Micras Warfare (video game): Difference between revisions
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'''''Micras Warfare''''' is a {{AN|1680}} first-person shooter game developed by [[VISOR]] and published by [[Monster Interactive]]. This was the first instalment of the [[Micras Warfare]] series and it received mostly positive | '''''Micras Warfare''''' is a {{AN|1680}} first-person shooter game developed by [[VISOR]] and published by [[Monster Interactive]]. This was the first instalment of the [[Micras Warfare]] series and it received mostly positive critic reviews domestically and abroad. The game focuses on giving the player a realistic and modern simulation to what happens on the front line. | ||
The game takes place in the fictional country of [[Trakijstania]], a nation which has been plagued by weak governance and major insurgent activity which has lead to the illegal occupation and potential annexation by [[Jingdao]]. The game's campaign follows a team of special forces from various [[Raspur Pact|Raspur]] nations partnering with a rebel militia to combat the illegal occupation and reduce insurgent activity. Events which occur in the game are based on events and locations such as [[Qyzylqaystan]] and the [[Northcliff International Airport bombing]]. | The game takes place in the fictional country of [[Trakijstania]], a nation which has been plagued by weak governance and major insurgent activity which has lead to the illegal occupation and potential annexation by [[Jingdao]]. The game's campaign follows a team of special forces from various [[Raspur Pact|Raspur]] nations partnering with a rebel militia to combat the illegal occupation and reduce insurgent activity. Events which occur in the game are based on events and locations such as [[Qyzylqaystan]] and the [[Northcliff International Airport bombing]]. | ||
The game was a commercial success but received heavy criticism over | The game was a commercial success but received heavy criticism over its campaign and depiction of Jingdaoese and Umraist people. The game was reimagined by [[VISOR]] in 1691 with better graphics, an alternate campaign and other minor detail changes. | ||
==Gameplay== | ==Gameplay== | ||
==Plot== | ==Plot== | ||
===Main campaign=== | ===Main campaign=== | ||
====Reimagined campaign==== | |||
===Special Ops=== | ===Special Ops=== | ||
===Battle Zone=== | ===Battle Zone=== | ||
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==Reception== | ==Reception== | ||
Well received in [[Constancia]], [[Elluenuueq]], and the [[UGB]] for its depiction of the Jingdaoese in a fundamentally correct historical light. That Umraist communities enjoyed no particular standing in those countries also helped. | |||
==Controversies== | ==Controversies== | ||
===Jingdaophobia=== | ===Jingdaophobia=== |
Latest revision as of 12:57, 17 February 2021
Micras Warfare | |
Developer(s) | VISOR |
---|---|
Publisher(s) | Monster Interactive |
Writer(s) |
Gilbert Davies Keiron Gardner Felix Short |
Composer(s) | Sarah Hamilton |
Series | Micras Warfare |
Platform(s) |
iDrive 2000 Drag0n Egg PC |
Release | 1680 AN |
Genre(s) | First person shooter |
Mode(s) | Single and multiplayer |
Micras Warfare is a 1680 AN first-person shooter game developed by VISOR and published by Monster Interactive. This was the first instalment of the Micras Warfare series and it received mostly positive critic reviews domestically and abroad. The game focuses on giving the player a realistic and modern simulation to what happens on the front line.
The game takes place in the fictional country of Trakijstania, a nation which has been plagued by weak governance and major insurgent activity which has lead to the illegal occupation and potential annexation by Jingdao. The game's campaign follows a team of special forces from various Raspur nations partnering with a rebel militia to combat the illegal occupation and reduce insurgent activity. Events which occur in the game are based on events and locations such as Qyzylqaystan and the Northcliff International Airport bombing.
The game was a commercial success but received heavy criticism over its campaign and depiction of Jingdaoese and Umraist people. The game was reimagined by VISOR in 1691 with better graphics, an alternate campaign and other minor detail changes.
Gameplay
Plot
Main campaign
Reimagined campaign
Special Ops
Battle Zone
Micras Warfare:Battle Zone is a free to play battle royale version of the game which released in 1688 AN for iDrive 2000, Drag0n Egg and PC. Purchasing the main game is not required to play Battle Zone. Battle Zone is developed by VISOR and published by Monster Interactive like the main version of the game. Online multiplayer allows a maximum of 200 players. Battle Zone is set in a fictional city in a fictional wartorn Slavic state and cross-platform play and progression are enabled. Players can purchase items with an in-game currency called "Battle Credits" at various locations on the map.
Reception
Well received in Constancia, Elluenuueq, and the UGB for its depiction of the Jingdaoese in a fundamentally correct historical light. That Umraist communities enjoyed no particular standing in those countries also helped.
Controversies
Jingdaophobia
Depiction of Umraism
Music
Song Name | Theme of | Notes |
---|---|---|
Main Tiles (Micras Warfare) | Main titles | |
Dragonmoor massacre | Background music for the "Dragonmoor" mission |