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	<id>https://micras.org/wiki/index.php?action=history&amp;feed=atom&amp;title=SNARL_Charter</id>
	<title>SNARL Charter - Revision history</title>
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	<updated>2026-11-04T08:07:28Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>https://micras.org/wiki/index.php?title=SNARL_Charter&amp;diff=36249&amp;oldid=prev</id>
		<title>Craitman: /* V. Miscellaneous */</title>
		<link rel="alternate" type="text/html" href="https://micras.org/wiki/index.php?title=SNARL_Charter&amp;diff=36249&amp;oldid=prev"/>
		<updated>2015-10-29T11:00:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;V. Miscellaneous&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:00, 29 October 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l149&quot;&gt;Line 149:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 149:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Obsolete,  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Obsolete,  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See: [[Anunia Convention]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See: [[Anunia Convention]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Conflicts]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Craitman</name></author>
	</entry>
	<entry>
		<id>https://micras.org/wiki/index.php?title=SNARL_Charter&amp;diff=10688&amp;oldid=prev</id>
		<title>Jacobus loki: /* V. Miscellaneous */</title>
		<link rel="alternate" type="text/html" href="https://micras.org/wiki/index.php?title=SNARL_Charter&amp;diff=10688&amp;oldid=prev"/>
		<updated>2011-11-08T20:26:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;V. Miscellaneous&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:26, 8 November 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l148&quot;&gt;Line 148:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 148:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Obsolete,  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Obsolete,  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See: [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Annunia &lt;/del&gt;Convention]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See: [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Anunia &lt;/ins&gt;Convention]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Jacobus loki</name></author>
	</entry>
	<entry>
		<id>https://micras.org/wiki/index.php?title=SNARL_Charter&amp;diff=10687&amp;oldid=prev</id>
		<title>Jacobus loki: Created page with &#039;==I. Organization==  A. A League Commissioner will preside over the League and its events.  B. The Commissioner will be elected democratically by the Members of the League every …&#039;</title>
		<link rel="alternate" type="text/html" href="https://micras.org/wiki/index.php?title=SNARL_Charter&amp;diff=10687&amp;oldid=prev"/>
		<updated>2011-11-08T20:25:36Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;==I. Organization==  A. A League Commissioner will preside over the League and its events.  B. The Commissioner will be elected democratically by the Members of the League every …&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==I. Organization==&lt;br /&gt;
&lt;br /&gt;
A. A League Commissioner will preside over the League and its events.&lt;br /&gt;
&lt;br /&gt;
B. The Commissioner will be elected democratically by the Members of&lt;br /&gt;
the League every six months.&lt;br /&gt;
&lt;br /&gt;
C. The Members of the League will be those nations that have&lt;br /&gt;
participated in a League sponsored recwar in a civil and cooperative&lt;br /&gt;
way. The Commissioner will decide which examples of cooperation in&lt;br /&gt;
League sponsored recwars were or were not civil and cooperative. Each&lt;br /&gt;
Member will delegate one representative to vote in League matters.&lt;br /&gt;
&lt;br /&gt;
D. Impeachment of a Commissioner, removal of a Member, or amendments to&lt;br /&gt;
this charter may all be done by a majority vote. Parts II, III and IV&lt;br /&gt;
of the Charter may be amended by the Commissioner alone if needed.&lt;br /&gt;
&lt;br /&gt;
==II. Politics==&lt;br /&gt;
A. Any Member who can provide two opposing sides may submit a&lt;br /&gt;
declaration of war to the League. Wars will be provided with their own&lt;br /&gt;
forums as soon as possible.&lt;br /&gt;
&lt;br /&gt;
B. Declarations of war must contain the fictional parameters of the&lt;br /&gt;
war, such as what technology level is allowed, whether or not to allow&lt;br /&gt;
magic, whether or not to allow nuclear weapons, and any modifications&lt;br /&gt;
to standard League rules. They must also contain an end date.&lt;br /&gt;
&lt;br /&gt;
C. A declaration of war must also contain acceptable outcomes in terms&lt;br /&gt;
of real assets lost or gained. Nations can choose to engage in League&lt;br /&gt;
wars without any actual results or can choose to gamble territory,&lt;br /&gt;
currency, or some other incentive upon the outcome.&lt;br /&gt;
&lt;br /&gt;
D. Belligerent parties can include nations, organizations, and&lt;br /&gt;
individuals. Once a war has started, no new belligerent party may join&lt;br /&gt;
except at the invitation of a belligerent party already participating.&lt;br /&gt;
&lt;br /&gt;
E. Once a nation is involved in a war, it cannot leave the war until it&lt;br /&gt;
has signed a peace treaty with every nation it was formerly at war&lt;br /&gt;
with, either separately or all together. The peace treaty may have any&lt;br /&gt;
terms that the parties negotiating will agree upon. Non-national&lt;br /&gt;
belligerent parties may leave the war whenever they wish.&lt;br /&gt;
&lt;br /&gt;
F. At any time, a nation that wants to leave the war can surrender, in&lt;br /&gt;
which case they lose everything they offered in Step C but are&lt;br /&gt;
considered at peace with the opposing nations. At any time past the&lt;br /&gt;
end-date of a war, if the war is still going on a nation that wants to&lt;br /&gt;
leave it can ask the Commissioner for a force peace, in which the&lt;br /&gt;
Commissioner drafts what he considers a fair peace treaty based on the&lt;br /&gt;
progress of the war thus far and forces both parties to sign it. No&lt;br /&gt;
force peace will take more from either side than they offered in Step&lt;br /&gt;
C.&lt;br /&gt;
&lt;br /&gt;
G. When all nations have made peace with each other, or when the&lt;br /&gt;
conflict has become inactive, the war is considered closed.&lt;br /&gt;
&lt;br /&gt;
==III. Forces==&lt;br /&gt;
A. The basic division of military strength is the unit. One real person&lt;br /&gt;
equals one military unit.&lt;br /&gt;
&lt;br /&gt;
B. A unit has a strength equivalent to 25,000 soldiers, 5 battleships,&lt;br /&gt;
or 25 planes. Players are encouraged to have creative unit&lt;br /&gt;
compositions, but units keep this basic strength no matter what their&lt;br /&gt;
composition is. For example, a player could have 5,000 well trained&lt;br /&gt;
soldiers backed up by a group of tanks - with a strength still equal to&lt;br /&gt;
25,000 normal soldiers. Barring other variables to be discussed below,&lt;br /&gt;
all units start with equal strength.&lt;br /&gt;
&lt;br /&gt;
C. Foot soldiers can move about 50 pixels on the MCS map per real time&lt;br /&gt;
day, perhaps a hundred if you push them. Boats can move about five&lt;br /&gt;
hundred pixels a day. Planes move instantaneously but cannot move far&lt;br /&gt;
from a base - either a friendly city or a carrier.&lt;br /&gt;
&lt;br /&gt;
D. Each unit should generally have one post per day, giving opponents a&lt;br /&gt;
full day to react to any actions. It is much more permissible to&lt;br /&gt;
multiple posts per day dealing with backstory than to have a unit&lt;br /&gt;
perform multiple actions per day.&lt;br /&gt;
&lt;br /&gt;
E. Land units are assumed to always have sea transport available from&lt;br /&gt;
friendly cities. These transports can move them overseas to the theater&lt;br /&gt;
of conflict, although of course they can only go as close as the&lt;br /&gt;
nearest port. They are not assumed to have free transport from anywhere&lt;br /&gt;
that is not a friendly city - a player with a naval force must take&lt;br /&gt;
care of that. No transports&lt;br /&gt;
can pass through an area controlled by an enemy navy without escort&lt;br /&gt;
unless they want to risk being sunk.&lt;br /&gt;
&lt;br /&gt;
F. Units should clearly state any exceptional capabilities at the&lt;br /&gt;
beginning of combat so there is no temptation to do something dodgy&lt;br /&gt;
like claim a unit has paradrop capabilities when you really need to get&lt;br /&gt;
behind enemy lines. If a unit wants to have certain surprise abilities&lt;br /&gt;
that the enemy does not know about, they must get the Commissioner&amp;#039;s&lt;br /&gt;
approval as close as possible to the beginning of combat and BEFORE the&lt;br /&gt;
abilities are used.&lt;br /&gt;
&lt;br /&gt;
G. Two people can pool their units into a larger army if they agree on&lt;br /&gt;
who has control of the group and can post for it. However, at all times&lt;br /&gt;
each unit must correspond to a person who has posted at some point in&lt;br /&gt;
the last three days - no creating a unit, giving it to your friend, and&lt;br /&gt;
then leaving. If a person spends too long absent from the war, their&lt;br /&gt;
unit is considered to have deserted (although it will mysteriously come&lt;br /&gt;
together again if the person returns). Any unit that does not have any&lt;br /&gt;
orders will automatically defend itself if attacked but do nothing&lt;br /&gt;
else.&lt;br /&gt;
&lt;br /&gt;
H. Actions can be made in secret only if there is a legitimate in-game&lt;br /&gt;
reason and it makes sense. A wing of stealth planes can presumably&lt;br /&gt;
attack in secret - an army of 100,000 men can probably not secretly&lt;br /&gt;
march across populated enemy territory. Secret actions can either be&lt;br /&gt;
revealed overtly with a disclaimer that they are secret and the enemy&lt;br /&gt;
should not know about them (such as sending a wing of stealth planes to&lt;br /&gt;
a hidden base) or, if there is too much of a temptation for the enemy&lt;br /&gt;
to respond, can be told to the Commissioner only without a&lt;br /&gt;
corresponding post (for example, if you are getting guerillas in&lt;br /&gt;
position to attack an enemy city and don&amp;#039;t want the enemy to send&lt;br /&gt;
defenders there).&lt;br /&gt;
&lt;br /&gt;
==IV. Battles==&lt;br /&gt;
A. A battle occurs when any unit or group of units attacks any other&lt;br /&gt;
unit or group of units.&lt;br /&gt;
&lt;br /&gt;
B. The goal of the League is to have the outcome of all battles decided&lt;br /&gt;
by mutual consent of the two parties involved without the League itself&lt;br /&gt;
interfering, although the League realizes this might not always be&lt;br /&gt;
possible.&lt;br /&gt;
&lt;br /&gt;
C. The variables that might decide battles beyond sheer manpower&lt;br /&gt;
(shippower? planepower?) are terrain, backstory, and gold stars.&lt;br /&gt;
&lt;br /&gt;
D. Rough or high terrain tends to favor defenders and more experienced&lt;br /&gt;
troops. Familiar terrain confers some advantage, as does settled&lt;br /&gt;
terrain where the people support your side.&lt;br /&gt;
&lt;br /&gt;
E. Backstory can affect combat - for example, if a unit is exhausted,&lt;br /&gt;
or has low morale, it might do worse in a fight, whereas if they are&lt;br /&gt;
desperately fighting for their homes and families under a charismatic&lt;br /&gt;
leader, that might help them.&lt;br /&gt;
&lt;br /&gt;
F. Gold stars are awarded by the Commissioner or by any other people&lt;br /&gt;
who he or the belligerent parties by mutual agreement empower to award&lt;br /&gt;
them. They are given as a reward for literary and strategic merit, and&lt;br /&gt;
each one increases the power of the unit wearing it by 50% of base.&lt;br /&gt;
&lt;br /&gt;
==V. Miscellaneous==&lt;br /&gt;
A. The League is intended primarily to have fun, improve literary and&lt;br /&gt;
tactical skills, and to build micronational patriotism. Anyone caught&lt;br /&gt;
taking the wars too seriously or trying to win at all costs will be&lt;br /&gt;
reprimanded, banned, or disliked.&lt;br /&gt;
&lt;br /&gt;
Obsolete, &lt;br /&gt;
See: [[Annunia Convention]]&lt;/div&gt;</summary>
		<author><name>Jacobus loki</name></author>
	</entry>
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