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{{Ralgon Article}} {{USSO article}}
{{Hexarchy Article}}
 
{{WIP}}
 
{{Hexarchy Article}}
{{Infobox Nation Comprehensive
{{Infobox Nation Comprehensive
|fullname = The Realms Represented by the Hexarchy of Pyrax, Eventide, and Elam
|fullname = The Realm of Pyrax
|commonname = Pyraxian (official)
|commonname = (none)
|flag = File:Pyrax Flag.png
|flag = WIP
|coa = File:Ralgon CoA.png
|coa = File:Ralgon CoA.png
|motto = ''The Gods Are Our Strength''
|motto = ''Forged in Fire''
|anthem = WIP
|anthem = WIP
|map =File:Pyrax 1685.png
|map =
|mapversions = ???
|mapversions = ???
|capital = Azul'an, Arumen
|capital = Azul'an
|largecity = Kobol, Eventide Isles
|largecity = Kobol
|lang = Draconian (official)<br>Standard (most common)
|lang = Arumane (official)<br>Zatharan (regional)<br>Standard (most common)
|demnoun = Ralgon
|demnoun =  
|demadj = Ralgon
|demadj = Pyraxian<br><small>Arumite (local)<br>Zatharite(local)</small>
|govtype = Hexarchy (with rotating HoS)
|govtype = Oligarchy (led by a monarch)
|headofstatetitle = King of the Hexarchy
|headofstatetitle = Lord Paramount
|headofstate = King Gilgamesh, Lord of Arumen
|headofstate = Lord Gilgamesh von Arumen
|religion = [[Draconic]]<br> Native folk religions
|religion = [[Draconic]]<br> Native folk religions
|headofgovernmenttitle = Hexarch
|headofgovernmenttitle = Viceroy
|headofgovernment = Hexarch Marduk, Lord of Elam (and others)
|headofgovernment = Dagon von Erused (as Count of Zathara)
|legislature = Parliament
|legislature = General Assembly
|estdate = Lone Moon, 1685 [[shire:AN|AN]]<br>
|estdate = 1680 [[shire:AN|AN]] (as part of Ralgon)<br>1685 (as part of the Hexarchy)
|agerank =  
|agerank =  
|area = NA
|area = NA
|arearank = NA
|arearank = NA
|pop = 6,839,374 (1685 AN)
|pop = 12,500,000 (1685, est.)
|activepop = NA
|activepop = NA
|currency = Guilder (£)
|currency = Guilder (£)
|abbrev = HRE
|abbrev =  
|site =  
|site =  
|forum =  
|forum =  
|animal = Adrestian Eagle
|animal = phoenix
|food =  
|food =  
|drink = Green Tea
|drink =  
|tree = Lemon tree
|tree = orange tree
}}
}}


'''Pyrax''' is a political entity that, between two large islands in the Red Sea (in Keltia's interior), along with smaller islands nearby, composes one of the six constituencies, or Realms, of [[The Hexarchy]]. The polity is ruled by Gilgamesh, Lord of Arumen (the western, largest island).


'''The Hexarchy''', also commonly referred to as '''Pyrax''' by outsiders, is formally known as '''The Realms Represented by the Hexarchy of Pyrax, Elam, and the Eventide Islands'''. Officially established in 1685 [[shire:AN|AN]], the country is very new and still finding its footing in a much larger world than most of the population could have imagined. The nation is a union of peoples from a formerly dependent constituent country of the Holy Ralgon Empire, along with natives that fought the same, in combination with dissenting wealthy rulers from Adrestia who struck out and established their own independent colony (at the Eventide Islands). Various rulers from major parts of the constituent Realms are each represented by a separate Hexarch, who sits on the Council of Six. The country's name is also provisional, and mostly an effort to keep the powerful native tribes appeased until a new consensus on the nation's name is reached.
Pyrax consists of two districts: the island of Arumen, and the island of Zathara. The capital and largest city is Azul'an, while the largest military installment is located at Fort Suza, still named so in honor of the previous Hexarch that relocated onto the mainland with a large military force to establish a larger Realm (of the same name) there.
 
The country has an extremely poor reputation abroad for being openly "infested" by wild dragons endemic to the Ralgon homeland, the same which have been tamed in great part by the natives and brought to the Realms of Pyrax to protect the population. The Eventide Islands are the only real economic hub within the country. Despite the small land area and a highly concentrated population, the Islands import and export various treasures in exchange for food from the north and luxuries from around the world. The Port of Kobol, the country's largest city, the region is well-protected by dragons as well as modern weapons, with which the inhabitants successfully deter incoming Ralgon attacks (as few as they are now) that attempt to reclaim the lost colony. Elam is the glue that connects the country's disparate regions together. Although the Realm of Elam only consists of a single city currently (named after the massive fortress of La Roque), its status as a major port in Keltia's inner straits (known as the Great River to locals) also lends it some measure of wealth that the city heavily invests in both defense and the education of its rapidly-growing population.
 
The country is also well-known for its widely varying cultures. Most of the land is undeveloped, and belongs to the natives and tribes from the Green that recently joined the Realms. The natives themselves have adapted to their new open space and independence, and found the Twin Isles' mountainous terrain and vast open water to their liking. However, their economy is still primitive compared to the south, and there are few exports outside of food and textiles. The only metallic exports are  with the North Capital of Azul'an largely consisting of a massive city fed mostly by a combination of seafood and fauna the dragons bring back as prey for their masters.
 
==Government==
 
==History==


==Economy==
The government is an absolute monarchy, but with day-to-day legislative power devolved to the General Assembly, a collection of men and women elected mostly from the country's powerful warrior class. Three prerequisites exist for serving: military service (current or prior), continual physical residence in the Realm (ten years before, during, and ten years after the term), and wealth (property and ownership of a dragon, which were very expensive creatures to house, feed, and maintain). Despite these requirements being simple enough to fulfill, they are extremely hard to keep up with, especially since Members of the Assembly (MA's) are forbidden from holding any employment during their terms.


==Religion==
[[category:Hexarchy]]

Latest revision as of 12:17, 18 August 2020

{{{1}}} This article or section is a work in progress. The information below may be incomplete, outdated, or subject to change.

The Realm of Pyrax
125px|Flag of (none)|frameless
Flag
Coat of Arms of (none)
Coat of Arms
Motto: Forged in Fire
Anthem: WIP
[[|250px|Location of (none)|frameless]]
Map versions ???
Capital Azul'an
Largest city Kobol
Official language(s) Arumane (official)
Zatharan (regional)
Standard (most common)
Official religion(s) Draconic
Native folk religions
Demonym
 - Adjective Pyraxian
Arumite (local)
Zatharite(local)
Government Oligarchy (led by a monarch)
 - Lord Paramount Lord Gilgamesh von Arumen
 - Viceroy Dagon von Erused (as Count of Zathara)
 - Legislature General Assembly
Establishment 1680 AN (as part of Ralgon)
1685 (as part of the Hexarchy)
Area NA
Population 12,500,000 (1685, est.)
Active population NA
Currency Guilder (£)
Calendar
Time zone(s)
Mains electricity
Driving side
Track gauge
National website
National forum
National animal phoenix
National food
National drink
National tree orange tree
Abbreviation

Pyrax is a political entity that, between two large islands in the Red Sea (in Keltia's interior), along with smaller islands nearby, composes one of the six constituencies, or Realms, of The Hexarchy. The polity is ruled by Gilgamesh, Lord of Arumen (the western, largest island).

Pyrax consists of two districts: the island of Arumen, and the island of Zathara. The capital and largest city is Azul'an, while the largest military installment is located at Fort Suza, still named so in honor of the previous Hexarch that relocated onto the mainland with a large military force to establish a larger Realm (of the same name) there.

The government is an absolute monarchy, but with day-to-day legislative power devolved to the General Assembly, a collection of men and women elected mostly from the country's powerful warrior class. Three prerequisites exist for serving: military service (current or prior), continual physical residence in the Realm (ten years before, during, and ten years after the term), and wealth (property and ownership of a dragon, which were very expensive creatures to house, feed, and maintain). Despite these requirements being simple enough to fulfill, they are extremely hard to keep up with, especially since Members of the Assembly (MA's) are forbidden from holding any employment during their terms.