This is an article for the open-air zoo also known as The Hexarchy. Click here for directions to the nearest dragon pit.

Pyrax

From MicrasWiki
Jump to navigationJump to search

{{{1}}} This article or section is a work in progress. The information below may be incomplete, outdated, or subject to change.

The Realm of Pyrax
125px|Flag of (none)|frameless
Flag
Coat of Arms of (none)
Coat of Arms
Motto: Forged in Fire
Anthem: WIP
[[|250px|Location of (none)|frameless]]
Map versions ???
Capital Azul'an
Largest city Kobol
Official language(s) Arumane (official)
Zatharan (regional)
Standard (most common)
Official religion(s) Draconic
Native folk religions
Demonym
 - Adjective Pyraxian
Arumite (local)
Zatharite(local)
Government Oligarchy (led by a monarch)
 - Lord Paramount Lord Gilgamesh von Arumen
 - Viceroy Dagon von Erused (as Count of Zathara)
 - Legislature General Assembly
Establishment 1680 AN (as part of Ralgon)
1685 (as part of the Hexarchy)
Area NA
Population 12,500,000 (1685, est.)
Active population NA
Currency Guilder (£)
Calendar
Time zone(s)
Mains electricity
Driving side
Track gauge
National website
National forum
National animal phoenix
National food
National drink
National tree orange tree
Abbreviation

Pyrax is a political entity that, between two large islands in the Red Sea (in Keltia's interior), along with smaller islands nearby, composes one of the six constituencies, or Realms, of The Hexarchy. The polity is ruled by Gilgamesh, Lord of Arumen (the western, largest island).

Pyrax consists of two districts: the island of Arumen, and the island of Zathara. The capital and largest city is Azul'an, while the largest military installment is located at Fort Suza, still named so in honor of the previous Hexarch that relocated onto the mainland with a large military force to establish a larger Realm (of the same name) there.

The government is an absolute monarchy, but with day-to-day legislative power devolved to the General Assembly, a collection of men and women elected mostly from the country's powerful warrior class. Three prerequisites exist for serving: military service (current or prior), continual physical residence in the Realm (ten years before, during, and ten years after the term), and wealth (property and ownership of a dragon, which were very expensive creatures to house, feed, and maintain). Despite these requirements being simple enough to fulfill, they are extremely hard to keep up with, especially since Members of the Assembly (MA's) are forbidden from holding any employment during their terms.