FMT Player Registry/skill: Difference between revisions

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<code>Ranking points x C</code>
<code>Ranking points x C</code>


<code>C = B+S+F+I+H+R</code>
<code>C = B+S+F+I+H+C+R</code>


*(B) Base = 0.20
*(B) Base = 0.20
*(S) Surface = 0.10
*(S) Surface = 0.10
*(F) Form = 0.20
*(F) Form = 0.15
*(I) Uninjured = 0.10
*(I) Uninjured = 0.10
*(H) Home turf = 0.10
*(H) Home turf = 0.10
*(C) Culture = 0.00 &ndash; 0.10
*(C) Culture = 0.00 &ndash; 0.10
*(R) Random = 0.05 &ndash; 0.20
*(R) Random = 0.00 &ndash; 0.15

Revision as of 00:42, 20 August 2019

A player's skill in each game is calculated as follows:

Ranking points x C

C = B+S+F+I+H+C+R

  • (B) Base = 0.20
  • (S) Surface = 0.10
  • (F) Form = 0.15
  • (I) Uninjured = 0.10
  • (H) Home turf = 0.10
  • (C) Culture = 0.00 – 0.10
  • (R) Random = 0.00 – 0.15