FMT Player Registry/skill: Difference between revisions
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<code>Ranking points x C</code> | <code>Ranking points x C</code> | ||
<code>C = B+S+F+I+H+R</code> | <code>C = B+S+F+I+H+C+R</code> | ||
*(B) Base = 0.20 | *(B) Base = 0.20 | ||
*(S) Surface = 0.10 | *(S) Surface = 0.10 | ||
*(F) Form = 0. | *(F) Form = 0.15 | ||
*(I) Uninjured = 0.10 | *(I) Uninjured = 0.10 | ||
*(H) Home turf = 0.10 | *(H) Home turf = 0.10 | ||
*(C) Culture = 0.00 – 0.10 | *(C) Culture = 0.00 – 0.10 | ||
*(R) Random = 0. | *(R) Random = 0.00 – 0.15 |
Revision as of 00:42, 20 August 2019
A player's skill in each game is calculated as follows:
Ranking points x C
C = B+S+F+I+H+C+R
- (B) Base = 0.20
- (S) Surface = 0.10
- (F) Form = 0.15
- (I) Uninjured = 0.10
- (H) Home turf = 0.10
- (C) Culture = 0.00 – 0.10
- (R) Random = 0.00 – 0.15