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Midway: Difference between revisions

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The city of Midway serves as the default capital region of the [[Empty Quarter]], a vast unpopulated region in the western interior of the Hexarchy. Founded at some point in 1694 originally as a military base, construction of the [[Pan-Keltian Highway]] contributed to rapid population growth as the region fell under Hexarchian occupation over the course of the 1690's AN. The city serves primarily as a waypoint between extremely far-flung locations in the Hexarchy, and serves to connect the Realm of [[Karnak]] with other locations in the country, to include [[Pyrax]] and [[Asshyria]].
The city of Midway serves as the default capital region of the [[Empty Quarter]], a vast unpopulated region in the western interior of the Hexarchy. Founded at some point in 1694 originally as a military base, construction of the [[Pan-Keltian Highway]] contributed to rapid population growth as the region fell under Hexarchian occupation over the course of the 1690's AN. The city serves primarily as a waypoint between extremely far-flung locations in the Hexarchy, and serves to connect the Realm of [[Karnak]] with other locations in the country, to include [[Pyrax]] and [[Asshyria]].
[[Category:Cities]]
[[Category:Cities in The Hexarchy]]

Revision as of 06:44, 4 April 2021

{{{1}}} This article or section is a work in progress. The information below may be incomplete, outdated, or subject to change.


The city of Midway serves as the default capital region of the Empty Quarter, a vast unpopulated region in the western interior of the Hexarchy. Founded at some point in 1694 originally as a military base, construction of the Pan-Keltian Highway contributed to rapid population growth as the region fell under Hexarchian occupation over the course of the 1690's AN. The city serves primarily as a waypoint between extremely far-flung locations in the Hexarchy, and serves to connect the Realm of Karnak with other locations in the country, to include Pyrax and Asshyria.