55 | 54 | 90 | 73 | S | 3 | Consistent drizzle, fresh winds from the sea | No reports |
Thyrea | Humid Subtropical | Atosiel | 70 | 54 | 64 | 25 | NE | 15 | Humid sunrise, comfortable high around midday | No reports |
Ephyra | Subpolar Oceanic | Atosiel | 46 | 36 | 86 | 76 | W | 3 | Mountaintop flurries, valley drizzle | No reports |
Halicarn | Mediterranean (Hot Summer) | Atosiel | 61 | 50 | 45 | 57 | SE | 15 | Sunny midday with a crisp, light wind | No reports |
Keybir-Aviv | Humid Subtropical | Atosiel | 73 | 59 | 60 | 87 | W | 11 | Mild thunderstorm building by midday | No reports |
Tel-Amin | Mediterranean (Hot Summer) | Atosiel | 64 | 52 | 56 | 30 | NE | 13 | Bright skies overshadowed by potential heat advisory and droughts | Droughts |
Diamandis | Mediterranean (Hot Summer) | Atosiel | 68 | 45 | 53 | 4 | W | 1 | Early bloom across hills, moderate warmth | No reports |
Jogi | Oceanic | Atosiel | 52 | 52 | 88 | 77 | W | 14 | Gentle but persistent rain, green foliage thriving | No reports |
Lewisburg | Humid Subtropical | Atosiel | 79 | 54 | 62 | 76 | NE | 7 | Light rain with sunny breaks after noon | No reports |
Thermosalem | Oceanic | Atosiel | 50 | 50 | 83 | 20 | E | 10 | Foggy dawn, mild midmorning sunshine | No reports |
Akróstadium | Cold Steppe | Atosiel | 54 | 36 | 36 | 23 | NE | 15 | Cool mornings, moderate midday warmth, breezy | No reports |
Sufriya | Humid Subtropical | Atosiel | 79 | 61 | 64 | 71 | NE | 4 | Partial sun, warm with a slight chance of rain | No reports |
Lykopolis | Oceanic | Atosiel | 55 | 46 | 90 | 83 | NE | 11 | Morning fog with coastal storms and marsh flooding possible | No reports |
History
Establishment by the Kingdom of Normark
The city of Vaeringheim was originally established by the Kingdom of Normark, an ancient maritime kingdom renowned for its strategic settlements and naval power. Located on the northern shores of Lake Morovia, Vaeringheim was founded as a fortified outpost, strategically positioned to control lucrative trade routes and protect against potential invasions. The city’s fortifications and its access to both inland trade routes and the waterways of the Strait of Haifa made Vaeringheim a key military and trading outpost for Normark, contributing significantly to the kingdom’s prosperity.
Transition to the Maritime Markets
As the Kingdom of Normark’s influence waned, Vaeringheim entered a new phase of its history. The weakening of centralized control in the region led to a rise in piracy along the Strait of Haifa. Vaeringheim, with its established infrastructure and strategic location, quickly became a prominent player in the Maritime Markets of the Strait of Haifa. These markets were a confederation of pirate havens and freeports that thrived on the wealth generated from plundering ships passing through the region.
During this period, Vaeringheim evolved from a fortified trading post into a bustling center of commerce, heavily influenced by the trade of goods obtained through piracy. The city attracted a diverse population of merchants, sailors, and adventurers, contributing to its rapid growth and the development of a thriving black-market economy. Vaeringheim’s reputation as a hub for both legitimate and illicit trade solidified its importance in the region.
Integration into the Haifo-Pallisican Empire
As the Haifo-Pallisican Imperial Trade Union rose to prominence, Vaeringheim’s role shifted from that of a pirate stronghold to a crucial member of the imperial trade network. This transformation was particularly evident during the Strait of Haifa Campaign, a brutal conflict that was part of the larger War of Lost Brothers. The campaign was marked by extreme violence, espionage, and subversion, with Vaeringheim playing a critical role as a strategic base for Bassarid military operations. The city’s fortifications were further strengthened to defend against external threats, cementing its position as a vital asset for the Haifo-Pallisican Empire. The successful integration of Vaeringheim into the empire established the city as a central hub in the expansive trade network.
The Bassarid Periphery and Alperkin Influence
Following the War of Lost Brothers, Vaeringheim became part of the Bassarid Periphery, a region influenced by the Alperkin, a nomadic people known for their deep spiritual connection to nature and communal lifestyle. The Alperkin’s influence brought significant cultural and religious changes to Vaeringheim, contributing to the emergence of the Reformed Stripping Path. This religious movement combined elements of the Hostian, Pallisican, Alperkin, and Bassarid religious philosophies, creating a unique spiritual framework that emphasized divine protection, communal spirituality, and ritual practices. The Reformed Stripping Path became a defining aspect of Vaeringheim’s cultural identity, shaping its social and religious structures.
The Hammish Civil War
The Hammish Civil War, which erupted in the nearby region of Hammish, had significant implications for Vaeringheim. The civil war, characterized by intense conflict and the fragmentation of the Hammish state, led to widespread instability. Vaeringheim, given its proximity and strategic importance, became involved in the conflict as various factions sought support from neighboring powers. The instability disrupted trade routes and led to an influx of refugees into Vaeringheim. The city’s leaders, while attempting to maintain neutrality, navigated the complex political landscape by providing humanitarian assistance to refugees and securing its borders against potential spillover from the civil war. The Hammish Civil War ultimately reshaped the region's geopolitical landscape, and Vaeringheim’s adaptability during this period helped maintain its stability and influence.
The Haifan Civil War
Vaeringheim’s stability was further tested during the Haifan Civil War, a conflict that erupted as various factions within the Haifan territories vied for power. The civil war had significant ramifications for the region, including Vaeringheim. As the conflict unfolded, Vaeringheim’s leaders had to balance maintaining local autonomy with responding to the demands of the warring Haifan factions. The city's strategic importance made it a key asset that multiple factions sought to control. However, through careful diplomacy and strategic alliances, Vaeringheim managed to retain a degree of independence and emerged from the civil war with its influence intact. The aftermath of the Haifan Civil War further solidified Vaeringheim's role as a central power in the region, particularly through its contributions to reconstruction efforts and the re-establishment of disrupted trade networks.
The Greater Morovian Independence Initiative
As Vaeringheim became increasingly integrated into foreign-controlled networks, local resistance grew, leading to the rise of the Greater Morovian Independence Initiative. This movement sought to oppose external influence in the region and establish Morovian autonomy. The initiative gained widespread support, driven by a desire for self-determination and the preservation of local culture. However, it faced significant opposition from the Bassaridian War League. The capture of the Independent Port of Lake Morovia by the War League marked a turning point, severely weakening the independence movement. This was followed by the Morovian Frontier Campaign, a series of military operations that consolidated control over the region. The establishment of the General Port of Lake Morovia effectively ended the Greater Morovian Independence Initiative, as Vaeringheim’s leadership aligned with the Bassaridian War League to secure control over this critical port.
Establishment of Bassaridia Vaeringheim
In the aftermath of these events, Bassaridia Vaeringheim was established as a sovereign state. The nation, with its blend of Normark fortifications, Alperkin yurts, Haifan architectural influences, and modern infrastructure, declared Vaeringheim as its capital. In the modern era, Bassaridia Vaeringheim further expanded its influence through the successful New South Jangsong Campaign, demonstrating its military capabilities and ability to integrate diverse territories into its expanding domain. This campaign not only secured valuable resources and strategic advantages for the nation but also reinforced its status as a dominant regional power.
Modern Era
Today, Bassaridia Vaeringheim is a significant political and economic power in the region surrounding Lake Morovia. With the General Port of Lake Morovia serving as a central hub for trade, the nation has established itself as a key player in both local and international commerce. The nation's successful expansion through the New South Jangsong Campaign has further strengthened its influence, making Bassaridia Vaeringheim a dominant force with a well-organized military and a diverse, prosperous economy that spans urban centers and rural areas alike.
Culturally, Bassaridia Vaeringheim is shaped by a blend of traditions, most notably the Reformed Stripping Path, which continues to influence the nation’s social and religious life. Public rituals and festivals associated with this movement foster a strong sense of unity among the people. The nation's leadership remains focused on maintaining its strategic and economic advantages, ensuring that Bassaridia Vaeringheim continues to thrive as a leading power in the region.
Politics
The political structure of Bassaridia Vaeringheim embodies a complex and multifaceted approach to governance, reflecting its historical, cultural, and economic development. Centralized authority is carefully balanced with regional autonomy, a structure shaped by both internal and external conflicts. The most transformative moment in the nation's political history came with the establishment of the national legislature in 50.43 PSSC. This change was driven by public outrage following the Gulf of Jangsong Crucifixions, a violent and divisive event that exposed systemic weaknesses in governance and human rights protections. In response, the nation ratified its first formal constitution, known as the Bassaridian Constitution of 50.43 PSSC, creating a bicameral legislature designed to ensure broader representation, accountability, and transparency in governance.
The Council of Representatives and the Senate of Elders work alongside the Council of Kings, which oversees military, economic, and religious governance. Together, these governing bodies strive to maintain social cohesion, promote prosperity, and respect the traditions of the nation’s diverse populace. The introduction of the legislature provided citizens and various factions—ranging from powerful trade guilds to indigenous groups—with a direct voice in the nation's governance, fostering a more inclusive political landscape.
National Government
The Council of Kings functions as the central authority, with leadership divided among three key branches: military, economic, and religious. The Commander General of the Bassaridian War League leads military operations, the Merchant General of the General Port of Lake Morovia oversees trade and economic growth, and the High Priestess of the Bassarid Temple of Vaeringheim governs religious and cultural matters. These leaders work in coordination with the bicameral legislature to develop, implement, and enforce national policies.
The Council of Representatives serves as the lower legislative chamber and represents citizens from all regions, including both major and minor cities, as well as Alperkin tribes that request formal representation. Each city elects three representatives, ensuring that urban and rural communities are equally represented. Recognized Alperkin tribes receive one representative each, reflecting their unique status and historical significance. This council introduces and debates legislation, addressing issues ranging from infrastructure development and trade policy to civil rights and social welfare.
The Senate of Elders functions as the upper legislative chamber and represents key societal institutions, including religious, economic, and military organizations. It is composed of two representatives from each Reformed Stripping Path cult, each company headquartered at the General Port of Lake Morovia, and each division of the Bassaridian War League. The Senate reviews, amends, and approves legislation proposed by the Council of Representatives, offering a long-term perspective rooted in tradition and stability. Proposed bills must pass through both chambers and ultimately receive unanimous approval from the Council of Kings to become law, ensuring that all major aspects of governance are considered.
Municipal legislative bodies within major cities mirror the structure of the national legislature, consisting of a lower house of elected representatives and an upper house comprised of military leaders, business leaders representing local companies, and representatives from major Reformed Bassarid cults based in each city. These municipal legislatures possess the authority to draft and enact laws relevant to their cities, as well as govern surrounding minor cities, towns, and villages. Their structure ensures local representation and decision-making while maintaining consistency with national laws and principles established by the Council of Kings.
Commander General of the Bassaridian War League
The Commander General holds responsibility for the defense and security of Bassaridia Vaeringheim, directing military operations, intelligence activities, and strategic initiatives to protect the nation’s borders and interests. This role encompasses not only traditional military functions, such as maintaining armed forces and fortifying borders, but also covert operations and espionage. The Commander General works closely with local militias, regional defense networks, and specialized units that operate in sensitive areas, such as the Strait of Haifa, a critical point for both trade and military strategy. Legislative oversight from the Senate of Elders, which includes representatives from the Bassaridian War League, ensures that military strategies align with national interests and maintain public accountability.
Merchant General of the General Port of Lake Morovia
The Merchant General serves as the nation’s economic steward, overseeing the General Port of Lake Morovia, a major hub of trade and commerce. This role involves managing trade policies, negotiating international trade agreements, and regulating the flow of goods, including high-value commodities. The Merchant General ensures that profits from trade are distributed equitably, with a focus on economic development and public welfare. Policies concerning taxation, market regulation, and investment incentives undergo rigorous review by the Council of Representatives and the Senate of Elders to ensure that the economic benefits reach all citizens. The Merchant General also works with private companies and trade guilds to foster innovation and competition, prevent monopolization, and promote economic stability.
High Priestess of the Bassarid Temple of Vaeringheim
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The High Priestess leads religious and cultural affairs, guiding the nation’s adherence to the Reformed Stripping Path, a faith blending elements of Hostian, Pallisican, and Bassarid beliefs. The High Priestess plays a crucial role in shaping religious policies, mediating disputes, and fostering unity among different religious sects and communities. This position involves close collaboration with the Saint Mothers, influential leaders who represent indigenous traditions and customs. The High Priestess ensures that religious laws and customs are integrated into national policies, working alongside representatives from Reformed Stripping Path cults in the Senate of Elders to maintain spiritual harmony and cultural preservation.
Government Presence
The Council of Kings extends its influence across Bassaridia Vaeringheim through a network of Embassies of the Council of Kings located in major urban centers. These embassies manage political, economic, and social affairs on behalf of the central government, while local governance in smaller regions is overseen by appointed delegates working in collaboration with Clan Chieftains. This structure allows the government to maintain centralized oversight while respecting the autonomy and traditions of local communities. The addition of the Council of Representatives and Senate of Elders strengthens local representation, providing avenues for citizen engagement and ensuring that regional voices are heard at the national level.
Rule of Law and Judicial System
The judicial system of Bassaridia Vaeringheim blends secular and religious courts to reflect the nation’s diverse traditions and legal needs. Secular courts, presided over by judges appointed by the Council of Kings, handle a broad range of issues, including civil disputes, criminal cases, and matters of commerce and national security. These courts ensure consistent application of laws passed by the national legislature and provide a framework for legal redress and accountability.
Religious courts, led by the High Priestess and other religious authorities, address issues related to the Reformed Stripping Path. These courts handle matters such as family law, religious observance, and moral conduct, ensuring adherence to religious doctrines and customs. Their rulings must align with national law and constitutional principles, maintaining a balance between spiritual and secular governance.
Tribal courts, led by local clan authorities, preserve indigenous legal traditions, offering a distinct legal framework for the Alperkin and other recognized tribes. These courts function independently, provided their decisions do not conflict with national law. The Council of Representatives and Senate of Elders shape laws that respect cultural diversity, fostering a legal system that accommodates multiple traditions and upholds justice for all citizens.
Social Services
Social services in Bassaridia Vaeringheim are administered through a unique economic model centered around the General Port of Lake Morovia. All citizens receive goods, products, and essential services through stipends allocated by Regional Investors, who invest in the General Port to support economic growth and public welfare. These stipends enable access to healthcare, education, infrastructure development, and other vital services. By allocating resources equitably, this system ensures that wealth generated through trade and commerce benefits the entire population, bridging the gap between urban elites and rural or tribal communities.
The Council of Representatives and Senate of Elders shape and review policies governing resource distribution, ensuring that economic gains are reinvested into social welfare. Partnerships with tribal economies and organizations, such as the Bulhanu Ranchers' Association and the Norsolyrian Wisp Rice Farmers, highlight the government’s commitment to fostering prosperity and social cohesion. Investments at the General Port of Lake Morovia support both local and national economic initiatives, creating a sustainable model of development and social welfare that reaches even the most remote communities.
Foreign Policy
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Bassaridia Vaeringheim’s foreign policy is grounded in a strong isolationist stance, emphasizing internal stability, cultural preservation, and economic self-sufficiency over external entanglements. While capable of strategic engagement when necessary, such as during Operation Thunder Drop, the nation largely avoids permanent foreign alliances. This isolationist approach reflects not only Vaeringheim’s geographic realities and historical experiences but also its unique system of government. The nation's governance, led by the Council of Kings is designed to prioritize internal cohesion, cultural identity, and economic independence.
Bassaridia Vaeringheim’s geographic position in east/central Keltia, along the Strait of Haifa, reinforces its isolationist policy. Surrounded by natural barriers such as rugged terrain, extensive albeit remote waterways, and dense wilderness, the nation enjoys a level of separation from other global powers that facilitates self-reliance. This isolation supports the Council of Kings’ ability to maintain centralized control over all aspects of national life—military, economic, and religious—without interference from foreign entities. The structure of the government is inherently inward-focused, emphasizing the well-being of its citizens and the strength of its internal systems over external alliances.
Although isolationist by nature, Bassaridia Vaeringheim’s government retains the flexibility to engage in strategic actions when necessary. Operation Thunder Drop, conducted in cooperation with the Imperial Federation to stabilize Haifan Bassaridia, demonstrates the nation’s willingness to act decisively to protect its economic and territorial interests. Such actions, however, are guided by the Council of Kings and reflect a collective decision-making process that prioritizes national interests over long-term foreign commitments. This selective engagement highlights the government’s emphasis on safeguarding Vaeringheim’s autonomy while preserving the central authority of its leaders.
Unlike many nations that rely on royal marriages and familial alliances to establish diplomatic ties, Bassaridia Vaeringheim deliberately distances itself from such practices. The Council of Kings and the Reformed Stripping Path uphold a system of governance that focuses on self-governance, cultural integrity, and the preservation of indigenous traditions. This approach reflects a deep-seated belief that the nation's strength lies in its internal unity and autonomy, free from the complexities and potential entanglements of foreign dynastic politics. By avoiding these alliances, the nation’s government can maintain its distinct identity and prioritize the needs of its citizens without external influence.
Bassaridia Vaeringheim’s isolationist foreign policy is further reinforced by its highly developed internal market, centered around the General Port of Lake Morovia. This economic hub supports extensive regional trade, enabling the nation to achieve a high degree of self-sufficiency. The economic system, guided by Regional Investors, ensures the equitable distribution of resources and minimizes dependence on foreign trade partners. By focusing on internal prosperity and economic stability, Bassaridia Vaeringheim can maintain its isolationist stance without compromising its citizens’ welfare. The strength of its internal market underscores its ability to thrive independently of external influences.
The international community’s reluctance to engage with Bassaridia Vaeringheim is further shaped by the brutal legacy of Bassarid involvement in military conflicts, including the Hammish Civil War, the Haifan Civil War, the War of Lost Brothers, and the War of the Harpy. These conflicts were marked by extreme violence, strategic subterfuge, and territorial ambition, leaving a lasting impression on the global stage. The Bassaridian reputation for ruthlessness and decisive military action has served as a deterrent, discouraging other nations from pursuing diplomatic or economic ties. Combined with its geographic isolation and economic self-reliance, this legacy reinforces Vaeringheim’s preference for a cautious and selective approach to foreign affairs.
Economy
The economy of Bassaridia Vaeringheim is supported and sustained by ongoing investments in the reformed General Port of Lake Morovia, a Bassarid-style marketplace which has served the economic interests of the Haifan and Bassarid peoples of Lake Morovia and the central Strait of Haifa since approximately 37.71 PSSC. Control of the General Port was seized in 47.58 PSSC, by military forces once loyal to the New Zimian War League.
Population Distribution
The population of Bassaridia Vaeringheim is represented on the General Port of Lake Morovia by eight distinct Regional Investors. These include the Alpazkigz Division which invests in the market on behalf of the people of Alpazkigz Alperkin, the Odiferian Division which invests on behalf of the people of Odiferaen Alperkin, the Vaeringheim Division which represents the people of Bassarid Vaeringheim Proper, the Hafaa and Jeseri Divisions which represent the nation's Haifan and Jeseri populations, and the Hatch Ministry Division which represents those associated with the Hatch Ministry community of privateers. Of these, the largest investors are the Alpazkigz and Odiferian Divisions, and the Hatch Ministry Division. In the mid-49th Era, a seventh Regional Investor was created - the New South Jangsong Division - in order to represent the financial interests of the Normarkians inhabiting newly annexed territories along the northern Strait of Haifa. Similarly, an eighth Regional Investor was created in 50.27 PSSC following an agreement between Bassaridia Vaeringheim and the Imperial Federation, in order to represent the financial interests of citizens inhabiting the newly annexed territories of Haifan Bassaridia, including major cities such as Jogi and Tel-Amin
50.51 PSSC
Region | Population |
---|---|
Alpazkigz Division | 13,081,317 |
Odiferia Division | 11,874,357 |
Vaeringheim Division | 14,057,535 |
Hafaa Division | 650,812 |
Jeseri Division | 335,267 |
Hatch Ministry Division | 3,850,637 |
New South Jangsong Division | 5,465,192 |
Haifan Bassaridia | 6,184,184 |
Total | 55,499,301 |
Economic Strength
The economy of Bassaridia Vaeringheim is strong relative to other nations of similar sizes. The nation enjoys a high level of economic diversity, with a broad range of businesses in the agricultural, manufacturing, and service sectors. The nation's economy is furthermore characterized by a high level of growth, with new businesses regularly joining the General Port of Lake Morovia.
Wealth Distribution
Wealth in Bassaridia Vaeringheim is distributed according to a three-tiered system based on levels of investment in the General Port of Lake Morovia. Citizens represented by the largest investors in the Port enjoy the highest levels of wealth, while those represented by smaller investors enjoy smaller levels of wealth. As of 48.02 PSSC, the nation's wealthiest citizens were those represented by the Alpazkigz and Odiferia Regional Investors, while the least wealthy were those represented by the Hafaan and Jeseri Investors.
Agriculture and Trade
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Bassaridia Vaeringheim’s agricultural sector is the backbone of its economy, dwarfing both manufacturing and services in size and importance. The General Port of Lake Morovia plays a key role in this thriving industry, with many companies exporting a wide range of products. Major contributors like the Gladseed Farmers' Union, Plains of Jogi, and the Bulhanu Ranchers' Association supply staples such as rice, wheat, and oats, alongside distinctive goods like Wisp Rice, Queen's Garlic, and Morovian Water Buffalo. Innovative agricultural practices, including fertilization techniques involving parasitic Morovian Wisps, showcase the sector’s ingenuity and adaptability. This diversity supports local consumption, fuels international trade, and cements agriculture as a pillar of the nation’s economy.
Influence on Cuisine
The richness of Bassaridian agriculture is reflected in its cuisine, which blends local traditions with global influences. Staples like rice and wheat form the heart of daily meals, while specialty ingredients such as Amina Crab, Anterran Spicy Onion, and Camel Hump Water Tea add unique flavors to the national palate. The abundant seafood from Suncliff Fisheries and premium meats like Sea Cow Beef feature prominently in festive and everyday dishes. Meanwhile, artisanal beverages like the meads of the Grand Cave Bee Meadery and horehound-infused drinks from the Salurian Temple of Sacred Horehound highlight the creative integration of agriculture into the nation’s culinary heritage.
Economic and Cultural Impact
Agriculture shapes the nation’s identity and traditions. It sustains livelihoods, inspires festivals, and drives innovation, with products like Noctic-Rabrev flowers and velvet worm meat leading the way in niche markets. From the bustling marketplaces of Vaeringheim to regional celebrations showcasing local specialties, agriculture plays a vital role in uniting the nation’s people and preserving its cultural legacy.
Military
The Associate Domain is defended by the Bassaridian War League, a substantial military force which once comprised a large portion of the Leagues of Haifan Keltiania under the banner of the New Zimian War League, and which declared independence from the War League following the collapse of the Bassarids. The Bassaridian War League, with this said, maintains the organizational and command structures which were in place prior to its declaration of independence from the New Zimian War League.
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Historically, the War League relied upon military hardware manufactured by former USSO allies of the Haifo-Pallisican Imperial Trade Union, namely the Bassarids, Jingdao, Krasnocoria, and Nova England. Beginning in the 50.40s PSSC, however, the War League transitioned away from these outdated technologies, adopting instead the used of much more advanced weapons systems developed by Bassaridia Vaeringheim's own Somniant Stock Fund.
Military Influence
The Bassaridian War League exerts the majority of its influence in the region surrounding Lake Morovia in central Keltia. It exerts lesser degrees of influence along the Northern and Southern Straits of Haifa, to the extent that it regularly conducts operations intended to defend shipping lanes between Bassaridia Vaeringheim and territories formerly associated with the Maritime Markets of the Strait of Haifa and the Bassarid Periphery in Keltia.
Bassaridian War League
Following its establishment, the Bassaridian War League initially relied on military hardware inherited from the Haifo-Pallisican Imperial Trade Union. This equipment, acquired through the trade union's affiliation with other members of the Union of States around the Sovereign Oceans (USSO), formed the backbone of the War League's early military capabilities. However, by the 50.40s PSSC, it became evident that this inherited hardware was outdated and insufficient for the War League's evolving strategic needs. To address this shortcoming, the Bassaridian War League undertook a comprehensive modernization program, replacing the antiquated equipment with advanced military hardware developed by the Somniant Stock Fund. This transition not only enhanced the War League's operational effectiveness but also marked a significant step towards technological self-sufficiency and regional military prominence.
Unit Numbers
Image | Unit | Total | Alpazkigz Division | Odiferia Division | Vaeringheim Division | Haifa Division | Jeseri Division | Hatch Ministry Division | New South Jangsong Division | Haifan Bassaridia Division |
---|---|---|---|---|---|---|---|---|---|---|
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Active Units | 175000 | 30000 | 25000 | 35000 | 20000 | 10000 | 15000 | 15000 | 25000 |
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Reserve Units | 87500 | 15000 | 12500 | 17500 | 10000 | 5000 | 7500 | 7500 | 12500 |
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Kalithros Class Rifle | 61812 | 15336 | 12660 | 11142 | 721 | 457 | 4560 | 6150 | 10786 |
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Delphica Class Grenadier Rifle | 20741 | 5146 | 4248 | 3739 | 242 | 153 | 1530 | 2064 | 3619 |
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Chrysos Class Commando Rifle | 9689 | 2404 | 1984 | 1746 | 113 | 72 | 715 | 964 | 1691 |
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Lothaya Class Sniper Rifle | 2006 | 498 | 411 | 362 | 23 | 15 | 148 | 199 | 350 |
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Erythros Class Pistol | 11503 | 2854 | 2356 | 2073 | 134 | 85 | 849 | 1145 | 2007 |
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Bubalus XT Class Revolver | 56738 | 14077 | 11621 | 10227 | 662 | 419 | 4186 | 5646 | 9900 |
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Cathartes Class RPG | 2344 | 582 | 480 | 423 | 27 | 17 | 173 | 233 | 409 |
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Harpyia Class Submachine Gun | 9490 | 2354 | 1944 | 1711 | 111 | 70 | 700 | 944 | 1656 |
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Strix Class Combat Shotgun | 16706 | 4145 | 3422 | 3012 | 195 | 123 | 1232 | 1662 | 2915 |
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Regavis Class DMR | 23293 | 5779 | 4771 | 4199 | 272 | 172 | 1718 | 2318 | 4064 |
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Aithra Class Howitzer | 125 | 31 | 26 | 23 | 1 | 1 | 9 | 12 | 22 |
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Aetheris Class Towed Howitzer | 323 | 80 | 66 | 58 | 4 | 2 | 24 | 32 | 57 |
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Iynas Class Field Gun | 280 | 70 | 57 | 51 | 3 | 2 | 20 | 28 | 49 |
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300mm Secutor Class Coastal Guns | 199 | 49 | 41 | 36 | 2 | 1 | 15 | 20 | 35 |
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155mm Halicarn Class Self-Propelled Howitzer | 154 | 38 | 32 | 28 | 2 | 1 | 11 | 15 | 27 |
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120mm Odiferian Class Mortar Carrier | 110 | 27 | 23 | 20 | 1 | 1 | 8 | 11 | 19 |
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Makra Class Battle Tank | 621 | 154 | 127 | 112 | 7 | 5 | 46 | 62 | 108 |
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Laya Class Heavy Tank | 213 | 53 | 44 | 39 | 2 | 1 | 16 | 21 | 37 |
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Arachne Class Light Tank | 712 | 177 | 146 | 129 | 8 | 5 | 52 | 70 | 125 |
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Thalassa Class Main Battle Tank | 310 | 77 | 63 | 56 | 4 | 2 | 23 | 31 | 54 |
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Syrinx Class Armored Infantry | 2957 | 734 | 606 | 533 | 34 | 22 | 218 | 294 | 516 |
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Bijarian Command Vehicle | 50 | 13 | 11 | 9 | 1 | 0 | 3 | 4 | 9 |
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Onceanic Recon Vehicle | 159 | 40 | 33 | 29 | 2 | 1 | 11 | 15 | 28 |
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Ephyra Class Anti-Aircraft Vehicle | 72 | 18 | 15 | 13 | 1 | 0 | 5 | 7 | 13 |
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Ampelos Class Armored Recovery Vehicle | 263 | 66 | 54 | 48 | 3 | 2 | 19 | 25 | 46 |
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Penthia Class Bridge-Laying Vehicle | 50 | 13 | 11 | 9 | 1 | 0 | 3 | 4 | 9 |
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Corythia Class Dedicated Logistics and Transport Truck | 110 | 27 | 23 | 20 | 1 | 1 | 8 | 11 | 19 |
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Icaria Class Mine-Clearing / Combat Engineering Vehicle | 41 | 11 | 9 | 8 | 0 | 0 | 2 | 3 | 8 |
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Kalypso Class Aircraft Carrier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
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Luminaria Class Carrier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
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Ferrum Citadel Class Battleship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
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Eidolon Class Cruiser | 15 | 4 | 3 | 3 | 0 | 0 | 1 | 1 | 3 |
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Vaeringheim Class Corvette | 35 | 9 | 8 | 7 | 0 | 0 | 2 | 3 | 6 |
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Sylvapolis Class Frigate | 20 | 5 | 5 | 4 | 0 | 0 | 1 | 1 | 4 |
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Aetherium Class Patrol Ship | 27 | 7 | 6 | 5 | 0 | 0 | 2 | 2 | 5 |
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Atterian Class Combat Ship | 6 | 2 | 2 | 1 | 0 | 0 | 0 | 0 | 1 |
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Xylanda Class Attack Submarine | 15 | 4 | 3 | 3 | 0 | 0 | 1 | 1 | 3 |
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Acheron Class Submersible Destroyer | 6 | 2 | 2 | 1 | 0 | 0 | 0 | 0 | 1 |
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Bijarian Ballistic Missile Submarine | 6 | 2 | 2 | 1 | 0 | 0 | 0 | 0 | 1 |
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Thalassus Class Amphibious Assault Ship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
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Saluria Class Gunboat | 27 | 7 | 6 | 5 | 0 | 0 | 2 | 2 | 5 |
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Cetus Class Attack Craft | 27 | 7 | 6 | 5 | 0 | 0 | 2 | 2 | 5 |
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Odobenus Class Minelayer | 20 | 5 | 5 | 4 | 0 | 0 | 1 | 1 | 4 |
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Cetomagna Class Minehunter | 20 | 5 | 5 | 4 | 0 | 0 | 1 | 1 | 4 |
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Ismael Class Privateer Commission | 50 | 0 | 0 | 0 | 0 | 0 | 50 | 0 | 0 |
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Aithra Class Proximity Aircraft | 59 | 15 | 12 | 11 | 1 | 0 | 4 | 6 | 10 |
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Orphali Class Tanker Aircraft | 35 | 9 | 8 | 7 | 0 | 0 | 2 | 3 | 6 |
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Ventiflor Eye Class AEW&C Aircraft | 6 | 2 | 2 | 1 | 0 | 0 | 0 | 0 | 1 |
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Fluxus Class Maritime Patrol Aircraft | 41 | 11 | 9 | 8 | 0 | 0 | 2 | 3 | 8 |
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Hostica Class Maritime Patrol Aircraft | 50 | 13 | 11 | 9 | 1 | 0 | 3 | 4 | 9 |
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Chrysos Class Sea Bomber | 125 | 31 | 26 | 23 | 1 | 1 | 9 | 12 | 22 |
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Misttalon Class Heavy Bomber | 15 | 4 | 3 | 3 | 0 | 0 | 1 | 1 | 3 |
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Symphonara Class Compound Intercept | 50 | 13 | 11 | 9 | 1 | 0 | 3 | 4 | 9 |
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Nefelian Transport Plane | 41 | 11 | 9 | 8 | 0 | 0 | 2 | 3 | 8 |
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Noctiluna Class Medium Transport Helicopter | 65 | 16 | 14 | 12 | 1 | 0 | 4 | 6 | 12 |
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Umbraclaw Class Heavy Transport Helicopter | 65 | 16 | 14 | 12 | 1 | 0 | 4 | 6 | 12 |
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Thalassa Class Attack Helicopter | 86 | 22 | 18 | 16 | 1 | 0 | 6 | 8 | 15 |
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Catonis Class Unmanned Aircraft | 50 | 13 | 11 | 9 | 1 | 0 | 3 | 4 | 9 |
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Lotos Class Tactical UAV | 41 | 11 | 9 | 8 | 0 | 0 | 2 | 3 | 8 |
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Aurantius Class Multi-Role UAV | 59 | 15 | 12 | 11 | 1 | 0 | 4 | 6 | 10 |
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Quadwalker "Horehound" 4170 | 27 | 7 | 6 | 5 | 0 | 0 | 2 | 2 | 5 |
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Quadwalker "Dungbeetle" 4172 | 27 | 7 | 6 | 5 | 0 | 0 | 2 | 2 | 5 |
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Quadwalker "Killbot" 4200 | 15 | 4 | 3 | 3 | 0 | 0 | 1 | 1 | 3 |
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Quadwalker "Oble-Lisea" 4189 | 15 | 4 | 3 | 3 | 0 | 0 | 1 | 1 | 3 |
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Nexa Class Advanced Prototype | 15 | 4 | 3 | 3 | 0 | 0 | 1 | 1 | 3 |
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Fenruvian THAAD System Facility | 3 | 1 | 1 | 1 | 0 | 0 | 0 | 0 | 0 |
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Delphis Class Coastal Surveillance Tower | 16 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
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Anguilla Class Coastal Missile Battery | 35 | 16 | 14 | 12 | 1 | 0 | 4 | 6 | 12 |
Organizational Breakdown
Organizational Level | Composition (Subunits per Parent) | Division Breakdown (Units / Personnel) | |||||||
---|---|---|---|---|---|---|---|---|---|
Alpazkigz Division | Odiferia Division | Vaeringheim Division | Haifa Division | Jeseri Division | Hatch Ministry Division | New South Jangsong Division | Haifan Bassaridia Division | ||
Division Totals | 1 Division | 1 unit (30,000 active / 15,000 reserve) |
1 unit (25,000 active / 12,500 reserve) |
1 unit (35,000 active / 17,500 reserve) |
1 unit (20,000 active / 10,000 reserve) |
1 unit (10,000 active / 5,000 reserve) |
1 unit (15,000 active / 7,500 reserve) |
1 unit (15,000 active / 7,500 reserve) |
1 unit (25,000 active / 12,500 reserve) |
Cohortes | 1 Division = Varies by Division | 15 Cohortes (2,000 active / 1,000 reserve) |
13 Cohortes (1,923 active / 962 reserve) |
18 Cohortes (1,944 active / 972 reserve) |
10 Cohortes (2,000 active / 1,000 reserve) |
5 Cohortes (2,000 active / 1,000 reserve) |
8 Cohortes (1,875 active / 938 reserve) |
8 Cohortes (1,875 active / 938 reserve) |
13 Cohortes (1,923 active / 962 reserve) |
Centuriae | 1 Cohors = 4 Centuriae | 60 Centuriae (500 active / 250 reserve) |
52 Centuriae (481 active / 240 reserve) |
72 Centuriae (486 active / 243 reserve) |
40 Centuriae (500 active / 250 reserve) |
20 Centuriae (500 active / 250 reserve) |
32 Centuriae (469 active / 234 reserve) |
32 Centuriae (469 active / 234 reserve) |
52 Centuriae (481 active / 240 reserve) |
Manipuli | 1 Centuria = 5 Manipuli | 300 Manipuli (100 active / 50 reserve) |
260 Manipuli (96 active / 48 reserve) |
360 Manipuli (97 active / 49 reserve) |
200 Manipuli (100 active / 50 reserve) |
100 Manipuli (100 active / 50 reserve) |
160 Manipuli (94 active / 47 reserve) |
160 Manipuli (94 active / 47 reserve) |
260 Manipuli (96 active / 48 reserve) |
Ordinis | 1 Manipulus = 3 Ordinis | 900 Ordinis (33 active / 17 reserve) |
780 Ordinis (32 active / 16 reserve) |
1,080 Ordinis (32 active / 16 reserve) |
600 Ordinis (33 active / 17 reserve) |
300 Ordinis (33 active / 17 reserve) |
480 Ordinis (31 active / 16 reserve) |
480 Ordinis (31 active / 16 reserve) |
780 Ordinis (32 active / 16 reserve) |
Contubernia | 1 Ordo = 2 Contubernia | 1,800 Contubernia (17 active / 8 reserve) |
1,560 Contubernia (16 active / 8 reserve) |
2,160 Contubernia (16 active / 8 reserve) |
1,200 Contubernia (17 active / 8 reserve) |
600 Contubernia (17 active / 8 reserve) |
960 Contubernia (16 active / 8 reserve) |
960 Contubernia (16 active / 8 reserve) |
1,560 Contubernia (16 active / 8 reserve) |
Turmae | 1 Contubernium = 2 Turmae | 3,600 Turmae (8 active / 4 reserve) |
3,120 Turmae (8 active / 4 reserve) |
4,320 Turmae (8 active / 4 reserve) |
2,400 Turmae (8 active / 4 reserve) |
1,200 Turmae (8 active / 4 reserve) |
1,920 Turmae (8 active / 4 reserve) |
1,920 Turmae (8 active / 4 reserve) |
3,120 Turmae (8 active / 4 reserve) |
Emergency Reports
The table below provides a succinct, day-to-day summary of incidents and activities occurring throughout the major and minor cities of the Bassaridian territories. Each entry highlights developments that may require the attention or direct intervention of the Bassaridian War League, including organized criminal operations, political unrest, cult-related upheavals, and other emergent concerns. By cataloging these situations on a regular basis, the table functions as a centralized reference, enabling leadership and military strategists to prioritize resources, coordinate responses, and maintain stability within Bassaridia’s extensive urban and rural communities.
Date | City | Event | Urgency |
---|---|---|---|
Day 3 of Year 51 PSSC | Vaeringheim | Vandalism at a major cultural monument incites debates over city heritage preservation. | LOW |
Day 3 of Year 51 PSSC | Luminaria | Mass panic erupts during early morning public gatherings, with suspicions of deliberate disinformation. | LOW |
Day 3 of Year 51 PSSC | Serena | No reports | N/A |
Day 3 of Year 51 PSSC | Pyralis | No reports | N/A |
Day 3 of Year 51 PSSC | Symphonara | No reports | N/A |
Day 3 of Year 51 PSSC | Aurelia | No reports | N/A |
Day 3 of Year 51 PSSC | Somniumpolis | No reports | N/A |
Day 3 of Year 51 PSSC | Nexa | No reports | N/A |
Day 3 of Year 51 PSSC | Lunalis Sancta | No reports | N/A |
Day 3 of Year 51 PSSC | Sylvapolis | A sudden drop in agricultural exports forces local farmers to protest unfair trade policies. | MEDIUM |
Day 3 of Year 51 PSSC | Saluria | No reports | N/A |
Day 3 of Year 51 PSSC | Aetherium | No reports | N/A |
Day 3 of Year 51 PSSC | Ferrum Citadel | No reports | N/A |
Day 3 of Year 51 PSSC | Acheron | No reports | N/A |
Day 3 of Year 51 PSSC | Erythros | No reports | N/A |
Day 3 of Year 51 PSSC | Catonis Atrium | An infiltration among civic archivists reveals complicity by top city advisors in corruption. | MEDIUM |
Day 3 of Year 51 PSSC | Delphica | No reports | N/A |
Day 3 of Year 51 PSSC | Koinonía | No reports | N/A |
Day 3 of Year 51 PSSC | Aureum | No reports | N/A |
Day 3 of Year 51 PSSC | Myrene | No reports | N/A |
Day 3 of Year 51 PSSC | Halicarn | No reports | N/A |
Day 3 of Year 51 PSSC | Ephyra | No data | N/A |
Day 3 of Year 51 PSSC | Thyrea | No data | N/A |
Day 3 of Year 51 PSSC | Skýrophos | A militant uprising captures a city outpost and proclaims independence from the central state. | MEDIUM |
Day 3 of Year 51 PSSC | Bjornopolis | No reports | N/A |
Day 3 of Year 51 PSSC | Aegirheim | No reports | N/A |
Day 3 of Year 51 PSSC | Norsolyra | No reports | N/A |
Day 3 of Year 51 PSSC | Thorsalon | No data | N/A |
Day 3 of Year 51 PSSC | Pelagia | No reports | N/A |
Day 3 of Year 51 PSSC | Keybir-Aviv | No reports | N/A |
Day 3 of Year 51 PSSC | Tel-Amin | No reports | N/A |
Day 3 of Year 51 PSSC | Diamandis | No reports | N/A |
Day 3 of Year 51 PSSC | Jogi | No reports | N/A |
Day 3 of Year 51 PSSC | Lewisburg | No reports | N/A |
Day 3 of Year 51 PSSC | Thermosalem | No reports | N/A |
Day 3 of Year 51 PSSC | Akróstadium | No reports | N/A |
Day 3 of Year 51 PSSC | Sufriya | A controversial decision to privatize the harbor leads to widespread demonstrations. | LOW |
Day 3 of Year 51 PSSC | Lykopolis | No reports | N/A |
Operational Activity
The table below provides a concise account of both past and ongoing missions undertaken by the various Divisions of the Bassaridian War League. Each entry details the key dates, the specific unit or formation involved, the operation’s objectives, and a short synopsis of events and progress. By compiling this information, the table offers an accessible reference to the War League’s strategic commitments, illustrating how different Divisions tackle insurgencies, protect vital infrastructure, and ensure overall security across the Bassaridian sphere.
Date | Formation | Subject | Summary | Operation Image |
---|---|---|---|---|
50.92 PSSC | Vaeringheim Division | Operation "Nenajióz" | Summary: Monitors and disrupts threats in and around communities represented by the Vaeringheim Regional Investor.
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50.92 PSSC | Alpazkigz Division | Operation "Nazht Séiakaren" | Summary: Monitors and disrupts threats in and around communities represented by the Alpazkigz Regional Investor.
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50.92 PSSC | Odiferia Division | Operation "De Séiakaren" | Summary: Monitors and disrupts threats in and around communities represented by the Odiferia Regional Investor. | ![]() |
50.92 PSSC | Jeseri Division | Operation "Häme frebéiot" | Summary: Monitors and disrupts threats in and around communities represented by the Jeseri Regional Investor. | ![]() |
50.92 PSSC | Hatch Ministry Division | Operation "Ice azdigáit" | Summary: Monitors and disrupts threats in and around Lake Morovia and the Northern and Southern Strait of Haifa.
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50.92 PSSC | New South Jangsong Division | Operation "Qandros Wrath" | Summary: Monitors and disrupts threats in and around communities represented by the Regional Investor of New South Jangsong.
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50.92 PSSC | Haifan Bassaridia Division | Operation "Arete" | Summary: Monitors and disrupts threats in and around communities represented the Regional Investor of Haifan Bassaridia.
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Major Operations
Morovian Frontier Campaign
In 48.69 the Bassaridian War League participated in the Morovian Frontier Campaign, an extensive military operation carried out across Bassaridia Vaeringheim and surrounding regions, against insurgent para-military forces associated with the Greater Morovian Independence Initiative.
New South Jangsong Campaign
In the period between 49.19 and 49.53 PSSC, the Bassaridian War League participated in the New South Jangsong Campaign, an extensive military operation carried out along the western shores of the Northern Strait of Haifa, with the goal of bringing the region's independent city-states under the control of Bassaridia Vaeringheim.
Haifan Bassaridia Campaign
In 49.43 PSSC, the Bassaridian War League launched the Haifan Bassaridia Campaign as part of a coordinated effort alongside the Imperial Federation to eliminate the influence of rogue pirate factions which has established control over Haifan Bassaridia in the period following the collapse of the Bassarids. The campaign, which ended in 50.10 PSSC, resulted in a restoration of peace and stability in the region, and led to the annexation of Haifan Bassaridia by Bassaridia Vaeringheim.
Southern Lake Morovia Campaign
The Southern Lake Morovia Campaign (50.01–50.47 PSSC) was a decisive military operation by the Hatch Ministry to eliminate more than 2,300 insurgents entrenched in Lewisburg and the surrounding Southern Lake Morovia region. The campaign resulted in the complete eradication of insurgent forces, the annexation of Lewisburg into Bassaridia Vaeringheim, and the restoration of stability to the region.
Culture
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The culture of the Associate Domain combines the everyday norms, customs, and traditions of the indigenous Alperkin communities with the political and economic institutions which governed the city of Vaeringheim under the administration of the Bassarids. The culture of Bassaridia Vaeringheim is also heavily influence by that of the Bassarid Haifan population who resides in the region, as well as that of the Bassarid Jezeri. To this end, the Associate Domain represents a blend of cultures and identities which is unique to the region, and to the globe in the Post-Bassarid world.
Demographics
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Bassaridia Vaeringheim is home to a wide range of different ethnic groups from across the eastern hemisphere. These include the Pallisican, Kralian, and Aead peoples who originate in former Passas, the Chelkran peoples of Chelkran Kesh, the Gamesman peoples of Northern and central Corum, and the Haifan, Alperkin, Normarkian, and Jezeri peoples of central and northern Keltia. Of these, Haifans, Alperkin, and Normarkians constitute the majority of the nation's people, followed closely by Jezeri, Pallisicans and Kralians. Representing a smaller portion of the nation's population, Chelkrans and Aead. The smallest portion of the nation's population is made of up of Gamesman and Braxians.
Class Relations
Class relations in Bassaridia Vaeringheim are intricately woven into the cultural and religious fabric of the society, which revolves around the practice of the Stripping Path, and to a lesser extent the Reformed Stripping Path. At the top of the social hierarchy are the high priestesses and noble families who are deeply involved in the organization of the nation's predominate religion and of the nation's marketplace. Next is the nation's merchant class, which holds substantial economic influence. Members of this class are often wealthy and play a crucial role in the distribution of goods and services sold and provided through the General Port of Lake Morovia. Below the merchant class is the artisan class, whose skilled artisans and craftsmen, serving at the behest of the nation's priestess and noble class, form the backbone of the nation's economy. These three classes, the priestess and noble class, the merchant class, and the artisan class, form the upper echelons of society in Bassaridia Vaeringheim.
At the highest ranks of the nation's lower social echelons are farmers and laborers, who work to produce the products sold by the merchant class. Despite playing an important role in the nation's social hierarchy, members of the farmer and labor class enjoy a limited degree of social mobility. Next in the ranks of the lower echelons of Bassaridian society are entertainers and performers including musicians, actors, and dancers, who hold a unique position in society, insofar as they are often admired for their ability to channel the divine ecstasy of the gods of the Stripping Path through their ritual performances. Members of this class often serve as servants of the Priestess and noble class, and can enjoy a greater level of social mobility than farmers and laborers.
At the very bottom of the social hierarchy are outsiders and slaves - those who do not adhere to the Bassaridian faith or are considered foreign, including slaves usually captured during the era of the Haifo-Pallisican Imperial Trade Union. Members of this class enjoy limited rights and are often marginalized.
Gender Relations
Gender relations are relatively fluid in Bassaridia Vaeringheim, reflecting the Bassaridian values of freedom and trade. Both men and women can participate in religious ceremonies and festivities, can assume status in any of the nation's social echelons, and women are not confined to traditional domestic roles.
Religious Influence
At the core of the nation's religious identity is the Stripping Path, a religion which features sacred rituals centered around the shedding societal constraints and inhibitions to connect with the divine. Practitioners of the Stripping Path engage in ecstatic ceremonies, often characterized by dancing, music, and the consumption of wine and other varieties of alcohol and various intoxicants. These rituals are considered a means of achieving a heightened state of consciousness and communion with Dionysus and the other higher and lesser gods of the Stripping Path. Such rituals also serve to reinforce the shared spiritual values of freedom, hedonism, and the pursuit of personal enlightenment.
Bassaridia Vaeringheim is known for its vibrant festivals and celebrations, which combine various forms of religious devotion with cultural expression. These events are marked by exciting and often wild processions, colorful costumes which reflect the influence of the Bassarids as well as that of the Alperkin, and the use of alcohol and other substances. Such festivities serve as an affirmation of the people's collective faith and reinforce a strong sense of community.
The religious influence of the Bassarid faith is also apparent in the nation's art and architecture. Temples and public buildings may feature intricate carvings and artwork, mainly including statues, depicting scenes from the life of Dionysus and the religion's other divine entities. These designs reflect the spiritual significance of their surroundings.
The Bassarid faith, furthermore, maintains a significant impact on the social structure of Bassaridia Vaeringheim. Spiritual leaders - mostly consisting of priestesses known as "Maenads," "Bacchantes," or simply "Bassarids," play a crucial role in leading the spiritual community. They are considered intermediaries between the mortal realm and the divine.
In summary, the religious influence of the Stripping Path permeates all aspects of Bassaridian culture, from its rituals and celebrations to its art, architecture, and societal structure, making it a central and enduring aspect of the nation's way of life.