Lighthouse City State: Difference between revisions

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== History ==
== History ==
While Tymaria was collapsing into civil war, the foundation of Lighthouse was seen as a diplomatic achievement when Treesia and Baracao agreed to form the original condominium.


==Government and politics==
==Government and politics==
Line 48: Line 49:


==Foreign relations and military==
==Foreign relations and military==
===Foreign policies===
The city state generally exercises armed neutrality, but nonetheless actively seeks diplomatic relations with other micronations. In order to provide for the free flow of goods and encourage trade, Lighthouse does not try to involve itself in sticky diplomatic alliances. Given its small size, it is not a formidable military power in any sense; although it is fully capable of defending itself from attack, offensive operations are taxing on the military, economy, and entire state. Thus it is prudent to invest in maintaining neutrality in order to promote economic prosperity. Like Switzerland, Lighthouse provides an economic haven for bankers, businesses, corporations, and private investors. It is a matter of importance to maintain a high quality of service to these people, and as such the state admits neutrality is the best option to accomplish this.
Presently, Lighthouse is seeking to officialize diplomatic relations with Shireroth, Antica, and Nelaga. Envoys are presently en route to Babkha and Alexandria.
===The Light Brigade===
The military wing of Lighthouse is known as the Light Brigade. Several platoons of Marines are responsible for the defense of the island, while most of the military's remaining resources are heavily invested in the navy. A tiny air force exists, mostly comprised of rotary craft, and attached to the navy.


==Culture==
==Culture==

Revision as of 17:30, 8 September 2010

Lighthouse City State
Flag of Lighthouse
Flag
Coat of Arms of Lighthouse
Coat of Arms
Motto: None
Anthem: None
Location of Lighthouse
Map versions 3.5.0 - 8.0.0
Capital Lighthouse
Largest city Lighthouse
Official language(s) English
Official religion(s)
Demonym Lighthouser, Pharosian
 - Adjective Lighthousen, Pharosi
Government Corporate
 - Keeper of the Light Ryan
 - Cmdr. of the Light Brigade Ryan
 - Legislature Lighthouse Board
Establishment June 2001
Area NA
Population Unknown
Active population 3
Currency None
Calendar
Time zone(s)
Mains electricity
Driving side
Track gauge
National website None
National forum [1]
National animal Larus marinus
National food Fish
National drink Rum
National tree Palm
Abbreviation LCS

Lighthouse, officially the Lighthouse City State is a nation occupying the westernmost island of the Skerry Isles. It is bordered by Nova England to the east. The city state controls the western half of the island, which is locally known as Pharos.

The Lighthouse is one of the oldest structures on Micras and has been in semi-continual existence since the earliest days of the Micronational Cartography Society. It has been built and destroyed several times, the source of at least one major war, and finally moved to its present location. Originally established as a condominium between the United Baronies of Treesia and the Republic of Baracao, it has long been a catalyst of conflict between those two states, and later between Treesia and the Kingdom of Babkha. Its founding as a condominium allowed the city state to become a fusion of several large micronational cultures; combined with an attractive laissez-faire style government, this allowed Lighthouse to prosper and become an economic haven, albeit temporarily.

History

While Tymaria was collapsing into civil war, the foundation of Lighthouse was seen as a diplomatic achievement when Treesia and Baracao agreed to form the original condominium.

Government and politics

The Lighthouse City State is governed along city-centered lines with a capitalist/corporate operating style. An executive council known as the Lighthouse Board governs the entire state. The Board is composed of the three District Magistrates (one each for North, Central, and South Pharos), the Commander of the Light Brigade, and the District Attorney. One member of the board is chosen to serve a role as chairman, obtaining the title of Keeper of the Light, which is the highest office of state.

Generally, the government is exceptionally laissez-faire in its approach to administering the island. District Magistrates are given the freedom to develop their respective regions, while the District Attorney is present to ensure laws are adhered to. The military is represented at the Council by the Commander of the Light Brigade.

Foreign relations and military

Foreign policies

The city state generally exercises armed neutrality, but nonetheless actively seeks diplomatic relations with other micronations. In order to provide for the free flow of goods and encourage trade, Lighthouse does not try to involve itself in sticky diplomatic alliances. Given its small size, it is not a formidable military power in any sense; although it is fully capable of defending itself from attack, offensive operations are taxing on the military, economy, and entire state. Thus it is prudent to invest in maintaining neutrality in order to promote economic prosperity. Like Switzerland, Lighthouse provides an economic haven for bankers, businesses, corporations, and private investors. It is a matter of importance to maintain a high quality of service to these people, and as such the state admits neutrality is the best option to accomplish this.

Presently, Lighthouse is seeking to officialize diplomatic relations with Shireroth, Antica, and Nelaga. Envoys are presently en route to Babkha and Alexandria.

The Light Brigade

The military wing of Lighthouse is known as the Light Brigade. Several platoons of Marines are responsible for the defense of the island, while most of the military's remaining resources are heavily invested in the navy. A tiny air force exists, mostly comprised of rotary craft, and attached to the navy.

Culture

The initial fusion of Treesian and Baracaoan cultures created a unique setting for the foundation of Lighthouse. Treesia held a traditionally conservative English-oriented culture, while Baracao was markedly revolutionary Hispanic state. This stark polarity was destined to clash, and indeed it did. While the Treesian population dominated the demographics, Baracaoan politics greatly influenced the conservative mindset of the community. Thus it came to pass that the original population, which was monarchial conservatives, came to embrace economic freedom and corporate wealth. The early practice of privateering exercised by most Lighthousers also lent support to the growth of economic and corporate dominance.

After the collapse of Baracao, Lighthouse experienced a large influx of Babkhans, which further altered the demographics of the island. With the inclusion of Babkha and Treesia into the Grand Commonwealth, the free flow of these cultures was given unlimited movement and mixing. The close proximity of Pharos to Eura meant that it was easier for Babkhans to move to the island than Treesians, and this eventually led to conflict with Treesia as the island edged further away from its parent state.

Today, while still an English-speaking nation dominated by English customs, Lighthouse is an extremely diverse state with a wide ranging population from all walks of Micran life.

Economy

See also

External links