Sanaman Civil War/metrics: Difference between revisions

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# Assign possibilities to each element
# Assign possibilities to each element
# Possible uprising (only for militias)
# Possible friendly uprising (only for DPRs)
# Possible defection (only for government)
# Possible covert N&H supply drop (only for DHP)
# Possible hostile defection (only for government)
## Possible RP air support cancels defection
## Size of defection
## Size of defection
# Result of action (win, loss, stalemate)
# Result of action (win, loss, stalemate)
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# Proximity to rebel controlled area
# Proximity to rebel controlled area
# Add probability for Sani or Ama territory
# Add probability for Sani or Ama territory
# Subtract probability for access to RP airspace
# Subtract probability for road access to RP territory
# Assign defection probabilities (full, partial, none)
# Assign defection probabilities (full, partial, none)
## Partial results in battle
## Partial results in battle
[[Category:Sanama]]

Latest revision as of 20:30, 30 August 2021

Each month every section of government controlled territory has a non-zero chance of an uprising. Chance of uprising is calculated according to the following:

  1. Determine size of section
  2. Is the section adjacent to rebel controlled territory?
  3. Is the adjacent rebel controlled territory expanding or contracting?
  4. Is the adjacent rebel entity DPR, HN or Democratic?
  5. Assign near-to-arbitrary value
  6. Roll

Each battle, assault and defence during the Sanaman Civil War consists of five stages. Each stage consist of these elements:

  1. Assign possibilities to each element
  2. Possible friendly uprising (only for DPRs)
  3. Possible covert N&H supply drop (only for DHP)
  4. Possible hostile defection (only for government)
    1. Possible RP air support cancels defection
    2. Size of defection
  5. Result of action (win, loss, stalemate)
  6. Size of victory or defeat
  7. Mark change in territory
  8. Assign losses

Each government base has a non-zero risk of defection every month.

  1. Proximity to rebel controlled area
  2. Add probability for Sani or Ama territory
  3. Subtract probability for access to RP airspace
  4. Subtract probability for road access to RP territory
  5. Assign defection probabilities (full, partial, none)
    1. Partial results in battle