Micras Warfare: Crimson Front
Micras Warfare: Crimson Front is a first-person shooter video game developed by TR3ad and Published by Monster Interactive. Based on the Streïur uis Faïren It was released in 1742. The game follows the military and civilian experiences during the war, depicting the impact of both nuclear and conventional warfare. Players assume the roles of soldiers, operatives, and commanders on both sides of the conflict, offering a multi-faceted look at the war's brutal realities.
This was the first time the video game franchise based a game on a real conflict on Micras. The game features a campaign, an extensive multiplayer and a zombies mode. Micras Warfare:Battle Zone also returned in the game's second season.
Campaign
The game follows the brutal conflict between the Benacian Union and Shireroth, divided into four acts that span from 1733 to 1741 AN. It explores themes of war crimes, nuclear devastation, and moral ambiguity, placing players in key roles across both factions. The story begins with the war's sudden escalation, marked by a devastating nuclear strike on Benacia and intense retaliation. As the conflict spirals into chaos, players witness the destruction firsthand, experiencing moments of urban combat, infiltration missions, and desperate defenses.
The middle portion of the narrative delves into the grinding stalemate that defines the war's brutal core. Players endure the horrors of toxic battlefields, face devastating bombardments, and engage in covert sabotage missions as both sides struggle to gain the upper hand. The tide turns when Shireroth faces internal strife and Benacian offensives falter, ultimately shifting the balance of power. Failed offensives, destructive air battles, and a costly rebellion leave both nations weakened and desperate.
In the final act, the war reaches its grim conclusion as Shireroth launches a final assault, overwhelming Benacian forces in a crushing display of power. Players participate in the last stand at Lorsdam, holding out just long enough for a ceasefire to be reached. The war ends with the Treaty of Lorsdam, where Shireroth declares victory, but the scars of nuclear destruction and mass casualties leave both nations devastated.
Throughout the campaign, players face difficult moral decisions, witnessing and sometimes participating in war crimes. The story emphasizes the devastating cost of conflict, forcing players to confront the psychological impact of their actions. By shifting perspectives between Benacian and Shirerithian characters, the game presents a deeply human portrayal of a war defined by loss, desperation, and the haunting aftermath of nuclear devastation.
Zombies
Set in the aftermath of the Benacian War, Zombies Mode plunges players into a world ravaged by nuclear strikes, bioweapons, and radiation-induced horrors. A mysterious virus, linked to both the conflict's contamination and failed experiments, turns victims into undead monstrosities. The main map, "Ground Zero", is a devastated urban landscape featuring toxic wastelands, abandoned bunkers, and a hidden research facility tied to the outbreak. Players must battle endless waves of zombies, uncover dark secrets about the virus, and attempt to survive the chaos.
Gameplay revolves around wave-based survival, with players utilising powerful weapons, crafting explosives, and navigating radiation zones that can cripple or kill them. Perks such as Nuclear Resilience and Biohazard offer defensive boosts, while teamwork is essential in the four-player co-op mode. Players will face formidable bosses, including "The Radicant", a towering entity that emits toxic clouds, "The Warden", a mutated soldier commanding swarms of undead, and Dr. Zahr, the rogue scientist turned final boss, capable of infecting players and controlling mutated zombies.