Module:WarLeagueDivisionOpsBVR: Difference between revisions

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--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
-- (H) MAIN TABLE (NO systems/platforms column)
-- (H) MAIN TABLE (no platforms; no repetitive doctrine line)
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
function p.makeTable(frame)
function p.makeTable(frame)
Line 247: Line 247:
     local showLegend = tostring(args.showlegend or "yes"):lower() ~= "no"
     local showLegend = tostring(args.showlegend or "yes"):lower() ~= "no"


    -- Build daily events mapping first (DailyEvents may reseed RNG internally)
     local eventMap, hasEvents = buildEventMapForToday()
     local eventMap, hasEvents = buildEventMapForToday()


    -- Seed our RNG deterministically for the day (or override for testing)
     local seed = tonumber(args.seed) or (di.year * 1000 + di.dayOfYear)
     local seed = tonumber(args.seed) or (di.year * 1000 + di.dayOfYear)
     math.randomseed(seed)
     math.randomseed(seed)
Line 294: Line 292:
         local uScore = urgencyScore(urg)
         local uScore = urgencyScore(urg)


        -- Branch selection: Hatch/Haifan bias naval; higher urgency bias air support
         local branchWeighted = {
         local branchWeighted = {
             { name="ground", weight = 6 },
             { name="ground", weight = 6 },
Line 302: Line 299:
         local primary = pickWeighted(branchWeighted).name
         local primary = pickWeighted(branchWeighted).name


        -- Choose operation pool
         local op
         local op
         if primary == "naval" then
         if primary == "naval" then
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         end
         end


        -- Formations
         local ground = "—"
         local ground = "—"
         local naval  = "—"
         local naval  = "—"
         local air    = "—"
         local air    = "—"


        -- Keep a ground footprint unless it's a pure air ISR day and low urgency
         if not (primary == "air" and uScore <= 1 and math.random() < 0.35) then
         if not (primary == "air" and uScore <= 1 and math.random() < 0.35) then
             local gE = pickEchelonForUrgency(GROUND_ECHELONS, uScore)
             local gE = pickEchelonForUrgency(GROUND_ECHELONS, uScore)
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         local notes = bulletList({
         local notes = bulletList({
             "Op-ID: " .. opId(di, div.code, i),
             "Op-ID: " .. opId(di, div.code, i)
            "Doctrine: corridor integrity and civic stability maintenance"
         })
         })



Revision as of 20:09, 31 December 2025

Documentation for this module may be created at Module:WarLeagueDivisionOpsBVR/doc

-- Module:WarLeagueDivisionOpsBVR
-- Daily, in-world War League divisional operations log.
-- Integrates Module:BassaridianDailyEvents by parsing today’s city-event/urgency table output.

local p = {}

--------------------------------------------------------------------------------
-- (A) PSSC DATE (same logic used by Module:BassaridianDailyEvents)
--------------------------------------------------------------------------------
local function getPSSCDate()
    local startDate     = os.time({year = 1999, month = 8, day = 6})
    local secondsInDay  = 86400
    local daysPerYear   = 183
    local now           = os.time()

    local totalDays     = math.floor((now - startDate) / secondsInDay)
    local yearFraction  = totalDays / daysPerYear
    local psscYear      = math.floor(yearFraction)
    local dayOfYear     = math.floor((yearFraction - psscYear) * daysPerYear) + 1

    local month, dayOfMonth
    if dayOfYear <= 61 then
        month = 1; dayOfMonth = dayOfYear
    elseif dayOfYear <= 122 then
        month = 2; dayOfMonth = dayOfYear - 61
    else
        month = 3; dayOfMonth = dayOfYear - 122
    end

    local dateString = string.format("%d/%d/%d PSSC", dayOfMonth, month, psscYear)
    return {
        text      = dateString,
        year      = psscYear,
        dayOfYear = dayOfYear,
        month     = month,
        dom       = dayOfMonth
    }
end

--------------------------------------------------------------------------------
-- (B) HELPERS
--------------------------------------------------------------------------------
local function pick(t) return t[math.random(#t)] end

local function pickWeighted(list)
    local total = 0
    for _, it in ipairs(list) do total = total + (it.weight or 1) end
    local r = math.random() * total
    local acc = 0
    for _, it in ipairs(list) do
        acc = acc + (it.weight or 1)
        if r <= acc then return it end
    end
    return list[#list]
end

local function bulletList(items)
    if not items or #items == 0 then return "" end
    return "<ul><li>" .. table.concat(items, "</li><li>") .. "</li></ul>"
end

local function cityLink(cityName, anchorOverride)
    local anchor = anchorOverride or cityName
    return string.format("[[List_of_cities_in_Bassaridia_Vaeringheim#%s|%s]]", anchor, cityName)
end

local function opId(di, divCode, idx)
    return string.format("WL-%03d.%03d-%s-%02d", di.year, di.dayOfYear, divCode, idx)
end

--------------------------------------------------------------------------------
-- (C) INTEGRATE DAILY EVENTS (parse Module:BassaridianDailyEvents.makeTable())
--------------------------------------------------------------------------------
local function buildEventMapForToday()
    local ok, daily = pcall(require, "Module:BassaridianDailyEvents")
    if not ok or not daily or type(daily.makeTable) ~= "function" then
        return {}, false
    end

    local tbl = daily.makeTable() -- returns wikitable text with rows: "| date || city || event || urgency"
    local eventMap = {}

    for line in tostring(tbl):gmatch("[^\n]+") do
        if line:match("^|%s") and not line:match("^|%-%s*$") then
            local parts = mw.text.split(line:gsub("^|%s*", ""), "%s*||%s*")
            if #parts >= 4 then
                local city = parts[2]
                local ev   = parts[3]
                local urg  = parts[4]
                if city and city ~= "" and not eventMap[city] then
                    eventMap[city] = { desc = ev, urgency = urg }
                end
            end
        end
    end

    return eventMap, true
end

local function urgencyScore(urg)
    if urg == "CRITICAL" then return 4 end
    if urg == "HIGH"     then return 3 end
    if urg == "MEDIUM"   then return 2 end
    if urg == "LOW"      then return 1 end
    return 0
end

--------------------------------------------------------------------------------
-- (D) FORCE ORGANIZATION (as requested)
--------------------------------------------------------------------------------
local GROUND_ECHELONS = {
    { name="Turmae",        weight=5 },
    { name="Contubernia",   weight=5 },
    { name="Ordinis",       weight=4 },
    { name="Manipuli",      weight=3 },
    { name="Centuriae",     weight=2 },
    { name="Cohortes",      weight=1 },
}

local NAVAL_ECHELONS = {
    { name="Birlik-i Gemi (Patrol Element)", weight=5 },
    { name="Tabur-i Derya (Task Unit)",      weight=3 },
    { name="Ordu (Task Group)",              weight=1 },
}

local AIR_ECHELONS = {
    { name="Zeygi (Element)",   weight=5 },
    { name="Ptisis (Flight)",   weight=3 },
    { name="Moira (Squadron)",  weight=1 },
}

local function pickEchelonForUrgency(echelons, uScore)
    local tuned = {}
    for _, e in ipairs(echelons) do
        local w = e.weight or 1
        if uScore >= 3 then
            if e.name:match("Cohortes") or e.name:match("Ordu %(") or e.name:match("Moira") then
                w = w + 3
            elseif e.name:match("Centuriae") or e.name:match("Tabur%-i Derya") or e.name:match("Ptisis") then
                w = w + 2
            end
        elseif uScore == 2 then
            if e.name:match("Centuriae") or e.name:match("Tabur%-i Derya") or e.name:match("Ptisis") then
                w = w + 1
            end
        end
        table.insert(tuned, { name = e.name, weight = w })
    end
    return pickWeighted(tuned).name
end

--------------------------------------------------------------------------------
-- (E) DIVISIONS + CITY POOLS
--------------------------------------------------------------------------------
local DIVISIONS = {
    { name="Vaeringheim Division",        link="[[Vaeringheim Division]]",        code="VAE", weight=5,
      cities={"Vaeringheim","Luminaria","Serena","Symphonara","Aurelia","Somniumpolis","Nexa","Lunalis Sancta","Sylvapolis","Delphica","Catonis Atrium","Ferrum Citadel"} },
    { name="Alpazkigz Division",          link="[[Alpazkigz Division]]",          code="ALP", weight=4,
      cities={"The Alpazkigz","Pyralis","Acheron","Erythros","Aureum","Koinonía","Saluria","Aetherium","Fanghorn","Eikbu","Galvø","Sårensby","Slevik","Sjøsborg","Storesund","Notranskja","Kaledonija"} },
    { name="Odiferia Division",           link="[[Odiferia Division]]",           code="ODF", weight=3,
      cities={"Odiferia","Somniumpolis","Aetherium","Ferrum Citadel","Aurelia","Symphonara"} },
    { name="Hatch Ministry Division",     link="[[Hatch Ministry Division]]",     code="HAT", weight=3,
      cities={"Lewisburg","Lykopolis","Jogi","Keybir-Aviv","Tel-Amin","Diamandis","Thermosalem","Akróstadium","Sufriya"} },
    { name="New South Jangsong Division", link="[[New South Jangsong Division]]", code="NSJ", weight=3,
      cities={"Skýrophos","Bjornopolis","Aegirheim","Norsolyra","Thorsalon","Pelagia","Myrene","Thyrea","Ephyra","Halicarn"} },
    { name="Haifan Bassaridia Division",  link="[[Haifan Bassaridia Division]]",  code="HFA", weight=3,
      cities={"Keybir-Aviv","Tel-Amin","Diamandis","Jogi","Lewisburg","Thermosalem","Akróstadium","Sufriya","Lykopolis"} },
    { name="Bassaridian Normark Division",link="[[Bassaridian Normark Division]]",code="BNO",weight=2,
      cities={"Ardclach","Riddersborg"} },
    { name="Ouriana Division",            link="[[Ouriana Division]]",            code="OUR", weight=2,
      cities={"Bashkim","Ourid","Tonar"} },
    { name="Council of Kings Division",   link="[[Council of Kings Division]]",   code="CKD", weight=1,
      cities={"Vaeringheim","Bashkim","Ourid","Tonar"} },
}

--------------------------------------------------------------------------------
-- (F) OPERATION TYPES (branch-aware)
--------------------------------------------------------------------------------
local OP_GROUND = {
    { name="corridor security (rail / canal / road checkpointing)", weight=4 },
    { name="urban stabilization (cordon / curfew enforcement)",      weight=3 },
    { name="anti-smuggling interdiction / contraband seizure",       weight=3 },
    { name="infrastructure protection (port/bridge/aqueduct)",       weight=3 },
    { name="counter-insurgency sweep (cell disruption)",             weight=2 },
    { name="hazard response (evacuation / debris clearance)",        weight=2 },
    { name="convoy escort (supply / detainee / artifact transfer)",  weight=2 },
}

local OP_NAVAL = {
    { name="maritime escort / lake patrol routing",                 weight=3 },
    { name="VBSS / interdiction / contraband boarding",             weight=3 },
    { name="blockade enforcement / straits compliance sweep",       weight=2 },
    { name="harbor security (lock-gates / inner basin patrol)",     weight=2 },
}

local OP_AIR = {
    { name="ISR overwatch / route scanning",                        weight=4 },
    { name="rapid extraction / medevac lift",                       weight=2 },
    { name="strike deterrence package (show of force)",             weight=1 },
}

--------------------------------------------------------------------------------
-- (G) OVERSIGHT + COMPLIANCE
--------------------------------------------------------------------------------
local OVERSIGHT = {
    { label="Senate of Elders liaison",                 weight=3 },
    { label="Port compliance inspector (HCE)",          weight=4 },
    { label="Temple Aprobelle social-harmony auditor",  weight=3 },
    { label="Straits Convention monitor (civilian)",    weight=3 },
    { label="No observer (weather delay)",              weight=1 },
}

local COMPLIANCE = {
    { label="Deployment verified; corridor routing approved; ledger notes filed same-day",                 weight=6 },
    { label="Minor variance corrected; revised routing issued with escort buffer",                         weight=2 },
    { label="Weather delay; holding pattern under local command until visibility improves",               weight=1 },
    { label="Mission deferred (no-go); export-control check triggered by false manifest",                 weight=1 },
    { label="Export request refused (constitutional prohibition); material retained under Council custody", weight=1 },
}

local function rowColor(obs, comp, uScore)
    local o = (obs or ""):lower()
    local c = (comp or ""):lower()
    if o:match("weather delay") then
        return ' style="background-color:#fff3cd;"'
    end
    if c:match("minor variance") then
        return ' style="background-color:#fff3cd;"'
    end
    if c:match("export request refused") or c:match("mission deferred") then
        return ' style="background-color:#f8d7da;"'
    end
    if uScore >= 3 then
        return ' style="background-color:#f8d7da;"'
    end
    return ' style="background-color:#d4edda;"'
end

--------------------------------------------------------------------------------
-- (H) MAIN TABLE (no platforms; no repetitive doctrine line)
--------------------------------------------------------------------------------
function p.makeTable(frame)
    local di = getPSSCDate()
    local args = frame and frame.args or {}

    local rows = tonumber(args.rows) or 36
    local showLegend = tostring(args.showlegend or "yes"):lower() ~= "no"

    local eventMap, hasEvents = buildEventMapForToday()

    local seed = tonumber(args.seed) or (di.year * 1000 + di.dayOfYear)
    math.randomseed(seed)

    local divFilter = tostring(args.division or ""):lower()
    local divPool = {}
    if divFilter ~= "" then
        for _, d in ipairs(DIVISIONS) do
            if d.name:lower():find(divFilter, 1, true) or d.code:lower():find(divFilter, 1, true) then
                table.insert(divPool, d)
            end
        end
        if #divPool == 0 then divPool = DIVISIONS end
    else
        divPool = DIVISIONS
    end

    local out = {}
    table.insert(out, "{| class='wikitable sortable'")
    table.insert(out,
        "! style='white-space:nowrap;' | Date" ..
        " !! Division" ..
        " !! City / Node" ..
        " !! Daily event trigger" ..
        " !! Urgency" ..
        " !! Operation" ..
        " !! Ground Forces" ..
        " !! Naval Forces" ..
        " !! Aerial Forces" ..
        " !! Oversight" ..
        " !! Compliance / Notes"
    )

    for i = 1, rows do
        local div = pickWeighted(divPool)
        local cityName = pick(div.cities)

        local cityWikilink = cityLink(cityName, cityName)

        local ev = eventMap[cityName]
        local evDesc = ev and ev.desc or (hasEvents and "No reports" or "Events module unavailable")
        local urg = ev and ev.urgency or "N/A"
        local uScore = urgencyScore(urg)

        local branchWeighted = {
            { name="ground", weight = 6 },
            { name="naval",  weight = (div.code == "HAT" or div.code == "HFA") and 5 or 2 },
            { name="air",    weight = 2 + uScore },
        }
        local primary = pickWeighted(branchWeighted).name

        local op
        if primary == "naval" then
            op = pickWeighted(OP_NAVAL)
        elseif primary == "air" then
            op = pickWeighted(OP_AIR)
        else
            op = pickWeighted(OP_GROUND)
        end

        local ground = "—"
        local naval  = "—"
        local air    = "—"

        if not (primary == "air" and uScore <= 1 and math.random() < 0.35) then
            local gE = pickEchelonForUrgency(GROUND_ECHELONS, uScore)
            ground = string.format("%s (%s-%02d)", gE, div.code, math.random(1, 24))
        end

        if primary == "naval" or (div.code == "HAT" and math.random() < 0.55) or (uScore >= 3 and math.random() < 0.35) then
            local nE = pickEchelonForUrgency(NAVAL_ECHELONS, uScore)
            naval = string.format("%s (%s-N%02d)", nE, div.code, math.random(1, 12))
        end

        if primary == "air" or (uScore >= 2 and math.random() < 0.55) then
            local aE = pickEchelonForUrgency(AIR_ECHELONS, uScore)
            air = string.format("%s (%s-A%02d)", aE, div.code, math.random(1, 18))
        end

        local obs = pickWeighted(OVERSIGHT).label
        local comp = pickWeighted(COMPLIANCE).label

        local notes = bulletList({
            "Op-ID: " .. opId(di, div.code, i)
        })

        local style = rowColor(obs, comp, uScore)

        table.insert(out, "|-" .. style)
        table.insert(out, string.format(
            "| %s || %s || %s || %s || %s || %s || %s || %s || %s || %s || %s",
            di.text,
            div.link,
            cityWikilink,
            evDesc,
            urg,
            op.name,
            ground,
            naval,
            air,
            obs,
            bulletList({ comp, notes })
        ))
    end

    table.insert(out, "|}")

    if showLegend then
        table.insert(out, "\n<div style='margin-top:0.5em; font-size:90%;'>")
        table.insert(out, "<b>Legend:</b> ")
        table.insert(out, "<span style='background:#d4edda;padding:2px 6px;border:1px solid #c3e6cb;'>Green</span> = routine/compliant&nbsp; ")
        table.insert(out, "<span style='background:#fff3cd;padding:2px 6px;border:1px solid #ffeeba;'>Yellow</span> = variance/adjustment/weather&nbsp; ")
        table.insert(out, "<span style='background:#f8d7da;padding:2px 6px;border:1px solid #f5c6cb;'>Red</span> = HIGH/CRITICAL or export-control/deferment")
        table.insert(out, "</div>")
    end

    return table.concat(out, "\n")
end

--------------------------------------------------------------------------------
-- (I) OPTIONAL: show org ladders (for documentation / page footer)
--------------------------------------------------------------------------------
function p.showOrganization()
    return table.concat({
        '{| class="wikitable" style="width:100%;"',
        '! Branch !! Smallest → Largest',
        '|-',
        '| Ground || Turmae → Contubernia → Ordinis → Manipuli → Centuriae → Cohortes',
        '|-',
        '| Naval || Birlik-i Gemi (Patrol Element) → Tabur-i Derya (Task Unit) → Ordu (Task Group)',
        '|-',
        '| Aerial || Zeygi (Element) → Ptisis (Flight) → Moira (Squadron)',
        '|}',
    }, "\n")
end

return p