The colors of the world are changing, day by daaaaayyy...

General discussion and chat forum for the MCS. Discuss anything about the maps or chat with other members here.
Scott Alexander
Special Cartographer
Posts: 97
Joined: Mon Aug 21, 2006 11:57 pm

The colors of the world are changing, day by daaaaayyy...

Post by Scott Alexander »

I think I might still be Senior Advisor or something to the MCS; if so, I apologize for my long absence and corresponding lack of Senior Advice (I moved house and am still working on getting a connection). But I intend to make up for it now.

Now that we're competing with the GSO I seniorly advise that we become much better than they are. As of now, our map is a little uglier and less realistic-looking than theirs. I totally admit this is my fault for making the map in MSPaint when I was fifteen. Erik and I came up with a few ideas for making it look nicer afterwards but we were always too lazy to put them into practice.

I've created a prototype map in a new set of standards that I think improve it a bit. There are some pictures below. If you like what you see, then I will send you what I've got and you can work on updating the real map to look like this one.

The new map isn't just physical or political or resource; it's everything stuck on the same image in a set of layers that can be toggled on and off for different views. For the purpose of these pictures I've posted four views: one corresponding to physical, one corresponding to political, and two new ones that are completely new. First of all, here's the "before and after" for one continent on the physical map:

http://squid314.homestead.com/files/Pic ... ysical.jpg


Here's the same continent on the political map:

http://squid314.homestead.com/files/Pic ... itical.jpg

Here's one hybrid view, a sort of combination physical/political. Notice how it gives full physical information on the unoccupied land to the west, and even within Shireroth's borders you can still see the mountain ranges underneath:

http://squid314.homestead.com/files/Pic ... 2view1.jpg

This one is sort of a "lay of the land" view: cities, mountains, resources, and country names, but no borders. Note how the mountains look a little different; I toggled off the topography effect because I wasn't sure if I liked it or not. Note how the unoccupied green goes from bright jungle-y green in the tropics to brownish grey near the poles. You can't see it in this shot, but the ocean also gets icier the further north you go:

http://squid314.homestead.com/files/Pic ... 2view2.jpg

Of course, you can get any view you want for any portion of the map on the original file, which is unfortunately in PSPimage form and therefore can't be posted on here, or edited by anyone without PSP (Vehendi! Do you have PSP?)

If people like the prototype, then if someone in the Society gives me an email address that can accept very large files I can mail it to them ASAP.
chrimigules
Posts: 52
Joined: Thu May 18, 2006 5:17 pm
Location: The Republic of Antica
Contact:

Post by chrimigules »

*Sheds a tear*

it's... so beautiful...

This is .psp as in Paint Shop Pro?
User avatar
dr-spangle
MCS Technical Advisor
Posts: 3998
Joined: Tue Mar 28, 2006 12:52 pm
Location: new-empire
Contact:

Post by dr-spangle »

ermmm... why do we need too... all that would really do is add extra reason for them to complain, as we would be coping them...
Image
Iehova
Posts: 329
Joined: Sun Mar 26, 2006 11:37 am
Location: Ripon, Fishergreenshire, Riponia
Contact:

Post by Iehova »

That is... gorgeous... (and thanks for doing the map of Corum (Lesser Eura), the motherland looks beautiful.) ;)

Seriously, Scott, have my first-born child or something*... it seems the only adequate recompense.

*DISCLAIMER: Please don't hold me to this.
Christian Mackintosh
Foreign Minister, DRR
http://www.riponia.org
Image
Zatriarch Maximillideus
Special Cartographer
Posts: 974
Joined: Sun Mar 26, 2006 3:29 pm
Location: Cathedral of St Tavalouris, Matbaa
Contact:

Post by Zatriarch Maximillideus »

Delicious maps, Scott :wink:
However, once all the provincial borders etc are put on, surely such maps will look really cluttered?
The MCS's new special maps cartographer and religious leader
Image
By the heavenly grace of God, our lord Jesus Christ, mother of God Meryem Ana Mary, the twelve apostles and the saints assembled in eternal glory, His All Holiness Zatriarch Mar Maximillideus Shedounah Idhwharioun I, 103rd Zatriarch of the Holy Orthodox See of the Zatriarchate of Matbaa, prelate of the Matbaic Orthodox Assyrian Jacobite Church of Micras and leader of the faithful of the true micronational faith.
Yes, I am a theocrat. How very perceptive. You got a problem with that? If not, visit the Zatriarchate of Matbaa at www.zatriarchate.uni.cc
Guido Zambelis
Posts: 587
Joined: Tue Sep 05, 2006 2:44 pm

Post by Guido Zambelis »

I'm probably sticking my neck out, but why not just redesign the map using AutoRealm or something? The fractals are very impressive :)
Guido Zambelis
The Rt Hon The Viscount Eden KMNOP

Senior Minister of Foreign Affairs, Kingdom of Lovely

HM King Guy I of the Kingdom of Houland
(Formerly IS IT)
Image
User avatar
Babs
Posts: 1049
Joined: Sat May 06, 2006 7:18 am
Location: Deep Underground
Contact:

Post by Babs »

From what I have seen of the illustrious 10.0, personally, I think that looks better, but, thats just my opinoin.
High Prince Babs, Beaugium
KCMNOP, - Kingdom of Lovely
MMNOP, - Kingdom of Lovely
MNOP, - Kingdom of Lovely
SOB, - Grand Principality of Beaugium
POOG, - Grand Principality of Beaugium
HCrC, - Kingdom of Craiteland
H-DOB, - Grand Principality of Beaugium
E-DOB, - Grand Principality of Beaugium
Whitesnake Award, - Kingdom of Durntkinstan
DOB, - Grand Principality of Beaugium
Pete wrote:I have a face
Pete wrote:because you've just had a lard expansion
Guido Zambelis wrote:No, I'm gay.
Andreas the Wise wrote: So we have a 30% share in giant swordfish ... could work ...
andelarion
Posts: 6
Joined: Sat Apr 08, 2006 11:42 am

Post by andelarion »

I like how it looks. It's neat.

But....

The Paint version of the map has its advantages. It allows nations to easily post claims, as the map can so nice and easy be edited in paint. Editing the new map will be more difficult and it would take longer to update the big map, and would require more work.

Look at the GSO. The member nations can't edit the main map, so that gives the staff a huge back-log since they will have to do all the work in maintaining the map.

On Micras, when nations can post their own images of their claims, the work-load for the staff gets decreased, since it'll be a basic copy-and-paste piece of editing.

Something like that anyway
Guido Zambelis
Posts: 587
Joined: Tue Sep 05, 2006 2:44 pm

Post by Guido Zambelis »

Yes, of course, I mean to use AutoRealm simply for the fractal feature (for the coasts), later edits could be done in MS Paint or whatever you wish.
Guido Zambelis
The Rt Hon The Viscount Eden KMNOP

Senior Minister of Foreign Affairs, Kingdom of Lovely

HM King Guy I of the Kingdom of Houland
(Formerly IS IT)
Image
User avatar
Pete
Administrator-General
Posts: 1273
Joined: Tue Mar 28, 2006 7:59 am
Location: The Dark Side of Atos
Contact:

Post by Pete »

We keep the paint version for claims then
Pete James
Administrator-General

IM avalible upon request
User avatar
Craitman
Administrator-General
Posts: 2623
Joined: Fri Aug 25, 2006 6:54 am
Location: Cräiteland
Contact:

Post by Craitman »

lv how cräiteland looks btw

still not really 2 sure about it though
i kinda like our unique style as it is
Craitman H. Pellegrino CrA; CY; HGH; NM; SOB; WSA
FMF President
Lord of Humour

King of Cräiteland
Colonel Vilhelm wrote:Ten-four Rubber Duck
I (yes that's me, Craitman) wrote:I'm just so quotable
Colonel Vilhelm wrote:Putting a claim into the MCS Administration Council is like sticking your Arm into a large peice of industrial machinery - it probably won't come out, but if it does, it'll have changed alot from how you remember it.
Vehendi
Posts: 555
Joined: Sun Mar 26, 2006 8:15 am

Post by Vehendi »

I don't like it too much. And Separatist and I are already working on two different extra versions of the map. He's making an NG map and I a illustrated one.
Nathan of Natopia
Posts: 390
Joined: Sun Mar 26, 2006 2:14 pm
Location: Lindstrom City, Natopia
Contact:

Post by Nathan of Natopia »

I think these maps are really nice. They present a new, different style that will set it aside from the style we were discussing privately, the "Greg Dean" style which looks kinda like the style GSO uses. Both styles are very nice though. This one, however, could really distinguish the MCS from the GSO.
HSM Nathan, SBH, GCY, KGCO, KCE, KG, KS, GOLH, NM, SOB
Sovereign Natopian Emperor,
Duke of Ziegeland,
Lord Protector of Flaventia,
Duke of Dekinai City,
Earl of Lindstrom,
Marquis of Lukanburg
Scott Alexander
Special Cartographer
Posts: 97
Joined: Mon Aug 21, 2006 11:57 pm

Post by Scott Alexander »

Responses to stuff:

Dr. Spangle, this isn't really the GSO map. I definitely looked at the GSO map for inspiration when designing this style, but only the same way I looked at a lot of other maps both real and fictional. I think the end result is actually better than the GSO's is because it takes a few of their ideas and expands upon them in different directions.

Clutter shouldn't be a problem because of the layer option. If you want to see provincial borders, you can turn on a provincial borders option. You might then turn off some other option to decrease clutter. Or if you want clutter, you can have it. The point is being able to have as much or as little clutter as you want.

IS IT, I don't know AutoRealm in particular, but I've used a similar program (Fractal Mapper). The rivers, borders, etc are indeed generated by that program, but I didn't want it to do the coastlines because the two goals of having nice fractal coastlines and having the continents and islands keep their current shapes are mutually exclusive. Also, it would take FOREVER to give all the parameters for a fractal that even approximated any of the current continents. And I kind of like the shape of the coastline we have already.

Babs, I haven't seen 10.0, and I didn't even know anyone was going to make any major changes beyond the usual "delete inactive nations" sort! If I knew the MCS was making upgrades on its own, then I certainly wouldn't have put so much work into this project!

Andelarion: your point is good, but that shouldn't be a problem. Each layer (for example, the political layer) can be saved as a jpg or MSPaint or whatever. So if you want to found a nation, I can give you the political layer, you can edit it to include your nation, and it will be almost as easy as before. The only exception is that I suppose a cartographer would need to manually add the cities. However, I anticipate that a layered design would make work easier rather than harder for cartographers because there wouldn't be problems with, say, erasing a city name that happened to go across a coastline.

Again, if anyone with PSP wants this, I can send it to them.
User avatar
dr-spangle
MCS Technical Advisor
Posts: 3998
Joined: Tue Mar 28, 2006 12:52 pm
Location: new-empire
Contact:

Post by dr-spangle »

why don't we just have 500 different styles? :D

so far we have normal and 3 others, any new styles? :D
Image
User avatar
Craitman
Administrator-General
Posts: 2623
Joined: Fri Aug 25, 2006 6:54 am
Location: Cräiteland
Contact:

Post by Craitman »

dr-spangle wrote:any new styles? :D
can we have a black 'n' white one?
Craitman H. Pellegrino CrA; CY; HGH; NM; SOB; WSA
FMF President
Lord of Humour

King of Cräiteland
Colonel Vilhelm wrote:Ten-four Rubber Duck
I (yes that's me, Craitman) wrote:I'm just so quotable
Colonel Vilhelm wrote:Putting a claim into the MCS Administration Council is like sticking your Arm into a large peice of industrial machinery - it probably won't come out, but if it does, it'll have changed alot from how you remember it.
User avatar
dr-spangle
MCS Technical Advisor
Posts: 3998
Joined: Tue Mar 28, 2006 12:52 pm
Location: new-empire
Contact:

Post by dr-spangle »

how about a colour by numbers mcs map? :D
Image
Sepatarist
Posts: 300
Joined: Sat May 13, 2006 11:09 am
Location: CIS
Contact:

Post by Sepatarist »

Well seing as though the beens have been spilled I might as well show you what I presented the Administration a few weeks ago, it's based on the map Greg Dean presented a few months ago.

Image

The entire map has been complete for about a week and a half now...
kingjames
Posts: 179
Joined: Sat Apr 01, 2006 1:52 am

Post by kingjames »

The colours, those in particular, make the map look so more interesting and realistic. The original colours don't do the map justice at all!
Sepatarist
Posts: 300
Joined: Sat May 13, 2006 11:09 am
Location: CIS
Contact:

Post by Sepatarist »

Yeah, I agree with you, also I think we should start putting the names of nations on the map, that way we don't have to continually search for new colours!
Guido Zambelis
Posts: 587
Joined: Tue Sep 05, 2006 2:44 pm

Post by Guido Zambelis »

Sep, i like your ideas a lot!
Guido Zambelis
The Rt Hon The Viscount Eden KMNOP

Senior Minister of Foreign Affairs, Kingdom of Lovely

HM King Guy I of the Kingdom of Houland
(Formerly IS IT)
Image
User avatar
Babs
Posts: 1049
Joined: Sat May 06, 2006 7:18 am
Location: Deep Underground
Contact:

Post by Babs »

Je agree. But what for nations like New Brittania, Spread everywhere, and the same problem occurs with nations being unable to do simple modifications and claims, with the Paint colours it's easy, with colours like this it would be very complex for the computer illiterate or not so fab.
High Prince Babs, Beaugium
KCMNOP, - Kingdom of Lovely
MMNOP, - Kingdom of Lovely
MNOP, - Kingdom of Lovely
SOB, - Grand Principality of Beaugium
POOG, - Grand Principality of Beaugium
HCrC, - Kingdom of Craiteland
H-DOB, - Grand Principality of Beaugium
E-DOB, - Grand Principality of Beaugium
Whitesnake Award, - Kingdom of Durntkinstan
DOB, - Grand Principality of Beaugium
Pete wrote:I have a face
Pete wrote:because you've just had a lard expansion
Guido Zambelis wrote:No, I'm gay.
Andreas the Wise wrote: So we have a 30% share in giant swordfish ... could work ...
User avatar
dr-spangle
MCS Technical Advisor
Posts: 3998
Joined: Tue Mar 28, 2006 12:52 pm
Location: new-empire
Contact:

Post by dr-spangle »

what about the fact that the more words you put on the map the faster it degrades as people can't see where boarders are behind words and guess...
Image
Sepatarist
Posts: 300
Joined: Sat May 13, 2006 11:09 am
Location: CIS
Contact:

Post by Sepatarist »

In such cases such as degradation and space the words can be put in the sea, especially for countries such as NB, the name can be put wherever it's capital/main area is.
User avatar
dr-spangle
MCS Technical Advisor
Posts: 3998
Joined: Tue Mar 28, 2006 12:52 pm
Location: new-empire
Contact:

Post by dr-spangle »

anyone noticed we seem to be going back to many of the first map's ideas?

shotgun writing in the sea in my language :D
Image
Locked