Hurmu Gate Network: Difference between revisions
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* [[Cherry Trees Gate]] ('''C'''), [[Cherry Trees]], [[Craitland]]. Planned to be operational by 1703 AN. | * [[Cherry Trees Gate]] ('''C'''), [[Cherry Trees]], [[Craitland]]. Planned to be operational by 1703 AN. | ||
* [[Port Esther Gate]] ('''E'''), outside [[Port Esther]], [[District of the Warring Islands|Warring Islands]]. Planned to be operational by 1705. | * [[Port Esther Gate]] ('''E'''), outside [[Port Esther]], [[District of the Warring Islands|Warring Islands]]. Planned to be operational by 1705. | ||
* [[Sanama City Gate]] ('''S'''), [[Sanama City]], [[Sanama]], initially planned to be operational by 1700, but its construction was halted by the outbreak of the [[Sanaman Civil War]] in 1698. | * [[Sanama City Gate]] ('''S'''), [[Sanama City]], [[Sanama]], initially planned to be operational by 1700, but its construction was halted by the outbreak of the [[Sanaman Civil War]] in 1698. |
Revision as of 18:15, 27 November 2021
The Hurmu Gate Network refers to the network of gates that allow for instantaneous transport between two gates through displacement of space-time.
The Hurmu Gate Network has been developed by the Hurmu Gate Institute and the Hurmu Gate Company.
Network
The network can only accommodate up to 25 gates. Currently, only 4 are operational, and 6 are being built, allowing for future planning of 16 gates.
In order to travel between two gates, for example between Kaupang and Ghawlama, the Hub will arrange for opening the network between these gates at a given time. Then each gate must make it available for travel from the other.
Three sets of codes are thus entered into the system:
- In the Hub: "H1K2G" (read as Hub opens the route from Kaupang to Ghawlama)
- In Kaupang: "K1K2G" (read as Kaupang opens the route from Kaupang to Ghawlama)
- In Ghawlama: "G1K2G" (read as Ghawlama opens the route from Kaupang to Ghawlama)
Then Kaupang enters its initiation code, "K!K2G" (read as Kaupang initiates travel from Kaupang to Ghawlama).
Once travel is complete, the closing codes must be entered:
- In the Hub: "H0K2G" (read as Hub closes the route from Kaupang to Ghawlama)
- In Kaupang: "K0K2G" (read as Kaupang closes the route from Kaupang to Ghawlama)
- In Ghawlama: "G0K2G" (read as Ghawlama closes the route from Kaupang to Ghawlama)
The Hub cannot open a gate remotely (for security reasons), but can close a gate remotely if it does not close on its own. Similarly, the Hub can block a gate from accessing the network this way.
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | W | X | Y | Z |
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Operational gates
- Huyenkula Gate (H, nicknamed "Hub"), Vesüha, Lake District (HGC). Acts as Hub for the entire network, similar to an air-traffic controller. No transport between any two gates may or can be made without the Hub's authorisation.
- Kaupang Gate (K), Kaupang, Lake District (HGC)
- Ghawlama Gate (G), Ghawlama, Lontinien (HGC)
- Gate Rumsɬæn-Maltenstein (M), outside Maltenstein, Shireroth (opened in 1698)
- Lindström Gate (L), Lindström, Natopia. Opened in 1699.
- Merensk Gate (B), Merensk, Unified Governorates of Benacia. Opened in 1700.
Planned gates
- Cherry Trees Gate (C), Cherry Trees, Craitland. Planned to be operational by 1703 AN.
- Port Esther Gate (E), outside Port Esther, Warring Islands. Planned to be operational by 1705.
- Sanama City Gate (S), Sanama City, Sanama, initially planned to be operational by 1700, but its construction was halted by the outbreak of the Sanaman Civil War in 1698.
- Tarsica Gate (T), in New Lindström, Tarsica. The first gate outside Micras. Planned to be operational by 1706.