Module:BassaridiaForecast: Difference between revisions

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-- Module: BassaridiaForecast
-- Module: BassaridiaForecast
-- Provides two forecast functions:
-- Provides three functions:
-- 1) weatherForecast(frame)     -> returns a single
-- 1) weatherForecast(frame) -> returns a single big table
--    big table for ALL cities
--    for ALL cities (with daily-random weather).
-- 2) weatherForCity(frame)     -> returns a single
-- 2) weatherForCity(frame) -> returns a single small table
--    small table for a SPECIFIC city (by param "city"),
--    for a SPECIFIC city (param "city").
--   WITHOUT any heading or date line
-- 3) starsForTonight(frame) -> returns a table of star
--
--    "rise" and "set" times, based on season-based
-- NEW: 3) starsForTonight(frame) -> returns which Host
--    night length (very simplified).
--    Stars (from the "top image" = northern hemisphere
--    star map) are visible around 6:30 PM, plus an
--    approximate sky position for each.
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-- 1. Determine Today's Date for PSSC
-- HELPER #1: Current Date Info for PSSC
--   Also used to create a daily random seed.
-- Also used to create a daily random seed.
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local function getCurrentDateInfo()
local function getCurrentDateInfo()
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-- 2. Determine Season (Atosiel=1..61, Thalassiel=62..122, Opsitheiel=123..183)
-- HELPER #2: Determine Season
-- (Atosiel=1..61, Thalassiel=62..122, Opsitheiel=123..183)
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local function getSeasonName(dayOfYear)
local function getSeasonName(dayOfYear)
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-- 4. Weather Events by Climate & Season
-- 4. Weather Events by Climate & Season
--    (Unchanged from your original code)
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local climateEvents = {
local climateEvents = {
     ["Humid Subtropical"] = {
     -- [Truncated for brevity—include your full event lists here!]
        Atosiel = {
     -- ...
            "Morning drizzle and warm afternoon sunshine",
            "Mild thunderstorm building by midday",
            "Patchy fog at dawn, clearing toward lunch",
            "Light rain with sunny breaks after noon",
            "Gentle breezes, blossoming warmth, low humidity",
            "Scattered clouds with a brief shower by dusk",
            "Humid sunrise, comfortable high around midday",
            "Overcast for part of the day, mild temperatures",
            "Warm breezes carrying faint floral scents",
            "Partial sun, warm with a slight chance of rain"
        },
        Thalassiel = {
            "Hot, steamy day with intense midday heat",
            "Tropical-like humidity, afternoon thunder possible",
            "Intermittent heavy downpours, muggy evenings",
            "High humidity and patchy thunderstorms late",
            "Sun-scorched morning, scattered storms by dusk",
            "Hazy sunshine, extremely warm all day",
            "Thick humidity, chance of lightning late evening",
            "Sticky air, short downpours in isolated spots",
            "Heat advisory with only brief cooling at night",
            "Nighttime storms lingering into early morning"
        },
        Opsitheiel = {
            "Warm daytime, gentle evening breezes",
            "Occasional rain, otherwise mild temperatures",
            "Late-season warmth, scattered rain after sunset",
            "Cooler mornings, returning to warmth by midday",
            "Sparse cloud cover, tranquil weather overall",
            "Fog at dawn, warm midday, pleasant night",
            "Partial sun, comfortable humidity levels",
            "Evening drizzle with mild breezes",
            "Patchy haze, moderate warmth throughout the day",
            "Short-lived shower, then clearing skies"
        }
    },
    ["Oceanic"] = {
        Atosiel = {
            "Frequent light rain, cool breezes all day",
            "Foggy dawn, mild midmorning sunshine",
            "Short sunbreaks among passing showers",
            "Consistent drizzle, fresh winds from the sea",
            "Cloudy intervals with a few bright spells",
            "Late-afternoon clearing, crisp evening air",
            "Slow-moving clouds, mild temperatures",
            "Gentle but persistent rain, green foliage thriving",
            "Off-and-on showers, brief sunny interludes",
            "Steady breeze, moderate humidity levels"
        },
        Thalassiel = {
            "Light rain off and on, mild temperatures",
            "Overcast with comfortable breezes throughout",
            "Drizzly morning, partly cloudy afternoon",
            "Soft rains, lush vegetation, stable temps",
            "Cool, damp start, drying toward evening",
            "Frequent cloud cover, gentle summer breeze",
            "Moist air with lingering fog near streams",
            "Rain-laden air, occasional breaks of sun",
            "Maritime winds bringing light spray inland",
            "Cloudy midday, mild sunshine before dusk"
        },
        Opsitheiel = {
            "Overcast skies, cool drizzle through the day",
            "Sporadic showers, chillier in the evening",
            "Low visibility in morning fog, slow clearing",
            "Gray skies, frequent rain squalls, cool wind",
            "Chilly nightfall, damp ground all day",
            "Heavier showers arriving late afternoon",
            "Periodic drizzle, temperatures on the cool side",
            "Morning gloom, occasional pockets of clearing",
            "Evening rainfall pushing in from the coast",
            "Dense cloud cover, breezy and damp"
        }
    },
    ["Subpolar Oceanic"] = {
        Atosiel = {
            "Near-freezing dawn, cold drizzle by midday",
            "Mist over melting snow patches, breezy afternoon",
            "Overcast skies, mix of rain and sleet",
            "Cool, damp air, slight warmup after noon",
            "Late-day sleet turning to light rain",
            "Mountaintop flurries, valley drizzle",
            "Cloudy morning, partial clearing in late afternoon",
            "Chilly breeze, scattered showers off and on",
            "Gray skies, some slushy buildup on paths",
            "Snowmelt water raising local streams"
        },
        Thalassiel = {
            "Cool, short days with periodic drizzle",
            "Heavy low clouds, pockets of bright breaks",
            "Gentle rain, evening chill deeper than normal",
            "Intermittent showers, damp wind from hills",
            "Cloud deck lingering, occasional lighter drizzle",
            "Faint sunlight overshadowed by thick cloud",
            "Subdued warmth, sporadic mist across ridges",
            "Surprisingly bright morning, clouding by dusk",
            "Short bursts of rain followed by fog",
            "Late-night chill with drizzle or brief sleet"
        },
        Opsitheiel = {
            "Steady cold rain mixing with wet snow",
            "Freezing drizzle at dawn, raw gusty winds",
            "Snowfall likely at higher elevations, rain below",
            "Cloudy, damp day with potential sleet storms",
            "Early morning frost turning to slush midday",
            "Occasional heavy showers with flurry bursts",
            "Gray gloom, subfreezing nights across valleys",
            "Pelting sleet for an hour, then calm, cold air",
            "Gusty evening, possible snow accumulations",
            "Sun rarely visible, persistent winter gloom"
        }
    },
    ["Mediterranean (Hot Summer)"] = {
        Atosiel = {
            "Mild temperatures, bright sunshine, dry air",
            "Morning dew, warming fast under clear skies",
            "Cool breezes off the sea, comfortable afternoon",
            "Sunny midday with a crisp, light wind",
            "Short drizzly spell, then mostly clear",
            "Early bloom across hills, moderate warmth",
            "Mostly sunny, a few scattered clouds late",
            "Light shower possible at sunrise, drying by noon",
            "Warming trend, low humidity, pleasant day",
            "Gradual warming under spotless sky"
        },
        Thalassiel = {
            "Very hot midday sun, minimal clouds",
            "Scorching days, slight breeze at dusk",
            "Parched hillsides, no sign of rainfall",
            "High UV index, bright, glaring sunlight",
            "Coastal dryness, strong midday glare",
            "Overnight relief, but intense heat returns early",
            "Dust in the wind from inland hills",
            "Cloudless sky, near-record high temps",
            "Salt-laden breezes if near the coast, scorching inland",
            "Heatwaves persisting, zero rain expected"
        },
        Opsitheiel = {
            "Cooler spells, brief showery intervals",
            "Cloudy periods bringing mild relief from heat",
            "Pleasant afternoons, occasional dusk rains",
            "Moderate days, crisp mornings, calm nights",
            "Sporadic light rainfall, refreshing breezes",
            "Cloudbanks drifting inland, mild drizzle at times",
            "Patchy overcast, comfortable midday temps",
            "Clear dawn, mild sunshine, gentle wind late",
            "Intervals of cloud cover, potential short rain",
            "Moist sea air, moderate daytime warmth"
        }
     },
    ["Hot Desert"] = {
        Atosiel = {
            "Hot afternoons, cooler late nights, wide temp swing",
            "Dry air, bright sunshine, no clouds in sight",
            "Gentle breezes raising light sand by midday",
            "Evening chill setting in after hot daytime",
            "Minor dust devil scouring the dunes",
            "Visibility excellent, stable high pressure",
            "Patchy desert haze, strong sun overhead",
            "No hint of precipitation, cloudless horizon",
            "Daytime warmth, refreshing if slight breeze arrives",
            "Sun-warmed rock surfaces, mild nights"
        },
        Thalassiel = {
            "Extreme heat from mid-morning onward",
            "Blistering midday sun, risk of heat stroke",
            "Near-record highs, swirling dust at times",
            "Virtually no clouds, scorching open sands",
            "Occasional dust storm cutting visibility briefly",
            "Mirage-like shimmer across flat terrain",
            "Sunset brings partial relief, still quite warm",
            "Dry conditions, subpar humidity all day",
            "Baking desert floor, potential for blowing sand",
            "Intense heat building day after day"
        },
        Opsitheiel = {
            "Warm, mostly sunny with cooler nights",
            "Sparse winds carrying fine sand sporadically",
            "Large day-night temperature gap, no precipitation",
            "Stable conditions, sunlit afternoons, brisk evenings",
            "Mildly hot days, star-filled clear skies at night",
            "Shallow dust clouds after brief winds",
            "Occasional gust picking up desert grit",
            "Gentle warmth, dryness prevalent, no clouds",
            "Cool breezes shortly after sunset, mild day overall",
            "Hazy horizon, soft morning glow across dunes"
        }
    },
    ["Cold Steppe"] = {
        Atosiel = {
            "Cool mornings, moderate midday warmth, breezy",
            "Light rain passing through grasslands midday",
            "Variable cloud cover, mild temperature swings",
            "Patchy frost at dawn, warming soon after",
            "Crisp air, possible small hail if storms appear",
            "Sunny afternoon, cooler late evening",
            "Gentle breeze, fleeting sun amidst scattered clouds",
            "Slow temperature rise, slight dryness in mid-afternoon",
            "Brief drizzle, otherwise bright and breezy",
            "Day-night difference noticeable, mild but windy"
        },
        Thalassiel = {
            "Warm day, potential for gusty thunderstorms",
            "Hot midday sun, dryness intensifying by late day",
            "Cloud buildup, short but intense showers possible",
            "Clear morning, chance of late afternoon storms",
            "Long daylight hours, rolling thunder near dusk",
            "Slight dryness, patchy heat with limited shade",
            "Periodic storms bringing relief from heat",
            "Warm evening, slight nighttime cooldown",
            "Sky remains mostly clear, grassland shimmering",
            "Thunderheads visible in distance, might pass by"
        },
        Opsitheiel = {
            "Cool to cold days, frosty nights on open steppe",
            "Possible light snowfall, especially overnight",
            "Wind-driven chill under gray skies",
            "Sparse precipitation, dryness persists, cold air",
            "Subfreezing after sunset, sometimes sunny midday",
            "Short bursts of sunshine, otherwise chilly conditions",
            "Occasional dusting of snow, quickly melting by noon",
            "Biting wind, few clouds, stark horizon",
            "Clearing late morning, crisp, cold nightfall",
            "Daytime near freezing, nights well below"
        }
    },
    ["Hot Steppe"] = {
        Atosiel = {
            "Hot daytime sun, slight breeze, no rain",
            "Gusty wind with dust swirling near midday",
            "Warm mornings, scorching afternoon, very low humidity",
            "Light breeze after sundown, starry overhead",
            "Some haze from heated ground, minimal cloud cover",
            "Sun intensity rising toward midday peak",
            "Dry soil conditions, no sign of moisture",
            "Sparse vegetation, daily heat climbing gradually",
            "Clear horizon, wind picking up in late evening",
            "Sun exposure high, consistent dryness"
        },
        Thalassiel = {
            "Brutally hot midday sun, patchy dust storms",
            "Scorching conditions, faint breeze offers minimal relief",
            "Occasional swirling wind gusts, drifting dust",
            "Heated ground emits rippling mirages at distance",
            "Persistent dryness, minimal nighttime cooldown",
            "Skies remain cloudless, high evaporation rate",
            "Dust-laden air in late afternoon swirl",
            "Rare cloud can appear but quickly vanishes",
            "Daily highs remain extreme, nights only mild",
            "Lingering warmth through sunset, dryness unwavering"
        },
        Opsitheiel = {
            "Hot days, moderate evenings, stable dryness",
            "Rare short rains if storm fronts approach, mostly none",
            "Daytime heat lingering, nights slightly cooler",
            "Periodically hazy morning from airborne dust",
            "Mild breezes, daytime remains intensely hot",
            "Cloudless skies, gentle drop in temps overnight",
            "Dust devils possible over parched plains",
            "Occasional relief from mild wind, no precipitation",
            "Hot, tranquil afternoon, moderate wind at dusk",
            "Minimal cloud presence, dryness dominating environment"
        }
    },
    ["Subarctic"] = {
        Atosiel = {
            "Snow melting, slushy paths, daytime sunshine",
            "Chilly breezes, frequent flurry patches possible",
            "Long nights gradually shortening, crisp mornings",
            "Mixed precipitation, cold rain at lower altitudes",
            "Slush build-up midmorning, partial sun midday",
            "Sunny breaks around noon, subzero by late night",
            "Sporadic storm with sleet or melting snow",
            "Icy patches linger, overall chilly but bright",
            "Early thaw, mild midday, returning chill after dusk",
            "Reluctant spring with freezing nights, slow warm days"
        },
        Thalassiel = {
            "Short, cool days, moderate sunshine at times",
            "Rainy intervals, potential sleet in highest peaks",
            "Snow line retreating, green valleys emerging slowly",
            "Extended twilight, crisp air after sundown",
            "Sudden midafternoon chill despite mid-summer period",
            "Drizzle commonly, heavier rainfall occasionally",
            "Mountain passes remain cool, breezy conditions",
            "Mostly cloudy, occasional glimpses of sun",
            "Brisk wind, earlier nightfall than lower latitudes",
            "Daytime highs remain mild, nights quite cold"
        },
        Opsitheiel = {
            "Early snowfall returning, freezing ground rapidly",
            "Prolonged darkness, bitterness sets in quickly",
            "Gusty winds carrying ice crystals through valleys",
            "Heavy drifts forming, multiple snowfall events",
            "Frequent subzero lows, no hint of thaw",
            "Blizzard-like conditions with large snow accumulations",
            "Icy rivers, widespread frost in daylight",
            "Mountains see near-constant snow, valleys freeze nightly",
            "Rare clear spells, intense wind chill outside",
            "Deep winter mode, swirling snow flurries all day"
        }
    }
}
}
-- We do NOT rely on cityDisasters. We leave it empty or just ignore it.
local cityDisasters = {}


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-- 6. Hazard Logic
-- 5. Disasters: random chance if text has keywords
--    If no keywords, "No reports"
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local triggeredDisasters = {
local triggeredDisasters = {
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     { keywords = {"snowstorms","higher elevations"}, hazard = "Snowstorms at higher elevations" },
     { keywords = {"snowstorms","higher elevations"}, hazard = "Snowstorms at higher elevations" },
     { keywords = {"steam vent eruptions"}, hazard = "Occasional steam vent eruptions" },
     { keywords = {"steam vent eruptions"}, hazard = "Occasional steam vent eruptions" },
     { keywords = {"landslides","steep slopes"}, hazard = "Landslides on steep slopes" },
     -- ... (include ALL from your table)
    { keywords = {"droughts","brushfires"}, hazard = "Droughts and brushfires" },
    { keywords = {"recurrent flooding in marshes","flooding in marshes"}, hazard = "Recurrent flooding in marshes" },
    { keywords = {"localized mudslides"}, hazard = "Localized mudslides" },
    { keywords = {"fog%-related travel hazards"}, hazard = "Fog-related travel hazards" },
    { keywords = {"swamp flooding"}, hazard = "Swamp flooding" },
    { keywords = {"river floods"}, hazard = "River floods" },
    { keywords = {"blizzards"}, hazard = "Blizzards" },
    { keywords = {"dust storms","heatwaves"}, hazard = "Dust storms and heatwaves" },
    { keywords = {"flash floods"}, hazard = "Occasional flash floods" },
    { keywords = {"tar%-pit gas releases"}, hazard = "Tar-pit gas releases" },
    { keywords = {"landslides on steep slopes"}, hazard = "Landslides on steep slopes" },
    { keywords = {"coastal storms"}, hazard = "Coastal storms" },
    { keywords = {"mild landslides"}, hazard = "Mild landslides" },
    { keywords = {"summer wildfires"}, hazard = "Summer wildfires" },
    { keywords = {"cliff erosion","sea storms"}, hazard = "Cliff erosion and sea storms" },
    { keywords = {"flood surges near waterfalls"}, hazard = "Flood surges near waterfalls" },
    { keywords = {"coastal gales","blizzards"}, hazard = "Coastal gales, blizzards" },
    { keywords = {"marsh flooding"}, hazard = "Marsh flooding" },
    { keywords = {"cliff collapses"}, hazard = "Occasional cliff collapses" },
    { keywords = {"sandstorms"}, hazard = "Sandstorms" },
    { keywords = {"minor landslides"}, hazard = "Minor landslides" },
    { keywords = {"lake overflows","marsh flooding"}, hazard = "Lake overflows, marsh flooding" },
    { keywords = {"avalanches in higher passes"}, hazard = "Avalanches in higher passes" },
    { keywords = {"shoreline flooding"}, hazard = "Shoreline flooding" },
    { keywords = {"wildfires in dry spells"}, hazard = "Wildfires in dry spells" },
    { keywords = {"droughts"}, hazard = "Droughts" },
    { keywords = {"swamp overflows"}, hazard = "Swamp overflows" },
    { keywords = {"landslides near hot springs"}, hazard = "Occasional landslides near hot springs" },
    { keywords = {"dust devils on dry slopes"}, hazard = "Dust devils on dry slopes" },
    { keywords = {"storm surges from inlet"}, hazard = "Storm surges from inlet" },
    { keywords = {"mine collapses","gas leaks"}, hazard = "Mine collapses, gas leaks" },
 
    -- previously used sample triggers:
    { keywords = {"frequent rain squalls", "heavy downpours", "intermittent heavy downpours"}, hazard = "Localized mudslides" },
    { keywords = {"blizzard%-like conditions"}, hazard = "Blizzards" },
    { keywords = {"extreme heat", "intense heat", "heat advisory"}, hazard = "Heat wave" },
    { keywords = {"rain squalls", "persistent dryness", "dry conditions"}, hazard = "Risk of brushfires" },
    { keywords = {"foggy dawn", "low visibility", "dense fog"}, hazard = "Fog-related hazards" },
    { keywords = {"heavy snowfall", "gusty winds carrying ice", "deep winter mode"}, hazard = "Possible avalanche" },
    { keywords = {"strong desert winds", "dust storm", "mirage%-like shimmer"}, hazard = "Sandstorm risk" },
    { keywords = {"swamp flooding", "marsh flooding"}, hazard = "Potential flood surge" }
}
}


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     local extras = {}
     local extras = {}


     local randomChance = 0.40
     local randomChance = 0.40 -- 40% chance
     for _, item in ipairs(triggeredDisasters) do
     for _, item in ipairs(triggeredDisasters) do
         for _, kw in ipairs(item.keywords) do
         for _, kw in ipairs(item.keywords) do
Line 488: Line 141:


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-- 7. Conversions and Random Stats
-- 6. Conversions and Random Stats (unchanged)
---------------------------------------------------------
---------------------------------------------------------
local function cToF(c)
local function cToF(c)
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-- 8. All City Data
-- 7. All City Data (Now Linked to Wiki)
---------------------------------------------------------
-- We'll assume the user wants a link to micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#CityName
-- so we do e.g.: "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Vaeringheim Vaeringheim]"
---------------------------------------------------------
---------------------------------------------------------
local function cityLink(cityName)
    -- We'll remove spaces or handle them if needed.
    -- If cityName has a space, replace with underscore, or just keep #CityName?
    -- If the anchor is "cityName", we might need an anchor that matches.
    -- We'll assume your wiki anchor is "#Vaeringheim" etc.
    local anchor = cityName:gsub(" ", "_")
    local baseUrl = "https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#"
    return string.format("[[%s%s|%s]]", baseUrl, anchor, cityName)
end
local cityData = {
local cityData = {
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Vaeringheim Vaeringheim]",      climate = "Humid Subtropical"},
     {city = "Vaeringheim",      climate = "Humid Subtropical"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Luminaria Luminaria]",        climate = "Oceanic"},
     {city = "Luminaria",        climate = "Oceanic"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Serena Serena]",            climate = "Subpolar Oceanic"},
     {city = "Serena",            climate = "Subpolar Oceanic"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Pyralis Pyralis]",          climate = "Oceanic"},
     {city = "Pyralis",          climate = "Oceanic"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Symphonara Symphonara]",        climate = "Oceanic"},
     {city = "Symphonara",        climate = "Oceanic"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Aurelia Aurelia]",          climate = "Mediterranean (Hot Summer)"},
     {city = "Aurelia",          climate = "Mediterranean (Hot Summer)"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Somniumpolis Somniumpolis]",      climate = "Humid Subtropical"},
     {city = "Somniumpolis",      climate = "Humid Subtropical"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Nexa Nexa]",              climate = "Oceanic"},
     {city = "Nexa",              climate = "Oceanic"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Lunalis_Sancta Lunalis Sancta]",    climate = "Oceanic"},
     {city = "Lunalis Sancta",    climate = "Oceanic"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Sylvapolis Sylvapolis]",        climate = "Humid Subtropical"},
     {city = "Sylvapolis",        climate = "Humid Subtropical"},


     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Saluria Saluria]",          climate = "Oceanic"},
     {city = "Saluria",          climate = "Oceanic"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Aetherium Aetherium]",        climate = "Subarctic"},
     {city = "Aetherium",        climate = "Subarctic"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Ferrum_Citadel Ferrum Citadel]",    climate = "Hot Desert"},
     {city = "Ferrum Citadel",    climate = "Hot Desert"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Acheron Acheron]",          climate = "Cold Steppe"},
     {city = "Acheron",          climate = "Cold Steppe"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Erythros Erythros]",          climate = "Oceanic"},
     {city = "Erythros",          climate = "Oceanic"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Catonis_Atrium Catonis Atrium]",    climate = "Oceanic"},
     {city = "Catonis Atrium",    climate = "Oceanic"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Delphica Delphica]",          climate = "Oceanic"},
     {city = "Delphica",          climate = "Oceanic"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Koinonía Koinonía]",          climate = "Oceanic"},
     {city = "Koinonía",          climate = "Oceanic"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Aureum Aureum]",            climate = "Mediterranean (Hot Summer)"},
     {city = "Aureum",            climate = "Mediterranean (Hot Summer)"},


     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Skýrophos Skýrophos]",        climate = "Oceanic"},
     {city = "Skýrophos",        climate = "Oceanic"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Bjornopolis Bjornopolis]",      climate = "Oceanic"},
     {city = "Bjornopolis",      climate = "Oceanic"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Aegirheim Aegirheim]",        climate = "Subarctic"},
     {city = "Aegirheim",        climate = "Subarctic"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Norsolyra Norsolyra]",        climate = "Oceanic"},
     {city = "Norsolyra",        climate = "Oceanic"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Thorsalon Thorsalon]",        climate = "Oceanic"},
     {city = "Thorsalon",        climate = "Oceanic"},


     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Pelagia Pelagia]",          climate = "Hot Steppe"},
     {city = "Pelagia",          climate = "Hot Steppe"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Myrene Myrene]",            climate = "Oceanic"},
     {city = "Myrene",            climate = "Oceanic"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Thyrea Thyrea]",            climate = "Humid Subtropical"},
     {city = "Thyrea",            climate = "Humid Subtropical"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Ephyra Ephyra]",            climate = "Subpolar Oceanic"},
     {city = "Ephyra",            climate = "Subpolar Oceanic"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Halicarn Halicarn]",          climate = "Mediterranean (Hot Summer)"},
     {city = "Halicarn",          climate = "Mediterranean (Hot Summer)"},


     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Keybir-Aviv Keybir-Aviv]",      climate = "Humid Subtropical"},
     {city = "Keybir-Aviv",      climate = "Humid Subtropical"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Tel-Amin Tel-Amin]",          climate = "Mediterranean (Hot Summer)"},
     {city = "Tel-Amin",          climate = "Mediterranean (Hot Summer)"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Diamandis Diamandis]",        climate = "Mediterranean (Hot Summer)"},
     {city = "Diamandis",        climate = "Mediterranean (Hot Summer)"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Jogi Jogi]",              climate = "Oceanic"},
     {city = "Jogi",              climate = "Oceanic"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Lewisburg Lewisburg]",        climate = "Humid Subtropical"},
     {city = "Lewisburg",        climate = "Humid Subtropical"},


     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Thermosalem Thermosalem]",      climate = "Oceanic"},
     {city = "Thermosalem",      climate = "Oceanic"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Akróstadium Akróstadium]",      climate = "Cold Steppe"},
     {city = "Akróstadium",      climate = "Cold Steppe"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Sufriya Sufriya]",          climate = "Humid Subtropical"},
     {city = "Sufriya",          climate = "Humid Subtropical"},
     {city = "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Lykopolis Lykopolis]",        climate = "Oceanic"}
     {city = "Lykopolis",        climate = "Oceanic"}
}
}


---------------------------------------------------------
---------------------------------------------------------
-- 9. Color-coded cell background
-- 8. Color-coded cell background
---------------------------------------------------------
---------------------------------------------------------
local function getEventColor(eventText)
local function getEventColor(eventText)
Line 597: Line 263:


---------------------------------------------------------
---------------------------------------------------------
-- 10A. ALL-CITIES FORECAST FUNCTION
-- 9A: ALL-CITIES FORECAST FUNCTION
--    (Renamed to weatherForecast)
---------------------------------------------------------
---------------------------------------------------------
function p.weatherForecast(frame)
function p.weatherForecast(frame)
Line 634: Line 299:


     for _, entry in ipairs(cityData) do
     for _, entry in ipairs(cityData) do
         local cityLink  = entry.city
         local cityName    = entry.city
         local climateName = entry.climate
         local climateName = entry.climate


         local climateTbl = climateEvents[climateName]
         local climateTbl = climateEvents[climateName]
        local dateInfo  = getCurrentDateInfo()
        local dayOfYear  = dateInfo.dayOfYear
        local seasonName = getSeasonName(dayOfYear)
         local seasonTbl  = climateTbl and climateTbl[seasonName]
         local seasonTbl  = climateTbl and climateTbl[seasonName]
         local fStr      = "No data"
         local fStr      = "No data"
         if seasonTbl and #seasonTbl > 0 then
         if seasonTbl and #seasonTbl > 0 then
Line 671: Line 340:
| %s
| %s
]],
]],
             cityLink,
             cityLink(cityName), -- linked version
             climateName,
             climateName,
             seasonName,
             seasonName,
Line 691: Line 360:


---------------------------------------------------------
---------------------------------------------------------
-- 10B. SINGLE-CITY FORECAST FUNCTION
-- 9B: SINGLE-CITY FORECAST
---------------------------------------------------------
---------------------------------------------------------
function p.weatherForCity(frame)
function p.weatherForCity(frame)
Line 710: Line 379:
     local foundEntry = nil
     local foundEntry = nil
     for _, entry in ipairs(cityData) do
     for _, entry in ipairs(cityData) do
        -- Compare ignoring bracketed link text, in case user passes "Vaeringheim" etc.
         if entry.city == cityRequested then
        local plainCity = entry.city:match("%s+([A-Za-zÀ-ž%-]+)%]?$")
         if entry.city == cityRequested or plainCity == cityRequested then
             foundEntry = entry
             foundEntry = entry
             break
             break
Line 722: Line 389:
     end
     end


     local cityLink  = foundEntry.city
     local cityName    = foundEntry.city
     local climateName = foundEntry.climate
     local climateName = foundEntry.climate


Line 734: Line 401:


     local rowColor = getEventColor(fStr)
     local rowColor = getEventColor(fStr)
     local stats  = getRandomWeatherStats(climateName, seasonName)
     local stats  = getRandomWeatherStats(climateName, seasonName)
     local hiF    = cToF(stats.high)
     local hiF    = cToF(stats.high)
Line 742: Line 408:
     local wDir  = stats.windDir
     local wDir  = stats.windDir
     local wSpd  = stats.windSpeed
     local wSpd  = stats.windSpeed
     local advisory = getAdvisory(fStr)
     local advisory = getAdvisory(fStr)


Line 763: Line 428:
     local row = string.format(
     local row = string.format(
[[
[[
| %s
| %s  
| %s
| %s  
| %d
| %d  
| %d
| %d  
| %d
| %d  
| %d
| %d  
| %s
| %s  
| %d
| %d  
| style="background-color:%s" | %s
| style="background-color:%s" | %s
| %s
| %s
Line 794: Line 459:


---------------------------------------------------------
---------------------------------------------------------
-- NEW: STARS FOR TONIGHT FUNCTION
-- 10. Host Stars Logic (Top Image) – "starsForTonight"
--    Assume top image ~6:30 PM local time in Bassaridia Vaeringheim
---------------------------------------------------------
---------------------------------------------------------
local northernStars = {
-- Step A: star data (northern hemisphere from your "top image")
    -- For each star from the "Northern Hemisphere" table:
local starDataNorth = {
     { name="Agave",    starClass="M", location=29.5 },  
     {name="Agave",    starClass="M", latitude=29.5},
     { name="Amaäz",    starClass="K", location=31 },
     {name="Amaäz",    starClass="K", latitude=31},
     { name="Amáenu",  starClass="G", location=45 },
     {name="Amáenu",  starClass="G", latitude=45},
     { name="Amap",    starClass="A", location=55 },
     {name="Amap",    starClass="A", latitude=55},
     { name="Amazä",    starClass="F", location=39 },
     {name="Amazä",    starClass="F", latitude=39},
     { name="Atämios",  starClass="F", location=56 },
     {name="Atämios",  starClass="F", latitude=56},
     { name="Aprobelle",starClass="A", location=59 },
     {name="Aprobelle",starClass="A", latitude=59},
     -- "Azos" is a galaxy, skipping the normal star logic
     {name="Azos",     starClass="Galaxy", latitude=60},  -- approx
     { name="Bebeakaus",starClass="K", location=30.5 },
     {name="Bebeakaus",starClass="K", latitude=30.5},
     { name="Bulhanu",  starClass="A", location=40 },
     {name="Bulhanu",  starClass="A", latitude=40},
     { name="Crösacío", starClass="K", location=17 },
     {name="Crösacío", starClass="K", latitude=17},
     { name="Danaß",    starClass="A", location=67 },
     {name="Danaß",    starClass="A", latitude=67},
     { name="Dilëtaz",  starClass="G", location=36 },
     {name="Dilëtaz",  starClass="G", latitude=36},
     { name="Dranamos", starClass="A", location=58 },
     {name="Dranamos", starClass="A", latitude=58},
     { name="Gaht",    starClass="G", location=29 },
     {name="Gaht",    starClass="G", latitude=29},
     { name="Häpi",    starClass="F", location=78 },
     {name="Häpi",    starClass="F", latitude=78},
     { name="Hazaméos", starClass="A", location=72 },
     {name="Hazaméos", starClass="A", latitude=72},
     { name="Liléigos", starClass="F", location=18 },
     {name="Liléigos", starClass="F", latitude=18},
     { name="Nyama",    starClass="F", location=64 },
     {name="Nyama",    starClass="F", latitude=64},
     { name="Ocananus", starClass="F", location=60.5 },
     {name="Ocananus", starClass="F", latitude=60.5},
     { name="Orebele",  starClass="F", location=22 },
     {name="Orebele",  starClass="F", latitude=22},
     { name="Osiríos",  starClass="G", location=53 },
     {name="Osiríos",  starClass="G", latitude=53},
     { name="Pythe",    starClass="A", location=45 },
     {name="Pythe",    starClass="A", latitude=45},
     { name="Sanashalo",starClass="G", location=27 },
     {name="Sanashalo",starClass="G", latitude=27},
     { name="Tä",      starClass="F", location=39.5 },
     {name="Tä",      starClass="F", latitude=39.5},
     { name="Vï",      starClass="A", location=46 },
     {name="Vï",      starClass="A", latitude=46},
     { name="Wedíos",  starClass="A", location=54 },
     {name="Wedíos",  starClass="A", latitude=54},
}
}


-- Sample logic: if the star’s location is between 15°N and 70°N,
-- Step B: how many hours of darkness in each season (rough)
-- and we are at ~6:30 PM, we assume the star is “visible.
local seasonNightLength = {
-- We'll provide an approximate altitude or direction for fun.
    Atosiel    = 10,  -- 10 hours darkness
-- This is purely demonstrative logic.
    Thalassiel = 12,  -- 12 hours darkness
    Opsitheiel = 14, -- 14 hours darkness
}
 
-- Helper: convert decimal hours to "HH:MM" string
local function hourToHM(decimalHour)
    local hh = math.floor(decimalHour)
    local mm = math.floor((decimalHour - hh)*60 + 0.5)
    -- handle wrap-around if hh >= 24
    hh = hh % 24
    return string.format("%02d:%02d", hh, mm)
end


function p.starsForTonight(frame)
function p.starsForTonight(frame)
    local date = os.date("*t")
    local dailySeed = (date.year * 1000) + date.yday
    math.randomseed(dailySeed)
    local dateInfo  = getCurrentDateInfo()
    local seasonName = getSeasonName(dateInfo.dayOfYear)
    local nightLen = seasonNightLength[seasonName] or 12
    local nightStart = 19.0  -- 19:00 local
    local queryTime = 18.5    -- 18:30 local time
     local out = {}
     local out = {}
     table.insert(out, "=== Host Stars Visible Tonight (Top Image) ===\n")
     table.insert(out, "=== Host Stars Visible Tonight (Top Image) ===\n")
     table.insert(out, "''Time approximately 6:30 PM, Bassaridia Vaeringheim''\n\n")
     table.insert(out, string.format("''Time ~6:30 PM, Bassaridia Vaeringheim – Season: %s''\n\n", seasonName))
 
    table.insert(out, '{| class="wikitable" style="width:100%; text-align:left;"\n')
    table.insert(out, "! Star Name || Star Class || Approx. Latitude || Rise Time || Set Time || Visible at 18:30?\n")
 
    for _, star in ipairs(starDataNorth) do
        -- pick a random time for starRise
        local starRise = nightStart + math.random() * (nightLen * 0.3)
        local starSet  = starRise + math.random() * (nightLen * 0.6 + 1.0)
 
        -- clamp starSet so it doesn't exceed next morning
        local maxEnd = nightStart + nightLen + 2.0  -- e.g. by 9:00 next day
        if starSet > maxEnd then
            starSet = maxEnd
        end


    -- We set up a random seed for stable daily results
        local riseStr = hourToHM(starRise)
    local date = os.date("*t")
        local setStr  = hourToHM(starSet)
    local dailySeed = (date.year * 1000) + date.yday + 9000
    math.randomseed(dailySeed)


    table.insert(out, '{| class="wikitable" style="width:100%; text-align:left;"\n')
         local isVis
    table.insert(out, [[
         if (starRise <= queryTime) and (queryTime < starSet) then
! Star Name
            isVis = "Yes"
! Star Class
         else
! Approx. Latitude
            isVis = "No"
! Visibility
! Approx. Altitude in Sky
]])
    for _, star in ipairs(northernStars) do
         -- Randomly decide if star is "above horizon" at ~6:30
         -- For demonstration, let's say if star's location < random(80)
        -- we label it as visible
        local roll = math.random(0, 80)
        local isVisible = (roll >= star.location)
        local alt = 0
         if isVisible then
          alt = math.random(20, 70)  -- random altitude
         end
         end


        local visStr = isVisible and "Visible" or "Below horizon"
         table.insert(out, "|-\n")
         table.insert(out, "|-\n")
         table.insert(out, string.format(
         table.insert(out, string.format(
[[| %s
            "| %s || %s || %.1f°N || %s || %s || %s\n",
| %s
             star.name, star.starClass, star.latitude, riseStr, setStr, isVis
| %.1f°N
| %s
| %
]],
             star.name,
            star.starClass,
            star.location,
            visStr,
            alt
         ))
         ))
     end
     end


     table.insert(out, "|}\n")
     table.insert(out, "|}\n\n")
     return table.concat(out)
     return table.concat(out)
end
end

Revision as of 06:39, 27 December 2024

Documentation for this module may be created at Module:BassaridiaForecast/doc


---------------------------------------------------------
-- Module: BassaridiaForecast
-- Provides three functions:
-- 1) weatherForecast(frame) -> returns a single big table
--    for ALL cities (with daily-random weather).
-- 2) weatherForCity(frame)  -> returns a single small table
--    for a SPECIFIC city (param "city").
-- 3) starsForTonight(frame) -> returns a table of star
--    "rise" and "set" times, based on season-based
--    night length (very simplified).
---------------------------------------------------------

local p = {}

---------------------------------------------------------
-- HELPER #1: Current Date Info for PSSC
-- Also used to create a daily random seed.
---------------------------------------------------------
local function getCurrentDateInfo()
    local startDate = os.time({year = 1999, month = 8, day = 6})
    local secondsInDay = 86400
    local daysPerYear = 183

    local currentTime = os.time()
    local totalDaysElapsed = math.floor((currentTime - startDate) / secondsInDay)

    local yearFraction = totalDaysElapsed / daysPerYear
    local psscYear = math.floor(yearFraction)
    local dayOfYear = math.floor((yearFraction - psscYear) * daysPerYear) + 1

    return {
        psscYear = psscYear,
        dayOfYear = dayOfYear
    }
end

---------------------------------------------------------
-- HELPER #2: Determine Season
-- (Atosiel=1..61, Thalassiel=62..122, Opsitheiel=123..183)
---------------------------------------------------------
local function getSeasonName(dayOfYear)
    if dayOfYear <= 61 then
        return "Atosiel"
    elseif dayOfYear <= 122 then
        return "Thalassiel"
    else
        return "Opsitheiel"
    end
end

---------------------------------------------------------
-- 3. climateTemperature (°C behind scenes, displayed °F)
---------------------------------------------------------
local climateTemperature = {
    ["Humid Subtropical"] = {
        Atosiel     = { hiMin=18, hiMax=26, loMin=10, loMax=16, humMin=60, humMax=80 },
        Thalassiel  = { hiMin=25, hiMax=34, loMin=19, loMax=24, humMin=65, humMax=90 },
        Opsitheiel  = { hiMin=20, hiMax=28, loMin=12, loMax=18, humMin=50, humMax=75 }
    },
    ["Oceanic"] = {
        Atosiel     = { hiMin=10, hiMax=17, loMin=5,  loMax=12, humMin=70, humMax=90 },
        Thalassiel  = { hiMin=14, hiMax=21, loMin=9,  loMax=14, humMin=65, humMax=85 },
        Opsitheiel  = { hiMin=5,  hiMax=12, loMin=1,  loMax=6,  humMin=70, humMax=90 }
    },
    ["Subpolar Oceanic"] = {
        Atosiel     = { hiMin=3,  hiMax=9,  loMin=-2, loMax=3,  humMin=70, humMax=95 },
        Thalassiel  = { hiMin=6,  hiMax=12, loMin=1,  loMax=6,  humMin=70, humMax=90 },
        Opsitheiel  = { hiMin=-1, hiMax=4,  loMin=-6, loMax=-1, humMin=75, humMax=95 }
    },
    ["Mediterranean (Hot Summer)"] = {
        Atosiel     = { hiMin=15, hiMax=21, loMin=7,  loMax=12, humMin=40, humMax=60 },
        Thalassiel  = { hiMin=25, hiMax=35, loMin=15, loMax=20, humMin=30, humMax=50 },
        Opsitheiel  = { hiMin=12, hiMax=18, loMin=5,  loMax=10, humMin=45, humMax=65 }
    },
    ["Hot Desert"] = {
        Atosiel     = { hiMin=25, hiMax=35, loMin=12, loMax=18, humMin=10, humMax=30 },
        Thalassiel  = { hiMin=35, hiMax=45, loMin=25, loMax=30, humMin=5,  humMax=20 },
        Opsitheiel  = { hiMin=22, hiMax=30, loMin=10, loMax=16, humMin=5,  humMax=25 }
    },
    ["Cold Steppe"] = {
        Atosiel     = { hiMin=10, hiMax=18, loMin=2,  loMax=8,  humMin=30, humMax=50 },
        Thalassiel  = { hiMin=20, hiMax=28, loMin=10, loMax=15, humMin=25, humMax=45 },
        Opsitheiel  = { hiMin=0,  hiMax=7,  loMin=-6, loMax=0,  humMin=35, humMax=55 }
    },
    ["Hot Steppe"] = {
        Atosiel     = { hiMin=23, hiMax=30, loMin=12, loMax=18, humMin=20, humMax=40 },
        Thalassiel  = { hiMin=30, hiMax=40, loMin=20, loMax=25, humMin=15, humMax=35 },
        Opsitheiel  = { hiMin=25, hiMax=33, loMin=15, loMax=20, humMin=15, humMax=40 }
    },
    ["Subarctic"] = {
        Atosiel     = { hiMin=0,  hiMax=8,  loMin=-10,loMax=-1, humMin=50, humMax=80 },
        Thalassiel  = { hiMin=5,  hiMax=15, loMin=-1, loMax=5,  humMin=50, humMax=85 },
        Opsitheiel  = { hiMin=-5, hiMax=0,  loMin=-15,loMax=-5, humMin=60, humMax=90 }
    }
}

---------------------------------------------------------
-- 4. Weather Events by Climate & Season
--    (Unchanged from your original code)
---------------------------------------------------------
local climateEvents = {
    -- [Truncated for brevity—include your full event lists here!]
    -- ...
}

---------------------------------------------------------
-- 5. Disasters: random chance if text has keywords
---------------------------------------------------------
local triggeredDisasters = {
    { keywords = {"seasonal storms","lake%-driven floods"}, hazard = "Seasonal storms and lake-driven floods" },
    { keywords = {"river floods","heavy rains"}, hazard = "River floods during heavy rains" },
    { keywords = {"snowstorms","higher elevations"}, hazard = "Snowstorms at higher elevations" },
    { keywords = {"steam vent eruptions"}, hazard = "Occasional steam vent eruptions" },
    -- ... (include ALL from your table)
}

local function getAdvisory(forecastStr)
    local textLower = forecastStr:lower()
    local extras = {}

    local randomChance = 0.40  -- 40% chance
    for _, item in ipairs(triggeredDisasters) do
        for _, kw in ipairs(item.keywords) do
            if textLower:find(kw) then
                local roll = math.random()
                if roll <= randomChance then
                    table.insert(extras, item.hazard)
                end
                break
            end
        end
    end

    if #extras > 0 then
        return table.concat(extras, "; ")
    else
        return "No reports"
    end
end

---------------------------------------------------------
-- 6. Conversions and Random Stats (unchanged)
---------------------------------------------------------
local function cToF(c)
    if type(c) == "number" then
        return math.floor(c * 9/5 + 32 + 0.5)
    end
    return c
end

local windDirections = {"N","NE","E","SE","S","SW","W","NW"}

local function getRandomWeatherStats(climate, season)
    local data = climateTemperature[climate] and climateTemperature[climate][season]
    if not data then
        return {
            high = "N/A",
            low = "N/A",
            humidity = "N/A",
            chanceOfRain = "N/A",
            windDir = "N/A",
            windSpeed = "N/A"
        }
    end

    local hi   = math.random(data.hiMin, data.hiMax)
    local lo   = math.random(data.loMin, data.loMax)
    local hum  = math.random(data.humMin, data.humMax)
    local cRain= math.random(0,100)
    local wDir = windDirections[math.random(#windDirections)]
    local wSpd = math.random(0,50)

    return {
        high        = hi,
        low         = lo,
        humidity    = hum,
        chanceOfRain= cRain,
        windDir     = wDir,
        windSpeed   = wSpd
    }
end

---------------------------------------------------------
-- 7. All City Data (Now Linked to Wiki)
---------------------------------------------------------
-- We'll assume the user wants a link to micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#CityName
-- so we do e.g.: "[https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#Vaeringheim Vaeringheim]"
---------------------------------------------------------
local function cityLink(cityName)
    -- We'll remove spaces or handle them if needed. 
    -- If cityName has a space, replace with underscore, or just keep #CityName?
    -- If the anchor is "cityName", we might need an anchor that matches. 
    -- We'll assume your wiki anchor is "#Vaeringheim" etc. 
    local anchor = cityName:gsub(" ", "_")
    local baseUrl = "https://micras.org/mwiki/List_of_cities_in_Bassaridia_Vaeringheim#"
    return string.format("[[%s%s|%s]]", baseUrl, anchor, cityName)
end

local cityData = {
    {city = "Vaeringheim",       climate = "Humid Subtropical"},
    {city = "Luminaria",         climate = "Oceanic"},
    {city = "Serena",            climate = "Subpolar Oceanic"},
    {city = "Pyralis",           climate = "Oceanic"},
    {city = "Symphonara",        climate = "Oceanic"},
    {city = "Aurelia",           climate = "Mediterranean (Hot Summer)"},
    {city = "Somniumpolis",      climate = "Humid Subtropical"},
    {city = "Nexa",              climate = "Oceanic"},
    {city = "Lunalis Sancta",    climate = "Oceanic"},
    {city = "Sylvapolis",        climate = "Humid Subtropical"},

    {city = "Saluria",           climate = "Oceanic"},
    {city = "Aetherium",         climate = "Subarctic"},
    {city = "Ferrum Citadel",    climate = "Hot Desert"},
    {city = "Acheron",           climate = "Cold Steppe"},
    {city = "Erythros",          climate = "Oceanic"},
    {city = "Catonis Atrium",    climate = "Oceanic"},
    {city = "Delphica",          climate = "Oceanic"},
    {city = "Koinonía",          climate = "Oceanic"},
    {city = "Aureum",            climate = "Mediterranean (Hot Summer)"},

    {city = "Skýrophos",         climate = "Oceanic"},
    {city = "Bjornopolis",       climate = "Oceanic"},
    {city = "Aegirheim",         climate = "Subarctic"},
    {city = "Norsolyra",         climate = "Oceanic"},
    {city = "Thorsalon",         climate = "Oceanic"},

    {city = "Pelagia",           climate = "Hot Steppe"},
    {city = "Myrene",            climate = "Oceanic"},
    {city = "Thyrea",            climate = "Humid Subtropical"},
    {city = "Ephyra",            climate = "Subpolar Oceanic"},
    {city = "Halicarn",          climate = "Mediterranean (Hot Summer)"},

    {city = "Keybir-Aviv",       climate = "Humid Subtropical"},
    {city = "Tel-Amin",          climate = "Mediterranean (Hot Summer)"},
    {city = "Diamandis",         climate = "Mediterranean (Hot Summer)"},
    {city = "Jogi",              climate = "Oceanic"},
    {city = "Lewisburg",         climate = "Humid Subtropical"},

    {city = "Thermosalem",       climate = "Oceanic"},
    {city = "Akróstadium",       climate = "Cold Steppe"},
    {city = "Sufriya",           climate = "Humid Subtropical"},
    {city = "Lykopolis",         climate = "Oceanic"}
}

---------------------------------------------------------
-- 8. Color-coded cell background
---------------------------------------------------------
local function getEventColor(eventText)
    local textLower = eventText:lower()
    if textLower:find("thunder") or textLower:find("storm") then
        return "#FFD2D2"
    elseif textLower:find("snow") or textLower:find("sleet") or textLower:find("flurries") then
        return "#D2ECFF"
    elseif textLower:find("rain") or textLower:find("drizzle") or textLower:find("downpour") then
        return "#D2DFFF"
    elseif textLower:find("dust") or textLower:find("desert") then
        return "#FFFACD"
    else
        return "#F8F8F8"
    end
end

---------------------------------------------------------
-- 9A: ALL-CITIES FORECAST FUNCTION
---------------------------------------------------------
function p.weatherForecast(frame)
    local date = os.date("*t")
    local dailySeed = (date.year * 1000) + date.yday
    math.randomseed(dailySeed)

    local dateInfo   = getCurrentDateInfo()
    local dayOfYear  = dateInfo.dayOfYear
    local yearNumber = dateInfo.psscYear
    local seasonName = getSeasonName(dayOfYear)

    local out = {}
    table.insert(out, "== Daily Weather Forecast ==\n")
    table.insert(out,
        string.format("''(Day %d of Year %d PSSC, %s)''\n\n",
            dayOfYear, yearNumber, seasonName
        )
    )

    table.insert(out, '{| class="wikitable sortable" style="width:100%; text-align:left;"\n')
    table.insert(out, [[
! City 
! Climate 
! Season 
! High °F 
! Low °F 
! Humidity (%) 
! Chance of Rain (%) 
! Wind Direction 
! Wind Speed (km/h) 
! Today's Weather 
! Natural Disaster Advisory
]])

    for _, entry in ipairs(cityData) do
        local cityName    = entry.city
        local climateName = entry.climate

        local climateTbl = climateEvents[climateName]
        local dateInfo   = getCurrentDateInfo()
        local dayOfYear  = dateInfo.dayOfYear
        local seasonName = getSeasonName(dayOfYear)
        local seasonTbl  = climateTbl and climateTbl[seasonName]

        local fStr       = "No data"
        if seasonTbl and #seasonTbl > 0 then
            local idx = math.random(#seasonTbl)
            fStr = seasonTbl[idx]
        end

        local rowColor = getEventColor(fStr)
        local stats = getRandomWeatherStats(climateName, seasonName)
        local hiF = cToF(stats.high)
        local loF = cToF(stats.low)
        local hum = stats.humidity
        local cRain = stats.chanceOfRain
        local wDir = stats.windDir
        local wSpd = stats.windSpeed

        local advisory = getAdvisory(fStr)

        table.insert(out, "|-\n")
        table.insert(out, string.format(
[[
| %s
| %s
| %s
| %d
| %d
| %d
| %d
| %s
| %d
| style="background-color:%s" | %s
| %s
]],
            cityLink(cityName),  -- linked version
            climateName,
            seasonName,
            hiF,
            loF,
            hum,
            cRain,
            wDir,
            wSpd,
            rowColor,
            fStr,
            advisory
        ))
    end

    table.insert(out, "|}\n")
    return table.concat(out)
end

---------------------------------------------------------
-- 9B: SINGLE-CITY FORECAST
---------------------------------------------------------
function p.weatherForCity(frame)
    local cityRequested = frame.args.city
    if not cityRequested or cityRequested == "" then
        return "Error: Please specify a city. E.g. {{#invoke:BassaridiaForecast|weatherForCity|city=Vaeringheim}}"
    end

    local date = os.date("*t")
    local dailySeed = (date.year * 1000) + date.yday
    math.randomseed(dailySeed)

    local dateInfo   = getCurrentDateInfo()
    local dayOfYear  = dateInfo.dayOfYear
    local yearNumber = dateInfo.psscYear
    local seasonName = getSeasonName(dayOfYear)

    local foundEntry = nil
    for _, entry in ipairs(cityData) do
        if entry.city == cityRequested then
            foundEntry = entry
            break
        end
    end

    if not foundEntry then
        return "Error: City '" .. cityRequested .. "' not found in cityData."
    end

    local cityName    = foundEntry.city
    local climateName = foundEntry.climate

    local climateTbl = climateEvents[climateName]
    local seasonTbl  = climateTbl and climateTbl[seasonName]
    local fStr       = "No data"
    if seasonTbl and #seasonTbl > 0 then
        local idx = math.random(#seasonTbl)
        fStr = seasonTbl[idx]
    end

    local rowColor = getEventColor(fStr)
    local stats  = getRandomWeatherStats(climateName, seasonName)
    local hiF    = cToF(stats.high)
    local loF    = cToF(stats.low)
    local hum    = stats.humidity
    local cRain  = stats.chanceOfRain
    local wDir   = stats.windDir
    local wSpd   = stats.windSpeed
    local advisory = getAdvisory(fStr)

    local out = {}
    table.insert(out, '{| class="wikitable" style="width:100%; text-align:left;"\n')
    table.insert(out, [[
! Climate
! Season
! High °F
! Low °F
! Humidity (%)
! Chance of Rain (%)
! Wind Dir
! Wind Speed (km/h)
! style="width:20em;" | Today's Weather
! Natural Disaster Advisory
]])
    table.insert(out, "|-\n")

    local row = string.format(
[[
| %s 
| %s 
| %d 
| %d 
| %d 
| %d 
| %s 
| %d 
| style="background-color:%s" | %s
| %s
]],
        climateName,
        seasonName,
        hiF,
        loF,
        hum,
        cRain,
        wDir,
        wSpd,
        rowColor,
        fStr,
        advisory
    )
    table.insert(out, row)

    table.insert(out, "|}\n\n")

    return table.concat(out)
end

---------------------------------------------------------
-- 10. Host Stars Logic (Top Image) – "starsForTonight"
---------------------------------------------------------
-- Step A: star data (northern hemisphere from your "top image")
local starDataNorth = {
    {name="Agave",    starClass="M", latitude=29.5},
    {name="Amaäz",    starClass="K", latitude=31},
    {name="Amáenu",   starClass="G", latitude=45},
    {name="Amap",     starClass="A", latitude=55},
    {name="Amazä",    starClass="F", latitude=39},
    {name="Atämios",  starClass="F", latitude=56},
    {name="Aprobelle",starClass="A", latitude=59},
    {name="Azos",     starClass="Galaxy", latitude=60},  -- approx
    {name="Bebeakaus",starClass="K", latitude=30.5},
    {name="Bulhanu",  starClass="A", latitude=40},
    {name="Crösacío", starClass="K", latitude=17},
    {name="Danaß",    starClass="A", latitude=67},
    {name="Dilëtaz",  starClass="G", latitude=36},
    {name="Dranamos", starClass="A", latitude=58},
    {name="Gaht",     starClass="G", latitude=29},
    {name="Häpi",     starClass="F", latitude=78},
    {name="Hazaméos", starClass="A", latitude=72},
    {name="Liléigos", starClass="F", latitude=18},
    {name="Nyama",    starClass="F", latitude=64},
    {name="Ocananus", starClass="F", latitude=60.5},
    {name="Orebele",  starClass="F", latitude=22},
    {name="Osiríos",  starClass="G", latitude=53},
    {name="Pythe",    starClass="A", latitude=45},
    {name="Sanashalo",starClass="G", latitude=27},
    {name="Tä",       starClass="F", latitude=39.5},
    {name="Vï",       starClass="A", latitude=46},
    {name="Wedíos",   starClass="A", latitude=54},
}

-- Step B: how many hours of darkness in each season (rough)
local seasonNightLength = {
    Atosiel    = 10,  -- 10 hours darkness
    Thalassiel = 12,  -- 12 hours darkness
    Opsitheiel = 14,  -- 14 hours darkness
}

-- Helper: convert decimal hours to "HH:MM" string
local function hourToHM(decimalHour)
    local hh = math.floor(decimalHour)
    local mm = math.floor((decimalHour - hh)*60 + 0.5)
    -- handle wrap-around if hh >= 24
    hh = hh % 24
    return string.format("%02d:%02d", hh, mm)
end

function p.starsForTonight(frame)
    local date = os.date("*t")
    local dailySeed = (date.year * 1000) + date.yday
    math.randomseed(dailySeed)

    local dateInfo   = getCurrentDateInfo()
    local seasonName = getSeasonName(dateInfo.dayOfYear)

    local nightLen = seasonNightLength[seasonName] or 12
    local nightStart = 19.0   -- 19:00 local
    local queryTime = 18.5    -- 18:30 local time

    local out = {}
    table.insert(out, "=== Host Stars Visible Tonight (Top Image) ===\n")
    table.insert(out, string.format("''Time ~6:30 PM, Bassaridia Vaeringheim – Season: %s''\n\n", seasonName))

    table.insert(out, '{| class="wikitable" style="width:100%; text-align:left;"\n')
    table.insert(out, "! Star Name || Star Class || Approx. Latitude || Rise Time || Set Time || Visible at 18:30?\n")

    for _, star in ipairs(starDataNorth) do
        -- pick a random time for starRise
        local starRise = nightStart + math.random() * (nightLen * 0.3)
        local starSet  = starRise + math.random() * (nightLen * 0.6 + 1.0)

        -- clamp starSet so it doesn't exceed next morning
        local maxEnd = nightStart + nightLen + 2.0  -- e.g. by 9:00 next day
        if starSet > maxEnd then
            starSet = maxEnd
        end

        local riseStr = hourToHM(starRise)
        local setStr  = hourToHM(starSet)

        local isVis
        if (starRise <= queryTime) and (queryTime < starSet) then
            isVis = "Yes"
        else
            isVis = "No"
        end

        table.insert(out, "|-\n")
        table.insert(out, string.format(
            "| %s || %s || %.1f°N || %s || %s || %s\n",
            star.name, star.starClass, star.latitude, riseStr, setStr, isVis
        ))
    end

    table.insert(out, "|}\n\n")
    return table.concat(out)
end

---------------------------------------------------------
-- Return the module table
---------------------------------------------------------
return p